Immersive universe, where base building, monster taming, and exploration are beautifully combined together.
User reviews:
Mostly Positive (11 reviews) - 72% of the 11 user reviews for this game are positive.
Release Date: Mar 3, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have reached a level where we think it's time to get the community involved. Early access will allow us to get the game in the hands of the players as soon as possible, and use their feedback and ideas to help shape the game the way the community envisage it.”

Approximately how long will this game be in Early Access?

“There are no definite answers as to how long this game will be in Early Access. Ludoria will be considered ready whenever we feel that the community is satisfied. We will keep improving the game, fixing bugs, and adding more contents until the game wins the public satisfaction.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will be more refined, polished, and certainly containing a lot more gameplay improvements and assets. Early access is a base start of Ludoria's journey.”

What is the current state of the Early Access version?

“The basic fundamental blocks of the game are already done. The current early access version does not represent the final product, and it is meant to be a kickstart version for the upcoming additions.”

Will the game be priced differently during and after Early Access?

“Definitely. Early access will have a lowered introductory price seeing that the game is still under heavy development, however as we approach the release state, the price will gradually increase accordingly.”

How are you planning on involving the Community in your development process?

“We are planning on involving the community in the development process in every way possible. The community feedback and ideas are the golden core, and we value each and every feedback.
We have a dedicated forum where you can post your feedback and features requests, bugs, questions, and anything related to the game.
We will also have an in-game reporting system to allow for an easy communication process.”
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Recent updates View all (10)

March 18

Upcoming Update

Greetings Ludorians,

After about a week and half of hard work, we want to share with you some of the progress we made for the upcoming battle system!

Many of you were interested in a battle system, so we decided to make that our top priority and tackle it as fast as we could.
The battle system is one of the core gameplay updates, which adds a lot more fun to the game. Of course it wouldn't make sense to have all those tempting creatures without some action!

Capturing Ludoroms

With the battle system in place, scanning a ludorom will first initiate a combat between it and the first Ludorom in your inventory.
If the player wins the fight, then he will be able to capture that monster.

New stats system

Your Ludoroms will now have their own leveling system, Timer, Health, and SP.

Timer has now increased to allow you to stay transformed for a longer time.
Timer will not decrease while in combat.

Health will decrease in combat mode when damage is received.

SP (Skill points) are consumed when a ludorom uses a specific skill. Each skill has a different SP consumption, damage, and proprieties values.
SP bar will recharge itself periodically during the combat and outside it.

When your Ludorom reaches a new level, its damage power will increase accordingly.

Hit Combos

The player will get Hit Combos points when inflecting successive attacks. Combos point are used to recharge SP faster. The more Combos points, the faster SP will recharge.


Another big update we are working on is steam achievements. Once you capture your first Ludorom for example, you will unlock a specific achievement. More details about how to get each achievement will be posted soon.

Steam Cloud

We are also working on integrating steam cloud in Ludoria. That way you won't have to worry about your save files being lost, they will stay synchronized on the cloud.

In-game Objective

Many were having difficulties figuring out what to do in the game, therefore we decided to implement an in-game objective system that will guide you through.

Those are just some of the things we are preparing for the next update, once we have that out of the way, we will start on procedural village generation, side quests, fast teleportation portals, and of course more Ludoroms!

Thank you, and until then, take care everybody.

3 comments Read more

March 7


Greetings everyone,

Today we are releasing patch fixing several bugs and improving gameplay.

Speaking of gameplay, here is our video showcasing Ver. on how to build your first base.


  • [Fixed] When using builder panel for the time time, scrolling is now properly functional.
  • [Fixed] Wen placing main base, player sometimes fall through the ground if near enough, this was fixed by implementing a new system that would always keep the player on the surface.
  • [Fixed] Fixed an issue allowing windows to be placed on top of Tv's, inventories.
  • [Fixed]Fixed an issue where placing windows on main base would make them disappear.
  • [Improved] We improved player controls by increasing turn speed, increasing run speed, and tightening up the controls.
  • [Improved] We improved building mechanics by re-writing some of the placement rules.
  • [Improved] Deleting building objects is now improved.
  • [Added] Atomic fuser is now craftable.
  • [Fixed] When using bed, eagle view is now fixed, and should fast forward time properly.

As always, if you have any feedback or suggestions, please let us know!
Thank you for being part of the team.

15 comments Read more
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About This Game

Ludoria is an adventure/RPG game that combines exploration, base building, and monster taming in a beautifully set universe.
Join the adventure, and explore an immense voxel world inhabited by Ludoroms. Collect resources, craft items, capture monsters, and start your journey.

System Requirements

    • OS: Windows 7 64bit
    • Processor: Dual core
    • Memory: 4 GB RAM
    • Graphics: 2GB video RAM
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Additional Notes: Ludoria is in early access, minimum requirement may change.
    • OS: Windows 7-10 64bit
    • Processor: Quad core or better
    • Memory: 8 GB RAM
    • Graphics: 4GB video RAM (Nvidia gtx 970 or better)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: Ludoria is in early access, maximum requirement may change.
Customer reviews Learn More
Mostly Positive (11 reviews)
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