AUTOMOBILISTA places you in the driving seat of an advanced racing simulator, featuring elite brazilian racing series along with a wide range of racing vehicles and international tracks for a uniquely diverse motorsports experience.
Évaluations des utilisateurs :
Récentes :
variables (15 évaluation(s)) - 66% des 15 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
très positives (375 évaluation(s)) - 86% des 375 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 29 fév 2016

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

 

Mises à jour récentes Tout voir (36)

9 mars

Automobilista v1.3.1 hotfix is out

Added v1.3.1 hotfix - changelog:

  • VX: Added function to feed main leaderboard & split TToW leaderboards, along with an in-game tab in TT mode to see both timing screens
  • Fixed max number of opponents on various series to the correct total
  • Switched back incorrect "Ethanol" references in UI to "Fuel"
  • Further global improvements to AI brake usage & re-callibrated AI performance for SuperV8, F-V10, F-Reiza, Boxer Cup, ARC Camaro, Mini, Ultima Race
  • Updated engine wear parameters in several cars, addressing some reported issues
  • Slightly adjusted default brake bias in several cars (won´t affect saved
  • Adelaide: Added remaining trackside buildings; Generally improved AI paths in all versions; Corrected speed limits; Corrected AI entering Pitlane; Improved cut detection on 1st chicane
  • Oulton: Updated terrain textures, using new method
  • Brands: Updated terrain textures, using new method
  • Caruaru: Fixed invisble wall on infield
  • F-Vintage: Adjusted wheel LODs for better performance
  • Mini: Fixed sound issue with reverb from previous version
  • Boxer Cup: Adjusted default tire pressures
  • ARC Camaro: Fixed body lighting issue at night; improved cockpit textures; improved sounds
  • Caterham: Updated 620R suspension rates
  • Opalas: Corrected small sound errors in 86 version; Corrected fuel consumption & estimate; Small tire revision in 86 version

13 commentaires Lire la suite

27 février

Automobilista v1.3.0 & ADELAIDE RELEASED

https://www.youtube.com/watch?v=esv4FpWgEAw&

Automobilista v1.30 is released, along with a new DLC: Adelaide is also available now!

If you are interested in other current & upcoming Automobilista DLCs however it is strongly recommended you check the AMS "Season Pass" for all upcoming DLCs (for those that already have the base game) and the bundle of AMS Base + Season Pass (which includes the base game).

Pricings for Automobilista & Season Pass have been adjusted - Automobilista base has dropped to US$ 29.99 (or respective currency conversion) while the Season Pass price has risen to US$ 39.99 or your respective currency conversion. Individual DLC packages remain priced the same way, including Adelaide which now sells for the standard US$ 5.99.

For a limited amount of time you may still get the Membership upgrade which includes the Season Pass with the old pricing of US$ 29.99 from our forum store, and that will also grant you Reiza 51 access.

Below is the Changelog for v1.3.0:

Content

Cars
  • Added ARC Camaro Series

Tracks
  • Added Adelaide street circuit (historic 1988, modern & Supertruck layouts) (AVAILABLE ONLY FOR ADELAIDE OR SEASON PASS OWNERS)

Features & Fixes

  • Added option to customize number of AI opponents per class in race weekend
  • Implemented audio reverb (static for now) & added option to customize reverb level from audio menu
  • Added new sound effect filters & altered doppler effect
  • Expanded audio options & reprofiled volume sliders
  • Added diesel exhaust smoke emission to Formula Trucks
  • Added F-Truck mid-race full course yellow option to RULES menu (may be used for other series as well) *
  • Race menu tweaks & other minor UI adjustments
  • DynHUD: Fixed Delta widget functionality occasionally not resetting when switching to another track in TT mode
  • Added function for track state deterioration while track is not used from one day to another and from one session to another (may vary from track to track)
  • Fixed bug with DRS counter causing DRS to be available before lap 3; Fixed DRS being available during and after safety car period; DRS can now also be deactivated by pressing DRS button
  • Added (AI) label to AI cars in multiplayer
  • Cars now default to ideal tire pressure & temperature, warmed up brakes at the start of Time Trial mode
  • updated engine wear / reliability values in various cars
  • Adjusted yellow flag / parc ferme / start procedure rules for several series
  • Raised AI speed behind safety car
  • Fixed bug with track state not resetting correctly when race or weekend is restarted
  • Added new engine wear / blow-up functions **
  • Adjusted marbles spacing offline to reduce FFB rattling
  • Added dynamic road shader for road surface dust (currently implemented at Adelaide, Oulton, Caldwell, Brands, Jacarepagua Historic and Montreal Historic, VIR, Kansai, Imola)
  • Interlagos: Eased off cut detection at T11 exit and inside S/F straight
  • Added low downforce aero packages to F-Classic, F-V12, F-V10, F-Reiza & F-Extreme
  • Slightly increased downshift protection in cars with semi-automatic boxes
  • Adjusted AI brake power / grip usage for all cars
  • Removed incorrectly enabled launch control from engines in several series
  • Fixed overdone dynamic tire wear texture
  • Supertruck: Raised camber and suspension damping for default setup; Adjusted tire textures
  • Boxer Cup: Completely revised physics with addition of helper springs
  • SuperV8: fixed uv mapping issue on carbody
  • F-Trainer: Minor tire model adjustments
  • F-Vintage: Minor tire model adjustments; Adjusted tire LOD settings
  • F-Retro: Minor tire model adjustments; Fixed black polys on one of the LODs of the Copersucar model
  • F-Classic: Minor tire model adjustments; Fixed textures error on low player and opponent settings
  • F-V12: Minor tire model adjustments; Softened front suspension range & default settings
  • F-V10: Minor tire model adjustments; Fixed black polys on one of the LODs; Fine tuned external sound samples overlap
  • Superkart: Minor tire model adjustments; Reduced aero yaw sensitivity
  • SuperV8: Minor tire model adjustments; reduced default roll bar setting a click on both ends
  • Karts: Further AI performance tuning

* The mid-race full course yellow is a rule from F-Truck - it triggers a 2-lap safety car period after the leader completes half race distance (provided the total distance is equal or more than 10 laps / 15 minutes).

** The new engine reliability functions will demand extra care during gear shifts, specially for older engines. Upshifting without lifting in cars without powershift and bouncing off the rev limiter will accelerate engine wear and may eventually lead to failures if practiced over a longer race distance; a very aggressive downshift may lead to an instant blow-up.


If you have an online race tonight, you may stick to or revert to the previous v1.1.1 by selecting that branch from the Steam Beta tab. Further instructions as to how to do that here.

If you have a bug to report please use the new bug report thread (make sure to check the opening post first).

If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.

For further difficulties related to installing, running or setting up the game, please refer to USER MANUAL present as a launch option from Steam If you need further assistance please post it inV1.0 troubleshooting topic or email support@reizastudios.com (please allow for up to 1 business day for a reply).

21 commentaires Lire la suite

À propos de ce jeu

AUTOMOBILISTA puts you in the driving seat of one of the most advanced racing simulators and delivers a uniquely diverse motorsports experience!

As the natural successor to Reiza Studios´ previous title - the highly regarded Stock Car Extreme, originally released in 2013 - AUTOMOBILISTA continues to simulate the premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships.

Beyond the brazilian core, AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles you will find in a racing game: only in AUTOMOBILISTA will you be able to jump from a rental kart to a 800-HP single-seater; from drifting a Rallycross EvoX to jumping ramps in a Supertruck; from mastering the driving basics in a Formula Vee to managing a full 24h race in an endurance prototype; back and forth through historical and modern content featuring a sample from several decades of racing history - all of this and much more within a few mouse clicks. Thoroughly researched and cohesively developed for maximum simulation accuracy, AUTOMOBILISTA captures the fun only motorsports in its various forms can provide.

In addition to the content already present in Stock Car Extreme - all of which comprehensively upgraded - AUTOMOBILISTA turns it up to a new level by adding all the new cars & tracks proposed in the SimRacing Bonanza crowdfunding campaign, new simulation features such as dynamic track conditions, advanced transmission and tire modelling, substantial upgrades to physics, graphics & audio, new game modes and much more!


    These are some of the features that make AUTOMOBILISTA stand out as a purebred racing simulator:
  • Upscaled 720 Hz physics and 500 Hz input rates grants AMS super-accurate, high fidelity physics and Force Feedback
  • Vehicle physics based on models developed for professional racing teams with in-depth exclusive data
  • Minutely detailed and accurately modelled race tracks with 3D bumps with distinct surface properties
  • Engine sounds sampled from high-quality recordings of real cars
  • Capturing the ever-changing demands of racing.
  • Cars with old-style gearbox mechanisms will demand proper gear engagement by using the clutch or synchronizing revs.
  • Modern cars will demand handling of advanced electronic systems.
  • High downforce cars will create an aerodynamic wake for those that follow.
  • 24h cycles will allow racing from dusk to dawn and at night.
  • Dynamic track conditions turn the racing line into a grippy rubbery trail and builds up marbles offline
  • Dynamic tire damage & dirt pickup add further extra dimensions to the driving experience
sumption & estimate; Small tire revision in 86 version[/list]

Configuration requise

    Minimale :
    • Système d'exploitation : Windows XP / Vista / 7 / 8 / 10
    • Processeur : 1,8 GHz or 100% compatible CPU
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : DX9 Compatible with minumum 1GB Video Memory
    • DirectX : Version 9.0c
    • Espace disque : 25 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows XP / Vista / 7 / 8 / 10
    • Processeur : 3,4 GHz or 100% compatible CPU
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : DX9 Compatible with minumum 2 GB Video Memory
    • DirectX : Version 9.0c
    • Réseau : Connexion internet haut débit
    • Espace disque : 25 GB d'espace disque disponible

Ce que disent les curateurs

3 curateurs ont fait une évaluation de ce produit. Cliquez ici pour les voir.
Évaluations des utilisateurs En savoir plus
Récentes :
variables (15 évaluation(s))
Globales :
très positives (375 évaluation(s))
Type d'évaluation


Type d'achat


Langue


Afficher :


(qu'est-ce que c'est ?)
30 évaluations correspondent aux filtres ci-dessus ( plutôt positives)
Plus aucune évaluation ne correspond aux filtres définis ci-dessus
Ajustez les filtres ci-dessus pour voir d'autres évaluations
Chargement des évaluations...