Block’hood is a neighborhood-building simulator that celebrates the diversity and experimentation of cities and the unique ecosystems within them. Budding city planners will have access to 90+ building blocks to arrange and combine and to create unique neighborhoods and discover the implications of their designs.
User reviews:
Recent:
Very Positive (23 reviews) - 82% of the 23 user reviews in the last 30 days are positive.
Overall:
Very Positive (275 reviews) - 82% of the 275 user reviews for this game are positive.
Release Date: Mar 10, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have been working on Block’hood for one and a half years and it’s ready to be played by the community and those new to our project. The Plethora Project team hopes that Early Access will give us the feedback from players to improve the game and also the time and resources to develop all the ambitious features we hope to have in the final version.”

Approximately how long will this game be in Early Access?

“Block'hood should be in Early Access for about six months with a targeted release in late summer or early fall of this year.”

How is the full version planned to differ from the Early Access version?

“The game will improve in performance and grow its number of available tiles. We are also planning to add many more challenge levels. We also are planning to add some key major modules that will improve the player experience;

-The terrain / terrain creation module: This module will allow the different terrains to interact with the blocks, allowing for a larger set of scenarios.

-The population module: This is the most ambitious feature as it will populate the corridors of Block’hood with simulated people. This will become the main achievement system of the game, allowing players to discover inhabitants by finding the right block combinations.”

What is the current state of the Early Access version?

“Block’hood is fully playable. We currently have 6 challenge levels, 8 tutorial levels and the sandbox. Players can expect many hours of replayability and sharing of creations.”

Will the game be priced differently during and after Early Access?

“The Early Access game will have a 20% discount from the final version.”

How are you planning on involving the Community in your development process?

“We hope to involve the community by listening to the suggested features, ideas for new blocks, scenario and challenge modes and bug fixing. We also hope to increase the performance of the game to allow for much larger creations from the community. This creations will be key where Block’hood will go next.”
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Recent updates View all (9)

August 10

[UPDATE] - v08.09 'NAVIGATOR'

The new update for Block'hood is here!
We have spent a good amount of time polishing the user navigation and UI so please let us know what you think.

Change Log:
-Free Orbit camera!
-Block colliders improved
-Input / Output hint by clicking on resources
-Turntable animation
-Increased font size.
-More contrast on the main menu.
-Removed white intro animation.
-Fixed delete bug
-Regeneration of Decay blocks [New Feature]

17 comments Read more

July 10

[UPDATE] - v08.08 'World System'

The new update for Block'hood is here! Now with the world system, you are able to create a much larger settlement. Soon, 'hoods will be able to export / import resources between each other.

Change Log:
-World system implemented
-Biomes available in world mode
-Wild blocks populate each biome
-Save system expanded via world system
-New Agents - See inhabitants database
-New Blocks - See advanced tab.

20 comments Read more
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Reviews

“Block'hood's Futuristic Cities Look Damn Cool”
Kotaku

“Block’hood Is Lovely Hyper-Minimalist Citybuilding”
Rock Paper Shotgun

“I was immediately drawn in by it's gorgeous aesthetic”
Indie Games

About This Game

Block’hood is a neighborhood-building simulator that celebrates the diversity and experimentation of cities and the unique ecosystems within them. Budding city planners will have access to 90+ building blocks to arrange and combine and to create unique neighborhoods and discover the implications of their designs. The game will embark on a story of ecology and understanding as additional resources are always needed to unlock new blocks, configurations, and combinations to create more prosperous neighborhoods. Throughout the design process, players will need to avoid the decay of their city blocks by making sure each unit doesn’t run out of resources and become a strain on the complimentary units around them.

Envision Your Neighborhood: Consider what Blocks are necessary for your neighborhood to thrive. There are no boundaries of what you can create with an expanding library of 90+ blocks.

Generate Resources:
Each Block you create has inputs and outputs and by understanding how each block is dependent on other blocks, you can create a productive network. Optimize your production and generate abundant resources for the dozens of intricate symbiotic relationships in your neighborhood

Avoid Decay: If blocks don't receive the inputs they need, they will decay over time and slowly become abandoned or destroyed. Once a block is abandoned or destroyed, you will have to remove it and avoid it from making other blocks decay further. Be careful as seeking an utopian neighborhood carelessly, can lead to dystopia.

Unique Modes: Neighborhood designers an enjoy Sandbox Mode and Challenge Mode with modes for Education and Research planned for educational and academic use within the classroom.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, 7,8,10
    • Processor: 2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: GeForce 600 series or better
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows XP, 7,8,10
    • Processor: 2GHz Quad Core
    • Memory: 8 GB RAM
    • Graphics: GeForce 700 series or better
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10+
    • Processor: 2.2Ghz Dual Core
    • Memory: 4 GB RAM MB RAM
    • Graphics: GeForce 600 series or better
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (23 reviews)
Overall:
Very Positive (275 reviews)
Recently Posted
BinarySplit
6.4 hrs on record
Early Access Review
Posted: August 19
Quite a cool little city-sim. As of writing, it still has quite a few quirks that don't seem well explained, such as as building height limitations and challenge levels that have some buildings unlocked but not the resources required to run them. But it has been good for 4.5 hours of fun.

Helpful? Yes No Funny
pretty gay, like pretty pretty
0.7 hrs on record
Early Access Review
Posted: August 14
i have no ♥♥♥♥ign idea what is even going on but it sounds really nice and looks pretty as ♥♥♥♥
Helpful? Yes No Funny
"Nova"Scope
1.2 hrs on record
Early Access Review
Posted: August 8
This is a fun little puzzle game. You get to learn the causes and effects of different items in the game. The build a neighborhood gameplay doesn't fit as they describe it. I bought it on sale for dirt cheap and its worth it at that. 3/10 but if its cheap buy it.
Helpful? Yes No Funny
Oddrakyr
4.5 hrs on record
Early Access Review
Posted: August 8
I really love this game. Awesome graphics and functionality. It is relaxing and beautiful! :)
Helpful? Yes No Funny
SuperMomBomb
1.1 hrs on record
Early Access Review
Posted: August 7
not what it promised i thought there was going to be people walking around and theres not enough tutourial
Helpful? Yes No Funny
Sensual Lettuce
2.0 hrs on record
Early Access Review
Posted: August 5
An urban planning game with amazing potential. Unlike something like SimCity or Cities: Skylines, Block'hood is about designing neighborhoods, not entire cities. Everything is interconnected, like population, water supply, electricity, labor force and so on, so construction is a precarious balance. The game is very difficult, but Zen-like. Recommended!
Helpful? Yes No Funny
MEME
5.2 hrs on record
Early Access Review
Posted: August 4
Beautiful game. 10/10 would drain battery in 30 minutes again.
Helpful? Yes No Funny
Choirmaestro
2.9 hrs on record
Early Access Review
Posted: August 4
This is very peaceful, as well as very frustrating. I find myself excited for possibilities of each 'hood, and then dissappointed when I fail to build my vision. It's an extremely good resource management/city-block-'hood-insert-word-here builder. I highly recommend it to everyone. I haven't played it for many hours but already find myself up until 4 am a couple nights because I couldn't leave the game.
The fact that this is still Early Access is quite amazing to me, actually, as most of the game seems realitively finished. The only issue I'm having (and I'm not sure if it's just me or if they haven't fully implemented it yet) is that in the Worlds option I can create the 'hood districts and the world itself, but I cannot actually build on the map itself. It's stuck in "delete" option.
HIGHLY recommend it, especially since it's only $10!
Helpful? Yes No Funny
SPACEMAN SPIFF
10.4 hrs on record
Early Access Review
Posted: August 4
It's a little zen garden of a game, and I mean that in a big way.

Excellent work. If you're reading this, you should at least watch somebody play it.
Helpful? Yes No Funny
Plissken
1.9 hrs on record
Early Access Review
Posted: August 1
The white loading screen is perfect for reminding me to clean my monitor.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 8 people (88%) found this review helpful
1 person found this review funny
Recommended
3.3 hrs on record
Early Access Review
Posted: July 26
📏 A technical (re)view on: Block'hood 📐

🔊 Audio - Beautifully scored that fits this specific genre and with all the level controllers one would need (music, effects, etc), but sadly only supports 2Ch (Stereo) audio output 🔊

📺 Visual - Clean and simplistic and despite the low resolution limitation, it is still visually pleasing. Not suitable for playing in low-light conditions as the plain bright white loading screens will completely blind you. The 1920x1080 bug/limitation got me poking around to force the resolution to set above this, see my update (below) 28th July 2016 for the workaround 📺

⌨️ Configuration - The 1920x1080 bug/limitation workaround can be found below in update (below) 28th July 2016. In both a 'Window Mode' and 'Full Screen' the the pointer is not fixed to the game itself which gives active application problems when the pointer unknowingly moves outside of the gaming area, which is worse when using more than one monitor. The 'Keymap' shown within the main menu, a pop up within the game and the in-games Ui itself are all inconsistent, which created a lot of work for me when creating my eXZ Steam Controller Configuration and not all in-game options are assigned keys (such as tilt camera), which often breaks the experience having to use the pointer to then select what you want to do, as most other options have been assigned ⌨️

🔧 Mechanics - The interactive Tutorial needs a lot of work and disappeared on my first two attempts. It also does not effectively guide you through what one should be doing exactly, requiring you to click on Tutorial icon again ...and again. The Tutorial window overlays the actual game, so you must read it first, close it (only by clicking on the [X] with the pointer and no assigned key) and then perform what you just read the Tutorial ...very unfriendly. Tutorial 3 for example instructs you to "...open the Resource panel...", but the panel is actually labelled (as well highlighted) as "Analysis" 🔧

🎚️ Optimisation - I've only played for a short time, but it has crashed once already and despite its graphical limitations, it ran fluid and stable otherwise 🎚️

🎮 Controller Compatibility - No official Steam Controller support, but I have provided one for you all to love and abuse, just look out for my usual 'eXZ' configuration with your beloved Steam Controller/s 🎮
▂▁

📝 Update - 28th July 2016: To get a resolution higher than 1920x1080, such as 3840x2160 when using multiple monitors, try... within Windows OS, disconnect your other monitors except the one you wish to game on (that is most likely higher 1920x1080 or you wouldn't be reading this), then start the game, it should now give you options to set the resolution above 1920x1080, set this to whatever you require, exit the game, within Windows OS again reconnect your other monitors, re-enter the game and it should now output to the correct monitor and also in the exact resolution you have just set 📝
▂▁

👍 0 / 3 - Games and applications that are currently in Early Access are not personally rated until the final build is officially released ...Meanwhile, Block'n'load, it's building time 👎


😈 If you are not familiar with my re(views), I typically give a technical perspective various aspects, such as audio, visual, configurations, mechanics, optimisation and compatibility with Valve's Steam Controller as well as VR (particularly HTC's Vive) were applicable. I choose to limit my synopsis as much as possible on the story, plot or characters, which is shared vastly enough already (Steam or the internet in general) and just like any art on our beautiful planet, each human will always experience and appreciate it differently to one another 😈

🎮 The eXZ Steam Controller Configuration Collection: plus.google.com/collection/wTVTfB 🎮
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
0.7 hrs on record
Early Access Review
Posted: August 14
i have no ♥♥♥♥ign idea what is even going on but it sounds really nice and looks pretty as ♥♥♥♥
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
9 people found this review funny
Recommended
1.9 hrs on record
Early Access Review
Posted: August 1
The white loading screen is perfect for reminding me to clean my monitor.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
59 of 61 people (97%) found this review helpful
9 people found this review funny
Recommended
10.8 hrs on record
Early Access Review
Posted: June 12
Blockhood is a unique, challenging, innovative, and slightly boring game. Sim builders who want a challenge will enjoy. Alpha bugs are expected and found.

I used to play Simtower for hours while my family watched the Mormon church's “General Conference” on TV semi-annually. “I’m just taking notes over here to stay focused!” I still can’t fathom that they believed me. This isn’t Simtower; I had hoped it was.

Blockhood is a resource management game. Most sims focus on a couple of resources. Perhaps water, power, maybe traffic, tourism. But ultimately, the only resource that matters is money because it can fix any other problem. Blockhood does away with that. Water and power and probably the most important, but money isn’t any more valuable than Fish or waste water. It’s all about balancing resources and using what you have. This is a very “green” game without pushing anything at you.

Pros:
  • Unique gameplay
  • Good challenges
  • Fun

Cons (and Alpha suggestions):
  • Building placement is clumsy. Buildings are often placed accidentally on the floor above.
  • The initial splash (whiteout) screen is far too long and keeps me pounding my mouse to get in game
  • The music is so boring, I use it to torture myself for being bad
  • The advanced building sub-menu should be removed
  • Not enough animations. I want to see things happening. Buildings should move, people should run. I know this is already present, but I want more of a visual indication when things are working, when life if happening.
  • Dual monitor users with monitor 2 as their primary display will be discouraged to learn the game will only run on monitor 1. The game ignores windows settings and has no option of it’s own. I have to run the game windowed as a fix.
Was this review helpful? Yes No Funny
100 of 129 people (78%) found this review helpful
199 people found this review funny
Recommended
0.3 hrs on record
Early Access Review
Posted: March 11
"Create Harmony". Tell that to the inhabitant with six wind turbines pointed at his apartment window,
Was this review helpful? Yes No Funny
40 of 47 people (85%) found this review helpful
1 person found this review funny
Recommended
3.4 hrs on record
Early Access Review
Posted: March 10
Block'hood is an interesting little game. It kind of plays like a puzzle game mixed with a city building game. While some players will love being able to build their own vertical city, I was actually more interested in the puzzle element in the game.

The main mechanic in the game is to create a self sufficient city. Every block you place in your city has some inputs and outputs. You need to have enough resources to fulfill all of your blocks inputs or some of your blocks will start to decay/break down. The key is to build blocks of different types where the outputs from one block become the inputs of other blocks. In the easier challenges this is pretty simple but in the harder challenges this can be somewhat difficult since things can go wrong quickly. I was surprised that this balancing act was more fun than I was expecting.

For an Early Access game I have to say that Block'hood is quite polished. The game is fully playable unlike a lot of early access games that only have a couple features that work when the game first enters Early Access. The developers are planning on adding quite a bit to the game as well. The only issues I have right now is that I wish there were more challenges and sometimes it is hard to place a block in the desired location without having to rotate the camera.

If the premise behind Block'hood interests you I think you should enjoy the game. People who like creating their own cities could already get a bunch of time out of the game and players that are more interested in the puzzle aspects of the game can still have fun with the game.

Note: I received a review copy from the developer but received no other compensation.

Read My Full Review
Was this review helpful? Yes No Funny
31 of 33 people (94%) found this review helpful
4 people found this review funny
Recommended
12.6 hrs on record
Early Access Review
Posted: June 26
I've only played this game for 8 hours, and I say only because I've barely scratched the surface. Also, this game needs A TON of updates and yet here I am, giving it a positive rating, which in itself should be an indicator about how much I enjoy it.

Think of this as a combination between Simcity, Minecraft and Mountain.

There are two ways to play this, there are Challenges and a Sandbox mode (Apparently mods are working on a Campaign mode). I've completed about half of the challenges and it's been a fun ride so far. Create more than 200 beer but keep your Wheat under 50, oh yeah, don't care about waste because... Why would I?

Sandbox is, well whatever you want it to be. A metropolis, a skyscraper, a town? Whatever you want. Farms, solar panels and crops? Sure. Oil, generators and lots of consumers? Why not.

That's just my take on what could possibly at the minimum describe this game. But here are some Pros and Cons in case you like lists:

PROS

- Minimalistic yet beautiful design.
- Great relaxing music
- Artistic UI
- Fun challenges
- TONS of different blocks with different inputs and outputs
- Helpful View modes. Accessibility, decay, production, etc.

CONS:

- Camera is very limited
- The tutorial is not the best
- Could use better blocks categories. Maybe a filter to find exactly what you're looking for instead of reading every description trying to get it
- Various types of waste or sickness don't really matter in Sandbox, no consequences
- PLEASE add speed controls. I understand there's no pause while being able to edit the map, although that wouldn't be so bad. But it NEEDS a x2, x4 and even x8 speed control. I once had to wait 25 minutes to complete a challenge because my production rate was pretty slow. It does encourage you to try to get more production going, expanding your creation, but having the option would be nice.

Keep in mind this game is still in early access and I know the development team is working on some of these issues. So please read this with a "That's the way it is RIGHT NOW" mentality and not "This is what it will be"

Great game, love it. 9/10
Was this review helpful? Yes No Funny
29 of 31 people (94%) found this review helpful
1 person found this review funny
Recommended
15.0 hrs on record
Early Access Review
Posted: May 2
A very clever puzzle, neighborhood building game that gets you thinking about sustainability and flow of materials. It's all about balance and planning - just like any effective community planning.

Overview:

Unlike many strategy games of this genre (e.g. Sim City) where money is a primary focus, in Block'hood the "money" is a variety of materials: water, electricity, fresh air, labor, consumer, fish, organic waste, inorganic waste, sickness, etc. (there is a huge list of these materials - including money itself). Every building you create has an inflow requirement (e.g. a small apartment needs water, electricity, and fresh air) and an outflow (it produces organic waste, grey water, labor, and consumers). Each building has a unique list like this. As you develop your neighborhood you find yourself juggling these resources to various objectives. If you don't meet your building's needs with the correct balance of material flows, your building will deteriorate and require replacing.

The game has a Sandbox mode wherein you can attempt to create a neighborhood of whatever size you desire (be careful as the more you add the more you must juggle). Or you can play in the challenge mode where you must meet certain game objectives (e.g. collect 500 beer without accumulating more than 100 wheat).

The Good:

As I said before, it's a clever game. If you enjoy puzzle and Sim games you'll probably like this one. If you're interested in learning more about sustainability this is also a neat way to learn more. I have had a lot of fun with both the challenge and the sandbox mode. I have not experienced any technical problems with the game so far.


The Bad:

It's still Early Access and therefore the challenges are a little limited. The ones available are almost more like an extended tutorial. I'd like to see these expanded in the near future (I'm sure that's on the way).

Sometimes the game is a little slow. I would like the option to accelerate the game clock (like many strategy games have). I understand not having a pause option, as it's part of the material flow strategy but once a neighborhood is setup I'd like to be able to let it run at 10x speed to meet an objective.

Conclusion:

A fun title absolutely worth $10 if you are interested in the Sim/Strategy/Puzzle genre.
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69 of 99 people (70%) found this review helpful
7 people found this review funny
Recommended
20.3 hrs on record
Early Access Review
Posted: March 10
https://www.youtube.com/watch?v=mgU1wOC0bTg


This title is a lot of fun, it has a really good mixture of ecology, balance and micromangagment that makes the gameplay interesting and fresh. Graphically a little simplistic, and the audio track is chilled and soothing. Overall, I really enjoy my time playing this title and I look forward to more features arriving in the future. Please check out my video, it has a lot more in depth information to assist you with your choice on whether to purchase this title or not.
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37 of 46 people (80%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Early Access Review
Posted: April 24
Really intelligent game, I saw it at Pax East and knew had to give it a shot. I really enjoyed seeing that there was so much more to tis game trying to build a sustanible system. The atmoshpere is really nice. This game is really comfrotable and relaxing to play. It was definitely well thought out, as the systems are suprisingly complex. Really fun game I would recommend and come back too.
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