Play as an A.I tasked with helping mankind explore the vastness of space. Customize your ship, recruit a crew, battle alien vessels, research new technology and explore randomly generated universes.
User reviews:
Overall:
Mostly Positive (25 reviews) - 72% of the 25 user reviews for this game are positive.
Release Date: Feb 29, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

The Sentient is about exploration and trying new ideas and gameplay mechanics that are not often seen in other space simulation games.

Because of this, we need a lot of community feedback to help address gameplay issues and make a fun experience for all.

As seen on our website, we have updated the game on a regular basis -- adding features and polish based on tester feedback.”

Approximately how long will this game be in Early Access?

“We expect to be adding content and new features for at least the next six months. After that, we will see the current status of the game -- and depending on our (and player) satisfaction with the product, we will continue to add new content or move the game into full release.”

How is the full version planned to differ from the Early Access version?

“The full version will have the much anticipated power armor system with pilots entering into the crew.

This will allow for new combat mechanics and many new gameplay elements as you hold mission briefings in order to send your crew out on specific missions away from your ship.”

What is the current state of the Early Access version?

“Currently, the game has been focused on exploration and ship to ship combat with the initial crew being the Flight Crew and Mechanics. The idea is to continue to polish this gameplay and then begin moving into the power armor system with Pilots.”

Will the game be priced differently during and after Early Access?

“The final price for the game is still being decided, but it could increase with added features and content by release.”

How are you planning on involving the Community in your development process?

“We plan to have open discussions on elements of the game and directly engage and fix issues that arise.

The community will be able to make feature suggestions and let us know what is and isn't working.”
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Recent updates View all (37)

December 17, 2016

Steam Update #24! Alpha 7!

Over the course of development many of the features that have been added lay the ground work for additional content. This has evolved into systems that have had the capability to add various components handled via pure randomization. This can at times lead to player frustration with balancing the game which can ruin fun at times due to complete loss of advancement.

The overall feel of the game should be that you as the AI are constantly gaining knowledge from the idea of space travel and learning from human mistakes. Up to this point you only were able to improve via research points. This was only the beginning of the system however, as Alpha 7 adds an Earth upgrade system.

This system is meant to be a purely passive bonus system that provides rewards based on your own actions. Perform more actions and gain knowledge via bonuses that you can use with new ships and new recruits via this training.

The UI for this system will of course be cleaned up with the future UI pass that should help streamline things and get all the systems on the same page.

As stated in the previous update, due to the holidays most of the work will go more into the planning phase for the new year. However, if any major bugs arise they will be worked on and patches will be released in the meantime.

ALPHA V7 PATCH NOTES
EARTH UPGRADES
  • Added the button for the earth upgrade system. Usuable only when at Earth.
  • Earth upgrade system now keeps track of:
    • Damage Performed to enemy ships
    • Damage Performed to player ship
    • Ship supplies obtained
    • Research points obtained
    • Flight Crew Experience
    • Mechanics Experience
    • Pilot Experience
    • Provides bonuses when certain thresholds have been hit to continuously make ships and crew more powerful over time.
SAVE
  • Additional save game fixes for dead crew members.
UI
  • Crew Management Window
    • Can now be sorted by attributes, and needs
  • Added buttons
  • Rearranged and reduced skills that are not relevant for specific unit types.
  • Fixed several settings navigation issues.
  • Sharpened the image in crew management window
  • Should be able to upgrade the new store energy, and repair armor skills.

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December 2, 2016

Unstable Branch Updated.

The unstable branch has been updated with additional features meant for the Alpha 7 build.

The new build contains several of the systems being built out but not quite ready for consumption. Instead of forking code and wasting a lot of time some of the viability of these changes can be found on this build.

For instance, you should now notice a new icon when near Earth as the ark leveling system comes online. This system will track your overall actions over each playthrough and provide bonuses from purely exploring and experimenting.

One example of this is crew members will now not only level themselves up but their teachings will go into a pool of knowledge which will provide experience levels and new crew members that join will have higher levels based on this knowledge. In other words, as the grew gains experience this will be combined which has its own leveling system. This should greatly aid with the gap that is caused when getting very far out into space and basically losing one of your greatest commodities, that of your crew.

New skills have been added to the mechanic to truly focus on their vast abilities. A new skill has been added for fixing the power armor systems as well as a new skill for storing weapon and shield energy in the engine room. Also skills that are not necessary for a class has been removed to reduce confusion.

Although this is a massive change this build also fixes several navigation issues and button presses that were causing issue with the game settings menu.

0 comments Read more
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About This Game

In The Sentient, you play as an artificial intelligence who is asked to help mankind’s failing space exploration plans. Being able to process data relatively quickly you are tasked with bringing as much research and knowledge back to Earth via an orbital station known as "The Ark." At the Ark, you are able to recruit a crew, alter the layout of your ship, and perform research to improve current and new technology in order to aid you on future missions. When away from the Ark, your decisions can result in the life or death of not only your ship but of your crew. Space is a vast unknown so everything must be discovered in order to attempt to work with or against aliens.

Key Features:
1) Procedurally-generated: Explore unpredictable sectors of space.
2) Choose a crew: Recruit a crew with perks and daily needs. Train them well and become stronger.
3) Fully-customizable ship: Design and optimize the complete layout of your ship - from the number of shield generators to toilets. Everything is in your hands!
4) Ship-to-ship combat (based on ship designs and crew capabilities): Not able to withstand enough damage? Increase the number of shield generators and shield consoles. Not enough damage output? Increase the number of weapon tanks and weapon consoles.
5) Ongoing research: Gain research usable in upgrading weaponry, ship stats and capabilities.

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 1.2 GHz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 3.0 compatible video card
    • DirectX: Version 10
    • Storage: 800 MB available space
    Recommended:
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: 2 GHz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 3.0 compatible video card
    • DirectX: Version 10
    • Storage: 800 MB available space
Customer reviews Learn More
Overall:
Mostly Positive (25 reviews)
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