Indie Game Battle is a multiplayer fighting game for up to 8 players inspired by the Super Smash Bros series. However, IGB features indie characters instead!
User reviews:
Overall:
Positive (24 reviews) - 87% of the 24 user reviews for this game are positive.
Release Date: Oct 29, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Indie Game Battle will remain in Early Access for now since it's in an early state. Nearly anything can be changed in the future with coming updates.
In addition to this, we also plan to add lots more content to game in form of characters, stages, game modes, and more. So the current product doesn't necessarily represent what the game may look like later on.”

Approximately how long will this game be in Early Access?

“We're not sure how long indie Game Battle will be in Early Access, but we hope to move on as soon as we have enough good content to show for the game. So we'll try to move out of Early Access as early as possible, but we don't have a specific amount of time set for it and we won't move out before it feels ready.”

How is the full version planned to differ from the Early Access version?

“The full version will mainly have more content. Which means more characters, stages, gamemodes, etc. But pretty much everything gets improved where possible, and this can already be seen when compared to older builds of the game.”

What is the current state of the Early Access version?

“The Early Access version is in a pretty good state, but it doesn't have all the content we promise to deliver. We'll work towards fixing this as the game progresses.”

Will the game be priced differently during and after Early Access?

“No, Indie Game Battle will stay the same price even after leaving Early Access.”

How are you planning on involving the Community in your development process?

“The community is the biggest source we have for feedback. We especially need the community's help to balance the game's characters through balance patches. The community can also help suggest future additions to the game, and we'll try our best to listen to everyone.”
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Recent updates View all (180)

March 28

Indie Game Battle v2.07 released!

Hey everyone!

Here's another patch. Mostly to once again attempt to fix that 1 major bug, but this time we also have a brand new stage for you guys while you wait for the big update we still got coming. :)
Here's the changelog:

**Additions**
-Added the Blanco's Boneyard stage!

**Changes & Improvements**
-Updated a lot of the UI in the settings menus (Other Settings, Extra Settings, and the Item/Assist toggle menu)
-Updated Toadie and Ghostie's renders.

**Fixes**
-Finally fixed that annoying bug where you could get stuck on the ground, especially when going up from a ledge, as last update did not quite fix this bug.

-Felix

6 comments Read more

March 25

Indie Game Battle v2.06 released!

Hey everyone!

IGB v2.06 is out! Not a huge update overall, but it fixes a major bug that was missed in the last update, and does some slight improvements to some stuff. Here's the changelog:

**Changes & Improvements**
-Replaced one of the older tracks on Retrolands with a new, improved one.
-Updated the stage select icon for The Arena.
-Rearranged the character select a little bit.

**Fixes**
-Fixed a major bug with ledges. Sometimes when trying to roll or climb up from one, you could get stuck.

EDIT: Ledge bug does not appear to be fixed, so expect another patch.

-Felix

0 comments Read more
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About This Game

Indie Game Battle is a multiplayer fighting game for up to 8 players inspired by the Super Smash Bros series. However, IGB features indie characters instead, and the game is open for all suggestions!

We've all seen other Smash Bros-like games before. So what makes Indie Game Battle stand out?

Indie Game Battle plays much like our very own version of Smash Bros. However, some core differences are the team-based gameplay, the status effect system, and the PP meter.

IGB is intended to work especially well with team battle, which few other Smash Bros or Smash Bros-like games have put the same amount of focus upon. It works just as well with free for all and 1v1 matches, but some movesets and mechanics are designed to work in teams and create new strategies you may not see elsewhere. If you believe team battles aren't popular enough in other games, IGB could be the game for you!
The PP meter decides how much you can use certain moves on some characters, and the bar will refill over time. Maybe the move is especially powerful and therefore uses the PP bar to simulate a cooldown? Some characters depend on having PP left for using some of their moves. Using this wisely can win you the battle!
The status effect system makes Indie Game Battle more based around strategy. Sometimes, only hitting your opponent enough isn't the best strategy to beat them. Some characters can cause fire damage, poison opponents, drain them of the PP they need to use certain moves, slow down their movement speed, and more. Making your opponent disadvantaged and exploiting their weaknesses can turn a battle around!

We aim to interact with our community as much as possible. All suggestions will be considered, and we never ignore ideas! Anyone interested in the project can feel free to message us about their ideas whenever. if achievable, you might be lucky enough to have your ideas accepted.

Indie Game Battle is a game we want to continuously support and update for as long as possible in the future. We do not have set goal of content for the game for this reason, but we can guarantee that it will continue to grow for a long time as new characters, stages, modes, etc are added to the game.
Right now, the game consists mostly of smaller indie games and less known developers. But we hope to get bigger names into the game in the future if possible, too!

Some features

  • IGB features lots of playable characters from various indie games. Each character has their own unique moveset and special moves. Later on, we aim to have a roster of 60 characters or above, too!
  • Over 10 stages to fight on. Each stage has a different design, different music, and different hazards.
  • Various gamemodes. Right now the game only has one, but later we expect to add several more to keep the game fresh!
  • Lots of settings! You can tweak settings to suit the way you prefer to play the game. Turn off healthbars or the damage percentage if you wish, toggle super attacks on/off, enable damage text, and more. You can even toggle things like stage hazards on/off, too!
  • Competitive mechanics such as wavedashing, l-canceling, and more to discover!
  • A story mode, featuring levels from the games involved! The story mode will come in a later part of development once we got the base game working best possible!
  • Lots of third party indie games! IGB includes the games we at Blob Games Studio are developing ourselves, but lots other indies can join in, too!

Are you an indie developer? If so, feel free to contact us if you'd like to see your own characters in IGB. Maybe you'll be lucky! If you aren't a developer, you can always suggest a game, too!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core
    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Storage: 3 GB available space

What Curators Say

11 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
Overall:
Positive (24 reviews)
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