It is the height of the Cold War, a time of global uncertainty and civil unrest. You are Agent Alekhine, a highly skilled Russian assassin, driven by a moral compass that leads you headfirst into a covert operation unsanctioned by the country you previously served.
User reviews:
Mixed (108 reviews) - 67% of the 108 user reviews for this game are positive.
Release Date: Mar 11, 2016

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Recent updates View all (3)

May 20

V1.02 is now available

We are very excited to announce that version 1.02 of Alekhine's Gun is now available. This latest patch includes a variety of new features and bug fixes. Unfortunately, as we had announced earlier, this patch will delete all prior save points. This will not affect unlocked weapons, level select, upgrade, or RP points.

Thanks for your continued support. We hope you enjoy the new patch.

Patch Notes:

New features:

  • Full Game level statistics showing level rating & other info
  • Quick saves
  • Controller Y-axis inverting option
  • Autosaves on objective completion
  • New remote distracting device (Decoy)
  • Player backlighting switch option
  • Map zoom saving


  • All Levels balanced for Extreme difficulty (to get Ghost Rating).
  • Phantom Achievement not called in some situations
  • Chameleon Achievement not called because of missing disguise
  • Steam Achievements not always synchronized when playing offline
  • Machine gun flying when cook pouring drink in “Dogs of War” level
  • Russian localization errors
  • Stuck during exit from one of the ships in “Points on the Radar” level
  • French localization errors
  • Some crashes and other small errors

12 comments Read more

May 17

V1.02 to be released this Friday

We are very excited to be releasing version 1.02 this week. A full list of the planned additions and fixes can be seen below. Unfortunately, because new features have been added to the settings menu, the save files will no longer be compatible. You will still be able to level select between unlocked levels as well as maintain your unlocked weapons, upgrades, and RP points. The only thing affected is your mid-mission save points. We apologize for any inconvenience this may cause.

Planned Patch Notes:

New features:

  • Full Game level statistics showing level rating & other info
  • Quick saves
  • Controller Y-axis inverting option
  • Autosaves on objective completion
  • New remote distracting device (Decoy)
  • Player backlighting switch option
  • Map zoom saving


  • All Levels balanced for Extreme difficulty (to get Ghost Rating).
  • Phantom Achievement not called in some situations
  • Chameleon Achievement not called because of missing disguise
  • Steam Achievements not always synchronized when playing offline
  • Machine gun flying when cook pouring drink in “Dogs of War” level
  • Russian localization errors
  • Stuck during exit from one of the ships in “Points on the Radar” level
  • French localization errors
  • Some crashes and other small errors

Thanks for your support. We hope you enjoy the patch when it releases. For more details on the matter please see the official blog.

5 comments Read more

About This Game

It is the height of the Cold War, a time of global uncertainty and civil unrest. You are Agent Alekhine, a highly skilled Russian assassin, driven by a moral compass that leads you headfirst into a covert operation unsanctioned by the country you previously served.

Working alongside American CIA agents, your mission is clear - though how you accomplish it is anything but - as the tension of a nuclear standoff grows with each passing minute. Enemies and allies blur; truth is as nebulous as your identity. In a world where one wrong move could be the end of you, navigating a new direction comes at a price.


  • TRAVERSE 11 OPEN GAME LEVELS - Play through open environments with non-linear missions within intriguing U.S., European, and Cuban locations. Explore multiple routes, hidden rooms, and numerous methods to execute assignments. Move freely within your surroundings. Tackle objectives in any order you choose.
  • CONTROL YOUR MISSIONS - Complete each stage within the missions based on your own personal strategy and play style. Experiment with tactics such as using poisons, staging accidents, or purposely alerting guards.
  • MAXIMISE YOUR STEALTH RANKING - Create distractions, pick locks, take on enemy disguises, retrieve vital documents to discover new information, and use specialised weapons to dispose of enemies. Gain additional weapons after each level based on your ability to complete missions without causing attention.
  • EXPERIENCE COLD WAR ESPIONAGE - Alekhine's Gun takes place in a time of extreme hostility and tension, beginning in the early years of the Cold War after WWII and extending through the early 1960s Cuban Missile Crisis. Experience cinematic cut scenes that add layers of intrigue and offer information to help unravel the plot, while providing a historical perspective of this time period.

System Requirements

    • OS: Microsoft Windows Vista, Windows 7 or Windows 8
    • Processor: 2.0 GHz Intel or equal AMD-Processor
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (108 reviews)
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39 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
10.4 hrs on record
Posted: October 5
Good game for those who like stealth/puzzle games ala hitman. It is definitely an improvement over previous titles of the series. The cold war setting is a nice change to WW2. Buy on sale.
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Most Helpful Reviews  Overall
182 of 238 people (76%) found this review helpful
14 people found this review funny
12.3 hrs on record
Posted: March 11
Who remembers (or has played) the Death To Spies series? I think few of us do. That might just be the reason why development for the third game in this series was halted a few years ago. Fortunately, Maximum Games still saw enough potential in the game to pick it up and finish development eventually, hence the reason why it’s now a spiritual successor called Alekhine’s Gun.

The game’s name refers to a famous chess move and – like chess – the developers state that you have to anticipate your opponent’s moves here as well. We all know that this is usually the case for stealth games but does it really apply to Alekhine’s Gun? To be perfectly honest, no, it does not. Except for a few moments maybe. As always I’ll do my best to try and go through all of the (im)perfections during the next few paragraphs.

Anyone who has ever played or seen Hitman should know what to expect here. The goal is to silently complete your objectives, but you can also choose to take the more action oriented road, or use a combination of the two.
Before you start a mission you’re given the objectives and then you can select which weapons and items you would like to bring. You can take up to 6 things with you, and you can unlock some of these items later on with the points you have earned during your earlier missions. There aren’t a whole lot of different weapons but more than enough to get the job done.
You can also use weapons and items found in the levels themselves, although I was disappointed to see that this was kept to a minimum. There’s very little stuff to take and use. This in turn makes it less fun to explore and/or replay the levels and even if you find things to use it usually still isn’t clear what you have to do with it exactly. I found this to be quite disappointing, but I guess it’s just a personal preference.
Your character can also use Focus, which lights up items that can be interacted with as well as which characters are looking your way or are suspicious of you. At times helpful, especially in locations that are packed with characters, but most of the times plain useless. I also still have no idea how and when it refills.
A different meter also fills once you’re being suspected and when it has filled up enemies will swarm in. Most of the times. Sometimes they just won’t take action...

Which brings us to the AI. Since the game’s title refers to ‘anticipation of opponent’s moves’ this part should be (near-)perfect, right? Well, wrong, but I think I made that already clear in the last paragraph. Sure, sometimes it works, but most of the time they’ll react in the most unrealistic way possible. I once threw a knife at an officer sitting in a mess hall – with at least eight characters sitting around him – and all they did was check to see if he was dead, stand there for a couple of minutes and then carry on with dinner. Ten minutes later the guy was still lying face down in his soup and people were acting like nothing happened. This happened in many different scenarios, too, and even though it doesn’t make the game unplayable it does detract from the experience it’s trying to aim for: realism.

There are 11 levels in total and you start with a rather generic, boring World War II flashback mission. I think this was actually a terrible choice for a first level because it’s something that has been done to death. I personally think it would’ve been better if they had found a way to introduce it later on.
The levels complement the story, in a way, but except for a handful of them they just don’t make for very interesting locations. Most of the levels are dull, uninspired and sometimes even too large/complex (like the aircraft carrier).
Depending on your playstyle each level can usually take anywhere between 30 (action) to 60 (stealth) minutes.
But the game doesn’t seem to be made with shooting in mind. Don’t get me wrong; it works, but most of the locations have so many enemies walking around that you usually don’t stand a chance unless you’re well prepared and save often. It just feels a bit like an afterthought.

Since Steam reviews still have a character limit I will go through some of the bugs/glitches in one sentence now. Here we go: map markers showing the wrong floor, crashes in general, heart rate sound bugging out and a spotty cover system.
Apologies for this, I wish this was different and I could be more thorough.

Audio & Visuals
The audio is yet another department in which the game suffers. The voice acting is terrible and lacks any authentic emotion. Most of the men sound almost the same, with the exception being your own character who has a bit of a Russian accent. I had a hard time keeping up who’s who, especially during the animated black and white cutscenes.
Also, gunshots just sound hollow and lack power. The rest of the sounds suffice, though, and the music, while minimalist, is generally speaking fairly good.

Visually it isn’t breathtaking. There are a ton of other games that have better graphics than this game but it isn’t ugly by any means. Sometimes it just lacks that extra bit of detail, though. I also wish there were more (smaller) objects located in the levels. They feel rather empty at times.
The upside to this is that the engine can handle large levels without breaking a sweat and performance never once dips, even with everything maxed out. Most of you should be able to run this without any issues since the game isn’t all that demanding. But the game does crash from time to time, without good reason. During my sessions I had the game crash at least 6-7 times. So make sure that you save often.
Length/Replay Value
I already mentioned this during my ‘Gameplay’ paragraph so I’ll go through it again really quick: there are 11 levels and if you play it as an assassin it will take you about 12+ hours I think. This doesn’t include reloading save games, by the way, which will happen frequently. Or the fact that you can try to tackle levels differently. In any case; overall it has plenty of content.

The fact that Alekhine’s Gun releases around the same time as the new Hitman game might not have been the smartest move. But if you’re looking for a budget version of the Hitman games then this game could definitely be worth your time.
Is it a great stealth game? No, not in any way. But it is a decent one. I’ve played plenty of titles that were worse than this. Just don’t expect greatness and you shall not be disappointed.
As for the question if it’s worth the money? Yes, but not for the current asking price; I suggest waiting for it to drop to around €15/$15 or less before even considering picking it up.

Too long, didn’t read
+ Large levels
+ Multiple ways to complete objectives
+ Variety in objectives

+/- Visuals are okay-ish but the engine can handle large levels easily
+/- But despite them being large the levels are mostly plain boring

- AI occasionally acts unrealistically
- Voice acting and gun sounds
- Action at times feels like an afterthought
- Crashes and some bugs/glitches

Please note: a Steam key for this game was provided by the developer/publisher.

Rating: 6.1 (out of 10)
(Ratings aren’t calculated based on a formula, but on my personal feelings)

If you have any kind of feedback - positive or negative - please feel free to leave a comment (in case of negative feedback please try to keep it constructive). It would be greatly appreciated!
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78 of 103 people (76%) found this review helpful
3 people found this review funny
105.0 hrs on record
Posted: March 12
It's a step down from Death to Spies 2, but it's still a very solid (if buggy and low budget, especially in the narrative-basis sound and cutscene department) stealth game in the vein of Hitman.

To start with, there isn't a prone feature, and tossing rocks and other objects for distraction isn't a feature. Whistling, poison, accident systems and weapon loadouts are still a feature from the first two games, as is a hard mode wherein only nonlethal and choke cord takeouts will allow disguises.
As well, the levels at times start to feel repetitive, unlike the last game. I'm not sure whether this is an issue with the pacing, the difficulty curve or the amount of levels.

While the game is buggy at the current time (one day since release), it actually has everything level design wise mapped out to a very strong form of solidity.

Best ratings are acquired by not knocking anyone out, save those absolutely necessary cases, and killing targets purely through the use of scripted and well hidden and executed accidents.
There's an extreme difficulty dedicated purely to not using disguises, where lethality is far more forgiven.

If you're new enough to social stealth to think that after this long since Blood Money and only Absolution to tide us over there isn't room for 2 stealth games with disguise basis in them, you should probably play more stealth games.
This is at the very least a buy on sale for the fact that it ends up being a solid (not great, but certainly not bad either) game in the otherwise neglected disguise based sub-genre of stealth games.
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114 of 182 people (63%) found this review helpful
9 people found this review funny
Not Recommended
5.3 hrs on record
Pre-Release Review
Posted: March 11
I feel like this has to be said right of the bat - please don't, just don't buy this game. You will regret it. You will.

Alekhine's Gun shown promise and an idea that, if executed well, could have been a serious competition for the Hitman released as of today [11th of March]. Could have. But it's not, since Alekhine's Gun is everything but well executed game, or at least an average game.

Story follows you, Semyon Strogov (later Semyon Alekhine), Russian agent working for CIA in the middle of Cold War conspirations all around the Europe, USA and Cuba. And while the story shows promise as well, it's boring and unispiring in every way imaginable, since characters are far from being interesting while questionable and blatant dialoques takes place right in front of you. The good thing are between-missions cut-scenes offering a nice looking slideshow-style pictures with noir atmosphere. But that's it.

And the gameplay goes even further. If you've played both Death to Spies game and (at least) Hitman: Blood Money, try to combine those game in your head and you pretty much get what Alekhine's Gun is. And while some of you might think it's a million-dollar idea, then it's not. Alekhine's Gun is struggling with everything, from level design (short and linear missions, not interesting locations, reusing assets; library in Level 3's hotel is the EXCACT COPY of one of the hotel's libraries in Death to Spies) to game design (you can't prone, most of the guns are pointless, most of the disguises are even more pointless, you can't hide yourself in closet and all you need to play this game is more or less a knife, which is insta-kill to everyone before they can even react - and you can throw it), techical direction (game feels old and outdated with audiovisualization like that from Hitman: Blood Money, which is 2006) and even the AI is more or less non existent. They can't even climb the ladder. The gun play is boring and dull, the AI kills the stealth part and you won't probably care less for the story. And while lockpicking mini-game is nice (altough it's just a little better version of lockpicking from Death to Spies series) it's obviously not enough. This game is bad. I'm sorry to say that, but it's terrible. And the price they are asking for is simply put a crime.

Stay away from this game and don't even try it, because the first level is actually not that bad and it will most probably take you more than two hours (after which you can't refund) to find out that this game is not worth even 5€. Save yourselves from this disaster. This game is NO from me.
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35 of 49 people (71%) found this review helpful
22.2 hrs on record
Posted: March 12
The sequel to the Death to Spies games, which are very hardcore stealth-hitman like titles is finally here after 6 years of troubled development
The game is quite fun set in the cold war with multiple ways of completing your objectives, nice variety of levels and lots of replayability make it a game thats in my opinion worth a look if you are a stealth "nut"

My biggest problem is that the gameplay is not like in Death to spies, the levels aren't as big, no vehicles, no prone, that doesn't mean its bad but i think it loses its uniqueness and "charm" it had, and now its more like Blood Money 2, thats not a problem however since they dont make a lot of Hitman like games.
Its good but not as good as Death to Spies, which i recommend if you are looking for very challenging stealth games.

There are some bugs and had a couple of crashes but nothing major or game-breaking, hopefully a patch will fix them
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53 of 81 people (65%) found this review helpful
3 people found this review funny
7.5 hrs on record
Posted: March 12
This game has long history. Originaly it had to be called death to spies 3 but after failed kickstarter it went dark for a while then came back as Alekhine's Gun. Game has nice hitman blood money feel to it and I think many stealth players will enjoy it.
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60 of 97 people (62%) found this review helpful
2 people found this review funny
4.3 hrs on record
Posted: March 11
First Impressions = Better then Hitman Absolution. Graphics fall somewhat behind latest greatest and full reviews will be harsh due to price point. If it keeps this pace, worth 20-30 imo. Level design is a star and left room for experimentation. Story is mostly presented through noir styled cutscenes with the occasional event happening throughout missions. Performance is good and offered 4k+ support, though for some a FOV slider would be welcomed. No problems with gamepad or keyboard controls and both could be remapped. Range of difficulty modes to suit everyone, along with the ability the save anywhere. Few odd game crashes and some dodgy animations take away from an otherwise enjoyable stealth action game. Cheers

Copy was provided by Kiss (publisher).
More detailed thoughts later (5am), questions below! :)

First 3 Missions Below: (no commentary)
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53 of 85 people (62%) found this review helpful
5 people found this review funny
7.5 hrs on record
Posted: March 11
Alekhine's Gun was ment to be Death to Spies 3 few years back, but development was paused due original publisher backed out. So now 5 years later we have Alekhine's Gun stealth action game that still have traces of old development that can be seen on textures of floor, walls and lightning.
However all rest of models and textures are awesome and AAA looking, music and sounds are great too.

Gameplay is unique and in a way original because you are able to finish missions in many many various ways that will determen your overall score. When I say various ways, I mean that you will have your task, but how will you do it, what approach will you use it is all depending on your overall gameplay, will you interact with certant objects that will trigger something, or someone... the amount ways doing a missions is just impressive!

So yea overall this is great assassin game, where you will go trough history from WW2 to after war times.
Maybe the only con I can pull out of this is that is releasing at same time as new Hitman, and I'm afraid it can be in it's shadow.

I'm honestly recommending this game to everyone.
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26 of 37 people (70%) found this review helpful
13.0 hrs on record
Posted: March 17
Disclaimer: despite my review being positive, I DID NOT receive the copy of the game from publisher, developer or Jesus Christ himself, meaning that by definition I am not a paid shill, for those concerned. (it does need to be specified, because all positive reviews are by definition paid, amirite?)

Disclaimer 2: my actual playtime is about +5 hours, since those were played offline, with a debugging .exe provided by the developer to fix my "input device" error.

Disclaimer 3: Steam's being a ♥♥♥♥♥ with its word limit, had to place Introduction below as a comment.

Plot & Gameplay


The protagonist, Semyon Strogov (also the protagonist of previous DtS games), is involved in a conspiracy that threatens to lead both USSR and US into a nuclear conflict. Assuming the identity of "Agent Alekhine" (named after world famous chess player Alexander Alekhine) and partnering up with his American colleagues, he must assassinate members of a global conspiracy and stop the world from escalating into World War Three.

Note: plot's mostly represented through the cutscenes, but we'll talk about them later.


Short story - gameplay-wise it's pretty much Hitman Blood Money... released 9 years after Hitman Blood Money.

Long story - you have several approaches in how to eliminate your target. Most maps have about 2 or 3 oppurtunities to stage an accident kill, but nothing stops you from choking the target with a garrotte yourself or simply pop a bullet in their head with a silenced pistol. Levels are not new HITMAN-big, but somewhere around Blood Money-big.

You can also obtain various disguises in order to gain access to various restricted areas thorough the level. On "Hard" difficulty, though, you're only allowed to take disguises from enemies only if they were killed using a garrotte or dazed with chloroform, which adds a certain level of challenge. On "Saboteur" difficulty, however, you're not allowed to change disguises at all, for those seeking extra thrills.

There is also a nice variety of weapons included, ranging from various 50x-era firearms like MP40, MP44, Kar93, Mauser, to tranq gun, Thompson SMG, Colt 1911 etc etc. Some you can find by taking them from fallen enemies, some you can unlock in your start-up menu using Reputation Points (RP). You can also modify some of your weapons using same RP, like attaching a suppressor to your Mosin, making it a silenced sniper weapon, or double the amount of ammo for your pistol, stuff like that. You're not always forced to use firearms, but if you want to go guns blazing or go full Hitman with silenced pistol only - go ahead, the choice is yours.

Your playstyle will be represented by rating you get at the end of your mission. The ratings take into account how often you've been spotted, how many non-target enemies have you killed, your accuracy and your speed. The higher your rating - the more RP you earn.

Note: once you've unlocked a certain weapon with RP, you can use it to replay already completed mission with it, as all completed missions can be replayed from Main Menu under New Game.

It might seem all fine and dandy, but you might think "If the game's so good, why all major gaming media gave it such a low score?" Well, it's because they're paid cucks it's not a FANTASTIC game, it sure has its flaws. More on them below:

Pros & Cons

  • Gameplay aesthetic: since game draws so much attention by being "heetmun ripoff", who said that it's a bad thing? A disguise-based social stealth game is already very niche genre, the more the merrier I think. It feels familiar, so you won't get lost here if you've played any Hitman game: you have a map, a target wandering a certain area of said map, several routes to get close to your target, and ways to eliminate it. Meanwhile, random people do their stuff around the map, maid's cleaning up, waiter serves tables, bartender serves drinks, chef cooks something, etc etc.
    You're not forced to take a single specific route (in most cases, at least) to complete your objective, and it's nice.

  • Variety: while the game might not be as varied as previous Death to Spies, it's not all linear corridors either, sometimes requiring a second playthrough just to learn a new route or a new way to dispose of your target. The rating system also provides certain replayability, getting "Ghost" or "Wolfhound" on most levels requires a strategy and patience. Levels themselves range from Nazi bases and secret military installations, to civilian places like a biker club, hotel, chinese private club, mafia mansion etc.

  • Music: it's nice when there's "some" music. First 4 Hitman games had a wonderful OST, then Absolution... well, we don't talk about Absolution. It had a generic action'y score, so nothing special. Alekhine's Gun also has unique tracks for each of its levels, with stealth and action phases. They're not annoying, and are actually quite fitting.

  • Atmosphere: noir 1960x-story, comics-like cutscenes, Mafia II-escque locations. It does make up a nice feeling.

  • Graphics: the game looks like an early 360 title canned in 2010 and released in 2016 (which, to be honest, it is)
    That doesn't really bother me, but you probably should be aware that there is no eye candy in this game

  • (Temporary) Crashes: the game crashes somewhat randomly, under any circumstances, be it saving the game, running down the hallway or simply standing. They may occur twice within 20 mins of play time, once in 6 hours, or it might not crash at all, which could be a problem if you're carelessly playing without saving the game (like me). However, the developer says that they're working on a fix for it, and once it's released, I'll mark this section of review off.

  • (Subjective) AI: This one's a bit difficult to explain, since some people claim the AI is "nonexistent" "literally unplayable 0\10" . I'd describe it as "forgiving". In come cases, you should've been instantly spotted, your disguise blown and alarm blasting though the map, but ocassional guard might simply scratch his chin looking at you and walk away. It's hard to describe what's so bad with it, since for the most part it's somewhat competent: they're not allowing you to enter restricted areas, they sound the alarm when you do something outrageous (like start picking the lock or carry a body), they patrol the areas, in other words, do things that an AI in such game would do. It's the little moments when you feel you should've failed, but AI simply overlooked this detail. Hopefully, this is a subject to change in the future, along with crashes. But even if it's not on devs' roadmap, you can always play on "Hard" or "Saboteur", since on Hard the AI's reaction time is decreased (they react to your actions faster) and Saboteur disallows you to change your suit.

  • Cutscenes: don't get me wrong, I dig the comic-book'esque style, but DEAR GOD THE VOICE ACTING. If secondary characters at least try to perform, Semyon's VA only makes me want to hang myself. That said, NPCs' phrases are fine ("Restricted area, sir", "You're not allowed here", "Show your papers" etc), but the sound quality of all in-game VO is lacking, like it was recorded in an office instead of a proper studio.


After all said and done, you might think that I'm painting the game better than it actually is.


But in my opinion Alekhine's Gun is not as bad as others make it look. It sure is not without some rough edges, but as long as you're willing to overlook some of its shortcomings, and don't expect AAA quality from it (don't even compare it to new HITMAN, it's closer to Blood Money) you're in for some enjoyable time.

Rating: 7.4
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34 of 53 people (64%) found this review helpful
4 people found this review funny
3.9 hrs on record
Posted: March 12
An Assassin Stealth Shooter
"The natural successor to to Death of Spies"
+ Very challenging gameplay, even on Easy difficulty you must be very careful as any wrong move can end up in failure
+ Realistic AI behaviors and detection
+ Quite a few ways you can take out targets
+ Encourages you to go slow and explore your surroundings
+ Visually it looks very nice / great graphics and detail
+ Interesting environments later on in the game
+ Some dramatic storytelling
+ Good voice acting

- It can be somewhat tedius to figure out how or what to do in the beginning
- I felt like guns are hardly used in this game, while you mainly rely on your knife or wire, I would have liked to see more gunplay
- There is a whistle mechanic where you distract a guard/guards or make them come to your location, however I feel like this could have been improved if they allowed you to throw objects across the room instead.
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Recently Posted
21.1 hrs
Posted: September 13
A very solid stealth game, probably better than Hitman on the Playstation. Good enough for me to put 21 hours into it... I got my money's worth here.
Helpful? Yes No Funny
0.3 hrs
Posted: July 31
Feels bad and is boring
Helpful? Yes No Funny
15.2 hrs
Posted: July 10
if you love hitman & Death to spies you 'll love it. 👍👍👍
Helpful? Yes No Funny
Poofie Love bird
18.8 hrs
Posted: June 27
Bla bla bla... Hitman... Bla bla bla Splintercell... Bla bla bla.... Dishonored... Bla bla bla Styx....Bla bla bla Alpha protocal...

Yeah, this game is sort of like those games... But it has its own character, and its own little nitche.

Really like the artwork, and the way you can make the german officers speak in german ratehr than english.

Be sure to get the community patch. It adds a lot of detail, and voice acting to the game, along with fixing a couple of minor glitches.

10/10 if you like this series....
8/10 if you are a hitman or other game fan. (Because it is nothing like those games, and this game might irritate you. The only thing it has in common is killing people and using their uniform like the 1983 classic Castle Wolfinstein.)

Phanboys stay away... People who like stealth games in general and want to try something new will like this game. This game is not Hitman, it is not splintercel, and it is not Alpha Protocal. It is what it is, and it is a pretty good addition tothe series.

My only complaint is that they did not stay in germany.... but that adds a lot of variation to the content. (germany, USA, USSR, and various other places in europe.
Helpful? Yes No Funny
1.4 hrs
Posted: June 26
The game is always crashing. If you try to load a game, it will crash. You will basically have to beat the game in one sit through.
Helpful? Yes No Funny
8.7 hrs
Posted: June 22
i hoped this game would be like the old death to spies games but its more like hitman absolution.just get older death to spies games and the new hitman as they are lots better
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Saint Aaron
14.1 hrs
Posted: May 29
This could've been a great game. If only the devs actually made the money they needed to be funded.. The game has many bugs AI seeing through walls detecting bodies that are hidden. The gun combat is ehhhhh you get use to it after level 3. The level details along with the size of the maps are really nice and big. Not worth 40 bucks but its deff something to get into if you enjoyed the death of spies series along with hitman series!

Change clothing
levels are big
Atomsphere along with story is pretty good
Kill targets with posion, bombs, and environmental
Can go stealth or go loud
Purchase weapons/ choose the weapons you start with

Voice acting is pretty bad
cant carry a briefcase and a pistol at the sametime
Bug: AI can see through walls to detect bodies
Helpful? Yes No Funny
27.1 hrs
Posted: May 23
Awesome game, cool features, nice story, good gameplay, for steatlth fans is a must play, don´t mind the negative reviews, after the latest patch, is a joy to play.I belive it uses the glacier motor(same as hitman contracts and blood money), if you were fond of those´s a no brainer!!
Helpful? Yes No Funny
10.9 hrs
Posted: May 21
If you liked Death to Spies 1 and/or 2, this game is probably for you.

If you didn't like those games, don't bother with this one.

If you haven't played those games ... play them first, then come back to this one if you like them. When I bought this game, I didn't know it was Death to Spies 3 (essentially). I remember early on thinking, "Huh, my character looks familiar ... and they sure ripped off Death to Spies a lot ..." I had to check, and sure enough, this is the pheonix from the ashes of a failed attempt to make Death to Spies 3.

If you've tried Death to Spies and you like it, then this game is probably worth buying. Though, a couple words of advise; save often AND IN DIFFERENT SLOTS because I have had saved games go corrupt. This game crashes on a fairly regular basis, and while they claim to be working on it, I still randomly get crashes. And there's no windowed mode, so if that's a deal breaker for you -- well, consider yourself warned.

This game is NOT the caliber of Hitman. It's not gloriously and beautifuly rendered, but it's not ugly. And I'll be honest, I can't tell you what the story's about -- I tried to follow it, but lost it in the midst of cutscenes. That doesn't really matter, anyway, it's an excuse to sneak, explore, and find creative ways to end people that someone's assuring us are bad. I don't remember the stories from Death to Spies, either, for what it's worth.

If you're the sort that wants a beautiful, perfect game and can't deal with the occasional crash -- don't bother.

But if you're okay with a rough diamond, enjoy this one and save often :) Seriously, save your game. Different slots, too. Really!
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