Circles, bullets, shurikens, rockets, saws and time ... they're all after you! Zero Reflex will tests both your dexterity and your nerves in a fast-paced punishing environment that keeps pushing your limits. You have no save points and no excuses! Be faster than a blink of the Eye!
User reviews:
Mostly Positive (61 reviews) - 78% of the 61 user reviews for this game are positive.
Release Date: Nov 5, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Zero Reflex

Downloadable Content For This Game


Recent updates View all (10)

May 18

Zero Reflex : Black Eye Edition is officially out!

Today is the big day! Zero Reflex : Black Eye Edition is released and the EYE is ready to kick ass, yours included! This new edition includes five new levels, the brand new psychedelic mode for a mind-opening experience and a training mode to muscle up your game before challenging the EYE!

Last but not least, if you already purchased the game before the release, your version will be updated automatically.

Are you ready for this new challenge?

10 comments Read more

April 30

We've prepared something special for you all!

Roll up your sleeves and get your knuckles cracking cause you're in for a whole new level of psychedelic tripping and frustration: Zero Reflex - Black Eye Edition is coming out the 18th May!

New levels and a brand new psychedelic mode are waiting for you, and if you possess the original game, you won’t have to spend a dime to dive into this new experience!

1 comments Read more

About This Game

Do you have what it takes?

Zero Reflex : Black Eye Edition is a psychedelic fast-paced game with a simple aim: you have 30 seconds to avoid deadly projectiles from a sadistic eyeball. EYE will do everything to kill you, and it includes rockets, shurikens, giant snakes, robotic tentacles and more! Surviving brings you to the next challenge, but don’t take it lightly: if you die, EYE will send you back to the previous level(s)!

Why “Black Eye Edition”? Because the challenge of this version will punch you in the face really hard!


  • A new Psychedelic mode for a mind-expanding visual experience
  • 5 new levels wild deadly mechanics for a total of 25 unique environments
  • A Training mode to muscle up your game before challenging the EYE
  • 4 difficulty levels: the further you go, the harder you are punished for your mistakes


Zero Reflex is a little game project with minimalistic and clear design but with very addictive and frustrating gameplay. Do you have what it takes? Fun Fact: the initial code name of the project was The Reflexx 2. Due to similarities with many other published games the team decided to go with the name "Eye Will Survive!" which is a pun title inspired by the song "I will survive" by Gloria Gaynor, which after the soft launch was again renamed into Zero Reflex.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • DirectX: Version 9.0
    • Storage: 75 MB available space
    • OS: Mac OS X 10.7+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • Storage: 75 MB available space
    • OS: Ubuntu 12.04+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • Storage: 75 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (61 reviews)
Review Type

Purchase Type


Display As:
47 reviews match the filters above ( Mostly Positive)
Recently Posted
Cold Deck? ...
4.8 hrs
Posted: September 25
It requires more pattern memorization than reflex. Also, it can be a bit grindy in the sense that you're sent back to the previous level(s) upon dying, and often you know the previous level well enough that having to repeat it is not really exciting. Movement could be a bit faster. I like the simplicity of the graphics, the background song, and the challenge. It helps a bit that the sequence of levels change when you start a new playthrough. Overall, I can easily recommend it if you like this type of game, especially when on sale.
Helpful? Yes No Funny
0.4 hrs
Posted: September 23
This game is amazing 10/10 IGN!!!!!!!!!!!!1111111111111111111111111111oneoneomne
Helpful? Yes No Funny
Apparently Kid
0.3 hrs
Posted: September 5
Terrible endless avoider game. All you do is move in a circle around this predetermined circular path while dodging shots and obstacles. If you die you have to start from the beginning and repeat it all over again. No story, super repetitive and boring. The controls are unintuitive and it can be hard to tell which direction each key will move you in upside down, especially when its split second. The objects are the worst thing. Many times they blend in to the background or arem't highlighted. About 40% of the time you get hit by an object you didn't know could hard you or you thought was just part of the background. That's the entire game. Play a flash game instead and save yourself the money.

Helpful? Yes No Funny
0.1 hrs
Posted: August 17
I'm really into obscure and skillful games and thought this would be one of those, by the presentation of the store page. Sadly it turned out to be really disappointing. There is very little room for reaction and skillfull play, you are forced onto a circular rail and your two possible reactions are either to evade to the left or the right. Levels get unfair due to slow movement speed and unclear indications of harmful obstacles. Good idea, bad execution.
Helpful? Yes No Funny
Karlos Pang
0.6 hrs
Posted: August 16
I like this game, and it very well made. Unfortunatly, the management at Exordium think they are EA and pulled a piece of ♥♥♥♥ move by knowingly creating a fake contest to sucker people in. I voted for this on greenlight and bought it with no intention of getting that $10,000 prize, but just the fact they would knowingly ruin the reputation of they're game when reputation is one of the MOST important parts of being successful as an indie dev. THis game would have easily gotten an overwelmingly positive rating on Steam, and they could have made so much money! But no, they ruined the compsnies reputation on Steam, and the games reputation, because they just a little too greedy. Honestly, although there other games look great, I am going to be skepticle of them, as although this game is enjoyable, they have lost my trust.
Helpful? Yes No Funny
1.2 hrs
Posted: July 21
Negative review for the $10 000 scam advertising campaign. Ironically the game is worth the price. Had a good time with it.
Helpful? Yes No Funny
5.9 hrs
Posted: May 22
The most intense game that I've ever played!

Zero Reflex is psychedelic fast-paced game where, self-explanatory, your Reflexes are put to the test!

The Eye is your enemy of this game. To beat the Eye, you have to pass 30seconds of his various attacks in 20 25 levels seperated by 3 4 difficulties. Which means you have 60 100 Levels to beat in order to defeat the sadistic Eye!

You are the black/white looking pointer that needs to dodge and avoid harmful objects and projectiles that Eye is constantly firing at you! With the limited movement, you have to circle around the Eye to avoid his attacks.

As said before, this game has four difficulties. Each of them represent the eye's current expression. And it will attack much harder if you proceed in harder difficulties!
"React quicky. Every mistake can happen in a blink of an eye!"
The further you progress, the harder you're punished by your mistakes.
Those 4 Difficulties are:
  • Normal
  • Hard
  • Nightmare
  • HELL
At start, you will have 3 lives to familiarize with the Eye's course. Further difficulties will give you less lives.
If you fail to dodge Eye's attacks by reaching 0 Lives, then Eye will punish you by beaiting a previous level again.
The further difficulty it is, the bigger degression will occur with every fail!

With the Black Eye Edition, you're introduced with 5 new levels and the HELL Mode. And with the new levels there's new Psychedelic mode where the Eye will "corrupt your mind" with the distracting background!
On the bright side, you are introduced with Practice Mode where you can try to find the Eye's edge in every level without going back to previous levels (Which is the Big-to-Huge Plus to the game like this)!

Oh. I forgot to mention that there was an actual $10K contest where player must completely "BEAT" this game in order to win the prize!

For 4€, it definetly worths trying out this Indie Game. Do NOT even wait for Steam Sale! This game deserves attention from the rage-inducing challenge!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: September 10
It's not really my cup of tea. Zero Reflex is a game where you control an arrow that spins around a circle while you try to avoid the shapes that are being shot out of a central eye (aka Bullet Hell). You move around collecting various powerups and have 3 lives allowing you to survive 2 shots before dying. There are 2 modes that you can play at the beginning, Normal and Psychedelic. Normal is just plain boring, playing the same stage over and over again. Psychedelic is more fun with more colourful stages but with much more confusing backgrounds.

1. Nice Music
I like it.

2. Psychedelic Colours
Pretty colours.

3. Simple to Pick up
Left and Right, avoid the black shapes, collect the powerups. Easy to understand.

1. There is no Hook
It's not interesting enough. Beyond moving left and right, what am I trying to do?

2. Orientation and Keyboard movements
Moving right is oriented from the point of view of the arrow, not the player. So, an arrow pointing upwards moves right if you press the right arrow but an arrow pointing downwards moves left if you press the right arrow.

Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
69 of 79 people (87%) found this review helpful
3 people found this review funny
Not Recommended
5.1 hrs on record
Posted: January 15
If you're here for the game itself and you're only interested in it, buy it.

The game runs smoothly, has catchy music, cool minimalistic graphics and have this sense of "just one more try" feeling.

But if you also care about its development and the famous 10,000$ prize don't support it. Developers have proven to be a scam.

First of all, anything they say it's hacking will be reported as that, with no further explanation. They don't say what methods they use to check if runs are legit or not, and don't provide any source of screenshots to see if they're aiming properly with their scripts.

Secondly, the game was beaten legit months ago. Amaklav did it time ago but was nulified for "abusing the pause menu", and immediately updated a new patched limitating the pausing during levels. So they literally changed the rules during the contest. Gamers outsmarted them by "cheesing" the game and they considered it as "hacking". And since they're the ones who give the money, who can obligate them?

And finally, CreamyBubble beated this game fully legit, and even recorded the whole session ( Devs simply came and say "we detected two hacks including wall hack so this is not legit". I dare you to check the vid and tell me where's he hacking.

I'll leave here the thread were everything is burning:

So long story short, don't support this game for the devs as they're definately mocking us. They don't have the money and they won't give it to nobody. The rules are made accurately so that they can legally deny EVERYTHING. Smart move.
Was this review helpful? Yes No Funny
60 of 71 people (85%) found this review helpful
28 people found this review funny
7.6 hrs on record
Posted: November 5, 2015
Whilst at work, I was reading Kotaku, and discovered that the developers of Zero Reflex were offering $10,000 to the player who could beat it first. I rushed home, bought it the moment it came out, and proceeded upon my descent into the maddening hell that is this game.

Zero Reflex is self-explanatory. You're limited to moving around a perfectly circular track that surrounds a nameless Eye. The Eye employs different attack patterns in each level, which you progress through in a random order. You work your way through the game, avoiding the things that make you die. Continue to do so until you win. Harder than it sounds, I assure you. "Ah," you think to yourself, "well that may be so for you, puny mortal, but I am the God of the bullet-hell genre." Well then, my Lord, if that is the case then you should definitely buy this, but seriously, this game'll still make you cry.

The unique twist that Zero Reflex employs is that whenever you die to a level, you have to repeat a certain amount of the levels you had completed prior. Die in any of those, and you regress even further. The higher the difficulty you're playing at, the further you regress with each death, and the less life you're given in order to survive each level. Effectively the game has 60 levels, comprised of 20 unique level designs, each with three difficulty modifers. Beat all 20 once, and you're made to repeat them at a higher difficulty. In the final set of 20, you die after one hit, and are sent back three levels for each death. Please be warned; this can get very upsetting.

I haven't quite beaten the game yet. I came incredibly close, before it decided to take what little hope I had of success, and beat me religiously with it until I gave up. And so I'm taking a break to write this review. However, I do believe that the $10,000 has already been won, given the amount of people with 100% of the achievements. That said, don't let it discourage you from buying this. For less than $5 it's a steal, the developers deserve your money, and what's more, it'll develop a love-hate relationship with you that you'll be telling your kids about for years. - "Ah yes, Timmy. I remember the days when I used to play Zero Reflex. I lost both of my hands to that vile game, y'know. Marvellous it was, marvellous."
Was this review helpful? Yes No Funny
18 of 22 people (82%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: May 25
Product received for free
Dev made a fake cash prize contest to sucker people into buying this. When people actually beat the game, claimed they were cheaters each time. Then they never logged into Steam again. They probably never even made $10k in profit selling this, how could they possibly give out that much free.
Was this review helpful? Yes No Funny
12 of 12 people (100%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: February 12
As first I was searching for some neat bullet hell game, I occasionally stumbled on this.

First of all: Gameplay and the game itself.
Well, the graphics are very minimalistic, but i told myself that it was no big deal, as long as the game would be packing.
Sure, the first impression of the game wasn't bad, actually I enjoyed it. As farther you progress though, you see that it gets very boring and repetititve, that's exactly the way to describe this game's punishment method: repetitive. When one dies, he gets sent back an amount of levels, and needs to replay it to the point where he was before. I am sure it looked nice on paper, but in reality it just gets extreamly boring. Then, the difficulty scaling, is absolute bulcrap, the attack pattern remains the same, it just goes faster, you got less lives, it sends you back EVEN MORE and optionally the eye shoots more bullets at you. Fake difficulty indeed. But appart of this, it has this little fun effect, doesn't look like a finished game to me, more like: 5 minutes and over, mostly cause as you see all the patterns, it gets boring.

Gameplaywise it is an "OK" game, could surely get better if the devs would put more effort into it and implement more stuff.
So no, I DON'T reccomend this game, but i'll surely keep an EYE on it, for what happens next. :)
Was this review helpful? Yes No Funny
66 of 110 people (60%) found this review helpful
63 people found this review funny
3.1 hrs on record
Posted: November 5, 2015
Came for the $10.000 contest

Lost every penny of my sanity instead.

Was this review helpful? Yes No Funny
15 of 18 people (83%) found this review helpful
12 of 17 people (71%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: November 7, 2015
Reflex Zero is a fast game: for 30 seconds, you have to avoid anything thrown at you by using going to left or to right.

While the graphics are colorful and challenges nice, you will have to adapt to the controls. Because going if you want to go to "left" when you're on the upper part, you have to think that you need to press the "right" key because you need to think in counterclockwise and clockwise as you're in a circle. The music is good too. Nice little gem, better than Super Hexagon.

Another point is that when you loose a challenge, you're going back to the previous one.

Anyway, go for it. You're not ripped off of your money.

However, if you're copy/pasting this review on orly, you'll be ripped off of your 10 credits as I will not hesitate to report you.
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: November 5, 2015
I always liked reflex based games, titles that allow you to always push towards your limits, but there’s something in particular that makes Zero Reflex so cool and exciting! This is a very interesting game because it brings in front a whole bunch of cool mechanics, and all of them are combined towards perfection in a stellar manner, as you would expect.

What makes Zero Reflex great for me is the simple fact that this title offers you 30 seconds of amazing goodness. Simply put, you need to survive in a ton of worlds that have an eye at the center of it all, and that particular eye throws a ton of stuff at you. It can attack you directly, from behind or you will have to avoid numbers, small balls and so on. It’s a unique combination of tools that can be accessed here, and all of them are offered in an amazing manner which you will love for sure.

It’s exciting and fun what a simple reflex title can do, and I have to say that I really like their mechanic when you die. The idea is simple, when you die, you get transported to the previous level, so if you finished level 20, started 21 and you died there within those 30 seconds, then you will get back to level 20. This way the game doesn’t really offer a setback, instead it’s created to be more rewarding and fun as a whole, which you will love for sure.

The whole idea of passing all 60 challenges and winning $10000 is amazing, but let’s face it, this can be a tough challenge even for those that are accustomed with this type of game. The title can be frustrating at times, true, but it’s the entire nature of playing such a game that offers such a feeling, so you can expect yourself to spend a lot of time playing and trying to complete each level.

I was impressed with Zero Reflex to be honest, as it does an amazing job when it comes to making its gameplay fun, accessible and quirky! It’s a really cool game, and at the end of the day this is what matters the most. It’s exciting, funny, but also frustrating, so it’s basically the perfect combination for those that want to enjoy a challenge and also have fun playing this sort of title. If you like such as experience, hop in for the ride, Zero Reflex is amazing!
Was this review helpful? Yes No Funny
10 of 15 people (67%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: November 5, 2015
A small but pointed game that does the job at the price that it's asking for. It's a simple and straight forward game as you simply avoid hazards left and right while trying to make it to the next level. While it had the $10,000 as the draw, I wanna say it didn't need it as it's simple gameplay is complemented by the use of expectation between levels very well. The mechanic of having to go back X amount of levels on failure is helped by the levels feeling so different from each other, yet having a familarity in them as well. It uses the content it has very well as contrasted against itself, and it's only helped by a strong visual aesthetic. The soundtrack, while not my cup of tea persay, definitely does the job in terms of action oriented gameplay. While I'd like to see more levels and some other game modes in the long run, for 3 bucks, it's hard not to say the game is worth it, as it reminds me of the simplicity of games like Super Hexagon, while keeping the action up. Worth a look.

Gameplay Footage and Video Review:

  • Uses its level design against itself to subvert expectations, keeping the player on notice and not lulling him into any security better then a lot of games out there.
  • Stage Loss mechanic works well to give the player all the reason in the world not to fail, especially in quick succession.
  • Simple gameplay done well, very straight forward, but effective.
  • Visual appeal with the neon and completely different color schemes between different levels.
  • While the soundtrack isn't what I'd normally listen to, the dubstep/electronica fits the game rather well and does the job to complement the action.
  • Price seems to match the content in question in favor of the consumer, yet not screwing the developer.

  • Would like to see more. 60 challenges is a tiny misleading, it's really 20 levels with increasing difficulty (it does play different). Feel the game could add more content to really bring it to the next level.
  • Again, just more. Adding a score mode collecting points in some way would help in longetivity.
  • Little odd segments with recording at times with spikes, but never experienced it during non-recording gameplay.
Was this review helpful? Yes No Funny