Circles, bullets, shurikens, rockets, saws and time ... they're all after you! Zero Reflex will tests both your dexterity and your nerves in a fast-paced punishing environment that keeps pushing your limits. You have no save points and no excuses! Be faster than a blink of the Eye!
User reviews:
Overall:
Very Positive (167 reviews) - 86% of the 167 user reviews for this game are positive.
Release Date: Nov 5, 2015

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May 18

Zero Reflex : Black Eye Edition is officially out!

Today is the big day! Zero Reflex : Black Eye Edition is released and the EYE is ready to kick ass, yours included! This new edition includes five new levels, the brand new psychedelic mode for a mind-opening experience and a training mode to muscle up your game before challenging the EYE!

Last but not least, if you already purchased the game before the release, your version will be updated automatically.

Are you ready for this new challenge?

9 comments Read more

April 30

We've prepared something special for you all!



Roll up your sleeves and get your knuckles cracking cause you're in for a whole new level of psychedelic tripping and frustration: Zero Reflex - Black Eye Edition is coming out the 18th May!

New levels and a brand new psychedelic mode are waiting for you, and if you possess the original game, you won’t have to spend a dime to dive into this new experience!

https://www.youtube.com/watch?v=QsTTVjsZwzk

1 comments Read more

About This Game

Do you have what it takes?


Zero Reflex : Black Eye Edition is a psychedelic fast-paced game with a simple aim: you have 30 seconds to avoid deadly projectiles from a sadistic eyeball. EYE will do everything to kill you, and it includes rockets, shurikens, giant snakes, robotic tentacles and more! Surviving brings you to the next challenge, but don’t take it lightly: if you die, EYE will send you back to the previous level(s)!

Why “Black Eye Edition”? Because the challenge of this version will punch you in the face really hard!

Features


  • A new Psychedelic mode for a mind-expanding visual experience
  • 5 new levels wild deadly mechanics for a total of 25 unique environments
  • A Training mode to muscle up your game before challenging the EYE
  • 4 difficulty levels: the further you go, the harder you are punished for your mistakes

History


Zero Reflex is a little game project with minimalistic and clear design but with very addictive and frustrating gameplay. Do you have what it takes? Fun Fact: the initial code name of the project was The Reflexx 2. Due to similarities with many other published games the team decided to go with the name "Eye Will Survive!" which is a pun title inspired by the song "I will survive" by Gloria Gaynor, which after the soft launch was again renamed into Zero Reflex.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • DirectX: Version 9.0
    • Storage: 75 MB available space
    Minimum:
    • OS: Mac OS X 10.7+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • Storage: 75 MB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: SSE2 instruction set support, generally everything made since 2004 should work
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • Storage: 75 MB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (167 reviews)
Recently Posted
Mercoledi
( 1.2 hrs on record )
Posted: July 21
Negative review for the $10 000 scam advertising campaign. Ironically the game is worth the price. Had a good time with it.
Helpful? Yes No Funny
BrandeX
( 0.5 hrs on record )
Posted: May 25
Product received for free
Dev made a fake cash prize contest to sucker people into buying this. When people actually beat the game, claimed they were cheaters each time. Then they never logged into Steam again. They probably never even made $10k in profit selling this, how could they possibly give out that much free.
Helpful? Yes No Funny
Dominus
( 5.9 hrs on record )
Posted: May 22
The most intense game that I've ever played!

Zero Reflex is psychedelic fast-paced game where, self-explanatory, your Reflexes are put to the test!

The Eye is your enemy of this game. To beat the Eye, you have to pass 30seconds of his various attacks in 20 25 levels seperated by 3 4 difficulties. Which means you have 60 100 Levels to beat in order to defeat the sadistic Eye!

You are the black/white looking pointer that needs to dodge and avoid harmful objects and projectiles that Eye is constantly firing at you! With the limited movement, you have to circle around the Eye to avoid his attacks.

As said before, this game has four difficulties. Each of them represent the eye's current expression. And it will attack much harder if you proceed in harder difficulties!
"React quicky. Every mistake can happen in a blink of an eye!"
The further you progress, the harder you're punished by your mistakes.
Those 4 Difficulties are:
  • Normal
  • Hard
  • Nightmare
  • HELL
At start, you will have 3 lives to familiarize with the Eye's course. Further difficulties will give you less lives.
If you fail to dodge Eye's attacks by reaching 0 Lives, then Eye will punish you by beaiting a previous level again.
The further difficulty it is, the bigger degression will occur with every fail!

With the Black Eye Edition, you're introduced with 5 new levels and the HELL Mode. And with the new levels there's new Psychedelic mode where the Eye will "corrupt your mind" with the distracting background!
On the bright side, you are introduced with Practice Mode where you can try to find the Eye's edge in every level without going back to previous levels (Which is the Big-to-Huge Plus to the game like this)!

Oh. I forgot to mention that there was an actual $10K contest where player must completely "BEAT" this game in order to win the prize!

For 4€, it definetly worths trying out this Indie Game. Do NOT even wait for Steam Sale! This game deserves attention from the rage-inducing challenge!
Helpful? Yes No Funny
FappyGilmore~
( 12.4 hrs on record )
Posted: February 25
this is more difficult and frustrating than hotline miami so yeah its pretty ♥♥♥♥
Helpful? Yes No Funny
VACation
( 0.8 hrs on record )
Posted: February 12
As first I was searching for some neat bullet hell game, I occasionally stumbled on this.

First of all: Gameplay and the game itself.
Well, the graphics are very minimalistic, but i told myself that it was no big deal, as long as the game would be packing.
Sure, the first impression of the game wasn't bad, actually I enjoyed it. As farther you progress though, you see that it gets very boring and repetititve, that's exactly the way to describe this game's punishment method: repetitive. When one dies, he gets sent back an amount of levels, and needs to replay it to the point where he was before. I am sure it looked nice on paper, but in reality it just gets extreamly boring. Then, the difficulty scaling, is absolute bulcrap, the attack pattern remains the same, it just goes faster, you got less lives, it sends you back EVEN MORE and optionally the eye shoots more bullets at you. Fake difficulty indeed. But appart of this, it has this little fun effect, doesn't look like a finished game to me, more like: 5 minutes and over, mostly cause as you see all the patterns, it gets boring.

TL;DR:
Gameplaywise it is an "OK" game, could surely get better if the devs would put more effort into it and implement more stuff.
So no, I DON'T reccomend this game, but i'll surely keep an EYE on it, for what happens next. :)
Helpful? Yes No Funny
Air
( 0.3 hrs on record )
Posted: January 31
This game is very hard to play. I can only recommend if you want to fail too many times. I hoped the game would have been easier to play.
Helpful? Yes No Funny
Warwick J.
( 0.4 hrs on record )
Posted: January 27
Note: This review was written prior to the announcement of an anonymous winner of the $10,000 prize:

One of my favorite games on Steam is Terry Cavanagh’s Super Hexagon. I’m terrible at it. My reflexes suck. But it’s addictive. It’s got a lot going for it. The thumping music and the game play. Whenever I play it I feel that I’ve been well and truly beaten into a pulp in the fairest possible way. When putting my research into Zero Reflex I suspected that it would result in a similar type of gaming experience. I was not disappointed.

Zero Reflex works because of its simplistic nature and the precision in which game design choices have been executed. You control your little player controlled unit and you need to defeat the ‘eye’ who keeps throwing challenges towards you until the timer successfully hits zero and you move onto the next level and so on. When you die and lose a life you are forced to repeat earlier sections of the game on your next play through in order to advance further into the game. The game is fun. It is ultra challenging and when you successfully complete a zone you feel as though you have been rewarded for your precision. The game is a classic example ‘one more attempt’ because of how short levels are and because of the challenge offered.

One of the major attractions to purchasing the game is the $10,000 contest that Exordium Games are running. The rules of the contest state that the first person to successfully complete the game without cheating or hacking the game, literally anything that is beating the game in a way that it was not intended to be beaten, will receive $10,000 to their PayPal account. I argue that this was always going to turn into a controversy. Further, I would argue that a first-time indie developer and publisher running a monetary competition is bad business practice. There are simply too many horror stories of indie developers selling their game on Steam (and elsewhere) and getting nowhere near the amount of sales for the game as what was expected. The game retails on the Steam store for US$2.99. The price was lowered to US$2.09 throughout the entirety of the Steam Winter Sale. Of course, other regions may not retail for the same price and in many cases will be cheaper for the titles to be more accessible due to the weaker economic nature of some regions. Assuming that SteamSpy is in the ball park at 7,805 owners (± 1,904) and 50% purchased the game during the Steam sale and the other 50% purchased it at the full US$. When you take away Steam’s 30% cut from all sales made on the Steam store the developer and publisher are left with approximately $13,877.29 combined. I am not privy to the percentage that the publisher is earning from that money but needless to say the offering of a $10,000 prize is eating up about 72% of all current revenue from the game.

Putting the economics of a shoestring budget indie game aside for a moment I feel the necessity to bring attention to this thread from the game’s Steam discussion board. It appears that multiple players have in fact successfully beaten the Zero Reflex already. At least one of them has posted a video of their play through of the game for documented purposes. The first player to defeat the game, Amaklav, had their successful game rejected because the developers believed that he had abused the game’s pause system in order to do so. This is something that Amaklav doesn’t deny doing, however, there was nothing in the rules stipulating that the pause system wasn’t a natural part of the game. He certainly didn’t alter any code. He only did what was readily available for him to do. However, this rejection forced the developers to issue a hot fix on the game changing the pause system dramatically. The player who posted their video of their win, Creamy Bubble, had their win denied because they allegedly cheated via a “wall hack” and “level id hack”. What absolute nonsense. This is the one that I feel is most unfair. They did not cheat. CreamyBubble put time and energy into completing the game without doing anything to ‘cheat.’

I didn’t need a challenge of winning $10,000 to get stuck into your game Exordium Games and Adminde, Ltd. Your game stands on its own merits as a very good entry into this genre and arugably the best since the release of Cavanagh’s Super Hexagon. But did you really have to run a competition that resulted in those who should be recognized as your most faithful consumers questioning your ethics? It’s not a good look. As forgiving as the gamers are this is something that they will remember and because you’re only just beginning on the Steam platform it is something that will haunt you for a long time to come.

For similar reviews and our popular daily giveaways please visit http://www.steamified.com/
Helpful? Yes No Funny
Krauvando
( 5.1 hrs on record )
Posted: January 15
If you're here for the game itself and you're only interested in it, buy it.

The game runs smoothly, has catchy music, cool minimalistic graphics and have this sense of "just one more try" feeling.

But if you also care about its development and the famous 10,000$ prize don't support it. Developers have proven to be a scam.

First of all, anything they say it's hacking will be reported as that, with no further explanation. They don't say what methods they use to check if runs are legit or not, and don't provide any source of screenshots to see if they're aiming properly with their scripts.

Secondly, the game was beaten legit months ago. Amaklav did it time ago but was nulified for "abusing the pause menu", and immediately updated a new patched limitating the pausing during levels. So they literally changed the rules during the contest. Gamers outsmarted them by "cheesing" the game and they considered it as "hacking". And since they're the ones who give the money, who can obligate them?

And finally, CreamyBubble beated this game fully legit, and even recorded the whole session (https://www.youtube.com/watch?v=7lFDcvX_9kk). Devs simply came and say "we detected two hacks including wall hack so this is not legit". I dare you to check the vid and tell me where's he hacking.

I'll leave here the thread were everything is burning:
http://steamcommunity.com/app/405650/discussions/0/451848855000466997/

So long story short, don't support this game for the devs as they're definately mocking us. They don't have the money and they won't give it to nobody. The rules are made accurately so that they can legally deny EVERYTHING. Smart move.
Helpful? Yes No Funny
CNGaming
( 1.2 hrs on record )
Posted: January 15
You see that eye?

You see that $10,000 reward?

Yep.

It seems easy, but it really isn't. Ninja stars, sawblades, pink tentacles, snakes and more stand in your way for a glorious $10,000.

You think you can beat this under an hour, "Oh, I've played Undertale/CoD/Any game about dodging, I sure know how to dodge bullets!"

I thought the same, and here I am cursing a giant eye still in hard mode.

EDIT: The contest is over. If you want to challenge yourself get this game. Otherwise it's just a rage game over an eyeball.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
62 of 71 people (87%) found this review helpful
2 people found this review funny
Not Recommended
5.1 hrs on record
Posted: January 15
If you're here for the game itself and you're only interested in it, buy it.

The game runs smoothly, has catchy music, cool minimalistic graphics and have this sense of "just one more try" feeling.

But if you also care about its development and the famous 10,000$ prize don't support it. Developers have proven to be a scam.

First of all, anything they say it's hacking will be reported as that, with no further explanation. They don't say what methods they use to check if runs are legit or not, and don't provide any source of screenshots to see if they're aiming properly with their scripts.

Secondly, the game was beaten legit months ago. Amaklav did it time ago but was nulified for "abusing the pause menu", and immediately updated a new patched limitating the pausing during levels. So they literally changed the rules during the contest. Gamers outsmarted them by "cheesing" the game and they considered it as "hacking". And since they're the ones who give the money, who can obligate them?

And finally, CreamyBubble beated this game fully legit, and even recorded the whole session (https://www.youtube.com/watch?v=7lFDcvX_9kk). Devs simply came and say "we detected two hacks including wall hack so this is not legit". I dare you to check the vid and tell me where's he hacking.

I'll leave here the thread were everything is burning:
http://steamcommunity.com/app/405650/discussions/0/451848855000466997/

So long story short, don't support this game for the devs as they're definately mocking us. They don't have the money and they won't give it to nobody. The rules are made accurately so that they can legally deny EVERYTHING. Smart move.
Was this review helpful? Yes No Funny
59 of 70 people (84%) found this review helpful
27 people found this review funny
Recommended
7.6 hrs on record
Posted: November 5, 2015
Whilst at work, I was reading Kotaku, and discovered that the developers of Zero Reflex were offering $10,000 to the player who could beat it first. I rushed home, bought it the moment it came out, and proceeded upon my descent into the maddening hell that is this game.

Zero Reflex is self-explanatory. You're limited to moving around a perfectly circular track that surrounds a nameless Eye. The Eye employs different attack patterns in each level, which you progress through in a random order. You work your way through the game, avoiding the things that make you die. Continue to do so until you win. Harder than it sounds, I assure you. "Ah," you think to yourself, "well that may be so for you, puny mortal, but I am the God of the bullet-hell genre." Well then, my Lord, if that is the case then you should definitely buy this, but seriously, this game'll still make you cry.

The unique twist that Zero Reflex employs is that whenever you die to a level, you have to repeat a certain amount of the levels you had completed prior. Die in any of those, and you regress even further. The higher the difficulty you're playing at, the further you regress with each death, and the less life you're given in order to survive each level. Effectively the game has 60 levels, comprised of 20 unique level designs, each with three difficulty modifers. Beat all 20 once, and you're made to repeat them at a higher difficulty. In the final set of 20, you die after one hit, and are sent back three levels for each death. Please be warned; this can get very upsetting.

I haven't quite beaten the game yet. I came incredibly close, before it decided to take what little hope I had of success, and beat me religiously with it until I gave up. And so I'm taking a break to write this review. However, I do believe that the $10,000 has already been won, given the amount of people with 100% of the achievements. That said, don't let it discourage you from buying this. For less than $5 it's a steal, the developers deserve your money, and what's more, it'll develop a love-hate relationship with you that you'll be telling your kids about for years. - "Ah yes, Timmy. I remember the days when I used to play Zero Reflex. I lost both of my hands to that vile game, y'know. Marvellous it was, marvellous."
Was this review helpful? Yes No Funny
66 of 109 people (61%) found this review helpful
62 people found this review funny
Recommended
3.1 hrs on record
Posted: November 5, 2015
Came for the $10.000 contest

Lost every penny of my sanity instead.

69/10
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: February 12
As first I was searching for some neat bullet hell game, I occasionally stumbled on this.

First of all: Gameplay and the game itself.
Well, the graphics are very minimalistic, but i told myself that it was no big deal, as long as the game would be packing.
Sure, the first impression of the game wasn't bad, actually I enjoyed it. As farther you progress though, you see that it gets very boring and repetititve, that's exactly the way to describe this game's punishment method: repetitive. When one dies, he gets sent back an amount of levels, and needs to replay it to the point where he was before. I am sure it looked nice on paper, but in reality it just gets extreamly boring. Then, the difficulty scaling, is absolute bulcrap, the attack pattern remains the same, it just goes faster, you got less lives, it sends you back EVEN MORE and optionally the eye shoots more bullets at you. Fake difficulty indeed. But appart of this, it has this little fun effect, doesn't look like a finished game to me, more like: 5 minutes and over, mostly cause as you see all the patterns, it gets boring.

TL;DR:
Gameplaywise it is an "OK" game, could surely get better if the devs would put more effort into it and implement more stuff.
So no, I DON'T reccomend this game, but i'll surely keep an EYE on it, for what happens next. :)
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: May 25
Product received for free
Dev made a fake cash prize contest to sucker people into buying this. When people actually beat the game, claimed they were cheaters each time. Then they never logged into Steam again. They probably never even made $10k in profit selling this, how could they possibly give out that much free.
Was this review helpful? Yes No Funny
12 of 17 people (71%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: November 7, 2015
Reflex Zero is a fast game: for 30 seconds, you have to avoid anything thrown at you by using going to left or to right.

While the graphics are colorful and challenges nice, you will have to adapt to the controls. Because going if you want to go to "left" when you're on the upper part, you have to think that you need to press the "right" key because you need to think in counterclockwise and clockwise as you're in a circle. The music is good too. Nice little gem, better than Super Hexagon.

Another point is that when you loose a challenge, you're going back to the previous one.

Anyway, go for it. You're not ripped off of your money.

However, if you're copy/pasting this review on orly, you'll be ripped off of your 10 credits as I will not hesitate to report you.
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
9 of 12 people (75%) found this review helpful
1 person found this review funny
Recommended
0.3 hrs on record
Posted: November 5, 2015
I always liked reflex based games, titles that allow you to always push towards your limits, but there’s something in particular that makes Zero Reflex so cool and exciting! This is a very interesting game because it brings in front a whole bunch of cool mechanics, and all of them are combined towards perfection in a stellar manner, as you would expect.

What makes Zero Reflex great for me is the simple fact that this title offers you 30 seconds of amazing goodness. Simply put, you need to survive in a ton of worlds that have an eye at the center of it all, and that particular eye throws a ton of stuff at you. It can attack you directly, from behind or you will have to avoid numbers, small balls and so on. It’s a unique combination of tools that can be accessed here, and all of them are offered in an amazing manner which you will love for sure.

It’s exciting and fun what a simple reflex title can do, and I have to say that I really like their mechanic when you die. The idea is simple, when you die, you get transported to the previous level, so if you finished level 20, started 21 and you died there within those 30 seconds, then you will get back to level 20. This way the game doesn’t really offer a setback, instead it’s created to be more rewarding and fun as a whole, which you will love for sure.

The whole idea of passing all 60 challenges and winning $10000 is amazing, but let’s face it, this can be a tough challenge even for those that are accustomed with this type of game. The title can be frustrating at times, true, but it’s the entire nature of playing such a game that offers such a feeling, so you can expect yourself to spend a lot of time playing and trying to complete each level.

I was impressed with Zero Reflex to be honest, as it does an amazing job when it comes to making its gameplay fun, accessible and quirky! It’s a really cool game, and at the end of the day this is what matters the most. It’s exciting, funny, but also frustrating, so it’s basically the perfect combination for those that want to enjoy a challenge and also have fun playing this sort of title. If you like such as experience, hop in for the ride, Zero Reflex is amazing!
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10 of 15 people (67%) found this review helpful
2 people found this review funny
Recommended
1.8 hrs on record
Posted: November 5, 2015
Summary:
A small but pointed game that does the job at the price that it's asking for. It's a simple and straight forward game as you simply avoid hazards left and right while trying to make it to the next level. While it had the $10,000 as the draw, I wanna say it didn't need it as it's simple gameplay is complemented by the use of expectation between levels very well. The mechanic of having to go back X amount of levels on failure is helped by the levels feeling so different from each other, yet having a familarity in them as well. It uses the content it has very well as contrasted against itself, and it's only helped by a strong visual aesthetic. The soundtrack, while not my cup of tea persay, definitely does the job in terms of action oriented gameplay. While I'd like to see more levels and some other game modes in the long run, for 3 bucks, it's hard not to say the game is worth it, as it reminds me of the simplicity of games like Super Hexagon, while keeping the action up. Worth a look.

Gameplay Footage and Video Review: https://youtu.be/rkbwu_9Gbbw

Lists:
+:
  • Uses its level design against itself to subvert expectations, keeping the player on notice and not lulling him into any security better then a lot of games out there.
  • Stage Loss mechanic works well to give the player all the reason in the world not to fail, especially in quick succession.
  • Simple gameplay done well, very straight forward, but effective.
  • Visual appeal with the neon and completely different color schemes between different levels.
  • While the soundtrack isn't what I'd normally listen to, the dubstep/electronica fits the game rather well and does the job to complement the action.
  • Price seems to match the content in question in favor of the consumer, yet not screwing the developer.

-:
  • Would like to see more. 60 challenges is a tiny misleading, it's really 20 levels with increasing difficulty (it does play different). Feel the game could add more content to really bring it to the next level.
  • Again, just more. Adding a score mode collecting points in some way would help in longetivity.
  • Little odd segments with recording at times with spikes, but never experienced it during non-recording gameplay.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Recommended
5.9 hrs on record
Posted: May 22
The most intense game that I've ever played!

Zero Reflex is psychedelic fast-paced game where, self-explanatory, your Reflexes are put to the test!

The Eye is your enemy of this game. To beat the Eye, you have to pass 30seconds of his various attacks in 20 25 levels seperated by 3 4 difficulties. Which means you have 60 100 Levels to beat in order to defeat the sadistic Eye!

You are the black/white looking pointer that needs to dodge and avoid harmful objects and projectiles that Eye is constantly firing at you! With the limited movement, you have to circle around the Eye to avoid his attacks.

As said before, this game has four difficulties. Each of them represent the eye's current expression. And it will attack much harder if you proceed in harder difficulties!
"React quicky. Every mistake can happen in a blink of an eye!"
The further you progress, the harder you're punished by your mistakes.
Those 4 Difficulties are:
  • Normal
  • Hard
  • Nightmare
  • HELL
At start, you will have 3 lives to familiarize with the Eye's course. Further difficulties will give you less lives.
If you fail to dodge Eye's attacks by reaching 0 Lives, then Eye will punish you by beaiting a previous level again.
The further difficulty it is, the bigger degression will occur with every fail!

With the Black Eye Edition, you're introduced with 5 new levels and the HELL Mode. And with the new levels there's new Psychedelic mode where the Eye will "corrupt your mind" with the distracting background!
On the bright side, you are introduced with Practice Mode where you can try to find the Eye's edge in every level without going back to previous levels (Which is the Big-to-Huge Plus to the game like this)!

Oh. I forgot to mention that there was an actual $10K contest where player must completely "BEAT" this game in order to win the prize!

For 4€, it definetly worths trying out this Indie Game. Do NOT even wait for Steam Sale! This game deserves attention from the rage-inducing challenge!
Was this review helpful? Yes No Funny