Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
User reviews:
Overall:
Very Positive (207 reviews) - 92% of the 207 user reviews for this software are positive.
Release Date: Feb 23, 2016

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Use Godot Engine

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Recent updates View all (9)

January 21

Godot 2.1.2 - IPv6 support, reduced audio latency and other improvements!

Five months after the release of Godot 2.1, and two months after 2.1.1, it's the right time for another maintenance release in the stable branch!

While we are all looking with avid eyes at the awesome developments for Godot 3.0 shown on our Devblog, you won't find much of them in this release... but it should already have some quality of life improvements and important bug fixes that you will definitely want for your published and WIP projects.

Highlights:

  • Networking: IPv6 support and many bug fixes and enhancements
  • Audio: Fix ~200 ms audio latency bug due to misinitialization of some drivers
  • GDScript: Python-like ternary operator (a if cond else b)
  • 2D: Easy API for 2D split screen (with demo)
  • OSX: Fix minimum supported version when compiling with recent Xcode, now 10.9 (regression in 2.1.1)
  • Dozens of bug fixes
  • Many class reference documentation updates
  • Editor translation updates

See the official blog announcement for more details, as well as the exhaustive changelog.

That's it for this release, as usual it brought its fair share of bug fixes and improvements and upgrading existing projects to this new version should be hassle-free.

Support duration

As mentioned in various blog posts, the 2.1.x stable branch will continue to receive bug fixes and enhancements at least until Godot 3.0-stable is released - and potentially beyond, depending on whether version 3.0 will support OpenGL 2.x / OpenGL ES 2.x devices.

Our current gut feeling sets the 3.0 release around May/June 2017 - it will definitely be our biggest (and likely greatest) release so far!

Have fun with this new release!

9 comments Read more

November 18, 2016

Godot 2.1.1 - Bug fixes, enhancements and new features

We're way into the development of the upcoming Godot 3.0 with its rewritten 2D and 3D renderer (check the blog for details), so it's time to release a maintenance version for the stable 2.1 branch.

After 3 months of development, Godot 2.1.1 brings quite a fair share of bug fixes, enhancements and even new features to keep you waiting for Godot (unexpected!) 3.0!

Highlights:

  • Gamepad support for OSX!
  • Generic AStar implementation - relatively fast and useful for situations where Navigation doesn't cut it
  • More drag and drop possibilities (and fixes) from and to the SceneTree, Filesystem and Viewport. Try things, some intuitive actions should now be functional (e.g. dragging a scene from the Filesystem to the Viewport to instance it)
  • OpenGL compatibility enhancements: improved compatibility with older OpenGL 2.1 drivers, and prevent crashing when OpenGL 2.1 is not supported
  • Third party libraries refactoring: now shipped in a separate folder and they can be easily unbundled (thus linking against system libraries) on Linux (especially relevant for Linux packagers)
  • Usability and quality of life improvements all over the place
  • Dozens of bug fixes
  • Many class reference documentation updates
  • Editor translation updates

See the official blog announcement for more details, as well as the exhaustive changelog.

Have fun with this new release!

Note: There was an unwanted change in the way shadows work, you need to set the Max Distance parameter that matches your needs, as it mistakenly defaults to 0. Check this issue if you notice something unexpected in your projects.

14 comments Read more

About This Software

Godot is an advanced, feature packed, multi-platform 2D and 3D game engine. It provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Graphics: OpenGL 2.1+
    Minimum:
    • Graphics: OpenGL 2.1+
    Minimum:
    • OS: Any distribution
    • Graphics: OpenGL 2.1+
Customer reviews Learn More
Overall:
Very Positive (207 reviews)
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