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Creeping forth from the blackest pit of pestilence comes a delicious invention of dark, wicked design...
That's right: Steam Trading Cards are finally here!
Thanks so much for your continued support of TBIAD since launch! The community has been asking, so I've finally managed to carve out time to create and implement Steam Trading Cards for the game. Mercifully, I've elected to set them to drop at slightly shorter intervals than most games.
I really appreciate everyone's interest in the game! If you're enjoying it, please take a moment to leave a Steam review! That makes a big difference -- especially in terms of motivating me to keep tinkering away on some grisly future projects I think you'll love.
The positive reviews have been very kind and encouraging, and I've also gained a lot of insight from useful critical feedback, too.
TBIAD was first created with Twine as an experiment. I'm thrilled with what I was able to create within the tool's limitations (and my own, at the time), and I've learned a ton over the past year. Now that I'm working in GameMaker Studio, I'm able to do SO much more, so I can't wait to share with you what's coming up!
Stay tuned and thanks again!
“[For an interactive text adventure, This Book Is A Dungeon succeeds very well and makes us feel as though we are in the story, immersing us in its fear and horror.]”
“Nathan Meunier has created a dungeon crawler horror game filled with HP Lovecraft-inspired monsters and puzzles…[TBIAD] also creates detailed, horrific scenarios, both physically and mentally.”
Indie Game Magazine
“Surprisingly cohesive, and striking in its resemblance to older Dungeons and Dragons campaigns, albeit with a fairly thick Lovecraftian polish. It captures a desperate tone by offering numerous ways to die. It’s charming, occasionally trippy, and gruesome throughout.”
TLDR version: the redesign of TBIAD is coming along...it's an agonizingly slow process, but along the way it's giving me great ideas to retune and add/change a lot of the game.
I'm taking all of the reviews and player feedback into consideration. When it's done, TBIAD Redux is going to be a very different animal from the current Steam version. I think anyone who liked the core game is going to super dig it, and the changes may appeal, too, to a much broader swath of players.
Anyhoo. This is a long-term redesign, but I'll share updates as I go. Everyone who buys the game in its current form on Steam will get the full updated version for free when it relaunches.
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