Join Gabe Newell in his adventure to save his company and find out why his long time friend, and co-worker Robin Walker sabotaged Valve's 3 most wanted games.
User reviews:
Mixed (93 reviews) - 58% of the 93 user reviews for this game are positive.
Release Date: Sep 17, 2015

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Buy GabeN: The Final Decision


About This Game

It's finally time... In the Year 2096, Gabe Newell has finally decided to release his Triple Steam Summer Sale! This sale includes 3 new Valve-made games people have been waiting for for years! Half-Life 3, Portal 3, and Team Fortress 3! When Gabe Newell, also known as Gaben goes to eat lunch, he mysteriously finds his computers sabotaged, and orders a meeting to take place where all Valve Employees must come and investigate the situation. As he is about to leave, his long time co-worker and friend Mike Johnson reveals he saw Robin Walker sneak into Gaben's office and sabotage the games. Although Robin denies it, Mike shows proof of it happening, and Robin finally admits to it... Play as Gabe Newell in his adventure to reveal why his games were destroyed, and reveal a shocking story where Gaben will have to make his final decision... Before it's too late...

System Requirements

    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 300 MB RAM
    • Graphics: N/A
    • Storage: 600 MB available space
    • Sound Card: Any that works
    • Additional Notes: Graphics Card not required to run.
    • OS: Microsoft® Windows® 7 (32-bit/64-bit)
    • Processor: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
    • Memory: 1 GB RAM
    • Graphics: N/A
    • Storage: 1 GB available space
    • Sound Card: Any that works
    • Additional Notes: Graphics Card not required to run. (Not used)
Customer reviews
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Mixed (93 reviews)
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76 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Not Recommended
6.7 hrs on record
Posted: September 1
-It's short. 2-3 hours, tops.
-The writing is silly, and you encounter some cameos that are kinda entertaining.

-Only 2 'pros'
-Boring level layouts
-Boring enemies
-"Bash Enter to Win" gameplay.
-NO DIFFICULTY CURVE--until the very last boss, when it suddenly skyrockets and makes you pay attention for some reason. Why not this for the whole game?
-Pointless weapons
-Pointless items
-Too much money
-Generally, just balanced really poorly.
-Broken Achievements (I did nearly everything in the entire game as far as I know...but somehow only the final 4 achievements unlocked? How is it the game recognizes I beat the entire game, but didn't recognize that I started it to begin with? You're literally supposed to get a trophy for just starting it! I didn't, though. But I got them for defeating the bosses? Pretty weak...)

Some words:

This was one of the easiest RPGs I've ever played. I wish I didn't beat it, but it was just so easy I didn't have an excuse not to. If you like RPG's, don't bother with this game. If you DON'T like RPG's, don't bother with this game. If you like Half-life....MAYBE bother with this game! It's pretty decent in terms of cameos and a weird story involving illuminati and half-life universe. But as a game, it's pretty awful. So if you don't care that the game mechanics of it are total dog ♥♥♥♥, then it's a good game!

EDIT: I'm actually a bit annoyed about the broken achievements. I played the entire game, and after looking at the achievments, I shoulve had 100% completed it. I did everything for all of them. But nope--thanks to shoddy development, no 100% for Lumps.
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Most Helpful Reviews  Overall
896 of 957 people (94%) found this review helpful
40 people found this review funny
Not Recommended
2.8 hrs on record
Posted: September 21, 2015
I got this as a gift for lols, but unfortunately I just can't recommend this one. This suffers from pretty much all the problems that have been plaguing RPG Maker games for the last 15+ years. This game in particular suffers from:

  • Excessive use of generic assets, which look and sound generic. In this game's case, the MAIN CHARACTER uses a generic and non-fitting sprite. Most other characters use either generic RPG Maker profile images, ripped photographs of Valve staff, and rips of 3D assets. Monster graphics are the same. There are very few efforts at hand-drawn assets (allegedly) made for this game.
  • Random encounters are stock RPG Maker encounters with stat adjustments. Ogres? Bats? Mimics? They make no sense in this context.
  • Bland dungeons that are just maze, maze, maze.
  • One way map progression where often, you don't even get a reason why you can't go back the way you came. This game is a hallway that connects a few basic mazes.
  • Default RPG Maker encounter rate, which is extremely high. Not since Lufia 1 for SNES have I seen an encounter rate this high.
  • A-button battles, though at least so far the "difficulty" hasn't spiked to grind-tastic levels.
  • Boss battles are all over the map in terms of difficulty. Most are too underpowered to even stand once you reach them,
  • And then the final battle is a marathon of defensive moves and endless item use.
  • A story that resembles a tiny piece of gum. That piece of gum is a wad of "Valve can't count to three" humor mixed in with recent Illuminati memes. This gum is stretched out so far that's broken by the first dungeon, and doesn't really work anymore.
  • Much of the music does not loop properly. This is how you can figure out which is and isn't RPG Maker music, by the way.
  • The F12 immediately quits to the main menu without warning. To rephrase that with emphasis, the STEAM SCREENSHOT KEY QUITS THE GAME.
  • NPC dialogue is bland and NPCs have clearly been copy pasted.
  • The game is about an hour and a half long, which is pretty bad for RPGs in general. I spent a bit more time since I had the game open while updating and writing this review.
  • The game itself is riddled with easily spotted bugs and mistakes, such as the first "major" boss having particle effects that are supposed to descend from the top of the ceiling, but are instead truncated. Shopkeepers change faces while talking to you. Grammar and spelling are a mess. Text goes off the screen or blends with the background. In the GLaDOS room, you can walk on all the scenery, including GLaDOS herself.

This is pretty harsh for an indie game review, but back in 2001 I was part of the small RPG Maker community. People poured vast amount of time into games that they couldn't even sell, due to the lack of an official U.S. release at the time. Individuals or teams would come up with custom graphics, sometimes even sound, and would strive to build a compelling story. People would fine tune their games as best as they could. People would script custom battle systems. Cream-of-the-crop games like A Blurred Line, Final Fallacy, and even Phylomortis would enthrall people and motivate others to try and best them.

If you're going to step out of that free gaming space and into the world of commercial games, you have to step up your game. Just like how Super Meat Boy was a vast improvement over the free Meat Boy, this needs to be a vast improvement over free RPG Maker games -- it needs to be at least at the level of the games I listed.

But instead, this seems like a cynical cash grab, which is bad for the indie space and further hurts the already tarnished reputation of RPG Maker in general.

So sorry, but I can't recommend this game.
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262 of 315 people (83%) found this review helpful
303 people found this review funny
4.6 hrs on record
Posted: December 25, 2015
You just don't skip a game with at the top of its trailer.
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303 of 382 people (79%) found this review helpful
24 people found this review funny
Not Recommended
4.2 hrs on record
Posted: September 21, 2015
Just from the trailer you can tell that this is a ♥♥♥♥♥♥ RPG Maker Game. I've played for 6 minutes and it's just that. Don't buy it as a joke.
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100 of 122 people (82%) found this review helpful
9 people found this review funny
Not Recommended
1.9 hrs on record
Posted: September 24, 2015
You play as our lord and savior GabeN to save humanity from the evil illumnati.
What else do you need to know?

On a more serious note, the game is made cheaply using assets from all kind of artists and it doesn't seem like the creator actually put much effort into it.
It's a fun experience when you play it the first time ,(because) it has some hilarious dialoges, but otherwise I wouldn't really recommend to buy it just for the purpose to play it. Heck, even the creator wanted the game to be free2play, yet decided to rip off money from people. I just own it because a friend gifted it to me.
You can one/two hit (almost) every enemy in the game, though bosses take a few more hits and are mostly the only enemies you could even consider as some. This results in a linear and mostly boring dungeon-rushing experience. Boss battles are okay I guess, and that's all.

The story is nonsense, even the game says that in-game. No quality story at all.

The soundtracks are okay, some songs are even pretty good. But again, all these assets were taken from somewhere and are not originally made for the game itself.

It's like you're throwing all kind of mixtures into a mixer, blend it and hope to get a good game, instead just the result is a chaotic, non-fitting & cash-grabbing game like this.

A game you could play if you're really bored, but even then not worth to buy. Just good for the hilarious meme part of the game: "Omg GabeN, illuminati and HL3!" (If you're into memes, of course)
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68 of 79 people (86%) found this review helpful
6 people found this review funny
Not Recommended
1.8 hrs on record
Posted: September 25, 2015
This game is cheap, but it should have been free, and even then I'd hesitate in recommending it. It's an RPG Maker game, which isn't a bad thing in and of itself, but this game is a perfect example of a mediocre RPG Maker game that never should have been greenlit in the first place.

As soon as the game started, warning bells started going off in my head. The intro text is partially cut off, which reeks of inadequate beta testing, and the first area looks horrible. It starts at the Valve office, which would be okay if it didn't look so terrible. After that, there's a generic elemental dungeon which is nothing but tedious and annoying filler. Then there's Aperture Science, which is actually somewhat decent and the best part of the game, but very short. The last area of the game is City 17, or rather a generic urban area that really looks nothing like City 17 or any city at all.

There's no consistency in visual style at all. The graphics are either completely stock RPG Maker assets or bad Paint jobs. Inexplicably, one character portrait is the former and the other is the latter. All the inventory icons are from the standard icon set, even though they're supposed to be items from Valve's games, and I have no idea why this is the case. The tilesets are RPG Maker DLC, which is fine, but they're badly used, with most areas big, empty, and ugly. Oh, and everything is using a custom font which is almost unreadable.

Custom scripts are used, and to be honest sometimes they work and sometimes they don't. The battle system is a slightly modified version of the stock one, and it's actually pretty good (but the battles themselves aren't- more on that later). It has a great look and feel. On the other hand, the menu system is eye-searingly hideous and basically impossible to use. There are a few other bits and pieces here and there but they mostly contribute without being hugely noticeable one was or the other.

The gameplay is tedious, incoherent, and unbalanced. There's little in the way of exploration or free-roaming; it's more or less a linear slog through battles with no opportunity to look around. Well, there are the mazes, but you'll be so irritated you won't want to explore. Battles are either laughably easy or atrociously difficult- none strike any sort of satisfying balance. Most of the enemies are completely standard and nothing really fits into the story in a sensible way. Leveling is odd, equipment is odd, skills are odd; it all feels very much thrown together.

It's ostensibly a parody, but this game fails at that, too. The plot is nonexistent- something something Illuminati and Valve characters make an appearance for no logical reason. There are a few attempts at humour, but for a supposedly funny game it's actually pretty serious most of the time. Most of the jokes are at best dated and at worst never funny to begin with.

I should cover sound design, but I don't really have much to say about it. Take that as a sort of neutral statement. It wasn't bad enough to be memorable or good enough to be memorable.

It's also really short, at maybe an hour and a half. I'm not sure if that's a curse or a blessing.

Don't buy this game. Supposedly, Gabe Newell signed off on the use of his image, but I have a hard time believing he actually took any more than a cursory glance at this game before doing so. This is a lazy, badly made game that might be okay if it was free but shouldn't have any money spent on it. Or, if the creator had put in some more time and effort, it might actually be worth the $3 I paid for it.
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55 of 69 people (80%) found this review helpful
3 people found this review funny
Not Recommended
4.0 hrs on record
Posted: September 22, 2015
Wasted potential.
I like your idea, but the execution is fatal.
The assets are straight from RPG Maker, like seriously, some freaking ninjas, mages and other things aren't fitting with Gabe, Valve and the Illuminati setting. It's just random enemies. The gameplay gets boring pretty quick too. The spawn rates of enemies are insane, and the game lacks a punch. You just sit there waiting for it to end. I'm really sorry but this game is not worth recommending.

The ending hints the 2nd part of the game to be released. I hope it will be better next time. I wish you the best with the sequel.
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47 of 57 people (82%) found this review helpful
6 people found this review funny
Not Recommended
3.2 hrs on record
Posted: October 17, 2015
Final time according to Steam: 1.5 hours

You could beat this game and refund it if you wanted to... but why the heck would you even bother playing this in the first place?

Making a game based around the culture of Valve and Steam could be funny and fertile ground for comedy. You could base factions on real Steam community cliques or make a developer that deletes negative reviews a boss of a dungeon. If handled poorly though, it could come out as an unfunny circlejerk. There are really two ways you can go with this kind of game: You either go for broke and reach for the jugular OR you make something so simpering, so lame as not to offend anyone that you lose your nerve on offering anything truly funny. (Or maybe the third option where you pretend you intentionally made a bad game. I call that the "IT'S JUST A PRANK BRO!" option.)

The game is the latter of course, with nothing truly biting or satiric to offer the player, combined with poor attempts at maudlin storytelling that feel completely out of place. (Someone shoots themselves in the head... what?)

You'd think this game would be like Earthbound and you'd be fighting the Steam equivalent of hippies or angry business men - but nope, it's mostly all just out of place ogre's, lamia's and ninjas - straight from the RPG Maker resources themselves. What little humor there is revolves around a few skills or item names that are all so truly unfunny that I forgot I was even alive as a human being they were so ground zero of even inspiring the tiniest of emotions. The game even had the patented "LOL EH WAS A SPY ALL ALONG!" joke that every hack web comic creator has done to death. You'd get more memes out of reading Reddit. You'd get more plot and characterization from a Bazooka Joe comic. You'd get more laughs from a joke book meant for third graders.

The story revolves around Gaben... something Half Life 3 unreleased lol ecks deeeeeeee. Then you collect three gems that have nothing to do with the plot and then fight GladOS and other Valve trademark characters. Yawn. Snooze.

What a tired premise.

Speaking of tired game design, you know how in RPGs (did I even mention that yet?) you have this thing called... progression? Pacing? You know. You go to a dungeon, fight some monsters for exp/money, meet some new characters that join your party, go to a new town with new items, new twist in the plot, etc

GabeN: The Final Decision doesn't seem to understand the fundamentals, and instead has you go to a town shop where you can buy all the best items for your characters (with no reason to carefully weigh your spending habits) - then you move on, never to return to the shops you were just at. You never have to grind to earn your keep, as you're just given plot convenienced money. You just go from poorly designed dungeon to poorly designed dungeon. RPGs should never feel this linear.

You also get two - count em - two party members, despite a third slot always teasing another.

Outside of one well designed boss fight, most of them are boring chores, which stems from the fact that your two characters are beyond overpowered (outside of certain special moves being weaker than your vanilla physical attack) and especially as a result of the high encounter rate in the mazes. What's worse is that the incompetent boob that made this game jam packed the dungeons with chests with only 123g in them (yeah, I'm sure that'll come in real handy), but worst of all, he made one of your most common fights Mimic Chests, not through intentional design mind you, but based solely on the amount of chests you'll find in each dungeon. I was so sick of fighting mimics that I don't even know how to express myself at how angry I was at this flat out terrible design. Mimics shouldn't be as common as slimes in Dragon Quest.

It's beyond the lowest of the low standards set by even the worst RPG Maker games, with dungeons clearly made by the "JUST LIKE CHEATING" randomize dungeon option, because none of them feel intuitive, nor do they have any interesting puzzles to decode. (Seriously. All you do is just flip switches.)

Even to the most die hard of Valve/Steam fanboys, I cannot recommend this to you because even you've probably written more interesting fan fiction... on a napkin... with a broken crayon... the broken crayon is also a french fry.

The Pro's:
+One good boss fight

+Trading cards you can sell

+I didn't get cancer somehow

The Con's:
-Too many vanilla RPG Maker resources

-Nonsensical character and item progression

-No real story to get invested in

-Terrible dungeon design

-Far too linear

-The UI can be terrible

-It just ain't funny, kid
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29 of 35 people (83%) found this review helpful
2 people found this review funny
Not Recommended
4.4 hrs on record
Posted: October 7, 2015
As you can see, my evaluation it isn't that sterling.
To keep it short and straight, if you are a little ♥♥♥♥♥♥♥ who thinks that referential humor from 2008 is just HILARIOUS in 2015, then I suggest that you eliminate yourself from the genepool.
I got this in a bundle from Bundle Stars, and I ended having 505 games, so I did a steam roulette on this one. And from 4.5 hours on this game, I can easily say that this is an obvious newgrounds game that got streched way too long to justify a money-grabbing price-tag of any monetary value. The issue is that the difficulty curve was not designed, the dev just decided to put a 0 at the end of the default values. This is an amateur RPG maker project that I would make with my friends in a weekend drunk. But to ask 3 USD? I would say, you're delusional. Maybe donate 3 dollars, but not a 3 dollars asking price for admission. The music loops are noticeable, the assets look like they took 2 minutes in paint so the background could get chroma keyed (reminds me of old projects as a kid), and well, it's not a well designed game. But if you like Valve jokes, and jokes about cake, you'll be jolly. Even though Valve hasn't been that compelling of a game company since 2011 when LFD2 came about, then it was Steam and updating games from 5 years past only.
If you like beating games, then pay attention to this. When you face the final boss, he just automatically crushes you. You hit a thresh-hold while making sure not to die, because barriers are way too important in this game as they only last one turn, he then just pummels your team to 0% while you have no turn to attack back. This is a joke game on ModDB, not Steam. When you hear about The Escapist and TB talking about the stagnation of Steam, welcome to exhibit K.
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23 of 26 people (88%) found this review helpful
2 people found this review funny
Not Recommended
3.7 hrs on record
Posted: June 6
Product received for free
It's a game made in RPGMaker and the dev put so little effort into it. You run around these huge maps with mostly empty space and the enemy encouter rates are so high. Don't waste your time playing this.

Even the trailer has over it.
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Recently Posted
ValkyrieHelix ツ
3.2 hrs
Posted: September 25
well, the boss is quite hard, but fk dis ending
Helpful? Yes No Funny
0.4 hrs
Posted: September 24
Stupid game.

Please don't waste your time or money.
Helpful? Yes No Funny
Lester Da Master Molester
3.5 hrs
Posted: September 22
Product received for free
Hey, that's pretty gud.
Helpful? Yes No Funny
0.3 hrs
Posted: September 21
This is a bit for the negative reviews....
a: Notice that this is on the 0.99$ rack
b: Did you get your money's worth? 2-3 hours of gaben is pretty legit.
c: Game is fun, reminds me of older RPGs
d: Story could use some tune-ups but it's reasonable for a 1$ game.
e: Everyone's a critic...
Helpful? Yes No Funny
Arthur Digby Sellers
2.8 hrs
Posted: September 6
This game is pretty good for being made by a little kid, as their first game. The worst part is the difficulty; every enemy is a piece of cake until you get to the last boss. And if you didn't properly prepare for the last boss, you're screwed.
Helpful? Yes No Funny
Trevor Philips
3.7 hrs
Posted: September 5
This "Amazing" game is lagging as F and I dont wanna play this again. 0/10 Gabens.
Helpful? Yes No Funny
6.9 hrs
Posted: August 29

Helpful? Yes No Funny
4.3 hrs
Posted: August 20
Product received for free
Sounded fun, was not
A game about games! I was so excited to play this. Alas, the terrible production values and half-hearted, juvenile execution were way too off-putting for me.

The Good
- Can't think of any...

The Bad
- The game is only playable in a tiny 640 x 480 screen. Sure, it has a "full screen" option. And guess what that does? It expands the outer window, but the game itself STILL remains at 640 x 480!
- Text is cut off. The bottom half of any dialogue for some reason displays outside the window. Couldn't read it.
- No help/tutorial. Gotta figure out those "battles" on your own.
- Not engaging. The story has no proper intro and is too fragmented to hold interest.

Bugs need to be fixed and quality majorly improved for this to be playable. And even then, the story needs better direction and scripting for the game to keep players interested.
Helpful? Yes No Funny
Streamy The King of Wings
4.6 hrs
Posted: August 20
yeah i think its alright
Helpful? Yes No Funny