Includes 47 Steam achievements, leaderboards, and stats!
User reviews:
Very Positive (41 reviews) - 85% of the 41 user reviews in the last 30 days are positive.
Very Positive (4,222 reviews) - 86% of the 4,222 user reviews for this game are positive.
Release Date: Mar 1, 2010

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About This Game

In Supreme Commander 2, players will experience brutal battles on a massive scale! Players will wage war by creating enormous customizable armies and experimental war machines that can change the balance of power at any given moment. Take the role of one of the three enigmatic commanders, each representing a unique faction with a rich story that brings a new level of emotional connection to the RTS genre, or fight the battle online. Where do your loyalties lie?
  • A deep and powerful story - element adds a personal, human aspect to a storyline previously focused on warring factions and the politics that fuel them. The single player campaign features three character-driven storylines set 25 years after the events of Supreme Commander: Forged Alliance
  • Command enormous armies made up of customizable land, air and naval units. Each of the three diverse factions – The United Earth Federation (UEF), the Cybran Nation and the Illuminate – have been completely redesigned from the original game, with many units.
  • Experimental units - returning with new designs and greatly enhanced looks….and some new tricks that can be unlocked through research
  • New Supreme Commander Gameplay Experience - players now have the ability to research new technologies and units and deploy them instantly on the battlefield, allowing them to upgrade a base-level tank to a high-powered, multi-barreled, AA-sporting monster by the end of a given game.
  • Strategic Mode UI - the redesigned UI that is faster, takes up less screen real-estate and gives better player feedback
  • New rendering technology that allows us to create visually spectacular environments

System Requirements

    • OS: Windows XP/Vista/Windows 7
    • Processor: 3.0 GHz or better, AMD or Intel CPU
    • Memory: 1GB RAM (XP) 1.5GB RAM (Vista / Win 7)
    • Graphics: 256 MB VRAM with Pixel Shader 3.0
    • DirectX®: DirectX 9.0
    • Hard Drive: 4-5 GB for full install & DirectX
    • Sound: No accelerated sound hardware required
    • Other requirements: Internet Connection with Cable / Broadband
    • OS: Windows XP/Vista/Windows 7
    • Processor: 2.6 GHz or better, Dual Core AMD or Intel CPU
    • Memory: 2GB RAM (XP) 2GB RAM (Vista / Win 7)
    • Graphics: 256 MB VRAM DX9 compliant with Pixel Shader 3.0
    • DirectX®: DirectX 9.0
    • Hard Drive: 4-5 GB for full install & DirectX
    • Sound: No accelerated sound hardware required
Customer reviews
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Very Positive (41 reviews)
Very Positive (4,222 reviews)
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2,627 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
44.1 hrs on record
Posted: October 3
Its a really fun strategy game, a lot more fun when played with friends though. A piece of advice though, get the DLC with it, it makes the game alot better.
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Most Helpful Reviews  Overall
99 of 116 people (85%) found this review helpful
91.7 hrs on record
Posted: November 26, 2013
Some say it's not as good as Supreme Commander (1) or Forged Alliance, and I think I'd agree with them. However, Supreme Commander 2 is still an awesome RTS which lately seem to be fewer and further between...

If however you thought SC1 / FA had too much micro-management (with units AND resources), you'll probably enjoy SC2 more!
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167 of 215 people (78%) found this review helpful
180 people found this review funny
60.6 hrs on record
Posted: November 29, 2015
This game has more nukes than Fallout
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72 of 82 people (88%) found this review helpful
65 people found this review funny
37.4 hrs on record
Posted: June 25, 2015
50 mins in

only titans rule the battlefield, shaking the very earth with their metallic feet
the sea is ruled by battleships, roaming in packs, firing on anything that moves
they had already destroyed my closest ally in the north from constant gun fire and missile barrages
our bases are surrounded by shields that deflect the constant barrage coming from the enemy bases
we would return in all in kind, with long range artillery
my nuke silos sit full, waiting for the push of a button
to end this war, that seems to never end

but then i got blown up by 5 giant metal robots with crowns on their heads and cannons for arms
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172 of 241 people (71%) found this review helpful
13 people found this review funny
Not Recommended
14.7 hrs on record
Posted: January 6, 2015
Firstly I would like to say that this game is not all that bad when compared to the other RTS games out there at the moment, however for the fans of Sup Com and Forged Alliance this game is a great dissapointment. There are a great many changes and the entire game feels rushed and less smooth than the previous two, here are a few reasons why.

The complex tech trees: Gone. You now start with one tier of unit and minimal choices. Some people prefer this over higher tier units smashing the lower tiers but its simply a lazy option taken instead of actually balancing the different tiers.

The choices between different commander upgrades: Gone. Research will give you all the upgrades there is no choice involved.

The fine balance between extracters and power and the need to control enough deposits: Gone. Pump out those generic one tier generators and you will recieve far more mass from them than deposits. There is nothing to be gained by pushing out to control a majority of the map simply turtle it out behind your shields (we'll get to those in a moment) and stock up on units/arty/nukes

The careful construction of defences and shields for maximum overlap protection: Gone. Spam those shields as close as possible and you can hold off the world. There are some small differences between the different races shields but they all can still all build as many as they want without even thinking about an efficent base design.

The unique racial differences and strengths and weaknesses: Gone. First designer "hey guys are we going to make the units and structures have different statistics like the first game and have counter intelligence options for complex game strategy?" Design lead "nah screw that it sounds complicated, make all the shields and other structures have identical stats and get rid of the other stuff". Very dissapointing since the units from the first game were so unique but now there is no difference in choosing one faction from another.

The detailed textures and environments that made it a great looking game: Gone. Its extremely unusual for a series to have a large gap between a game and its sequal and to not improve the graphical quality, this bucks the trend and goes backwards.

Well organised unit co-ordination, grouping and movement: Gone. Walking into each other, spinning on one spot trying to collect something right beneath themselves and refusing to move are now the norms.

There are more but to be honest I've got to go purge this game from my memory by playing Forged Alliance so this will have to do.
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267 of 387 people (69%) found this review helpful
11 people found this review funny
Not Recommended
22.5 hrs on record
Posted: October 5, 2014
I'm really not sure whether I can recommend this game or not. I first got this when it first came out and frankly, I was severly disappointed. It is a complete downgrade from supcom/FA. While I feel it is a good RTS on it's own, knowing what it came from is almost disgustng. If you want a basic RTS that won't require much planning then SupCom2 is your game. If you want an RTS that is massive in scale and requires actual strategy then I highly recommend you get SupCom/FA.
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51 of 61 people (84%) found this review helpful
155.3 hrs on record
Posted: January 4, 2014
good game but in all respects the first one is much better
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49 of 58 people (84%) found this review helpful
149.5 hrs on record
Posted: May 10, 2014
It's not uncommon for a sequal to be overshadowed by the original game, such is the case here. Don't get me wrong, it's a good RTS and worth playing... but you are probably better off sticking with the original. It has lost it's epic scale. 4/5
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38 of 43 people (88%) found this review helpful
4 people found this review funny
255.7 hrs on record
Posted: June 17, 2015
A lot of people say that this game is too simplistic, and I admit that compared to the first Supreme Commander it is far less complex; however, Supreme Commander 2 does offer a streamlined entrance into the RTS genre for new players or a relaxing and explosive experience for veterans. Overall, this game probably isn't for the high-skill, intense matches that come from other RTS titles like StarCraft 2, but that doesn't mean it can't be fun in its own right. I would heartily recommend this for anyone looking for something easy to get into and fun to play, especially if you've got friends to play it with.
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244 of 378 people (65%) found this review helpful
7 people found this review funny
Not Recommended
1.7 hrs on record
Posted: November 11, 2014
I don't really like leaving negative reviews but this is one of those rare occasions where I really regret buying a game. The first Supreme Commander was perfect, an absolutely brilliant game and so was Total Annihilation before that. But Supreme Commander 2 just doesn't cut it.

The game feels unfinished. There are only a few units and buildings per faction with no tech tiers or special functions. Graphically it is not as good as the previous game and the rehaul on the factions unit styles is just simply strange... like the cybran giant fire-breathing lizard with robotic limbs.

The maps are tiny and the lack of units literally means the only strategy available is to hurl a constant wave of bots at the enemy.

The campaign is also lacking. They've attempted to add more of a back story through a series of overly cheesy and annoying cutscenes and comms dialogue. You don't get the epic sense of scale that was previously seen in the first Supereme Commander.

All-in-all, if your hoping for a newer version of Supreme Commander 1, I'm sorry but it's not this.
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Recently Posted
18.4 hrs
Posted: October 18
Where is forged alliance ? This was a nice try but the game isn't the same now ..... Too easy without interest
Helpful? Yes No Funny
31.5 hrs
Posted: October 17
I bought this game on sale a while back because I had fun memories of Supreme Commander 1.

The game feels lackluster compared to Supreme Commander 1. The building system is pretty linear and lack luster and it feels like there's a lack in unit option. In order to build better units they implemented a research system, it's a resource that generates overtime and you can increase the resource generation by building more research stations.

What makes the game incredibly unfun is that it feels like you need to commit to one type of army because of the research system. If you build a land army and commit your research on it but later on you want to add an air army into the mix the air army will be incredibly weak making your overall army weaker.

I bought this for the campaign. In the campaign, the naval army isn't always available to be built in most of the campaign, it's specially important for the Cybrans because their naval army has a research that allows them to walk on land and the ships are pretty overpowered compared to land units. The game only comes with 18 missions, 6 missions per race and all the missions aren't difficult.

The skirmish felt much better in SC1. I enjoyed skirmishes turtling it out against hordes of insane AI armies marching in the door. What makes this less appealing is that only the UEF has a tier 2 defense, plus there aren't any walls you can build.

Overall the game is best defined as meh. If your interested in checking out this RTS, you should buy Supreme Commander 2 first then buy Supreme Commander 1 and Forged Alliance so that you will feel like the gameplay was improved.
Helpful? Yes No Funny
26.2 hrs
Posted: October 17
Not super happy fun time! SC 1 was far superior.
Helpful? Yes No Funny
13.4 hrs
Posted: October 17
This game is a butchered watered down version of Forged Alliance that was ruined becouse of consoles.
The only reason I recommend this game becouse of the RVE Revamp mod which basically turns it into Forged Alliance with a few elements from this game and updated graphics.

I recommend you to check out the mod and support it becouse it's unbelieveably great. Otherwise this game is not nearly as good as Forged Alliance.
Helpful? Yes No Funny
13.7 hrs
Posted: October 17
Mmm... it's alright I guess.

RTS gamey that... well, its functional, but I was not particularly interested in what was going on. It certainly didn't take much actual strategy (typical for the genre, actually), since my approach to every mission in the campaign could basically be summed up as "Dig in, build an overwhelming resource advantage, then just bulldoze everything in my way." Aside from one mission where holding what I had was the very objective, that approach was basically what I did for the entire game.

Mmm... I guess it's not a bad game. The units were pretty neat and I did have to make a variety of them to be able to deal with anything I came across. But if this review sounds uninspired, then that's intentional because I'm about as interested in writing it as I am in the game itself.

So if you like RTS games.... yeah sure. I guess have fun with it. Bwee. :o
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88.4 hrs
Posted: October 16
Great game i recommend just find a squad to play with definitely fun too play competively :)
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Dr. Steve Brule
22.8 hrs
Posted: October 14
Super fun! Many different game scenarios to choose from and skirmish is customizable
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14.9 hrs
Posted: October 14
Definitely recommended. Here is why:

I am not good at RTS games. I'm not a good Age OF Empires or C&C player. I am not a veteran. But i think pros of this game are overcoming the cons when compared to most played RTS games.

This game is:
Detalied. Which means you don't just producing army, you are specializing them.
Smooth. Nicely optimized. You can have an army of 500 and 3 other players making a total 2000 without problems. Sure it slows down but not slower than normal speed.
Easy to manage. You can order a simple unit more than one task. Build this and this and go there and start doing this. This mechanism saves time. You can order buildings to produce army even you do not have the resource necessary. When the resource is available, they will automatically start producing. And you can start a loop for a production. You do not have to control all your buildings if they are idle.
Easy to play. Because you can convert resources in this game. Which gives you alternative strategies.
Has nice variety. Because there are naval, land and air units for all the playable factions. And there are different gameplay styles for AI. Rush, balanced, turtle, defence... etc.

What about cons:
Only 3 factions are available to play.

I didn't see any other cons :)
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391.3 hrs
Posted: October 12
Great game
Helpful? Yes No Funny
18.5 hrs
Posted: October 12
Compare this to SupCom 1
Im too lazy to do it myself.
srsly, compare it.

That's not a piece of sh*t. That's a FULL SH*T!
If u want a continuation of original supcom, thats not what u are looking for.
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