Lead your nation through the trials of the first world war in history! Play huge campaigns with 5 playable nations or fight historic realtime battles. Beside of beating the enemy on the battlefield you now have to set up a working economy to supply your troops and your people!
All Reviews:
Mixed (90) - 65% of the 90 user reviews for this game are positive.
Release Date:
Oct 30, 2015

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Recent updates View all (54)

October 1, 2017

First Grand Tactician features revealed

Work on the Successor to The Seven Years War (1756-1763), Grand Tactician, has progressed far enough to let us start revealing some of the features the game will offer. We have been focusing on the battle layer for now, improving on the design of The Seven Years War's battles in many ways.

Although all these features are universal for 17th - 19th century battle simulation, we are also getting closer to revealing the historical setting of the first title. Grand Tactician will feature, among other things:

- hundreds of units per battle, forming up armies of historical size and composition
- possibility for duration of multiple days per battle
- pre-battle deployment phase as well as redeploying and resupplying after each day, according to dynamically calculated deployment zones
- seasons and dynamic weather that can now change even during a battle
- reinforcements and supplies that move in to the battle via entry points, that can be captured
- battlefield engineering: not only barricades, but also buildable trenches, abattis, pontoon bridges...
- buildings that can be captured to provide cover to your infantry, but also destroyed
- automatic cover placement system for units: units will find and use available cover like walls, fences, creeks, road banks, etc. as well as hilltops

A pontoon bridge built by engineers

The buildings can be occupied, but also destroyed

Units automatically recognize and use cover, like the fence here

Also with the change in game engines, we are able to create better visual look for the new game when compared to The Seven Years War (as can be seen in the above pre-alpha screenshots), along with better stability and compatibility.

More information and features can be found at Grand Tactician homepage, at the developer's blog we have been updating on a monthly basis:

Follow Grand Tactician on Facebook or Twitter:


Oliver Keppelmüller and Ilja Varha
Grand Tactician -team

8 comments Read more


“When I purchased it I was a bit intrigued about this game. After a few hours of playing it, I am still intrigued about this game.”
Real and Simulated Wars

“Empire: Total War stares in disbelief, as a single man slaps its face with a glove. It feels as futile as the Prussian guard's assault at Kolín. But the bayonet is firmly fixed, and the face underneath the grenadier's hat shows determination: Oliver Keppelmüller's strategy game, The Seven Years War (1756-1763) doesn't fawn before bigger titles.”
The Pelit (2/16) - biggest gaming magazine Finland

“In an era where developers are pushed by corporate concerns, gamers – especially those interested in understudied topics – should embrace this game and use it as a model for the path our hobby should take.”

About This Game


In the mid 18th century the mighty armies of the great European empires are led into the first global world war, the Seven Years War. While Prussia struggles for existence against a superior alliance in Europe the fight for the colonies between Great Britain and France arises to gather dominance over the North American continent.


• Play 20 realtime campaigns ranging from the year 1750 to 1762, each with individual goals
• Coverage of the complete European and North american theatre with more than 110 cities and provinces including 13 nations
• Build up a huge economy with complex product chains to supply your people, armies and fleets
• Develop your cities and provinces to gain wealth and recruits and manage economic factors like jobless rates and people's wealth
• Establish trade on more than 20 goods with local markets, foreign nations and fight for control of narrow map resources
• Use a wide range of diplomatic measures like prisoner exchanges or joint military actions
• Build up your armies from a single named regiment to a complex division hierarchy and allocate a huge set of weapons
• Trade with natives like Huron or Irokese nations and take influence to gain valuable allies or native units
• Manage your officer corps with individual expertise depending on the type of arms and battle experience
• Set 10 different politics to change the direction of your economy ranging from trade liberalisation to food rations
• Research more than 90 technologies to increase your production efficiency or gain access to new buildings and units
• Take control of naval routes to gain access to luxory goods or cut supply to your enemy's colonies
• Play city or fort sieges by digging trenches and artillery fortifications
• Issue war loans or order coin debasements to improve your financials
• Lead your armies to epic real time battles with thousands of soldiers and more than 100 individual unit types
• Use the advantages of terrains like increased fire range on hills or reduced cavalry charge in woods
• Conquer strategic goals like hills, bridges, cities and buildings to gain victory points
• Take the place of the famous generals in huge historic battles like the Battle of Kolin or Leuthen

System Requirements

    • OS: Windows 7, 8, 10
    • Processor: 1,5 GHz
    • Memory: 2 GB RAM
    • Graphics: 1 GB VRAM, Directplay
    • DirectX: Version 7.1
    • Storage: 4 GB available space
    • OS: Windows 7, 8, 10
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Graphics: 1 GB VRAM, Directplay
    • DirectX: Version 7.1
    • Storage: 4 GB available space
    • Sound Card: supported
    • Additional Notes: Screen Resolutions higher than 1024x768
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