This content requires the base game Crusader Kings II on Steam in order to play.

User reviews:
Recent:
Mostly Negative (22 reviews) - 31% of the 22 user reviews in the last 30 days are positive.
Overall:
Mixed (254 reviews) - 43% of the 254 user reviews for this game are positive.
Release Date: Feb 2, 2016

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Downloadable Content

This content requires the base game Crusader Kings II on Steam in order to play.

Buy Crusader Kings II: Conclave

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About This Content

Conclave , the latest major expansion for Crusader Kings II, will give your vassals some bite to go along with your bark, as the council that governs your realm will now demand some say in how you rule. Powerful dukes, regardless of competence, will require a seat at the table, and those left on the outside will be more likely to plot against you.

Keep your council happy, and the mighty vassals will resist the pull of faction and civil war. Dismiss their interests, though, and you may find yourself trying to hold together a council at war with itself.

Balance councilor skill and power to keep your dynasty safe and strong. Ignore powerful underlings at your peril, or simply buy their loyalty with favors. Conclave makes the royal council a force unto itself.

Main features:
  • Councils can now vote on changes to realm laws – or you can try to limit their power and influence
  • Revised education system for royal children, with new traits and events designed for childhood
  • New diplomatic system that prioritizes marital alliances and non-aggression pacts, as well as the possibility of coalitions
  • Improved military combat model with a greater emphasis on morale, as well as new rules for mercenary companies

Crusader Kings II appreciates the subtlety of court intrigue. Conclave will give you new avenues to test that skill.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    • OS: XP/Vista/Windows 7
    • Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: NVIDIA® GeForce 8800 or ATI Radeon® X1900, 512mb graphics memory required.
    • DirectX®: 9.0c
    • Sound: Direct X-compatible sound card
    • Additional: 3-button mouse and keyboard
    • OS: Mac OS X 10.6.8 or later
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher
    • Peripherals: Mouse, keyboard
    • OS: Ubuntu 12.04 LTS
    • Processor: Intel Pentium 2.4 GHz or AMD 3500+
    • Memory: 2 GB RAM
    • Hard Disk Space: 2 GB
    • Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 or higher, 1024MB graphics memory required.
Customer reviews
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Recent:
Mostly Negative (22 reviews)
Overall:
Mixed (254 reviews)
Recently Posted
Le Crêpe
Posted: June 29
To start off, I understand why people are giving it negative reviews. You are no longer able to declare war whenever you wish. Instead you have a council that votes on your warmongering. If you wish to put a stop to that you need to decrease the councils power. You are also able to replace your councilmembers to people who you deem more loyal to you.

This thing comes packed with several more features and things to keep you occupied for several more years. Overall this is yet another good "expansion" not deserving of all the negativity. You WILL have to give more focus on the internal affairs of your realm. Murder, coersion, babymaking. Just make sure you don't let any foreigners influencing your children or you'll have a bad time.
Helpful? Yes No Funny
Mr. Bulldops
Posted: June 27
Completely ruined some of my favorite starts. Mongol 769 is unplayable now. Buy if you like constant arbitrary revolts even when you're a good leader.
Helpful? Yes No Funny
Kalitche
Posted: June 26
It's different and perfect!
Helpful? Yes No Funny
psychocygnet
Posted: June 25
I guess I'm the outlier here, but I'm really enjoying this DLC. It's made the game more challenging, but in ways that make the game more interesting to me.

Yes, your council is now a pain in the ♥♥♥ sometimes, but if you've ever wanted to have more ways of manipulating your vassals (or your liege!) into supporting that new law you're trying to vote in or grabbing one of the king's extra duchy titles, this is the DLC for you. Yes, the shattered retreat system isn't for everyone, but I've used it several times to pull my army back together before whoever I'm fighting can crush me for good, and it means that I'm not compelled to chase enemy armies in circles for months on end trying to finish them off, which makes war more fun for me. The education system reminds me a lot more of the original CK, where you could choose what kind of things your kids would study as well as the tutor they'd learn from. And I love the new alliance system- no more wars where all the Jimenas or all the Karlings or all the Rurikoviches declare on you at once, and since you're automatically called into your allies' wars, you don't have to worry about missing the prompts and taking a prestige hit if you don't click quickly enough.
Helpful? Yes No Funny
tora75
Posted: June 25
I've read through the guides and watched videos. I understand the percentages. I like the idea of the new mechanics. I get the developer's reasoning behind installing some of these mechanics. I've tried several new playthroughs with this DLC. I REALLY WANTED TO LIKE THIS DLC...

Sadly, I can't recommend it and it will be the first DLC I'm going to turn off. I like the new story elements, choices and the idea of the new child rearing mechanic, but it requires too much additional micromanagement. I don't even think the choices/results work properly. I had a choice to make my heir kind or push him to be diligent (I have both traits as his Chieftain and Tutor) and he somehow gained the Sloth adult trait? He didn't even have the Indolent childhood trait to have the possibility of gaining the adult Sloth trait.I suppose he was a victim of unlikely percentages, but I still don't understand how he ended up getting the sloth trait.

Trying to map all the kids in your court to educator's intervention traits as your realm grows...it's just not that fun. (AT THE VERY LEAST, GIVE ME A TOOLTIP THAT SHOWS ME WHAT ALL OF THEIR CHILDHOOD TRAITS WERE BEFORE THEY MORPHED, SO I CAN CHOOSE A PROPER EDUCATION INTERVENTION PLAN).

I'm okay with the new council mechanic so far, as it has forced me to use other mechanics to shape/control my court that I never thought of using before.

I have been playing as Ireland, so I don't have as much experience with many of the other elements that others have complained about. I think the devs mentioned in one the diaries that they know they made errors and will fix them. But they didn't mention anything about the education mechanic, so I think that it is going to remain unchanged.

Again, some people like it. I honestly tried my best to. But it ultimately became too tedious for my taste.
Helpful? Yes No Funny
Iconoctopus
Posted: June 24
First paradox thingy I'm disappointed in. This council was a brilliant concept but its lazy implementation breaks the game by making managing your realm extremely frustrating. Moreover severe bugs further limit its interest (every council member vote for something but I can't do it because 'the council doesn't approve' yeah, way to go paradox)
Helpful? Yes No Funny
die Spurdo kommt
Posted: June 23
The most horrible DLC ever made, I was reluctant to believe others, so I bought and I learnt the harsh truth. DON'T BUY THIS CRAP!
Helpful? Yes No Funny
Freedo
Posted: June 19
sucks
Helpful? Yes No Funny
Witlokje de Bever
Posted: June 16
3/10, Broke My Heart
As much as I'd love to outline how great the latest addition to Paradox's Crusader Kings II is, I'm afraid that the grievances introduced by the Conclave DLC far outweigh the joy of the added features.

Remember that feeling of having finally stabilized your realm, allowing you to pursue bigger goals? Or try something as crazy as a multicultural or multireligious empire? Forget that feeling, it's not possible with this DLC (Unless you keep everyone imprisoned at all times, of course). This DLC effectively forces you to keep useless but powerful landed courtiers in your council to prevent a huge negative opinion malus of -40. And even if you do, they probably still want more. They can be as content as your wife, but they will still carry out their own agenda, constantly pushing to increase their power - hopefully achieving the possibility of a vote for everything you do. That includes going to the toilet.
>40 Opinion faction leaders and followers, how about you appreciate my protection? Love you too.

Whereas previously it was already dangerous at points if your realm was constituted of the wrong vassals, it's now just turned into an unbeatable grind of trying to keep together what you've built up. I'd personally say everything about this DLC makes you not want to expand, but remain in your single county. You expand? You're a threat! Watch everyone gang up on you. You don't expand? One of the blobs that are already existant on the map will absorb you eventually - the blobs are now truly eternal!
Pacts will halt or destroy you. But that's okay, you get the bore of fighting the council for a couple of years, woopsiedoo!

"The council is discontent"
They hate you. You might not have this notifier all the time, but they do. They want you dead, want your title, want to sleep with your wife and smother your children. They want to erase your dynasty from it's birthplace, pillage your personal house and sell your finger bones. Upon succession? Goodluck with your -Short Reign and standard discontent council (they will always become this upon succession). Trying to expand? Oh no, what will the council think.. if you still can start wars by yourself.
"We politely refuse your entry to the toilet sire, we are gloryhounds and think you should achieve 'bigger' things"

You no longer get the freedom to marginalize the council. Not without them forever pushing (and always winning at some point) for more power. Personally I want to be able to pick my council, my vassals should be content with honorary titles! The simple fact of placing them in my council already gives them TOO much power - if I were a ruler I'd make sure I'd have unlanded folks just to minimize their potential intreague!
Apparently it's keep your friends close and let your enemies rule your empire

All in all, it also includes some positive features but really, how will you be able to appreciate them when you're constantly under the pressure of council expansionism? As an ironman player, I sadly give this a 3/10 for absolutely ruining the game for me. As anything above a count, you lose the feeling of ruling and become someone working in daycare.
Helpful? Yes No Funny
ilikebacon4978
Posted: June 15
Its hard to find anything about this DLC thats fun. I could only stand it for 6 hours of play. I tried, really tried to like it, but I just wasted $15.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
89 of 101 people (88%) found this review helpful
1 person found this review funny
Not Recommended
Posted: June 11
The worst DLC ever in CKII. It introduces 2 anti-gameplay mechanisms
- Council. The main idea was interesting, but worst applied. Councelor blocks a lot of things, even when you have all in hands (power, army, respect, money). They can block wars, law changes, etc... Reasons are not explained, so we cant counter this. Also their attitude is not comprehensible (someone who like you will not be loyal at the Council). In fact it is like the dev gave powers to vassals, but any to the lord. You have any mean to force someone, despite your status (power, etc...)
- Threaten. Again, the idea was good, but worst applied. I understand that a country can make too much threat, and make other countries allied against him. But why, if I am invading north Italian countries, muslim countries see me as a threat ? Why they will declare war to me if I attack one of those italian countries ? This mechniams should be heavily change in its calculation.
Council + Threat will completly block your gameplay. Very frustrating.

The education, presented as a addition with this DLC, is completly useless. We have less interactions than before !

So at the end, with Conclave, you have 2 mechanisms which will block you. You have less in education.

Now I am playing without this DLC. It is a shame for Paradox. I am very hesitant to buy new DLC from now, as I dont trust what they are doing now. Conclave is an expansive DLC that you need to desactivate if you want to play.

DO NOT BUY IT !
Was this review helpful? Yes No Funny
58 of 64 people (91%) found this review helpful
1 person found this review funny
Not Recommended
Posted: June 10
Absolutely horrible. It is so bad that I actually had to turn it off, which I have not done with a ck2 dlc since Sunset Invasion. It is essentially just a pointless layer of complexity, busywork, and artificial barriers. The update that came with this dlc was terrible too (Shattered Retreats! Will they actually be fixed? Only Merciful Poseidon knows). Very disappointed with Paradox on this one. I feel like they just need to bring the game back to where it was before conclave and then STOP MESSING WITH IT.

I am not trying to be a jerk. I only complain because I really love this game and don't like to see it being treated this way. Paradox is really going a long way towards turning off even its devoted fans. I have become so offended with them that I am actually boycotting Stellaris and Hearts of Iron 4, and this is coming from someone who has bought pretty much every game paradox has ever made, so it is not a choice I make lightly.

Anyway, tl;dr: Not Recommended.
Was this review helpful? Yes No Funny
36 of 38 people (95%) found this review helpful
9 people found this review funny
Not Recommended
Posted: June 16
3/10, Broke My Heart
As much as I'd love to outline how great the latest addition to Paradox's Crusader Kings II is, I'm afraid that the grievances introduced by the Conclave DLC far outweigh the joy of the added features.

Remember that feeling of having finally stabilized your realm, allowing you to pursue bigger goals? Or try something as crazy as a multicultural or multireligious empire? Forget that feeling, it's not possible with this DLC (Unless you keep everyone imprisoned at all times, of course). This DLC effectively forces you to keep useless but powerful landed courtiers in your council to prevent a huge negative opinion malus of -40. And even if you do, they probably still want more. They can be as content as your wife, but they will still carry out their own agenda, constantly pushing to increase their power - hopefully achieving the possibility of a vote for everything you do. That includes going to the toilet.
>40 Opinion faction leaders and followers, how about you appreciate my protection? Love you too.

Whereas previously it was already dangerous at points if your realm was constituted of the wrong vassals, it's now just turned into an unbeatable grind of trying to keep together what you've built up. I'd personally say everything about this DLC makes you not want to expand, but remain in your single county. You expand? You're a threat! Watch everyone gang up on you. You don't expand? One of the blobs that are already existant on the map will absorb you eventually - the blobs are now truly eternal!
Pacts will halt or destroy you. But that's okay, you get the bore of fighting the council for a couple of years, woopsiedoo!

"The council is discontent"
They hate you. You might not have this notifier all the time, but they do. They want you dead, want your title, want to sleep with your wife and smother your children. They want to erase your dynasty from it's birthplace, pillage your personal house and sell your finger bones. Upon succession? Goodluck with your -Short Reign and standard discontent council (they will always become this upon succession). Trying to expand? Oh no, what will the council think.. if you still can start wars by yourself.
"We politely refuse your entry to the toilet sire, we are gloryhounds and think you should achieve 'bigger' things"

You no longer get the freedom to marginalize the council. Not without them forever pushing (and always winning at some point) for more power. Personally I want to be able to pick my council, my vassals should be content with honorary titles! The simple fact of placing them in my council already gives them TOO much power - if I were a ruler I'd make sure I'd have unlanded folks just to minimize their potential intreague!
Apparently it's keep your friends close and let your enemies rule your empire

All in all, it also includes some positive features but really, how will you be able to appreciate them when you're constantly under the pressure of council expansionism? As an ironman player, I sadly give this a 3/10 for absolutely ruining the game for me. As anything above a count, you lose the feeling of ruling and become someone working in daycare.
Was this review helpful? Yes No Funny
32 of 34 people (94%) found this review helpful
1 person found this review funny
Not Recommended
Posted: June 14
I waited for months before buying this DLC hoping that patches would fix the problems I saw on youtube games... I was wrong. Yes, surely something has been fixed, but this it's the worst DLC I've ever seen from Paradox. It's an unbeliaveble bag of bad ideas and worst realization. Everything in this DLC design scream "You shall not blob" but in fact the result is only "you shall not play".

You'll soon find out that your king will be blackmailed form his council every now and then and eventually transformed in a puppet prime minister with no decisional power, unless you bribe them for favours every year to stop their stupid actions.

I bought this game to be a king but it seems that Paradox is no longer allowing that type of game.
Welcome to Parliament Simulator 1.0
Was this review helpful? Yes No Funny
25 of 28 people (89%) found this review helpful
Not Recommended
Posted: June 3
Not mentioning the useless features they added to the game to make it less fun. This patch/dlc makes the game virtually unplayable, numerours bugs are added to the game and the dev team does not seem to be awared of and does not seem to be giving a effort to fix the bugs and glitches. Don't get me wrong I am a die hard fan of the Paradox games and I really like the attitude they pay to their other games like EU4 and Stellaris. Every patch/dlc of EU4 more or less fixes problems of the previous ones and addes great features to the game, not mentioning Stellaris got a relatively big patch just after a month of releasing. The dev team of those to games actually shows that they do care about their game/project. Yet, CK2 was a great game but the dev team is simply not trying to make the game better.

Glitches/nauseant introduced in this dlc/patch that I have experienced
*Losing land without any reason to random people without even popup notifications
*Losing trade posts to random patrician family without reason
*The fact that you can change other characters council through events if you are at war with them
*World-wide coalition still exist(try eat Saxony as Charlamange)
*Vassals joining factions at +100 relations
(will list more)
Was this review helpful? Yes No Funny
25 of 31 people (81%) found this review helpful
4 people found this review funny
Not Recommended
Posted: June 7
Yeah, if you dont want to be able to do anything anymore, and enjoy getting enraged at ♥♥♥♥♥♥♥♥ behavior, oh boy, does this DLC is for you!

Want all the fun of herding feral cats that hates your guts? Buy the worst DLC ever made for CK2 NOW NOW NOW!!!!

Was this review helpful? Yes No Funny
20 of 24 people (83%) found this review helpful
Not Recommended
Posted: June 10
i loved this game but since conclave and the new patch got released it's impossible to play. every few years the council will demand increased council power. i refuse this so they start a rebellion. most of the time i can beat it down. after the war i stripe their tittles and give it to people who have good stats or relatives. but as soon as they get their title the'll go rlly unhappy with me cause they're not in the council so they will start a rebellion aswell to get more council power. because of this it's nearly impossible to play anymore cause you can't wage wars against the AI or you army will suffer and lose the cival war about council power.

this game was awesome but i don't enjoy it anymore, they shouldn't make the council as strong as it is now. and i won't play this game anymore till they do something about that
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18 of 21 people (86%) found this review helpful
Not Recommended
Posted: June 15
Its hard to find anything about this DLC thats fun. I could only stand it for 6 hours of play. I tried, really tried to like it, but I just wasted $15.
Was this review helpful? Yes No Funny
13 of 13 people (100%) found this review helpful
Not Recommended
Posted: June 25
I've read through the guides and watched videos. I understand the percentages. I like the idea of the new mechanics. I get the developer's reasoning behind installing some of these mechanics. I've tried several new playthroughs with this DLC. I REALLY WANTED TO LIKE THIS DLC...

Sadly, I can't recommend it and it will be the first DLC I'm going to turn off. I like the new story elements, choices and the idea of the new child rearing mechanic, but it requires too much additional micromanagement. I don't even think the choices/results work properly. I had a choice to make my heir kind or push him to be diligent (I have both traits as his Chieftain and Tutor) and he somehow gained the Sloth adult trait? He didn't even have the Indolent childhood trait to have the possibility of gaining the adult Sloth trait.I suppose he was a victim of unlikely percentages, but I still don't understand how he ended up getting the sloth trait.

Trying to map all the kids in your court to educator's intervention traits as your realm grows...it's just not that fun. (AT THE VERY LEAST, GIVE ME A TOOLTIP THAT SHOWS ME WHAT ALL OF THEIR CHILDHOOD TRAITS WERE BEFORE THEY MORPHED, SO I CAN CHOOSE A PROPER EDUCATION INTERVENTION PLAN).

I'm okay with the new council mechanic so far, as it has forced me to use other mechanics to shape/control my court that I never thought of using before.

I have been playing as Ireland, so I don't have as much experience with many of the other elements that others have complained about. I think the devs mentioned in one the diaries that they know they made errors and will fix them. But they didn't mention anything about the education mechanic, so I think that it is going to remain unchanged.

Again, some people like it. I honestly tried my best to. But it ultimately became too tedious for my taste.
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
Not Recommended
Posted: June 23
The most horrible DLC ever made, I was reluctant to believe others, so I bought and I learnt the harsh truth. DON'T BUY THIS CRAP!
Was this review helpful? Yes No Funny