With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new...
User reviews:
Recent:
Mostly Positive (19 reviews) - 78% of the 19 user reviews in the last 30 days are positive.
Overall:
Very Positive (863 reviews) - 93% of the 863 user reviews for this game are positive.
Release Date: Oct 25, 2005

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Buy Sid Meier's Civilization IV

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Buy Sid Meier's Civilization IV: The Complete Edition

Includes 4 items: Civilization IV: Beyond the Sword, Civilization IV®: Warlords, Sid Meier's Civilization IV: Colonization, Sid Meier's Civilization® IV

 

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May 11

Take One More Turn in Civilization VI



We’re excited to celebrate the 25th anniversary of the Civilization franchise by announcing Sid Meier’s Civilization VI, the next entry in the award-winning turn-based strategy franchise. Be sure to follow the Steam Community group here and add the game to your Steam wishlist!

http://store.steampowered.com/app/289070
Sid Meier’s Civilization VI, set to launch on PC on October 21, 2016, offers new ways to interact with your world, expand your empire across the map, advance your culture and compete against history’s greatest leaders to build a civilization that will truly stand the test of time. Your story begins later this year!

Sid Meier’s Civilization VI includes:

  • EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
  • ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
  • DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
  • COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
  • ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
  • A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems are designed to introduce new players to the underlying concepts of Civilization so they can easily get started on a path to victory.
Join the conversation on social media by using the hashtag #OneMoreTurn, and be sure to follow the Civilization franchise on social media to keep up to date with the latest news and information on Sid Meier’s Civilization VI.

http://twitter.com/civgame
http://facebook.com/civ
http://youtube.com/civilization

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About This Game

With over 6 million units sold and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest PC game franchises of all-time. Now, Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options*. Civilization IV will come to life like never before in a beautifully detailed, living 3D world that will elevate the gameplay experience to a whole new level. Civilization IV has already been heralded as one of the top ten games of 2005, and a must-have for gamers around the globe!

[/b]*Mac version's Online Multiplayer is no longer supported.[/b]

System Requirements

Windows
Mac OS X
    Minimum: Windows 2000/XP, 1.2GHz Intel Pentium 4 or AMD Athlon processor or equivalent, 256MB RAM, 64 MB Video Card w/ Hardware T&L (GeForce 2/Radeon 7500 or better) DirectX7 compatible sound card, 1.7GB of free hard drive space, DirectX9.0c (included)
    Recommended: Windows 2000/XP, 1.8GHz Intel Pentium 4 or AMD Athlon processor or equivalent/better, 512 MB RAM, 128 MB Video Card w/ DirectX 8 support (pixel and vertex shaders), DirectX7 compatible sound card, 1.7GB of free hard drive space, DirectX9.0c (included)
    Recommended:
    • OS: OSX 10.7.5 or newer
    • Processor: Intel chipset
    • CPU Speed: 2.0 GHz
    • Memory: 512 MB RAM
    • Hard Disk Space: 3.5 GB free disk space
    • Video Card: (ATI): Radeon 9600 Video Card (NVidia): GeForce FX 5200
    • Video Memory: (VRam): 128 MB RAM
    • Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported. Internet play requires broadband connection.
    • Media Required: DVD Drive Supported Video cards: NVIDIA GeForce 5200, 6600, 6800, 7800 ATI Radeon 9600, 9650, 9700, 9800, X600, X800, X850, X1600
    • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive).
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (19 reviews)
Overall:
Very Positive (863 reviews)
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645 reviews match the filters above ( Very Positive)
Recently Posted
Magos Tul'Koth
9.3 hrs
Posted: September 21
I had this before I got it on Steam, and I've logged MANY MANY hours on it, because you just need one... more... TURN!

Build a civilization, wage war against others, and become the dominant nation on the planet with a deceptively simple interface and easy to learn mechanics.

Choose your nationality and start from meager tribal beginnings to become an empire to be reckoned with as you build city improvements and recruit armies to defend your people and subjugate others. All the while researching new technological advancements and managing your people's happiness and growth.

It's insanely addictive, you need to play this if you enjoyed any of the previous games.
Helpful? Yes No Funny
VirtualD
1.9 hrs
Posted: September 21
what
Helpful? Yes No Funny
ThePCGamer101
15.9 hrs
Posted: September 18
DISCLAIMER: This is a first impressions review, and NOT a full review, if you want a full review, then please read better reviews then mine

A wonderful strategy/simulation game, Civilization IV continued my love for the Civilization games from Civilization III when I discovered this wonderful series and Civilization IV also hasn't aged a bit! Definitely a must try if you are a fun of strategy games or fan/admirers of Sid Meier's games

RECOMMENDED :)
Helpful? Yes No Funny
Krispert
15.6 hrs
Posted: September 18
A piece of ♥♥♥♥ with ♥♥♥♥♥♥ AI that can only play when cheating like a pig. The higher the version the ♥♥♥♥♥ier it gets.
Helpful? Yes No Funny
The Racial Pain Hurricane
13.3 hrs
Posted: September 13
pretty good yo
Helpful? Yes No Funny
Eligurt
0.8 hrs
Posted: September 8
I bought this so I could play beyond the sword soo yee
Helpful? Yes No Funny
Kaeso Bedrai
6.0 hrs
Posted: September 8
It's just good old CIV, still playable and fun.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
43 of 49 people (88%) found this review helpful
49 people found this review funny
Recommended
169.2 hrs on record
Posted: September 10
All of that gameplay was in one session. Send help.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
Recommended
645.0 hrs on record
Posted: September 2
I have preferred Civ IV to any other version (both earlier and later editions) since it was published. I also find the Civilisation games superior to anyother of its kind. I find the graphics simple but effective and the strategic opportunities offer plenty of interest. Later versions have tended to overdue the graphics at the expense of gameplay - but I look forward to Civ VI in due course.
I would recommend CivIV to anybody who likes this kind of strategy game.
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
5 people found this review funny
Recommended
247.6 hrs on record
Posted: September 3
Spent more hours on this game than i would like to admit
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
9.0 hrs on record
Posted: September 24
WARNING!!!, THIS GAME IS ADDICTING!!! I've only had this game for a short time and I still want to keep playing! This is a great buy for someone who wants to conquer all.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
158.8 hrs on record
Posted: September 24
Eh, 3 was better tbh fam QQ
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Most Helpful Reviews  Overall
487 of 531 people (92%) found this review helpful
185 people found this review funny
Recommended
575.4 hrs on record
Posted: October 29, 2014
Diary Entry 1- Heliopolis is under siege by Rome. I've been unable to send reinforcements because Caeser is moving his troops around my territory, destroying farms, mines and villages. I can't spread too thin in fear of my other cities being attacked.
So 5 handfuls of Heavy machine Gunners have been defending the city from catapult bombardments and grenadier attacks.
And now, he seems to have set his sights upon the neighbouring city of Memphis.

Diary Entry 2 - I've reached out to the Malinese and Isabella of Spain, and both have declared war on Ceaser. They are on the opposite side of him to me. So while they cannot directly help my cities, they will put pressure on the Western side. So hopefully I can repel the siege and push to his cities. I have a troop of tanks coming in from the Northeast, and a regiment of Marines coming in from the southeast.

Diary Entry 3 - The marine regiment was ambushed on both sides upon coming around a mountain. Despite the enemy taking heavy losses, we lost the regiment.
Luckily a reinforcement squad was detailed to memphis, so now it's a case of bunkering down for the incoming attack, and planning the counter offensive.
The tanks have made significant progress, taking the city of Ardea from the grasp of the Romans. They will continue their progress north, towards Rome itself.

Diary Entry 4 - A reserve regiment of Marines have rendezvoused with the tanks. The dispatch will push on to Rome, flanking from the south, whilst Memphis defends and draws the brunt of the Roman Empire.

Diary Entry 5 - We took two cities to the south. And i decided it was now the time to counter attack. Making losses along the way, we broke through the memphis siege, and took the city of Ostia. It was short lived however, as the enemy retaliated while we were at our weakest and reclaimed the city. Luckily, the reserve squad was just 1 click behind, so now we can retake the city again, and await reinforcements.
I see very little action on the Western side, I am beginning to believe my allies have hidden motives. Their troops linger on the enemies borders. Perhaps waiting until I am weak enough that they may strike both me and Julius Ceaser. I must prepare for this eventuality.

Diary Entry 6 - I was wrong to doubt Isabella. How could I let the seeds of battle cloud my mind. She commenced her march across the border today, and in one fell swoop, she liberated a city from the enemy. Her troops have now joined mine, and we march together to the heartland of Mother Rome-ia

Diary Entry 7 - Isabella and I, sat down today and signed the Permanent Alliance of our two peoples. We will forever be comrades in arms, and for this, I graciously gave her 3 cities as gifts. Not without proper thought mind you. They are in 3 strategic places to mine enemy and mine future enemies. This will allow us to adaquately aid each other in times of war, and even further each others growth.
To our future! -clinks glass-

Diary Entry 8 - Rome has fallen to Spain! I made a good choice in allies, Isabella is ruthless, a worthy opponent to any who may cross her.
The Chinese also declared war on Germany, Frederick reached to me.. unfortunately, as well as the war on the Romans is going, I cannot extend myself at this time. He seemed disappointed.

Diary Entry 9 - An achievement I am unsure of. We have created...The Atom Bomb. I don't know what to think about this. A weapon with destruction beyond any imagination. One that would win countless wars, but with such heavy costs. I must make sure this never falls into the hands of our enemies..

Diary Entry 10 - We were pushing the city of Cumae today, they had heavily fortified the city, and it seemed an arduous task. The combined might of myself and Spain, and yet we struggled.. A shadow appeared on the horizon. They came bearing the flag of Rome, and begun a charge on our flank. We were outnumbered, the rest of our forces had lagged behind to clear up the enemy remnants. We hastily mustered a defence as best we could. The doors to Cumae opened, the cities huge force came out to greet us. We were preparing for defeat..
But then there they came. The Malinese army! They routed the enemy on our flank. Taking advantage of this turn of tide, we charged the enemy city, gates wide open and with morale turned, we claimed it for our own.

Diary Entry 11 - It's been a long war, spanning many years. Due to the efforts of our 3 way alliance, we have chipped the Romans down to a fraction of the strength they once possesed. Brundisium is their final city, their last stain on a world so tainted by greed. I have the honour of being the one to remove that stain. I now make my march, our footsteps of doom bellowing down upon the city walls. We are coming..

Diary Entry 12 - As we approached the gates of the Palace, Ceaser panicked. He offered a Peace Treaty, along with all his coffers. "Why barter for what I can simply take?" I said, leaving a lifeless corpse on the floor. My troops rejoiced, sharing drinks with the Spanish, and food with the Malinese. What was I doing? I was looking across the border to the North... towards the prosperous Chinese Empire.

TL;DR
Honestly, you have to be a fan of these types of 4x games, to enjoy them. A lot of people find them boring because there's a decent amount of waiting around while you wait for buildings to finish, units to be trained, research to be finished etc. Saying that, I find Civ games to be faster paced than games such as Crusader Kings/Europa Unversalis. The learning curves are a lot smaller too!

You'll never find great graphics in these types of games, but you'll always find amazing gameplay, and that's what matters right? Great gameplay is what keeps you playing, not great graphics.
I'm not a fan of the newer games, Civilization: Beyond Earth especially. I think they completely ruined that game. However, if you enjoyed the previous games (1, 2, 3) or you want to get into the series without spending a lot of money. I whole heartedly recommend this game.
Was this review helpful? Yes No Funny
333 of 374 people (89%) found this review helpful
129 people found this review funny
Recommended
7.8 hrs on record
Posted: July 14, 2014
It's called Civilization IV for a reason. You'll be sitting at your computer for so long the doctors'll have to stick you with an IV.
Was this review helpful? Yes No Funny
304 of 346 people (88%) found this review helpful
36 people found this review funny
Recommended
17.2 hrs on record
Posted: January 2, 2014
I've never played a Civ game until now. It's fun but seriously France?! We were BEST FRIENDS and then you randomly decide to declare war on me?! I don't know how often I'll be able to play this game. I can't handle all the betrayal.
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184 of 195 people (94%) found this review helpful
10 people found this review funny
Recommended
0.6 hrs on record
Posted: July 27, 2015
First off, I actually have 75 hours in this game at the time of writing, since you launch Beyond the Sword if you have the DLC. This review will be done through the eyes of a player coming from Civ V and will be a comparison of the two.

TL;DR - I love it. Probably not as good as Civ V, but familiar and different enough that I think it makes an easy buy for any Civ V fan.

Pros:
+ The espionage is much, much more entertaining and active, I love it. The capabilities of a spy include bombing building, poisoning the water supply (food reduction), sabotaging production, stealing technology, influencing religion and civics, and a couple more. You can also alter your production of espionage points to lean towards or away from certain civs (for example you can produce more points towards your biggest rival, and less points from distant civs). It is a great system.

+ Combat is very different, and in my opinion better. Units unique abilities are given more weight; archers and longbowmen can be incredibly powerful on city defense, catapults and trebuchets are almost absolutely necessary for taking a city, etc. There is more incentive to not just build 20 of whatever unit has the most combat strength and charge in. Combat gets a little smarter.

+ Given the 5 year gap between IV and V, you'd think that Civ IV would look much poorer...and you would kinda be right. Things don't look as great, a couple of the leaders are ugly as sin, but it more than makes up for this in building a stronger atmosphere. It does this by actually having a few different models for units, and I don't mean unique units for civs. It things like this; everyone can build a swordsman, and they will have have the same stats, but if you play as Arabia, they will have scimitars, if you play and England, they will have broadswords, workers will look different, etc. It is a great touch. There is also unique music for each time period, like when you first start a game it will play tribal music. If you are playing as Spain and click a unit, they will speak in Spanish. These kinds of things make up for the 5 year gap in graphical capabilities.

+ Random events. Now I know this might sound bad, but they are reasonable and I think spice things up quite well. They are not completely random and tied various things like the time period. Examples would be a nearby mountain being an erupting volcano and destroying nearby improvements, if you have the slavery civic you might have a slave revolt and lose production for awhile. You'll also get choices most the the time. Like a Russian government official wants to defect to your country, do you accept him and gain espionage points against Russia? Or arrest him and hand him back over, gaining a relationship boost for Russia? It's fun.

Cons:
- What I feel is the biggest con: there is a loss of uniqueness for civs. There are no civ perks like they're were in Civ V (Venice can only build one city, Rome gets +25% for each building already in the capital, etc). These perks were one of my favorite things in V and I miss them. Each civ still gets a unique building and unit, but these often are (mechanically) much more boring than they were in Civ V. Nothing like the Zulu unit who has a first strike, or Portugal's ship that can also do a trade mission. Often in Civ IV, the unique units just start with a particular free promotion, that any other unit could get if it gets enough experience. These changes allow for more freedom but also take away some of the reason you pick a particular civilization: to play a particular playstyle. I pick India because I want to play small but powerful, Rome because I want to spread my empire far and wide, Germany because I want to have large standing armies, etc. Instead most civs have multiple leaders to choose from. While this is cool to see different faces, all the leaders have two traits that many other civs also have. Yeah Genghis Khan has the aggressive trait (certain unit types get free promotion and double production speed of barracks) but so does Stalin, and probably 5 or 6 other leaders.

- Half of the victory conditions have issues. Science and score are fine. Culture victory is boring as hell. It involves nothing more than accumulating culture points from building and wonders and once 3 cities reach 50,000 bam, you win. Even pre-dlc Civ V cultural victory had you build the Utopian Project. Diplomatic victory is nigh impossible. There are no city states in Civ IV, so you are force to kiss everyone's ♥♥♥ and bend to their wills if you want that victory. Even then if you have different religions they will basically never vote for you. Conquest Involves you taking ALL other cities. Yes even that one out in that distant snow-covered island that has a population of 2. This is kinda-sorta "fixed" by the Domination victory type, which involves getting x% of the total land and y% of the total population in the world. Except the numbers are so high that you basically only get it when you could have easily won through science/military/score.

Minor stuff:
- Unit can stack on one tile. Except the markers for how many units are there max out at 8. So I can't tell if a nearby city has 8 units (hey this is a border city and I am just defending it) or 24 units (hey I am about to ♥♥♥♥ing wreck you in two turns).
+ You can see numeric breakdown of relationships for other civs. -4 for different religion, +2 for fair trades, -9 for huge recent war. Quickly brings you up to speed on how heavy certain actions are.
+ You can trade technologies!
+ A couple more interesting technologies.
- The religion system has no perks to choose from like in Civ V.
+ In the very beginning of the game you have to watch out for wild animals like bears and wolfs.





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267 of 302 people (88%) found this review helpful
213 people found this review funny
Recommended
9.4 hrs on record
Posted: October 30, 2014
I'll just play a quick game....(9 hours pass) oh why is it dark outside.
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