In Zombie Hunter, Inc., you play as a zombie hunter-for-hire who rescues stranded survivors -- for a reasonable fee, of course. Protecting the survivors from zombies is important, but there’s more than just the undead lurking the streets of Washington, DC.
User reviews:
Mixed (6 reviews) - 50% of the 6 user reviews for this game are positive.
Release Date: Jan 18, 2016

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're launching as an Early Access title to start a dialogue with our players. Zombie Hunter, Inc. is a unique concept in its own way -- and we believe that in order to realize its full potential, we should have a constant communication with players.

We want the player community to help shape Zombie Hunter, Inc. -- especially the "Campaign" mode, which is still early in development. Early Access will be your chance to experience and make a difference in Zombie Hunter, Inc. as it grows throughout the development.

After Early Access launch, our team will continue to add features and content into Zombie Hunter, Inc. -- and we might make significant changes to gameplay and core functionality of the game. However, there is one thing we can promise: The player community will always be the heart and soul behind our development.”

Approximately how long will this game be in Early Access?

“We are set on making every aspect of Zombie Hunter, Inc. as polished as possible. We will not rush content and features unless we are sure they are in the best shape possible. This is why we estimate that we need at least two more years to add all the features and content planned for the game.”

How is the full version planned to differ from the Early Access version?

“The full version of Zombie Hunter, Inc. will include a complete "Campaign" mode with a deep story as well as fun and engaging combat. We envision the "Campaign" mode as an immersive experience where players assume a role of a zombie hunter for hire, roam large areas in post-apocalyptic Washington DC, save survivors in atmospheric hand-crafted missions, make tough choices on various occasion, which will shape their future progress in a unique way and, ultimately, solve a mystery of a strange distress call, coming from the sieged White House.

The "Campaign" mode in the full version of Zombie Hunter, Inc. will include co-op multiplayer support to allow you to experience the story of the game together with friends. The multiplayer will be completely flexible, allowing you to invite friends into your game at any moment, while still being able to play it solo the rest of the time if you choose.

For the "Survival" mode, we plan to add thorough statistics that will record your entire progress. We will also have special badges and rewards for finishing unique challenges in this mode. Moreover, we plan to introduce even more "modes" into the game as we go. All with unique gameplay rules and mechanics all the while maintaining the level of quality and challenge of the original "Survival" mode.”

What is the current state of the Early Access version?

“The core gameplay is well established and fun -- and most aspects of the game are polished and work smoothly. Zombie Hunter, Inc. features a "Survival" mode with up to 4-player co-op online multiplayer, 2 difficulty modes, 4 intense zombie waves, 8 unique zombie types, 10 primary and 3 auxiliary guns and dozens of strategies for you to try and beat the game.

Moreover, the game includes one level from the "Campaign" mode that is currently early in development with a number of secrets and a tough boss fight at the end.

The game is decently optimized and has little to no bugs or crashes. Still we continue working on improving its stability and performance.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price of Zombie Hunter, Inc. as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We are very welcome to suggestions and are willing to listen to each and every player. As we already mentioned, one of the most important reasons to release Zombie Hunter, Inc. as an Early Access title is for us to establish a communication with our players and continue development based on their ongoing feedback and requests.”
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About This Game

In Zombie Hunter, Inc., you play as a zombie hunter-for-hire who rescues stranded survivors -- for a reasonable fee, of course. Every survivor you save has a direct impact on the game’s evolving storyline. It’s actually impossible to save everyone. As you’d expect, some survivors will have useful skills and others might know the location of special weapons. Protecting the survivors from zombies is important, but there’s more than just the undead lurking the streets of Washington, DC. A mysterious distress call from the President of the United States who's trapped in the besieged White House may compel you to take on the ultimate challenge for the zombie hunting corporation!

* Top-down shooter with unique firing mechanics that allow players to aim for the head
* Challenging survival mode, where players must protect survivors from hordes of zombies while gradually upgrading their gear
* Engaging campaign mode--with a large city full of zombies to kill, guns to fire, secrets to discover, loot to trade, and survivors to save
* 10 challenging zombie types, each with their own strengths and weaknesses, that will test your gaming skills at the highest level
* Numerous guns and gadgets, each with its unique mechanics, that will help you dominate the zombies . . . if you are willing to learn how to use them!

GET A FREE GIFT COPY WITH EACH GAME! Zombie Hunter, Inc. is best played with friends, that is why we are giving away an extra copy to everyone who purchases the game!

System Requirements

    • OS: Windows 7 or higher
    • Processor: 2 GHz Dual-Core CPU
    • Memory: 2 GB RAM
    • Graphics: DirectX10 Compatible GPU with 1 GB Video RAM
    • DirectX: Version 10
    • Storage: 900 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (6 reviews)
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4 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  Overall
7 of 8 people (88%) found this review helpful
1 person found this review funny
Not Recommended
1.9 hrs on record
Early Access Review
Posted: March 16
Zombie Hunter, Inc. in its current state is not a game that I would recommend people to spend $9.99 on even if you do get a free gift copy with each copy sold. Even at a fiver you’re probably going to get better value buying a cheap bundle from Indie Gala than you are going to get from this game. Sure, there’s some fun to be had here but not enough to justify the price tag. It’s a game that you can pick up and have some fun for small play sessions. I have heard that the co-op is pretty solid so the free gift copy may allow you and a mate to have some fun together – I haven’t tried co-op – and there is some good action sequences.

The major problem is that in its current state there’s not enough content so you’ll get through what is there rather quickly and then be done with it. A problem that I came across and I don’t know why but my controller would work fine except for the shoulder and the thumbstick buttons. Nothing I would do would make them responsive. I haven’t seen any complaints about this issue from others so it may only be me and my cursed Xbox One controller. It’s so disappointing that the Xbox One has now been out for over two years and still there are issues plaguing the controller and Windows computers. It’s mind boggling, really.

So no, sadly, I don’t recommend Zombie Hunter, Inc. I do hope that the developers respond to the criticism and questioning on the Steam forums sooner rather than later and show some interest in their own game rather than DOTA.

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7 of 11 people (64%) found this review helpful
2.0 hrs on record
Early Access Review
Posted: February 2
Zombie Hunter. Inc

Zombie Hunter Incorporated is looking for new recruits! To be able to join this corporation you’ll have to successfully pass a tough test! This challenge is rather simple really, going through one end of a tunnel to another, killing as many zombies as possible and coming out the other end in one piece!

Zombie Hunter. Inc is an action game. This current version has a tutorial, campaign and survival modes. The tutorial will teach you how to use the controls and play the game. In survival mode you have to stay alive as long as you can either by yourself or with a group of friends. The campaign mode is limited at this stage.

When you start a campaign, you will be able to customise your character from his head to his clothing. Then you will start the level - make sure you open every car boot to collect additional ammunition or other goodies. You will fight several types of zombie and will have a fair number of weapons at your disposal.

As this game is early access, it is short but shows great potential. It froze several times when restarting and I feel it needs more content to be able to give it a score. In saying this, I must say I enjoyed what I have seen far.


- Good collection of weapons
- Fun character customization
- Fun Gameplay
- Good graphics


- Couple of freezes when restarting a game.

Zombie Hunter Inc is an early access game but shows great potential. More content is needed to post a score.

Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own!


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3 of 4 people (75%) found this review helpful
4.4 hrs on record
Early Access Review
Posted: January 31
Greetings fellow gamers! This is Gamer Guy (In a Suit) from the Echo Army YouTube channel! Today I am bringing you a review of the brand new Indie/Action game Zombie Hunter, Inc. Zombie Hunter, Inc. was released into Steam's Early Access on January 18th, 2016 by Developer/Publisher Maya Gameworks.

(NOTE: This game was reviewed using keys provided by the Developer/Publisher)

Video Review:

The "Too Long, Didn't Watch" Review:

Great fun, great Developer. Play with friends for best experience (so far). 3/5

The "Meat & Potatoes" Review:

Honestly, when I first started reviewing this game, it was impossible. Literally. It was crashing, constantly, for all three of us who were trying to play the Co-op. While live on Twitch. Then, things got better....quickly. Why? The developer has a fantastic PR guy who watched us play, reported the bugs ASAP to the Developer, and we were receiving updates MID SESSION for the game we were playing. You cannot get more responsive than that. It is the definition of responsive. For our patience and determination, we were rewarded with a pretty fun little experience.The game boils down to basically you and your friends mowing down waves of enemies before they reach the other side of the screen. You can create your layout before you get started and purchase weapons/items to upgrade your offensive capabilities during the game. It's not deep or complex, but it's a hoot with friends. This is the main appeal of the game to me, so far. There is a Solo Campaign as well, which seems more difficult. While the Solo Campaign appears to be a lot of fun, it has a much steeper difficulty curve and I can't help but feel it would be made better by being able to plow through it with friends as well. The best news, is that this is Early Access and has an very, very receptive, active and friendly Developer. I can indeed recommend at least following this game along, as it's already quite a bit of fun with friends, even in it's very early state. 3/5

Happy Gaming!
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5 of 8 people (63%) found this review helpful
3.2 hrs on record
Early Access Review
Posted: January 18
small size
arcade gameplay
hints of nostalgia
fun to pick up and play in 10 minute intervals
co-op works currently with not many issues
good amount of challenge without causing enragement
good weapon variety
multiple ways to play
not dayZ
not another survival zombie game in early access
developer is constantly updating and adding new content and is open to all criticism's and feedback

currently not much content i.e. maps and campaign (but constantly being worked on)
various game breaking bugs which some people get but others do not
a bit steep on price for what is available right now
soundtrack is limited and not too my taste
voice acting is a bit cheesy
only 2 planes of aiming which is quite annoying to some people but is there for a reason
can become repetetive easily since there isn't much content right now

currently it's an interesting fun little game to play here and there and really better played with friends online or on the couch, the price might be a little steep for what it is at the moment but I feel it will be worth the price advertised when fully completed. this will hopefully be a case of early access done right, with constant updates from user feedback.

Personal statement not relative to actual review:
I've played nearly every build of this game for the past 2-3 years, I am a friend of the developer and have tried to help him whenever I could, I have watched this game evolve from very basic beginnings back when the game was unpolished mess and full of spectacular bugs to what it is now a fairly polished fun to play arcade game that's easy to pick up and play but also very hard to beat.

the developer does take criticism well and wants as much feedback as possible, this game is in early access but he releases new patches and content constantly and he has done so over the past 4 months while his game was on steam servers but private.
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6 of 10 people (60%) found this review helpful
Not Recommended
1.0 hrs on record
Early Access Review
Posted: January 18
Fun game, but several issues with changing settings (ends up in endless "loading"), Ive had 6 crashes in mid games so far, and yet not played 1 hr.

I get it, its early release, but if this continue its unplayable (for me at least)
Friend of mine didnt have the same problems, he can play so its probably just for some.

I cant recommend it, if others do have the same problem as me.
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1 of 1 people (100%) found this review helpful
Not Recommended
6.9 hrs on record
Early Access Review
Posted: January 20
*edit* It is sad to say that the developer has expressed to us that development of the game has been significantly slowed due to issues that have cropped up. The game may not be completed, although the developer has said the game will still be worked on (supposedly), but will take much longer, as in 2+ years.

Although it is sad to hear about this, I cannot recommend the game to future players, not until more big updates get released. I would say follow the game and put it on the backburner to see if anything gets done. Otherwise save your money.

I will be changing this review to a "do not recommened" for now. I will leave my original positive review below for those that are curious about the game.

Previous review:

I wholeheartedly recommend this game, especially to those that like top-down shooters.


I may be a bit biased as I love top-down shooters, but I feel this game has a good foundation already in which everyine can enjoy regardless if youre a fan of the genre or not.

The gameplay is very solid and satisfying. Currently there are two modes, 1 campaign and a survival mode. At the moment the campaign consists of getting from point A to B while fighting zombies. Survival is based on fighting waves of enemies, while preventing the zombies getting past you, if they do you lose.

With that said the combat is very enjoyable combined with the mechanics in the game, make for a great experiece. It is your standard zombie killing, but this game makes it fun. You have a handful of guns to use which you have to purchase by earning money killing zombies.
So what separates this from other top-down shooters is you can headshot the enemies for more damage.

Also another which goes along with the headshot mehanic is the ability to only shoot in two directions, left and right. There is no full 360 aiming or even 8 directional aiming for that matter. And enemies too move in one direction left/right but can also move up and down. Yea this may sound lame, it did to me at first, but when I played the game it felt very intuitive and any ill feelings toward this issue was dismissed quickly.

there is online co-op multiplayer (yay!) and runs quite smoothly (for me).

the graphics, it has a charm to it. Nothing like triple-A stuff, but very warming to look at.

There are customizable options such as changing your characters clothing and head. Not a whole lot at the moment, but i can definitely see more being added.

My gripes so far is the weapons interface is a little bit cluncky. Not much content at the moment either in terms of modes and campaigns.
One other issue which might turn off some is if you read the early access statement on this page. The development time is estimated at 2 years, this is a long time. So if you are patient and dont have a good interest to play this game I would wait.

Overall I can see a lot of potential in Zombie hunter inc. It is very early access, but the foundation is there, so I can only see this game going up as time goes on. Definitely pick this game up! It is my nee go-to top down zombie shooter that I will definitely enjoy playing as development goes on.

Lastly I would like to add a note about the developer. They are super nice people and take feedback very well. I had an issue with this game and the dev spent an hour with me trying to solve my problem, after the issue was fixed we ended playing a couple rounds of survival online. Seriously, I dont know any other game where you get this kind of awesome attention and service!
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1 of 2 people (50%) found this review helpful
Not Recommended
5.9 hrs on record
Early Access Review
Posted: February 8


you shoot at the freaking boos in the first campaing and that stuff do not die
all sniper ammo all freaking ammo no solutio
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2 of 5 people (40%) found this review helpful
0.8 hrs on record
Early Access Review
Posted: January 18
Just had a quick go. it's fun and challenging, weapons like the deagle and shotgun have some nice feedback when blasting the zombies. what i have played so far i've enjoyed. but the game needs some work, which is to be expected in early access. Take a look at the video to see some early gameplay. and me dying.
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0.4 hrs on record
Early Access Review
Posted: April 26
My friends and I did a video showing off mutliplayer co-op :
Was this review helpful? Yes No Funny
0.5 hrs on record
Early Access Review
Posted: January 31
Zombie hunting seems to be all the rage and has been for quite a few years. You’ve got your first person zombie shooters, budget mobile games that rely on well-known TV shows for players, and now there’s a top down, survival style shoot ‘em up from Maya Gameworks that throws you head first into the action.

Gimme The Gist

Zombie Hunter, Inc. follows a very basic concept. Zombies will run at you and you have to kill them. However, there is a slight twist that provides more of a challenge. You can only fire horizontally in the direction you are facing by pressing the mouse button.

Zombies will come at you from the left or right, sometimes even from above or below you. You need to move your character using ‘WASD’ so your weapon’s crosshair is lined up with whichever baddy you want to fire at.

Changing direction is as simple as pressing the ‘F’ key by default. However I feel that firing entirely on a horizontal level lacks depth and entertainment. Seeing as you are already firing by using the mouse, it makes more sense to aim your crosshair with the mouse as well.

Enemies pack a mean punch and can very quickly overwhelm you, leaving you desperate for a health pack, or utterly decimating you to the point you have to restart or exit.

Speaking of enemies, I feel Maya Gameworks have put together a good contrast of zombies. There are the regular walking dead which slowly approach, runners that charge at a faster speed, larger zombies that absorb a lot of your hard-earned ammunition and some zombies that accurately aim at you and spit poison underneath your feet.

The range of enemies is great and it certainly adds to the difficulty of the game but some might find the masses of zombies a little bit too overpowering. Especially when you try out the first level of the campaign.

Aside from the campaign there is also a survival mode where you (and a friend if you wish) take on hordes of zombies whilst protecting survivors and upgrading your gear with cash earned from your kills. The fact you can play co-operatively brings about a great social aspect that is sorely desired among gamers.

Aesthetic Charm

The character and enemy graphics are drawn quite nicely and the animations are awesomely put together. Voice acting isn’t too bad so thankfully you don’t have to cringe whilst listening to the directives being barked at you.

Being able to customise the look of your character also brings about a uniqueness to take pleasure in when running around blasting through the undead.

Weaponry is varied and each piece of equipment at your disposal feels satisfying to fire. Shotguns will knock you back with recoil, AK47s will rip through enemies with ease and pistols give accurate aiming for headshots.

Final Thoughts

Zombie Hunter, Inc. is still in early-access on Steam so there are going to be a few hiccups. Sometimes you can end up getting caught on walls and all you can do is watch your health dwindle away until you are dead. Other times you could have the game crash on you, forcing you to restart the whole program. But being an indie developed game, there is a surprising amount of promise in Zombie Hunter, Inc.

At the moment I wouldn’t recommend it to anyone who wants a complete game, ready to play. But do keep an eye on it and see what people are saying. There’ll come a time when the bugs have been smoothed out, gameplay made a bit more fair and perhaps even more added it to it.

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