Prismatica is a colorful puzzle game with a brand new twist inspired by Rubik’s Cubes, Sudoku, Dodecahedrons and way too much caffeine. Prismatica's simple gameplay and deceptively challenging puzzles will tickle the brains of both beginners and veterans alike.
User reviews:
Positive (16 reviews) - 87% of the 16 user reviews for this game are positive.
Release Date: Jul 1, 2015

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“Prismatica Is As Cheerful As Games Can Be”
Rock, Paper, Shotgun

“A fine puzzle game that follows the rule of what makes a solid logic puzzler to the tee.”
8/10 – Gamestyle

Update Notes

After some really good feedback for version 1.1, update 1.2 is now live including the following changes:

  • Added "Challenge mode"
  • Audio and volume rebalancing
  • Revamped the "Win" screen
  • Added "Fast-Forward" button for level intro and scrambling
  • Added simple text message in dialog boxes
  • Slight tutorial changes
  • UI improvements and tweaks
  • Smaller bugs fixed
For the complete list including all details, see "What's new in version 1.2" on the Loomus Dev Blog

About This Game

Prismatica is a puzzle game with a brand new twist, inspired by Rubik’s Cubes, Sudoku, Dodecahedrons and way, way too much caffeine.

The goal is to unscramble a series of puzzle boards by rotating multicolored pieces to match a logical pattern. It’s easy to learn and simple to play but surprisingly deep and difficult to master at later levels, presenting even the most veteran of puzzle enthusiasts with brain-tickling challenge.

Prismatica's aesthetic design and feel is intended to be calm and essentialist, presenting the player with a pure puzzle to focus on solving in a flowing natural way. A hauntingly beautiful soundtrack from award winning indie folk musician Svavar Knutur reinforces the stoic atmosphere of contemplation and mental challenge presented by the deceptively simple looking puzzles.


  • Brand new & innovative puzzle type
  • Old-school rotational chromatic combination mechanism
  • Clean essentialistic style and design aesthetics
  • Breathtakingly beautiful music by award winning indie folk musician Svavar Knutur
  • Simple gameplay that's easy to learn
  • Challenging puzzles that can be difficult to master
  • Intuitive and straightforward controls
  • Calmly tackle 48 lovingly hand crafted puzzles in your own time or test your wit and speed in the new Challenge Mode
  • Now includes color blind mode for added accessibility

System Requirements

Mac OS X
    • OS: Windows XP or later
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB Graphics Card
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • OS: OSX 10.7 or later
    • Processor: 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB Graphics Card
    • Storage: 100 MB available space
Customer reviews
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Positive (16 reviews)
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Most Helpful Reviews  Overall
16 of 18 people (89%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: July 1, 2015
EDIT: Since writing the review the developer has responded and the sound issues and gameplay has been fixed, I’d defiantly give this a look now that it’s more polished

TL;DR Version

+Good sountrack
+Unique Gameplay
+Colourblind support
+Low price

Personal Con
-Time and move counters on the puzzles being stressfull
-Not calming to play

-Loud game vocals and poor audio choices
-Poor eyestraining colour pallet
-Wasted screen space
-Smartport port feel
-Bulky interface
-No tutorial


Firstly I’ll say that so far I’m enjoying the game, it’s a great concept with a pseudo rubix cube feel where you rotate hexagon clusters to form set colour patterns by setting mixed colours into the correct position based on what colours are mixed

The music is nice and calming and the gameplay is good but so far i've got some gripes with some of the game audio and interface.

The losing challenge audio for failed timetrial/move count and the victory vocals audio are very loud compared to the game audio and very jarring especially since they never stop until you go to the next level, which stops them awkwardly with an instant cut. None of the trailers or gameplay videos i could find showed this feature so be warned that it can not be turned off without having no volume at all, which is sad because the game music is really charming but is ruined by this.

The large interface and menus can be a little clunky, giving it a smartphone port feel (Is it?) , Menu icons can sometimes be unclear without text and i can imagine some people deleting their saves out of curiostiy due to the vage textless settings. The puzzles also feel a little large and in your face which combined with the very intense fluro colours everywhere become a strain on the eyes.

I've never really been a fan of timed/move counters on puzzels like this, especially when being judged on both at once.I prefer to think about every move, so if you're looking for a calming puzzler this may not appeal to you either. Otherwise so far i think that feature is just personal prefrence and the puzzels are still able to be done without rushing or worrying about move counters. But you still receive a lower star rating at the end of the level, which is still kinda disheartening

Overall with a bit of polish this game could become a very great puzzler, but i'd find it hard to reccomend it in it's current state unless you like this style of puzzler

Final review in its current state 59/100
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A developer has responded on Jul 30, 2015 @ 6:26pm
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5 of 5 people (100%) found this review helpful
15.7 hrs on record
Posted: January 7
This is a nice, casual game. The game methodology is fairly straightforward. They mix up hexagonal, colored wheels, and then you put them back in order. The hexes are in color (there is a colorblind option as well that includes patterns on the hexes) and the hub of each of the wheels tells you what hex colors go there. There are also mixed colors (yellow and red = orange; blue and yellow = green; red and blue = purple). The mixed colored hexes are, as you’ve probably figured out, for where the wheels overlap. The first two puzzle rounds show you how you will solve the remainder of the puzzles, and then you go through four grades of 12 puzzles.

PRO: Very easy to learn, very relaxing and enjoyable. Good graphic representation.

CON: No additional downloadable puzzles. Once you’ve gone through the 48 puzzles you can go into the options menu reset so that you can run through them again, but there is not a more difficult level to put to the puzzles. I would have loved to see more combinations.

Worth the money? I would say a bit high, but I would like the programmers to give me more content so I would say it is fair enough. Would I pick it up on a Steam sale? In a heartbeat!!
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2 of 2 people (100%) found this review helpful
3.2 hrs on record
Posted: November 27, 2015
Well. The gameplay is pretty much shown in the trailer. It's actually very thought provoking after in introduces multiple hexagons getting moved with multiple colors to align correctly.

The sounds are pretty decent I suppose. I don't really listen to the music when I'm playing puzzle games to be honest. The noise after you beat a level is pretty great though. It makes you feel like you accomplished something phenomenal.

Only minor issue with the game is the wrong cog may turn sometimes which makes it rather hard to do things quickly unfortunately. Also, if you are anything like me and you get in to the zone and accidentally rotate the wrong cog you might freak out and try to correct it and end up rotating another wrong cog and just completely ruin your puzzle.

Thankfully there's a color blind mode because the orange doesn't look like orange and I'm sure color blind people would get a kick out of this game too. $5 seems a little steep to be honest, however the $2 i got it for seems a little on the cheap side since there's 8 worlds with 12 levels each (that I can see right off the bat.) I don't know how much value $5 is to some people and how little it is to some people, but just know it's worth your time to play if you like puzzles
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4 of 6 people (67%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: July 3, 2015
Interesting puzzle game that twists your brain in weird directions. This game requires your full attention to solve the puzzles so it's not for the occasational puzzle solving while doing something else, the timer and move counter add a bit of competitiveness to solving the puzzles which can be quite complicated so if you are a perfectionist you might have a problem solving the puzzles with perfect scores.

The music is nice but the "victory" sound effect is quite jarring and rips you outof whatever "zone" you were in while solving the puzzle. Aside from that the only thing this game needs is a "casual" mode, nothing is more distracting than a ticking timer and a move counter while you are just trying to solve brain teasers.
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A developer has responded on Jul 30, 2015 @ 6:18pm
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1 of 1 people (100%) found this review helpful
3.4 hrs on record
Posted: May 19
This game is fun, does need quite a lot of thought.

The levels vary in difficulty, in a random order and are very colourful.

I do recommend.
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2 of 3 people (67%) found this review helpful
3.0 hrs on record
Posted: July 13, 2015
This game is nice, simple and exactly what you'd expect from the genre.

EXCEPT there's really loud and jarring SFX when you win/lose a level.
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A developer has responded on Jul 30, 2015 @ 6:11pm
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3 of 5 people (60%) found this review helpful
0.4 hrs on record
Posted: August 3, 2015
a cute lil puzzle game thats provides interesting challenges without being needlessly complicated, so one can enjoy the experience of playing and solving without being weighted down with tedious mechanics. would recommend, the colors are pretty (but not intense enough to hurt your head). haven't spent too much time playing so far, but it was well worth the price.
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2 of 4 people (50%) found this review helpful
0.8 hrs on record
Posted: July 10, 2015
I really enjoy this game. If you liked HexCells, you'll probably enjoy this.

The sounds are the biggest drawback. I like the music and the pleasant clicks the game makes as you rotate the elements. But the sounds and music played upon the completion of a puzzle are incredibly loud and jarring compared to everything else.
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A developer has responded on Jul 30, 2015 @ 6:10pm
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1 of 2 people (50%) found this review helpful
9.7 hrs on record
Posted: February 11
This game is gem, I'm not sure why it has so little attention from the steam community though. I absolutely love this new take on puzzle games and the music is freaking fantastic too. Animations are especially beautiful as well. Overall, if you are looking for a great new type of puzzle games, I recommend it 110%.
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1 of 2 people (50%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: July 4, 2015
Elegantly simple, Beautifully complex. Infinitely entertaining.
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Recently Posted
0.6 hrs
Posted: September 20
Prismatica is an average casual puzzler. Its very straight forward and simple, even drab. Progress is long and slow. Its not bad in small doses. There aren't any steam achievements or anything innovative which compels one to return to this title. Its probably more suitable for a mobile device than a pc. I'm not going to miss it and wouldn't pay more than a dollar. 5.5/10
Helpful? Yes No Funny
Kafro Hudrep
2.8 hrs
Posted: May 26
spin to win

get frustrated with the spinning controls

wonder why they split normal and challenge into separate modes even though normal is just challenge but with the optional stars for time and moves removed

still have fun

spin to win
Helpful? Yes No Funny
Ghede Samedi
1.2 hrs
Posted: November 29, 2015
La la la laaaa la la, la la la laaaa la la

An upbeat and fun experience throughout. Bat man would be proud.
Helpful? Yes No Funny
10.8 hrs
Posted: November 29, 2015
Overall: Good
Difficulty: Low, some medium

- When you start a level, the puzzle's tiles are randomly shuffled, so each puzzle is a little different every time you play it.
- The music is lovely (although I do wish there were more tracks). The celebratory music when you finish a level is so happy.
- Has a normal mode (unlimited moves, unlimited time) and a challenge mode (limited number of moves, limited time)
- The last set of levels is a little challenging
- Relaxing, pleasant.

- No volume control
- The animation at the beginning of each level is a little slow, and you have to click twice to skip it.
- Every puzzle is based on rotating cogs to unscramble colors. While this does provide a good amount of challenge and complexity, I still wish there was more variety in the gameplay. Other ideas could have been introduced.
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Tele Novela Crystalis
1.4 hrs
Posted: October 24, 2015
A fun, if repetitive, puzzle game based on the rotation and patterns of various colored gears and the hex grid surrounding them. Don't try to bash on through it, just play a few levels at a time. Game is one of those wherein you have "complete the level" as basic goals, and additional challenges optionally added if you want a harder experience, so that's always nice. Well worth its price and the devs added a patch with small usability upgrades while I was playing. Real cool fellas.
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