Arkin is a first person space combat experience. Take control of the latest in starfighter technology and fight for humanity's survival against the brutal alien onslaught.
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October 24, 2017

Development Status Update

We know it’s been several months since our last update of any kind and we apologize for the lack of communication. Many of you are probably wondering what the current state of the project is and in this update we hope to explain all that’s happened and our plans for the future.

The Past Months

Over the past several months development has slowed significantly. There are many reasons for this (work, life, and other obligations), but the end result is that very little progress has been made. This is the unfortunate reality of working on a game of this scale part-time – when life gets crazy time available for development drops to near zero. We’re not happy with this explanation, not having the time to make any real progress has been hard for us, but that has been the reality of the situation.

What Happens Next

Let us be absolutely clear – we are committed to finishing Arkin. We have a obligation to everyone who’s supported us to release the game for them to enjoy. So much time and effort has gone into getting Arkin to where it is now we wouldn’t even consider giving up on it. We’re proud of what we’ve created so far and we truly believe Arkin deserves to be released.

With all that in mind the same reasons so little progress has been made over the past months still exist. With the end of summer many of us expect life to slow down (especially once we’re buried under a couple feet of snow) and make more time available to once again make real progress.

Expect a new dev blog shortly detailing the work that has been made over the past months and some of our plans to maximize the time we do have available to ensure the project gets finished. Also expect more regular updates to begin again. Even if those updates are not as packed with as much content as we’d like we understand that frequent communication is far more important than waiting until we have more to share.

Once again we thank all of you for your support, patience, and understanding. If you have any questions that we’re not answered here please don’t hesitate to contact us via the forums, Steam, Kickstarter, or email.

-The Arkin

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About This Game

Arkin is set in a future where humanity has been at war for decades, only to find that their true enemy, a threat to their very existence, has just appeared. As a veteran pilot in the TDF navy outfitted with the latest in starfighter technology, you are on the front lines of the battle for our survival.

    Quick Feature Rundown

    • Intense fast-paced combat, the core of Arkin
    • Utilize the advanced energy routing of your ship to switch strategies at a moment's notice
    • Fully featured single player campaign with an in-depth story
    • Extensive ship customization


      Combat is at the heart of the Arkin experience. It’s fast, dynamic, and most importantly revolves around your playstyle.

      The most powerful ability you have is the Orion’s dynamic energy routing system. This allows you to change strategies on the fly by instantly sending your ship’s power reserves to whatever system you need most. You can use speed to outmaneuver your enemies, power up your shields to survive the most dangerous assaults, or overload your weapons to rain destruction on your foes.


        The year is 2563, and humanity is locked in a civil war. Desperately looking to break the stalemate the TDF has developed an advanced prototype ship with unique capabilities: the Orion. You, the Orion's pilot, are part of the first TDF battlegroup to encounter a new and hostile alien race; the Arckin. With both human factions weakened by decades of war a desperate struggle begins against the Arckin, who appear unstoppable and merciless in their destruction of every human ship and colony they encounter.


          The Orion was designed around a new philosophy in starfighter engineering; the idea that he who most easily adapts is victorious, and adaptability is achieved through modularity. Nearly every system on the Orion can be easily swapped out for a different or upgraded version with almost zero downtime. With development of the Orion still in full swing those upgrades are becoming available at a steady pace.

          System Requirements

            • OS: Windows® 7, 64-bit
            • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
            • Memory: 4 GB RAM
            • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
            • DirectX: Version 11
            • Storage: 15 GB available space
            • OS: Windows® 7, 64-bit
            • Processor: 3GHz Quad Core
            • Memory: 8 GB RAM
            • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
            • DirectX: Version 11
            • Storage: 15 GB available space

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