DinoSystem is a 2D ecosystem and survival simulation that allows players to manage the ecology of an evolving island and survive in it as a human, dealing with realistic survival mechanics and a deep character progression system.
User reviews:
Overall:
Very Positive (118 reviews) - 84% of the 118 user reviews for this game are positive.
Release Date: Jun 25, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Selling DinoSystem in Early Access allows us to invest more time into the development, and get precious feedback from the community while the game is being developed.”

Approximately how long will this game be in Early Access?

“Even though its simple 2D graphics may suggest the contrary, DinoSystem is a complex game and requires time to be developed. We think the game needs to be in Early Acces for a period of time between 6 to 12 months from the launch date.”

How is the full version planned to differ from the Early Access version?

“The final version will have:
  • More content and variety (plants, animals, items).
  • Many additional features and events (God mode GUI and tools, world calamities, more character skills and needs, animal taming, etc).
  • Improved graphics: placeholder assets will be replaced by HD ones.
  • Addition of music, and much more varied ambient sounds.
  • Game will be playable on Mac and Linux (non confirmed).
  • There will be different localizations other than English.

You can assess the progress towards the full version on the development roadmap page.”

What is the current state of the Early Access version?

“The current alpha build offers an already exciting sandbox survival experience, which lacks variety and content (especially craftable items). God mode (game mode where you manage the ecosystem) still lacks a proper GUI and tools to interact with the world, but the ecosystem mechanics are in place, and you'll see animals reproducing, seasons pass and vegetation spread.”

Will the game be priced differently during and after Early Access?

“The price will slightly increase when out of Early Access.”

How are you planning on involving the Community in your development process?

“We consider all feedback and always check the forums (both from Steam and from our forum) reading everything players have to say about the game, their suggestions and bug reports. We will adjust our development plan according to the feedback received, when necessary.”
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Recent updates View all (32)

June 23

Update v0.63.5 - Attending to "Game Happens!" in Genova!

This update IS compatible with savegames from previous v0.62+ updates!


FULL CHANGELOG


This is a minor update to expand the newerly added Taming system and make some additional improvements, tweaks and fixes. It's much smaller than what you're used to, but I'm going to be once again fully operational soon, as I'm back to Capri from my trip!


Game Happens!

Tomorrow 24th and Saturday 25th June I'll be in Genova to attend to "Game Happens!" and present DinoSystem. I'll have the chance to finally meet other developers and players, instead of interacting with then exclusively from the internet as I did in the last 2 years from my little room!
I can't hide this is really exciting for me and I'm looking forward to show my project, in which I put so much effort and expectations in the last years and in the future to come.



If you're interested in the event, here you will find all the info about it. I hope to see some of you in Genova soon! (please let me know down in the comments if you're coming!).





Daniel

4 comments Read more

June 2

Update v0.63.0 - Taming system, improved AI & balance

This update IS compatible with savegames from previous v0.62.X update!


FULL CHANGELOG


Taming system:

To tame a baby Troodon, drop a meat nearby and wait, if your Zoology skill is high enough and other conditions are met, it will be tamed, you can check the ingame guide for more info, as a new guide section has been added explaining how taming works.

This new system is very basic, but will be expanded in future updates with the ability to use the tamed animals for hunting and other activities. Also, only Troodons can be tamed for now.







Improved AI and long term ecosystem balance:

AI patterns have been improved to make animals more responsive to both environment and player actions. For example, when a Triceratops eats, it will quickly check what is its next priority instead of staying still for a while, same when player attacks.

Predators prey-hunt priority is also reworked to allow them to select preys based on prey population, instead of going for the nearest/easiest prey. They also hunt youngs of their species if they're over-populated. This means they will effectively act as a population regulation agent, instead of leading animals to total extinction.

Along with the AI improvements, there are some vegetation reproduction changes that should improve the long-term plant eaters-vegeration balance as well.



Conclusion:

As always, there are several little additional improvements in this update that you can read in the full changelog.

This update is smaller than usual and also the next one will probably be: reason is this is a bad period for me for personal reason, so I decided to go to Milan and stay there with a friend to distract myself. I'm still working on the game and I will return to full time development as I'm back to Capri (where I live) next month. Please do not think even for a moment I'm losing interest in the game, as it's and will be my focus for many months to come, at least until it's complete (and even after that)!



Dan

5 comments Read more
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Reviews

“It is clear that CapriByte Studios is offering some truly distinctive options for a dinosaur survival simulator.”
3rd Strike

“Dinosystem is shaping up to be one deep simulation game.”
Pixel Judge

“Screw the T-Rex!”
Indie Game Mag

About This Game

### NOTE FOR LAPTOP USERS ###

If you have a decent graphics card and still have bad performance, it's possible your card is not being used to run the game. Try enabling your graphics card for run_game.exe (the game launcher), here's a guide for NVIDIA and ATI.

-------------------------------------------

What is DinoSystem?

DinoSystem is a 2D, top-down ecosystem and survival simulation that allows players to either manage the ecology of an evolving island (inhabited by dinosaurs), or survive in it as a human, dealing with realistic survival mechanics, and with a deep character progression system that tracks how your character's body adapts over time.

An emergent, living world:

Everything on the island is subject to biological and physical rules, and nothing comes from nothing: will you hunt the last dinosaur of its species for a steak, or will you protect it from extinction and make sure its eggs hatch? These are the dilemmas you'll face in the game, as long as YOU don't get extinct.

Development:

To see all the features planned for the full release and the ideas we are considering, please check the development roadmap, and feel free to join the discussion and make suggestions!

Game Modes:

  • God: Manage the island ecology, change the weather, trigger devastating events, and see how the ecosystem adapts. NOTE: God mode still lacks a proper GUI and tools to fully interact with the world; expect it to be expanded throughout the Early Access phase.
  • Survival: Join the island as a stranded human, see how long you can survive as part of it, and how your body changes in the process; the game offers the option to play either with "casual" or "hardcore" difficulty. NOTE: there is no story yet as a background for the Survival mode, we're still working on it, and you can help us find a good one!

World Features:

  • Ecology simulation: the game simulates a Cretaceous ecosystem populated mainly by dinosaurs, animals and plants don't "spawn"; they are born, then grow, reproduce and die.
  • DinoSystem uses a complex seasonal model that calculates day/night length, relative position of the sun, and influences the weather. Seasons transition is gradual, no sudden change between two seasons.
  • Realistic weather model that takes into account variables like time of day, humidity, temperature, and pressure; generating weather conditions like rain, snow, wind, sand/snowstorms, thunderstorm and fog.
  • Thunders can trigger huge wildfires, burning down entire forests.
  • Realistic water cycle: rain creates puddles that can either evaporate or grow into ponds and lakes. Evaporation takes into account air humidity, temperature and sun exposure.
  • Terrain changes according to factors like presence of water, weather, vegetation, and location. Any area can become fertile or arid, new forest or grasslands may form or disappear over time.
  • Fire (from torches to campfires and wildfires) consumes available fuel, releasing heat and light, and it's influenced by air humidity and wind; you body and all objects near a fire are heated up. Fire can spread to nearby vegetation and trigger a wildfire, if ambient conditions are favourable.
  • Animals AI allows them to survive in their world and adapt; they'll reproduce, care for their youngs, look for protection or compete for food and mating.
  • Each new island is randomized at game start, based on parameters set by the player.
  • Everything, from dead animals to branches, decomposes based on factors like temperature, humidity, and location. There is no "timer" after which an item or a carcass disappears.

Survival Features:

  • Deep, complex and rewarding character progression system: metabolism, body muscles and fat change according to your lifestyle, and even your character's sprite changes in appearance to reflect this. Get fat to survive winter, get slim to be lighter and swifter, or get muscular to be stronger in combat and more capable of hard work, but make sure to eat enough proteins...
  • Needs like thirst and hunger are not just bars that drop at a constant rate: everything, from performing actions to metabolism and body weight, influence the rate at which you burn calories, consume water or get tired. For example, high temperature or intense activity make you sweat, requiring you to drink more water.
  • Dozens of skills, both mental and physical, that raise as you perform a particular action; but can also decay if you don't use them for a long time (only in "hard" difficulty!).
  • Crafting system allowing you to create items and weapons, advancing in technology at each step. NOTE: few items are craftable in the current Early Access build; expect many more to be added throughout the development!
  • Foods with different nutrition values: meat is valuable because of proteins, but make sure you cook it...

Many more features will be added throughout the development! Again, check the development roadmap, and feel free to get involved and suggest new features.

About Capribyte Studios:

We're two italian guys based in Capri, one of the most beautiful islands of the world. I, Daniele, am the lead developer and work on all aspects of the game, while Giulio helps me with various graphics-related stuff, along with creating the website, moderating the forum, and taking care of all bureaucratic affairs. Additionally, there are some external people contributing in different ways, see the credits in game for the full list.


System Requirements

    Minimum:
    • OS: Windows XP/7/8/10 (32/64bit)
    • Processor: Core i5 2.0 GHz (or better)
    • Memory: 2 GB RAM
    • Graphics: GTX 550 ti / 570m (or better)
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (118 reviews)
Recently Posted
Raassh23
( 2.2 hrs on record )
Early Access Review
Posted: June 20
good game
Helpful? Yes No Funny
Kitxunei
( 24.3 hrs on record )
Early Access Review
Posted: June 5
DinoSystem is a top-down survival game with a lot of potential. Although it's currently only in Alpha, I still had fun playing it for a solid week or so. There are major improvements that need to be made before its final release, but it is shaping up to be very good.

PROS:
- In my very first playthrough a wildfire destroyed half the island, a T-Rex almost ate me, my home got turned into a desert after an intense summer drought, and I tried drinking seawater to survive before dying to a Troodon that I tried to kill as a last resort. 9/10

- The "realistic survival mechanics" really have a lot of thought put into them. There are things like sun exposure, wind insulation, humidity, muscle soreness, etc. You need enough protein in your diet to be healthy, so you can't just get by on eating apples, you must go hunt fish or dinosaurs for meat. There are many small details to be aware of in order to survive optimally.

- The entire ecosystem is "alive" - animals and plants live, reproduce, and die over time. Dinos never spawn randomly. You can choose to hunt babies for easy prey, but it can lead to the extinction of that species. It really makes you feel like you are part of an ecosystem.

- Dino AI is interesting. There were some hard times when I came across a large kill and had to share it with Troodons, all of us too weak to risk fighting the other, all deciding to share the same kill.

- The dev is still updating the game (one update per month at the least).

CONS:
- The controls kind of suck. You use WASD for a top-down. If you hit "T" ingame, you can switch it to "Mouse" turning mode which is decent, but it could be better. There are plenty of examples of top-down games out there with good controls. So hopefully this will be fixed by the final release. Also, I dislike the system for picking up/putting down items.

- Items decay WAYYYYYY too quickly. This is my major gripe with this game. After just one playthrough, I felt annoyed by having to re-craft and repair everything almost constantly. Yes, the game is intended to be hard, but it can be made hard in other ways, ways that are not so repetitive and boring.

In Winter, I spent most of my time looking for leaves to repair my thatch. I'd get it fully repaired, go out to get food, and the next day it was time to collect more damn leaves cause hey the thatch was half-destroyed by the wind again. Yes I could keep a stockpile of extra leaves in my extra fire pit, but they would decay and disappear extremely quickly. Large rocks sometimes just break in your hands while you are trying start a fire with them or craft a weapon. One day I chopped down a tree, had to come back the next day because there was a lot of wood to carry, and most of the wood I left behind had already disappeared. Also, my axe broke after chopping down 1-2 trees. I collected some meat from a dinosaur carcass and it was spoiled after 2 days. It's not like you can keep killing dinosaurs all the time for meat, since you will run out of dinosaurs, so these things should really be preserved longer. Note: If you keep your items dry and away from sun exposure, they last a bit longer (but still not long enough in my opinion).

- Your skill levels don't really seem to increase your skills by much. Related to the above issue - the game says that if you increase your "Crafting" skill, it increaes the final quality of the items you make. But at level 50 my things are still breaking left and right. Once I put Fishing skill to level 100, and it still sometimes took the whole day to get 1 fish (it's a matter of luck of course, but I feel that at max level your skills should feel stronger).

- Jumping is glitchy and kind of useless

- More work on the dino AI please. I never see the Trikes and Ankys try to fight back, they just run until they die. I want to see Trikes group up to protect their young. I want to see Troodons hunt in packs to take down larger prey. and more.

NEUTRAL:
- The graphics could be better, I wish dinosaurs had better animations and whatnot, wildfires look like a bunch of giant fireballs, and there are some spelling and grammar issues. But these are the last things that matter (and that's coming from an artist).

Overall it's a fun dino survival game that is shaping up to have a lot of depth. Recommended.
Helpful? Yes No Funny
holly.moan
( 7.9 hrs on record )
Early Access Review
Posted: May 22
-Loaded up Game
-Found a Rock
-Threw Rock
-Couldn't Stop Throwing Rock
-Rock Hits a T-rex
-Trex Throws me Across Island
-Vow Revenge Against the Rex
-Drown Myself So I Die
-Go into God Mode and Nuke all the Rexs on the Island with Lightning

Wud R8 8/8 is Pretty Gr8
Helpful? Yes No Funny
Ellie
( 11.2 hrs on record )
Early Access Review
Posted: May 8
Excellent foundations here for an amazing survival game. Currently updates are quite regular and seeing improvements and new content all the time. The future for this game is looking very positive if the developer keeps it up. Can't wait to see where it goes.
Helpful? Yes No Funny
newsboyfan95
( 5.6 hrs on record )
Early Access Review
Posted: April 30
start game in God mode, find female rex, name her Rexina.

see rexina lay eggs, eggs hatch

see rexina starve to death in summer, find rexina's daughter, name her rexina II

see Rexina II survive by eating her mother's carcass, see Rexina II grow up

see Rexina II "do it" with a male, see Rexina II lay and hatch eggs.

name Rexina II's son Rexo, see Rexo grow up and Rexina II die of old age.

Start my own character, find a good lake to start a home base, get eaten by Rexo.
Helpful? Yes No Funny
imshaggy20
( 21.5 hrs on record )
Early Access Review
Posted: April 29
Really good early access game that is still being developed. (Thats rare.) Buy it now before the price rises.
Helpful? Yes No Funny
Antifreedomring
( 5.1 hrs on record )
Early Access Review
Posted: April 12
Great survival game the underlying mechanics are just mind blowing. This is by no means an easy game, so if you're a filthy casual just walk on by. But if you like survival games or dino or even just harder games seriously just buy it you will not regret it.
Helpful? Yes No Funny
Desolater IV
( 0.7 hrs on record )
Early Access Review
Posted: March 27
A Top-Down Prehistoric Survival Simulator
https://youtu.be/zBPAr137f2c
+ Interesting survival elements, like having a full stomach, growing muscles, getting fat, etc.
+ Unique "god-mode" mechanic where you can change the weather, and perhaps later on change the ecosystem itself
+ Visually it looks pretty good for a topdown perspective game

This game is in Early Access so don't take these too seriously
- The tutorial is a bit too long with a lot of unneeded information to start
- The UI menues for equipping items, crafting, etc. are a bit hard to use and makes simple tasks like making a hatchet a bit more complicated than it needs to be.
- Since you can only carry 3 items at a time, it is a bit tedius when you need a large amount of stones and have to carry each one over instead of being able to pick them all up.
- Combat is a bit strange because weapons break very easily and dinos have a lot of health
Helpful? Yes No Funny
 
A developer has responded on Mar 27 @ 4:20pm
(view response)
BĻ◊◊Þý R◊SÈ
( 32.1 hrs on record )
Early Access Review
Posted: March 25
This is an early Access game,
But it's going down the right path.

The creator of this game not only can keep his life in order, but also respects on what the players think!

Dino System is a game where you survive, hunt, and etc. With a addition with one of the most realistic like games, besides looking real. There's tempature, soreness, and other realistic skills you need to use to survive.
Being a early access game isn't easy ethier, because of almost 50% of complaints and not even relizing that the game is still a work in progress or how hard the game is, witch agien, will be easier when it's finally completed.

If this continues to listen to it's players, this could be as good as Dino D Day and The Isle, except going in the right path. Not to mention this one of the first Dinosurvivle 2D game.

I'd say to support this game, the devs are working really hard to put in their all into this game, and they can actually be funny. (You must look at update 61!) Even if they're not native speakers, this game deserves a 9/10. I wasn't able to play it for a long time and I actually missed it, that's how I tell it's a good game that deserves much more support! :)
Helpful? Yes No Funny
rcy005
( 0.8 hrs on record )
Early Access Review
Posted: March 7
First of all I love everything about this game except the actual game. The idea of a survival game with dinosaurs should appeal to all walks of life from kids to dinosaur fans to creationists and I love it. The graphics I also like because it reminds me of a SNES game but in a good way and is very cute. The sounds aren't bad. Watching the little dinosaurs scamper about and do dino stuff is also pretty fun.

Where it started to fall flat for me is the surviving it is hard for the sake of being hard. To make a fire you need rocks and twigs but it took forever for me to get it going because a) the interface/controls are awkward b) the rocks kept breaking and harvesting twigs is something you can FAIL at. It took me all game night and half the game day to get a fire going and then it rained it's like a survival game from the book of Job. When your character gets thirsty you need to drink which takes multiple keystrokes it took me a bit to find the water so my character was really thirsty so I had to interact with the water, select drink, watch him drink and then repeat over and over and over. Having solved the thirst problem I decided to try my luck at hunting a dinosaur where I then found out that my character swings an axe like he has cerebral palsy by the time my character swung the axe the dinosaur had moved in and hit me and then moved away. Okay no big deal maybe fighting dinos is something to come back to later? Fine better get some leaves and bandage up the dino damage...YOU CAN FAIL AT PICKING LEAVES!!!

Screw it.


There is a diamond in here somewhere and if the game can get to where I think the developers want it to be it will be a hit. As it is right now buy in if you want to help fund the development but from what I can see they are a long way from the finish line and with Steam early access every game is a gamble whether the game gets finished or not.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
10 of 10 people (100%) found this review helpful
Recommended
24.3 hrs on record
Early Access Review
Posted: June 5
DinoSystem is a top-down survival game with a lot of potential. Although it's currently only in Alpha, I still had fun playing it for a solid week or so. There are major improvements that need to be made before its final release, but it is shaping up to be very good.

PROS:
- In my very first playthrough a wildfire destroyed half the island, a T-Rex almost ate me, my home got turned into a desert after an intense summer drought, and I tried drinking seawater to survive before dying to a Troodon that I tried to kill as a last resort. 9/10

- The "realistic survival mechanics" really have a lot of thought put into them. There are things like sun exposure, wind insulation, humidity, muscle soreness, etc. You need enough protein in your diet to be healthy, so you can't just get by on eating apples, you must go hunt fish or dinosaurs for meat. There are many small details to be aware of in order to survive optimally.

- The entire ecosystem is "alive" - animals and plants live, reproduce, and die over time. Dinos never spawn randomly. You can choose to hunt babies for easy prey, but it can lead to the extinction of that species. It really makes you feel like you are part of an ecosystem.

- Dino AI is interesting. There were some hard times when I came across a large kill and had to share it with Troodons, all of us too weak to risk fighting the other, all deciding to share the same kill.

- The dev is still updating the game (one update per month at the least).

CONS:
- The controls kind of suck. You use WASD for a top-down. If you hit "T" ingame, you can switch it to "Mouse" turning mode which is decent, but it could be better. There are plenty of examples of top-down games out there with good controls. So hopefully this will be fixed by the final release. Also, I dislike the system for picking up/putting down items.

- Items decay WAYYYYYY too quickly. This is my major gripe with this game. After just one playthrough, I felt annoyed by having to re-craft and repair everything almost constantly. Yes, the game is intended to be hard, but it can be made hard in other ways, ways that are not so repetitive and boring.

In Winter, I spent most of my time looking for leaves to repair my thatch. I'd get it fully repaired, go out to get food, and the next day it was time to collect more damn leaves cause hey the thatch was half-destroyed by the wind again. Yes I could keep a stockpile of extra leaves in my extra fire pit, but they would decay and disappear extremely quickly. Large rocks sometimes just break in your hands while you are trying start a fire with them or craft a weapon. One day I chopped down a tree, had to come back the next day because there was a lot of wood to carry, and most of the wood I left behind had already disappeared. Also, my axe broke after chopping down 1-2 trees. I collected some meat from a dinosaur carcass and it was spoiled after 2 days. It's not like you can keep killing dinosaurs all the time for meat, since you will run out of dinosaurs, so these things should really be preserved longer. Note: If you keep your items dry and away from sun exposure, they last a bit longer (but still not long enough in my opinion).

- Your skill levels don't really seem to increase your skills by much. Related to the above issue - the game says that if you increase your "Crafting" skill, it increaes the final quality of the items you make. But at level 50 my things are still breaking left and right. Once I put Fishing skill to level 100, and it still sometimes took the whole day to get 1 fish (it's a matter of luck of course, but I feel that at max level your skills should feel stronger).

- Jumping is glitchy and kind of useless

- More work on the dino AI please. I never see the Trikes and Ankys try to fight back, they just run until they die. I want to see Trikes group up to protect their young. I want to see Troodons hunt in packs to take down larger prey. and more.

NEUTRAL:
- The graphics could be better, I wish dinosaurs had better animations and whatnot, wildfires look like a bunch of giant fireballs, and there are some spelling and grammar issues. But these are the last things that matter (and that's coming from an artist).

Overall it's a fun dino survival game that is shaping up to have a lot of depth. Recommended.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
19 of 20 people (95%) found this review helpful
2 people found this review funny
Recommended
40.0 hrs on record
Early Access Review
Posted: September 9, 2015
Time to finally review this aweome game. Well, theres the tl;dr answer, its awesome, go get it.
Now for a proper review...

Game Mechanics
Dinosystem is not your average, typical survival game. It is a deep, in-depth simulation that aims to simulate a prehistoric environment as accurately as possible. Trees aren't just static objects here, they will seed and die and burn. Same goes for sources of water, puddles will form, lakes will dry out in the summer. On top of that, the island you get to roam about in is procedurally generated, so you get to see a slightly different environment every time you start a new game. This level of depth in the mechanics is also shown with the player character and animal species on the island. Dinosaurs need to eat, sleep, drink and to reproduce. Different animals have different behaviours as well, for example, Ankylosaurs are more solitary animals, preffering to wander on their own or in very small groups, whereas Triceratops will move about in large herds.

Player Mechanics
Most survival games will have a basic hunger and thirst system, dinosystem takes this even further, you have to manage your stomach contents, drink and eat enough, not too little, not too much. Every action you perform tires out your character. Depending on your lifestyle, your character can grow to become fit and healthy, or they could get weaker, or fat. The way you play the game determines how your character develops.

Early Access
The game gets updated fairly regularly, roughly fortnightly to monthly. The developer is very dedicated to the project, he is very active on the forums and discussions and we talk pretty regularly about the game and stuff over steam (so, little disclaimer there). Coming very, very soon should be a really awesome update, followed by an even awesome-er one next month :D. So yeah, the commitment to the early access is really good and the developer has a clear plan for the order of the updates, so the finished release is planned out with all the content, there wont be any releasing early here. The finished game should be ready about late 2016.

Gameplay
A lot of the game revolves around keeping your character healthy and... not dead. There is a crafting system with a decent amount of items to craft with what you can salvage, the higher level of which normally require harder-to-get materials, such as dinosaur pelts. The combat and movement will feel strange at first, as it controls just a little differently to some other top-down games (mainly talking about the combat system there) but stick with it, because its worth it and becomes a really rewarding and fun experience. There are 4 very different seasons to each year (so, real life stuff) that force you to change your lifestyle to adapt to the new environmental conditions. Winter is, undoubtedly, the harshest of all the seasons due to the unrelenting cold.

Positive
- Deep, Complex Gameplay
- Nice Stylised Graphics
- Very Rewarding (especially when killing dinosaurs)
- Hardcore Mode

Negative
- Not that much content (dont forget, early access)

Final Rating:
9/10
Was this review helpful? Yes No Funny
31 of 42 people (74%) found this review helpful
31 people found this review funny
Recommended
0.4 hrs on record
Early Access Review
Posted: November 30, 2015
"You can even see how horny they are."

Thanks, development priorities. You're on the right track.
Was this review helpful? Yes No Funny
25 of 33 people (76%) found this review helpful
5 people found this review funny
Recommended
0.3 hrs on record
Early Access Review
Posted: June 26, 2015
Been waiting YEARS for a game like this, I have a message to the developers (Obviously i hope and assume they will continue to update it as its only in Alpha) However, did your inspiration for this game derive from an internet game? I cant even remember what it was called but many years ago a game existed online that was somewhat simular to this; Anyway thanks again im so glad this is on steam and brand new ! :D

As for the game itself its so far brilliant, I do hope the developers focus more on the God mode and open world aspect as well as the roleplay of it rather than the actual story and id be happy to promote and recommend this game , Its brilliant !

PS. I love how whenever you interact with the world it has a knock on chain effect its really great perhaps in future you could play as a dinosaur as well?
Was this review helpful? Yes No Funny
26 of 35 people (74%) found this review helpful
1 person found this review funny
Recommended
2.2 hrs on record
Early Access Review
Posted: June 30, 2015
So, I just got this game, but I decided to review it.

Pros:
-----
- hunting
- weather
- realistic food, sleep, and cold/hot systems
- realistic seasons
- realistic dinosaurs (kill eachother, reproduce, ect)
- The game is very realistic and fun in general.

----
Cons:
----
- Only runs at 10 frames (for me)
- nothing else.



So, the game is amazing, except for it runs at a very low framerate for me. The only thing I want added right now is more graphics settings, so I can atleast run the game at 30 or 40 frames.

Overall score...
8/10
Was this review helpful? Yes No Funny
24 of 34 people (71%) found this review helpful
22 people found this review funny
Recommended
2.6 hrs on record
Early Access Review
Posted: July 2, 2015
WARNING

- Every T-Rex comes at you and it's easy to get bitten while sleeping (that scares the ♥♥♥♥ out of you)
- Attacking any baby dino will get yourself killed (Their parents will go after you)
- T-Rex will eat your prey and leave you dino bones and ♥♥♥♥ (Achievement unlocked: Fruit Eater).
- Dinos are mating, but you don't have anyone to mate with (that makes you jealous)
- Talking to yourself everyday drives you crazy (at least give me a volleyball, devs)

So 11/10, GO GET THIS SIMULATOR!
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16 of 22 people (73%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Early Access Review
Posted: January 16
WARNING: This is an early-access review, I am reviewing the game for what it is right now and NOT what it can be in the future. I may change my review once the game is out.
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Day 3, I still don't know what to do. Day 5, I'm in a lot of ♥♥♥♥♥♥ situations. Day 6, I finished the tutorial. Day 7. I closed the game.

DinoSystem is a top down survival game set in the prehistoric era. You can create the world or have the game generate it for you. The aim of the game is for you to survive a densely populated area by gathering materials for survival, like stones, twigs, leaves, even hunt dinosaurs for food once you craft a good bow or a spear.

I love the idea of the game especially the character creation and the freedom to distribute stats, it's very interesting. Your character levels up according to what actions you take, similar to the oblivion series. I like the setting and its very cool to discover new things once you invest time reading the tutorial.

But that's it. I feel very bored at the start of the game, the visuals itself is a letdown and what's worse is the controls. The game is top down and you are using your WASD keys to move your character, which is very unresponsive and awkward especially if you want to turn your character in a different direction. I have played zombie shooter and other games which uses the same control mechanic, but those games feel right. The controls is fast and easy, but on this game, it feels slow. I would suggest to use of a point-click system, it will up the game atleast a hundred-fold and I could excuse the outdated visuals because I know the game has a lot of potential. The crafting and hunting system alone makes you wanna play for long hours. The discovery of new tools and new way of surviving and even thriving, I'm talking about planting your own crops, making your hut or even a tiny village. That's the kind of game I wanna invest in and would definitely give it another go.

Pros:
-Character Creation and Stats/Levelling System
-Crafting System
-Survival and Discovery
-Prehistoric Setting
-Sound is OK


Cons:
-Visual and Art Style
-CONTROLS
-Tutorial System isn't helpful and hard to follow for people with less patience.

Suggestions:

-Change controls to point-click system
-Make the UI a lot larger
-Make an interactive tutorial system where the game is stopped for a moment for you to actually follow the tutorial before you are placed in the game where the time is running.
-Spice up the visuals a bit with some graphic overlays. Make the game look and feel like you are actually in a prehistoric era.
-Multiplayer ( LAN/Online)

Keep it up devs! As I've said the game has a lot of potential!=)
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A developer has responded on Jan 17 @ 2:55am
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12 of 15 people (80%) found this review helpful
18 people found this review funny
Recommended
5.6 hrs on record
Early Access Review
Posted: April 30
start game in God mode, find female rex, name her Rexina.

see rexina lay eggs, eggs hatch

see rexina starve to death in summer, find rexina's daughter, name her rexina II

see Rexina II survive by eating her mother's carcass, see Rexina II grow up

see Rexina II "do it" with a male, see Rexina II lay and hatch eggs.

name Rexina II's son Rexo, see Rexo grow up and Rexina II die of old age.

Start my own character, find a good lake to start a home base, get eaten by Rexo.
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9 of 10 people (90%) found this review helpful
5 people found this review funny
Recommended
22.1 hrs on record
Early Access Review
Posted: November 27, 2015
Awesome survival game with very detailed mechanics.
Chased after a tired ankylosaurus attacking it whenever it tried to sleep until I also had to sleep. Luckily it was still sleeping when I woke up and continued harassing it until it fled near a tyrannosaurus and got killed by it. After going away for a bit to drink some water and eat fruits I returned and tried to get the tyrannosaurus to leave the carcass alone by burning nearby trees but it noticed me and killed me, later it laid a egg near the spot I died at.
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11 of 14 people (79%) found this review helpful
14 people found this review funny
Recommended
4.7 hrs on record
Early Access Review
Posted: July 9, 2015
-spawns
-finds a rock
-eats some fruit
-screen rumbles
-wonders what that means
-gets eaten by t-rex

this game is VERY fun as it stands. of course ive never made much progress because every time i try to kill a dinosaur a t-rex senses a disturbace in the force and kills me.
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