What is in the "Way of Gold and Steel" which makes it interesting? Main reason is the unusual gameplay style — combination of a real-time strategy (RTS) and a roguelike.
User reviews:
Overall:
Mixed (76 reviews) - 67% of the 76 user reviews for this game are positive.
Release Date: Aug 17, 2015

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Recent updates View all (5)

April 19

Update of 19 april

Update of 19 april.

Normal difficulty was a little nerfed.
Some minor fixes.

5 comments Read more

About This Game

What is in the "Way of Gold and Steel" which makes it interesting?

Main reason is the unusual gameplay style — combination of a real-time strategy (RTS) and a roguelike. As you know, in a typical RTS you issue global orders — basically what should be built and how to advance through the technology trees. It is different here. You control your character like you normally would do in a roguelike. Also you issue orders to your followers verbally, participate in fights, you have inventory and equipment. As a result we've got a mix of genres: real-time strategy and a dungeon crawler, two in one.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 512 MB RAM
    Recommended:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1024 MB RAM
Customer reviews
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Overall:
Mixed (76 reviews)
Recently Posted
[KIO] Phoenix1666
( 3.4 hrs on record )
Posted: May 11
TL:DR dont buy its unfinished and i dont think its likely to change, not very fun with what works.



This game is unfinished and the creator has said that he likes it the way it is.
First off a large part of this game is combat: with natives, colonists and wild animals. You need to fight colonists for many reasons, wild animals to get gold and access to islands and natives to win the game. The only problem is that combat is impossible. Colonists, who you have to raid else they attack you later on, will pull you into a fight with a single man, one guy! And then their entire colony comes to kill you with spears, swords, armor. Want to run away? NO RUNNING AWAY COWARD!! As you are forced to click, click, click which is the only impact you have on combat: clicking determing how fast you attack capped by your weapon, you cannot run away, you fists cannot stand up to their weapomns annnnndddddd...... there are about 15 of them for you to fight with your fists. This is incredibly fustrating as a large part of the game's mechanic and your survival is based upon raiding these colonists. While it may be fun to dance with death as you try to do what you can to steal there resources and destroy, maybe one hut.

Dungeons. Dungeons in this game are horribly designed. There are chests with very little loot: the basic resources are all you can expect from the chests you can get to. Other chests are either guarded by wild animals who deal 3x your damage, have 4x your hp and lock you in combat as per the stupid mechanic until the rest of the cave is drawn to your fight.

Oh yeah natives. The one enemy you can actually click on and not die to. They have a really strange time where they do not attack you and then out of the blue they start fighting you. Do not go anywhere near one of their archer towers, of which you can expect 1-3 of on every island that has any resource you want/need. These archer towers will draw you into combat which again YOU CANNOT RUN AWAY. Only this time it is A STATIONARY OBJECT. They also deal either more or less damage than you, its hard to say but what i can say is that they have maybe 5x your hp so good luck fighting one on your own.
Enough about combat.

Early game all you can do is play another game. You can literally press 3 keys, wait maybe 40 secs then press another 3 keys then you need do nothing for the next 5 mins waiting for the 6 keys you pressed to get you resources.
Once you get to exploration you can go off frolicking through the world to find the 1 island that isnt dominated by animals, native archer towers or colonists, you then get stuck on that island for another 5 mins repeating the process all over again. Then once you return home you find that either you men have all destroyed their own houses because they dont have gold or your men are dead and the buildings occupied by colonists.

So if you have read to the end thank you for having the patience to read my rant about another good idea turned into a money grab.
If you are the creator of the game to you I say please put in the great amount of effort I know it must take to fix your game. It would be great if even the little it has at the moment just worked.
Helpful? Yes No Funny
Matthew Vassallo
( 3.1 hrs on record )
Posted: May 6
The fun in it is hoping it can actually be played.
Helpful? Yes No Funny
wiidad
( 0.1 hrs on record )
Posted: May 5
I don't get it. Is this game still in alpha? There is no music and little to no sound. No instructions are provided. As much as I like the premise, I saimply cannot give a game in this condition a thumbs up.
Helpful? Yes No Funny
jhell
( 0.9 hrs on record )
Posted: April 23
Controls are extremely clunky, movement is not fluid, and there is barely any sound in-game. I'm thinking that there is a cool concept behind all that, but it's hidden under too many frustrating things to be able to enjoy.
Helpful? Yes No Funny
Mufasa from Lion king
( 30.1 hrs on record )
Posted: April 23
cool game, worth the dollar it costs, wish the dev would continue working on it.
Helpful? Yes No Funny
jonberen
( 0.8 hrs on record )
Posted: April 21
First review on Steam. Like the game enough so far to write a review.

It's simple. The UI is a bit unforgiving at first (it took me a bit to realize that buildings spawn workers which also spawn resources; many games make you work for each of those things individually, so I was slow to catch on). But once it "clicks" for you, which doesn't take too long, you'll be hard at work. And the "violently running headlong into crocodiles" to kill them before they eat your workers" thing doesn't get old. Especially when you can sell their skins for iron ore. Which you need for weapons because CRAP HERE COME THE ANGRY NATIVES. Like I said, it's simple, but it doesn't feel totally banal either. Losing a logger to a crocodile's maw hurts, especially when you need them to chop enough wood to build a way off the island.

The whole "pour a cup of coffee and watch your minions carry out your orders" shtick makes for a great angle. It's the perfect game to play in the morning as you wake up: just mentally taxing enough. The pastel color scheme is easy on the eyes too (though, on the flip side, I've heard some say they're not crazy about the graphics - to each his own, I guess).

Honestly, I paid a dollar for this thing. If it hadn't been so cheap, I might not have tried it. But now I have, I would definitely pay more. So long as it stays under $10, and updates come regularly, this can grow into a fun little hobby. It's no Dwarf Fortress, Gnormoria, etc etc etc. But as a relaxing management sim, it scratches just enough of the right itch.
Helpful? Yes No Funny
❤ ❤ Senpai ❤ ❤
( 4.0 hrs on record )
Posted: April 20
Gave it a chance, but i would rather play the older settlers game or tropico than this
Helpful? Yes No Funny
Boggybean
( 2.2 hrs on record )
Posted: April 19
It's very vague, which turns off a lot of players, and it almost turned me away. I realised the game wants you to learn it yourself with very little hand-holding, and I learned the mechanics over time. It's a surprisingly fun and challenging game as a result, though not for everyone - if you're a fan of rogue-likes and RTS (and if you're patient) then this game is great for you.
Helpful? Yes No Funny
KaisER | DANK WEED!
( 2.9 hrs on record )
Posted: February 10
okay, this game looks like crap, im sorry to say that. but once you play it atleast 10-20 minutes u get addicted to this game i really like this game but its still complicated.
Helpful? Yes No Funny
Xitilon
( 4.8 hrs on record )
Posted: January 28
Technically, this game is a "Settlers" mixed with a rogue-like, but in a broader sense it's a well-orchestrated shipwrecked pirate captain simulator. There's no second game like this, but you really have to pay attention to its rules and manage to survive.
Absolutely recommended to those who like the strategical genre and/or seek unique indie games.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
89 of 106 people (84%) found this review helpful
21 people found this review funny
Recommended
5.2 hrs on record
Posted: August 17, 2015
This game is like a book.
The longer you read, the more details add to the picture.
You start with small island and few buildings.
You expand on a larger island. Build even more buildings. Kill some things. Mine some ores. Burn some enemy buildings.
Then sail around and see even larger world, meet colonists, get your butt kicked, load, get your butt kicked again, load, wipe sweat, load, run away.
Find a cave. Delve in. Get your butt kicked. Load. Avoid enemies, delve even deeper.
Find a chest. Get eaten by bears. Load.
Find another chest full of royal treasure. Equip things. Try to leave the dungeon alive. Get eaten several times.
Now we're cooking!
By the time you reach this, colonists will have weapons and large city. There's a LOT of work and sabotage to do.

Remember to save often!
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54 of 63 people (86%) found this review helpful
6 people found this review funny
Recommended
1.7 hrs on record
Posted: August 17, 2015
This is what would happen if you simplified Dwarf Fortress' adventure mode, blended it with Tropico, and then made it take place in Oceania. Beware, bugs are liable to ruin 2 hours of work.
Was this review helpful? Yes No Funny
40 of 47 people (85%) found this review helpful
2 people found this review funny
Not Recommended
3.5 hrs on record
Posted: December 16, 2015
Looking at other reviews for this game, it seemed like those who didn't like it hadn't really given it the chance. I bought it on sale, and now 3.5 hours in I think I'm done, unless there's a serious update. The reviewer who really sold the game to me was the one that said this game wasn't about conquest, but exploration. Unfortunately, I spent more of my playtime trying to "explore" how to do anything. Others had mentioned it was a bit clunky, but it was more frustrating than I expected.

You start out on an island, procedurally generated like most roguelikes. You get a tent of workers and need to get them building. Your first option is to build a lumberjack's hut. Go grab yourself a snack, it's gonna take a bit. Once that's done, several new options will open up, but none of them matter except the forester, cause you've already chopped down half the trees on your island. Next you need a shipyard, because you're running out of gold, and it'll take a gold mine AND a mint to start producing your own coins to pay your men, and the last game your guys wouldn't even build the mint (why? good question, and I don't have an answer, cause every time I've used the building placement checker thing, it showed placing options for every building but it.)

You get a free ship with the shipyard, but you'll need a 2nd if you want to colonize another island AND don't want to abandon everyone and everything you've worked for on your first.

I experienced all of that through several restarts in the 3.5 hours I played. I never went into the underground dungeon, and never got any iron or anything that can be built with it, therefore I never got awesome armor/weapons to take on bigger/more enemies, I could definitely reach that point in another 3.5 hours, but I really don't know if I will. There's a real gem of a game in here somewhere, but it needs just a little more of both clarity and complexity.
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39 of 50 people (78%) found this review helpful
3 people found this review funny
Recommended
4.2 hrs on record
Posted: August 17, 2015
An extremely original idea, incorporates rogue like elements. If you screw up your little pirate civilization than its back to the drawing board kiddos! Unfortunate lack luster of options, game could also use some sort of atmospheric music to help with the slow pace.. However all in all for us strategy lovers out there it's a unique new and refreshing take on the genre, worthy of some love. Also I don't mean to be rude Mr. Bobrov but you should look into getting and English translator, some of those sentences makes me feel like my typing is good!

30 Minutes or Less, fun game a bit slow it could also use some music!
https://www.youtube.com/watch?v=kp0CiZODP1A&index=1&list=PLNtPp4M-LVW-RJYbhJha2iqZ7wSZOZI5H

Thanks for reading my review, hope it helped!
Was this review helpful? Yes No Funny
32 of 40 people (80%) found this review helpful
2 people found this review funny
Recommended
1.1 hrs on record
Posted: August 17, 2015
For myself, I've found more than enough so far to justify the purchase, and enjoying the game.

This game is currently strong. If you're the type to try different things, explore the world - the game is the one you were waiting for a long time.

Ultimately Way of Gold and Steel is an amazing game if you like don't give up after your first death and keep restarting the game and don’t mind observing the game world and thinking a bit

Essentially, what you're likely to not realize (I certainly didn't) when buying Way of Gold and Steel is that this is more a roguelike than a strategy, at least when you get yourself underground. Knowing that is probably more key to whether you like it or not.

First I saw a huge crocodile and, thanks to the other review, I didn’t wait for it to eat my men and killed the beast with my bare hands. That was a bloody battle!
Then I built a couple of huts and discovered that my men were stealing my gold. That’s not how I like it, so I collected all the gold and made my men build me a shipyard… but at some point they just stood there and did nothing. They demanded the gold! It was really hard to get it since they just stood there and didn’t say anything, the only thing that led me to this conclusion was that when I put 2 coins near the builder, he took the coins and went to work at once! And then came some local savages and started to steal my wood and stone! I tried to catch them for a while and succeeded. Oh, that was a glorious battle and I got my wood and stone back! Noone steals from the pirate captain! After building a shipyard, sailing around the map I had discovered the caves and wandered around for an hour or so, killing some huge bears and collecting treasures from the lower levels of the dungeon, but a poisonous snake got at me there.

11/10
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184 of 304 people (61%) found this review helpful
19 people found this review funny
Not Recommended
2.0 hrs on record
Posted: August 17, 2015
When I saw pictures of this game, I wanted to try it, because I think this idea is great, but when I instaled the game, it made me sad a bit.
Settings menu is stupid. How can I know, what key is key 47? Some functions doesn't work, for example closing inventory, which is funny, because there is no function for opening it. How can I use abilities, when I can't find them anywhere?

While combat there is blood everywhere, like half of my island covered with blood from two guys, you can't aim them through that, you can't even see yourself. When some enemies come on your island you have to wait until they get mad, because you cant attack them before that.

Building of structures is strange... When you tell your workers to build something, they will start reading newspaper and after a minute they'll tell you they can't build it. You can't know what to build, because there is no information about those structures, only the name and how much does it cost, which is useless, so you have to try sometimes what to build until you can make your camp functional. You can't build two buildings of the group at the same time, even if you have enough workers.You can't build two same buildings, so you will run out of resourses quite soon


Your peasants come of nowhere, when you build something there appear someone in the tent and start working. Your character moves extremely fast, like over whole island per 0,1 sec. There is no tutorial, so you are only confused of the game...

This game can be good, but now it's bugy and nothing makes sense...
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19 of 21 people (90%) found this review helpful
Recommended
9.8 hrs on record
Posted: August 17, 2015
I definitely like the game.
I haven't noticed any bugs, the game looks and feels good.
I'm writing this review after playing the game for only 25 minutes because the two other reviews are like by people who just don't get the point of the game.
The game is good, definitely worth playing.
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19 of 21 people (90%) found this review helpful
Recommended
15.6 hrs on record
Posted: August 18, 2015
I reached the end of the game this evening, after defeating almost everything on the map, pity , thats the end of the game, was a nice little adventure not many bugs, was very playable and can be finished with a little hard work in management and army strength, not going to provide any spoilers, if you explore enough you will figure how to finish the game. But i understand why it was only $7, was worth every penny a fun night dying alot and the second night success, the turn based caves were interesting, however it can only be conquered with clever strategy, some mobs impossible to kill in dungeons (ancient croc) for 300 health and with ancient armor and sabre. And you cant take any beckup with you into the dungeon. Good Luck Adventuring nice little game, pity it wasnt longer cheers:)
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15 of 16 people (94%) found this review helpful
Recommended
1.8 hrs on record
Posted: August 18, 2015
Weird game. Gather ressources and build buildings, like The Settlers, but you move a character like a rogue-like game. Then you sail around, kill locals, trade, or get killed, be carefull to save often, because you have only one life. Then there is a cave, and I didn't played that far till now. No more explications, this game is very weird...
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11 of 11 people (100%) found this review helpful
1 person found this review funny
Recommended
4.8 hrs on record
Posted: January 28
Technically, this game is a "Settlers" mixed with a rogue-like, but in a broader sense it's a well-orchestrated shipwrecked pirate captain simulator. There's no second game like this, but you really have to pay attention to its rules and manage to survive.
Absolutely recommended to those who like the strategical genre and/or seek unique indie games.
Was this review helpful? Yes No Funny