Cosmophony is a musical shooter designed for demanding gamers seeking an original and intense experience.
User reviews:
Very Positive (64 reviews) - 89% of the 64 user reviews for this game are positive.
Release Date: Jul 9, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Cosmophony

Downloadable Content For This Game



“If you’re looking for a music game on the current generation that fits more with Super Hexagon than Sound Shapes look no further, and never play this game on any kind of hallucinogenic drugs.”
8/10 – Brash Games

“Much like Rez, Cosmophony uses a trance/techno soundtrack to near-perfection.”
4/5 – HardcoreGamer

“If you don't like hard games, I can already clearly say that Cosmophony is not made for you.”
8/10 – NintendoWorldReport

About This Game

Cosmophony is a musical shooter designed for demanding gamers seeking an original and intense experience.

You must control the heart of a fallen goddess within a dying universe in order to fulfill her destiny. Your goal is to progress through a series of levels designed to be played to an exhilarating, 100% drum and bass soundtrack by DJ Salaryman (DnB Arena, RAM records).

Discover a powerful new gaming experience that is uniquely satisfying.

- Constant 60 FPS
- Unique synesthetic design based on music
- Impressive HD graphics with psychedelic background videos
- 100% DnB soundtrack created especially for the game

Note that this game is designed with more experienced gamers in mind: the difficulty level, while gradual, is still very high.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP+
    • DirectX: Version 9.0
    • OS: Mac OS X 10.7+
    • OS: Ubuntu 10.10+, SteamOS+
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (64 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
31 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
29 of 35 people (83%) found this review helpful
2 people found this review funny
1.7 hrs on record
Posted: July 9, 2015
If you like games like Super Hexagon or Spectra, go buy it. No Seriously. JUST DO IT.

Here is a gameplay for ya:
Was this review helpful? Yes No Funny
19 of 21 people (90%) found this review helpful
2 people found this review funny
3.4 hrs on record
Posted: October 7, 2015
Cosmophony is a small rhythm game with five songs to play, where you control a small ship, and need to dodge incoming obstacles. The concept is simple, the controls even more so, but the difficulty curve is one of the most abrupt I've seen in rhythm games.

The Pros:
  • Good Music - The most important aspect of a music based games is, well, the music. It's a collection of five Drum&Bass songs by the same artist. There is sufficient diversity between them to entertain, and the melody is catchy too!

  • Lovely Design - The game adopts a minimalist approach when it comes to graphics and UI, and damn, it looks good and makes it easier for your eyes to notice screen elements more easily. Here your reflexes are really important, and a good plain color contrast between obstacles and the road is welcomed. Minor shading is also present. The menus look very sleek and I like them too.

  • Entangling Challenge - If you could pass each level on the first try, it would only require you 25 minutes of your time to complete the game. However, that can easily turn in quite the few hours because it is very challenging. But it's the good type of challenge - the kind that has you replay the level again and again because surely a stupid game isn't better than you. Come on, you can do it!

  • Free OST - You can get the song files for free as a DLC. Be sure to get it from the app page.

  • Achievements - There are only five: Complete level X. Which is great for achievement hunters... assuming you can complete the game.

The Cons:
  • Insane Difficulty Curve - Level 1 is easy. Level 2 is a bit harder, but manageable. Level 3 requires a couple dozen tries to get accustomed to, Level 4 is... holy $#!^. Level 5... I haven't reached yet.

You pay 5 bucks (coupons are fairly common, too) for five songs and a nice reflex game to encase them. Free OST, great deal, good if you have time (and nerves) to kill.

If you enjoyed this review and want to see more of my work, consider joining my group and follow my curator page! Link to the right!Jad's List - Curator Group
Was this review helpful? Yes No Funny
13 of 17 people (76%) found this review helpful
10.6 hrs on record
Posted: November 28, 2015
I kept going back and forth on this game, even considered giving up on the last level. But I've been enjoying it immensely the whole journey.
Because the video trailer is misleading (in a negative way) and tells you nothing about what Cosmophony feels like, I encourage you to see my gameplay video (no commentary). I hope you can understand how enjoyable it was to play the game in this manner.
The first two levels allow you to follow the tune to a great extent and can be perfected by anyone, and the game is totally worth it for that feeling alone. The following levels, though, made me feel confused. At first they just seemed like a bunch of random obstacles. But understanding came with time and practice. A big component in this game is memorization (yes, the levels are not generated; same every time). Usually I'm an opponent of memorization, but here it's very pleasant, because the levels are indeed tuned to the music. Knowing what comes next in the music is vital for knowing when to expect the obstacles. And the so called "muscle memory" helps with the obstacles themselves.

To complete a level (a bit under 2 minutes each) you need to go through it from the beginning to the end without failing. It's a bit annoying that the difficult parts are usually towards the end. But the game can't be blamed, because there is a practice mode with plenty of checkpoints and free traversal between them. For more casual gameplay you don't even have to play outside of the practice mode. Even so, the final levels can be a nightmare to complete if you don't get into the right mindset.

Cosmophony is played mainly with 2 directional buttons which let you switch between the 7 lanes. Then there is the shoot button which you should use whenever there is a special kind of obstacle in front of you. This mechanic is very simple and there is no penalty for spamming the button all the time, or just evading these obstacles. Even so, this mechanic is beneficial to the gameplay. If you want to make the game even more interesting, you can try to shoot to the beat instead of just spamming, like I did in my video. Destroying every destroyable obstacle is the requirement for "perfect" completion of each level, but it's not something that everyone should do (there aren't even achievements for this).

Another thing I would note is that, especially in the later levels, the music's rhythm sometimes corresponds to when the obstacles pass you, and not to when you need to move away, so you need to make a big mental effort to not press the keyboard button when you hear a beat, but instead anticipate it and move before it.

Graphics are nice and clean. Music is made by a great Drum&Bass artist Salaryman.

In conclusion, I really liked the game, but I realize that it may be just because I'm part of the target audience and because I worked around potential annoyances to make it interesting for myself, so can't give it a 10/10.

Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
3.6 hrs on record
Posted: August 10, 2015
I feel so torn with this game. i was yanking my hair out trying to beat almost every level, While it has great music and interesting backgrounds that rhythmically went with the tunes, Its very challenging. One of the hardest games i think i've ever played. I've never been so happy to unlock achievements than i have with this one. I only suggest if you're a masochist. Seriously though, it was more work than i really wanted to put in. Because im so butthurt that its too extreme for me i give it a 5/10.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
1 person found this review funny
3.4 hrs on record
Posted: September 24, 2015
Cosmophony is a difficult but satisfying rhythm runner with psychadellic visuals and a fantastic Drum and Bass musical soundtrack. I am a huge fan of all rhythm games and this is no exception.

I would describe Cosmophony as falling into both the genres of runner and rhythm. It is relatable to the style of the likes of Temple Run and Subway Surfers. The screen itself moves by itself and you can only control your ship to move left and right. You have to avoid the objects that appear in your way. Through this you will also encounter so called enemies that you can shoot. The enemies don't actually attack back though so that's why I don't like the title of enemy for them.

What I prefer to call "enemies" is stars or collectables. This is because the reason for killing them is 100%ing the level. If you manage to shoot every star then you get 100% on the level. So this is an extra incentive to get them all.

You are helped along in Cosmophony by it's rhythm element. All the obstacles and enemies appear in patterns that are with the beat of the song. Everything seems to sinked fantastically well to the beat and really makes it a lot easier to follow the flow of the game. At the start of each level seems to be about a 30 second simple intro sequence to get you into the beat. This definitely helps instead of chucking you straight into the difficulty. However after dieing loads of having to repeat the level from the beginning everytime you get really bored of this simple start.

The pyschedellic graphics and the soundtrack go together perfectly. The soundtrack is entirely drum and bass. It has a wide variety of differences in the tracks and has points of slow music and points of fast beat. Within the background while playing you get an assortment of colours and strange effects. You sometimes get images in the background or get the colours be distorted. I love these effects but I can't help but think they could have used them a lot more than they did.

Cosphophony is very difficult. Each level get's progressively more difficult. You will have points in the level where you are having to extremely rapidly press opposing buttons to avoid a barrage of incoming barriers. You will die a lot and you will have to restart each level a hell of a lot of times. Despite how difficult is though I never found myself getting angry with it. I was always determined to get to the next level. I'm currently on level 3 and i'm still determined to complete it and get to level 4.

The game includes only 5 levels. This may not seem like much but each level takes a lot of retries to beat. But despite the fact of this I think they maybe should have included a few more than 5 levels or given the option for people to make there own. The only achievements as well are for completed each individual level. I mentioned earlier that you can 100% each level as well but there aren't achievements for doing this. So therefore you don't have too much of an incentive to do it. I think they could have made more of an effort in putting in more achievements to add in a bit of replayability.

Really there isn't a huge amount of content in Cosmophony but the content that is there is done to almost perfection for the rhythm genre. If your as big of a fan of the rhythm genre as me then I would definitely recommend this game to you. I mean the price of £3.99 isn't too much to ask of you really. Although if you don't like difficult games and having to repeat
each level multiple times to win it then this game is definitely not for you.

TheIronicGamers rating system
  • Don't ever buy this game.
  • Maybe consider it on a sale.
  • An average game.
  • A good game that should definitely be considered.
  • A must play!

Disclaimer: I was provided with a free key by the developer to write this review.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
2 people found this review funny
5.2 hrs on record
Posted: July 9, 2015
Daaamn! My fingers ;D This game is really entertaining and when you practice and you survive the whole tune.... nothing feels better. The tracks are awesome too... i just have to find out where to find the music ^^
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
4.8 hrs on record
Posted: April 22
Cosmophony ist für alljene, die Super Hexagon mochten. Mir gefiel vor allem dieses knallbunte, aber doch stets stimmige und Rhythmische Setting. Doch achtung, zu meistern ist es nicht leicht. Dafür erfordert es viel Geduld und wenn man ganz Perfektionistisch ist, viel Frustresistenz. Ein klarer Daumen nach Oben!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
2.1 hrs on record
Posted: July 9, 2015
Yeah so this game is really ♥♥♥♥ing difficult. Some parts of this game go so fast your eyes will unfocus and your brain will "tune out" leaving only your fingers to do the rest. It's honestly a very hypnotizing feeling when you no longer process what's going on but all you can do is react. The backgrounds are trippy as hell. Just imagine Super Hexagon takes LSD is at a Rave and that's this game. The music works beautifully with the level design and really helps the player "flow" better as you practice more and more. The first two levels are easy. The second level shows you how this game truly is and from then on good luck. This game will test your reflexes and muscle memory. Honestly, I love this game. Addicting, fun, challenging, and rewarding once you finally beat that one level you've been stuck on for a while. This game is worth it all the way.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
2.8 hrs on record
Posted: July 9, 2015
Awesome Game! It's difficult, but not impossible and you know that, and that's what makes you keep going. Drum n Bass is also one of my favourite genres so that helps a lot. If you like Audiosurf and Drum n Bass you'll like this even more!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1.0 hrs on record
Posted: July 17, 2015
While I enjoy it, I feel like a lot of the difficulty comes from memorization more than actually being a difficult reaction/precision game. Mechanics change mid level with no time to react, targets are hidden and require specific movement to setup a way to reach them. (Trying not to spoil anything) On the fifth level the timing of the gimmick mechanic seems really dodgy one moment and fine the next. I know where I'm supposed to be positioned at what time, but its hit or miss if the game reacts like I expect it to. Might be better if there wasn't any delay between key presses and lane switching but theres a small delay that is easily noticable when trying to quickly move from one side of the screen to the other. Makes hitting some of the timing goals a lot harder than they need to be.

That being said its cheap, the music is good, and its definitely an interesting game. If it ever goes on sale I couldn't recommend it more. But 5.50 CAD is probably the upper limit on what I'd spend on 5 levels with no level editor. (User generated content would be amazing, and if that ever happens, I'll be buying a copy of this for all my friends :p)
Was this review helpful? Yes No Funny
Recently Posted
1.3 hrs
Posted: August 25
♥♥♥♥ this cancer 11/10 this game made kill my whole family
Helpful? Yes No Funny
Lucas The Sp00ky Skeleton
2.6 hrs
Posted: July 11
Everything about Cosmophony is just mindblowing. The style of the graphics, the soundtrack, the gameplay, it all leaves your head spinning after every play session. It's a merciless assault on the brain, and is definitely not recommended for epileptics. The game is short but incredibly challenging, with only five levels which progressively increase in difficulty. Obviously, the fifth level is just plain brutal.

This game is worth its inexpensive price, and even though it can be very frustrating at times, it's good for hours of fun. And once those hours of fun are over, you'll have all five of the game's achievements to brag about.
Helpful? Yes No Funny
Apparently Kid
3.9 hrs
Posted: July 7
Not a well made game. This is just basically a dodge game with some shooting as well. You just swivel side to side avoiding obstacles, then shoot other little obstacles. There's only 5 stages, and you can only progress by beating the previous level. What they purposefully did was make the game overly difficult and frustrating so inflate game length. Games take like 2-3 min, and if you get hit once at all you lose and have to restart entire level over again. No checkpoints or anything. This means you just need to constantly replay stages over and over until you finally beat it, then do the EXACT same thing but at an even faster speed at the next level, and this just gets worse and worse at the later levels. Theres music to it, but its far from a "rhythm game", it just some generic beats that play. Game is super repetitive, boring, and frustratingly difficult in a poorly made way.
Helpful? Yes No Funny
3.5 hrs
Posted: April 25
Cosmophony starts out as a rhythm game and ends as a hardcore memorization game. It also starts very simple and ends brutally difficult.

I wish there were more levels that you could play without having to memorize them (I wish there were more levels at all, there's only 5). The music is amazing and the mechanics can be fun, but by the final level you have a certain specific path that you can't deviate from at all, and it becomes entirely about remembering what comes next and what specific moves to make when that happens, with the music giving you cues. The previous level is similar, but with a little more room for variety, and the first three are more like other rhythm games. Those I played though on the first try for 1 & 2, and a restart or two on 3.

Overall I did have a good time with the game, and I'd recommend it to people who don't get frustrated easily, like D&B (or uptempo electronic music in general), and can handle a challenge. Just remember that it's going to be your memorization skills being challenged much more than your twitch gaming reflexes or sense of rhythm.
Helpful? Yes No Funny
15.4 hrs
Posted: April 23
I had a lot of fun playing this game.
Helpful? Yes No Funny
3.1 hrs
Posted: April 22
Helpful? Yes No Funny
2.0 hrs
Posted: April 17
It's the simplified, tiny little sister to the classic game "Rez". One of the few games I can crush my son at: if you play twitch shooters like COD or Destiny, your reflexes are too jacked up to relax and move rhythmically. I laughed so hard watching my "multiple headshot COD killstreak" son writhe and twitch spasmodically while dying in the first 5 seconds of every level, and raging while I breeze through levels, bobbing my head to the music.

Very short, though.
Helpful? Yes No Funny
5.3 hrs
Posted: March 31
You have to try this game with headphones. Outstanding!
Helpful? Yes No Funny
2.5 hrs
Posted: March 14
Fast, easy and not complicated whatsoever!
Helpful? Yes No Funny