This content requires the base game Universal Combat CE on Steam in order to play.

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Release Date: May 29, 2015

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Downloadable Content

This content requires the base game Universal Combat CE on Steam in order to play.

Buy Universal Combat - The Lyrius Conflict

Buy UNIVERSAL COMBAT CE BUNDLE

Includes 2 items: Universal Combat - The Lyrius Conflict, Universal Combat CE 2.0

 

Early Access Content

This DLC is Early Access content, and is NOT YET COMPLETED.

By purchasing it, you gain access to the current version as it goes through development and final release.

SUPPORT


There are no more updates to the base Universal Combat CE game. The final version was v2.00.03 released on 05-28-2015. You can view the changelog for more info. Due to the game being improved upon, future updates are only released via this DLC which uses v3.x game engine kernel.

About This Content



Being the only game of its kind, the all encompassing Universal Combat game is in need of a makeover, and the sales of this DLC will hopefully make that happen.

Due to the massive scope of the game, we decided to improve on the game via DLC releases. This means more frequent updates in the months to come. For example, this first DLC, contains no new gameplay features. It focuses purely on bug fixes, tweaks, as well as UI, engine, art and visual improvements.

If successful, we plan future DLC which may include multiplayer (like the original 2004 game), new features, content etc.

More info on the website.

PLANNED FEATURES


  • On-going bug fixes and improvements via the 3.x game kernel
  • Over 70 additional scenarios from the full game
  • The Lyrius Conflict, a 16 mission campaign scenario based on the conflict that led to the events in the Line Of Defense game
  • Updated graphics engine (SM 3.0 graphics card required)
  • Updated planetary terrain engine, including new texture and mesh assets
  • New character animation engine
  • New shader and special FX assets based on the improved graphics engines
  • Improvements to the AI engine
  • Improvements to the audio engine
  • Improvements to the UI
  • New first person interface
  • New planetary terrain mission zones, and bases, with all-new assets, layout etc
  • New art assets for all NPC crew and key characters (officers, pilots, crew etc)
  • New model assets for all game objects. This includes characters, weapons & inventory items, vehicles, space/air craft, stations, starbases, all terrain objects etc
  • New craft UI interface, including 3D rendered cockpits and bridge for capital ships (x28), fighters (x29), shuttles (x3), gunships (x5) player assets. Ground vehicles and naval assets don’t need these since they use the first person UI
  • Full version of the Game Builder System (GBS) for user created mission script content. NOTE: This will be released in the months following the official release of the DLC.

SUPPORT


There are no more updates to the base game. The final version was v2.00.03 released on 05-28-2015. You can view the changelog for more info. Due to the game being improved upon, future updates are only released via The Lyrius Conflict DLC which uses v3.x game engine kernel.

System Requirements

    Minimum:
    • OS: Windows 7 x64
    • Processor: Intel Core 2 Quad Q6600 @ 2.40GHz or AMD Phenom 9850 Quad-Core @ 2.5GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 8 x64 or later
    • Processor: Intel Core i5 3470 @ 3.2GHz or AMD X8 FX-8350 @ 4GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7870 2GB
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: Joystick, XBox360 Controller For Windows or Analog gamepad
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