It was July 7th, 2011. While investigating reports of unlawful weapons trafficking, peacekeeping forces encountered an unclassified carnivorous species occupying a small village in Northern Africa. These rabid creatures were easily provoked and resistant to conventional attack.
User reviews:
Overall:
Mixed (108 reviews) - 67% of the 108 user reviews for this game are positive.
Release Date: Nov 19, 2009

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About This Game

It was July 7th, 2011.


While investigating reports of unlawful weapons trafficking, peacekeeping forces encountered an unclassified carnivorous species occupying a small village in Northern Africa. These rabid creatures were easily provoked and resistant to conventional attack. Eight specimens were encountered in the region now referred to as "Ground:ALPHA"... Only four were successfully contained for study. Victims of the attack were quarantined at a research facility nearby. These victims displayed signs of internal liquefaction and accelerated necrosis, similar to symptoms of other flesh-eating viruses native to that region.


But it wasn't a viral outbreak. It was a parasitic infestation. A previously unidentified species of hook worm was found beneath the skin of the Ground: ALPHA specimens. These parasites, we call them "Alpha-worms", laid dozens of eggs inside their hosts, which in turn produced numerous larvae. These larvae penetrated the bloodstream and triggered a variety of genetic failures. However, unlike most genetic failures, these symptoms were not fatal. Instead, infested victims were larger, stronger… and driven by hunger. Using the research gained from the Ground: ALPHA specimens, a team of some special individuals were assembled. Minor outbreaks occurred over the next few years, but elite squad quickly put them down. Which brings us to the current situation in Tokyo...

  • Exciting and challenging battles with 3 different weapons
  • QTE and cinematic action
  • Variety of powerful ninja abilities
  • Weapon and ninjutsu upgrade system
  • Crisscross the city of Tokyo with intense gunfights

System Requirements

    • OS: Microsoft® Windows® XP/Vista
    • Processor: Pentium® 4 3,2 GHz or similar Athlon® 64
    • Memory: 1 GB RAM
    • Graphics: 3D Video card with 256 MB VRAM, DirectX® 9.0c compatible (GeForce 8600GTS/Radeon HD2600XT or higher)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB free disk space
    • Sound: DirectX® 9.0с compatible sound card
    • Controller Support: Keyboard, mouse, gamepad (Microsoft X-Box 360 Controller Compatible)
Helpful customer reviews
5 of 9 people (56%) found this review helpful
7.5 hrs on record
Posted: February 14
Ever wondered what the b-side to Ninja Gaiden would be like? From Software knew the answer and gave us Ninja Blade. The mundane gameplay isn't exactly top-tier quality and in a way all of Ninja Blade reminds me a lot about Froms earlier works that were always kinda meh but had some distinct styles going for them (I am thinking King's Field, Murakumo, Otogi or Frame Gride right now). The actual storyline and monster designs are pretty cool, reminiscent of late 80ies and early 90ies anime and I would be lying if I wasn't into it - especially since the game takes itself serious, which is always a plus in my book. What starts as Resident Evil with swords (with the enemy parasite reminding me of "The Many" from System Shock 2) turns into something that has some resemblance to Fist of the Northstar and martial arts flicks.

Unfortunately, it's all downhill from here - for starters the game suffers from an overabundance of QTEs, turret sequences and AWFUL wallrunning/walljumping segments. Combat is imprecise and floaty, movement kinda jerky - reminding me about some Dreamcast-era hack'n'slay titles. I do not know wether or not it is the 60fps (that the console versions did not have) that turned Ninja Blade into the glitchfest that it is, but this game is seriously bugging out at times. In 7 hours playtime I haven't seen the animation for swinging and jumping from poles align once with the pole I am swinging and jumping from - the hero is always miles away from the pole. Then there are some dramatic changes of scenery - you go through a door and BAM! you are teleported to a different area, complete with different lighting and new camera position. And the wallrun-sequences are straight outta glitch city with the character repositioning himself constantly because the game has some serious hitdetection issues when wallrunning - all of it feels really poorly made, like the whole game barely holds together (in fact, it always locks up when I went to quit game). It's not Early Access / Steam Greenlight levels of ♥♥♥♥ - but a poor port/effort none the less. And honestly, it's just not that fun (should mention that at least 2 out of the 9 stages are filler and recycle bosses and even parts of levels) - not when you have alternatives like Devil May Cry 4 or Metal Gear Rising right here on Steam. Might as well just watch this one instead and don't bother with playing it.
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38 of 44 people (86%) found this review helpful
3 people found this review funny
12.0 hrs on record
Posted: June 27, 2014
This game isn't great. But that doesn't stop it from being hillariously crazy and in your face. The gameplay is bland and gets boring. However, this is made up for by how stupidly action-packed the cut-scenes/QTEs are. Annoyed by QTEs? That's fine, you can set the QTE difficulty separately to 'fool-proof' so you don't even have to do them. And you can customize your ninjas colours super thoroughly. Play as a plain grey boring guy for one level and then you can be a rainbow or a sweet neon pink messenger of badassery. I just finished this game today on live stream and can honestly say it's one Hell of a roller coaster ride.
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20 of 24 people (83%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: October 7, 2014
a mediocre hack and slash game with mediocre platforming here and there.
the game tries to go over the top with the scenes and bosses but kinda falls flat and sometimes makes you cringe a bit.
story is also mediocre and some of you can probably see the plot twist a mile away.
game is also buggy in some parts here and there but nothing game breaking but there is one part when you are fighting a certain boss , you can stunlock him by spamming your heavy weapons and he will never be able to move.

gameplay is pretty neat with different weapons to make combat not so stale but i wish they would try to make it so that changing weapons can make you go on and make different combos instead of giving you a weapon switch animation.
the enemies are cannon fodder with dumb AI but some of them have unneccesarry big health just so you need to hit it a few times more.
there is platforming but not very compelling, but they did put a few hidden stuff in each level so exploration is encouraged in this game. Ninja blade feels a bit like prince of persia with all the parkour/ninja like moves but not as fun as the latter.
this game is also chock full of QTEs, its literally everywhere in almost every scene and in every bossfight which kinda makes the game feel shallow. i think they were trying to get the god of war feeling but its just not there since if you fail the qte it just rewinds you a few seconds back so you can never ♥♥♥♥ it up. it will only affect your end game rating and score.some levels also have a turret section which is pretty weird for a game called ninja blade. its not that fun and is pretty much an on-rail arcade shooter just made to prolong the game.

soundtrack is forgettable but okay.

graphics are decent for its time although still not that pretty and choppy kind of like a ps2 game.

the ending is pretty bad and not really worth noting.

i wouldnt say its a crappy game, its an okay hack and slash game with a few problems here and there, just not at full price. maybe get it at 50-75% discount if you are really interested.
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23 of 32 people (72%) found this review helpful
1.6 hrs on record
Posted: March 28, 2015
I really seem to like this game. I had it sitting in my inventory until I saw some screenshots uploaded by( cheese:)
I read a lot of comments that ts too over the top. Last time I played god of war and Devil may cry these games were also not very normal. I think a sci fi slasher should be as exagerated as can be. The graphics are decent , maybe showing there age but still great. The QTE in this game are really cool. You can actually skip them but why would you do that?
I just played through the first chapter and it took me about an hour. I killed a spider that was 100 times bigger than me so thats a good start.

Check some videos and maybe you will like it, we only have a few ninja games on steam. Its pretty good

Will rate it once I am done playing
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10 of 11 people (91%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: October 28, 2015
Definitely not the best of ports. It's gonna give you some trouble no matter how your rig is. But trust me, once you got everything all worked out, it is sooooo worth it. It's pretty rough around the edges even once you've gotten everything in order, but it's well worth your time.
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