Endless arcade action takes a modern twist, creating a uniquely challenging open space shoot-em-up experience. From brutal bosses to black holes and beyond, countless hazards await discovery. How long can you survive?
User reviews:
Very Positive (78 reviews) - 88% of the 78 user reviews for this game are positive.
Release Date: May 22, 2015

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“Pixel Star is a pure arcade game about wielding ridiculous amounts of firepower...”
Hardcore Gamer

About This Game

Pixel Star embodies arcade philosophy; brutally challenging, fun and rewarding. With a focus on progressively intense fast-paced action, player freedom, and solid gameplay, Pixel Star reimagines the shoot-em-up genre. From black holes to space centipedes, nebula storms to stray satellites, there is always something new to discover.


  • Loads of power-ups and customization options
  • Unique, varied enemy AI
  • Merciless boss battles
  • Progressive difficulty and intensity
  • Open-space environment
  • Gorgeous particle effects

System Requirements

    • OS: XP, Vista, Windows 7
    • Processor: 2.0 GHz
    • Memory: 512 MB RAM
    • Graphics: DirectX 9 compatible graphics card with 512MB of VRAM
    • DirectX: Version 9.0c
    • Storage: 8 MB available space
Customer reviews
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Very Positive (78 reviews)
Recently Posted
4.4 hrs
Posted: August 24
This is the best top down shoot 'em up game ever *period*
Far more entertaining than Geomety Wars
Far more exciting than anything else in my life
Far more addicting than drugs
Far more fun if it's in your library ;)
Helpful? Yes No Funny
0.3 hrs
Posted: August 19
Pretty simple and limited game. Does provide some variaty though with hazards, preselecting a usabke utility skill and ammo-dependant secondary fire.

Just one mode: Survive as long as you can with increasing difficulty, new enemies and bosses.

I didn’t like the over-pixelated graphics style.

It’s fine for what it is, but has limited content, adding variety and depth to the single game mode. As long as you are aware of that, go ahead.
Helpful? Yes No Funny
5.0 hrs
Posted: May 29
A game that could be a cousin to Bit Blaster XL. Both are cheap but awesome games!

Simple gameplay. Just try to survive in a blasteroids like envirnment with asteroids flying around and gradually tougher enemies trying to kill you along with periodicaly appearing bosses.

Not much else to say. Game is dirt cheap and is really good entertainment for fast gaming sessions. Surviving just 5minutes or more in this game can be tough so this game will not take too much of your time.

Gamepad is recommended.

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141.3 hrs
Posted: May 22
game depends on the power-ups you get. if you get the right upgrades you can be overpowered and play for hours. if you don't, you can try as hard as you want, you'll not succeed.
so if you get the propper upgrades, you're good, if not the game can be a pain in the a...
but after all, this game is a good enhancement of a classic arcade game and if you practise enough, may you'll reach the highscore. :)
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0.1 hrs
Posted: April 29
10/10 shrek
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Daze The Bear Chieftain
5.4 hrs
Posted: April 23
Pixel Star is a fun and challenging game. It's like a little more amped up version of Asteroids.

You fly your ship around space shooting other ships and asteroids building up your multiplier and score. Sometimes when you destroy things they will drop powerups to make your gun faster, more powerful, and a wider spread. You also have a secondary weapon and a special utility. These can be selected before you start the game. The secondary ranges from things like drones, missiles, and a rainbow gun that looks like a sonar ray blasting across the map. The utility has a variety of choices to like a mirror that reflects your shots or a magnet that pulls your enemies into a cluster in front of you for easy pickens.

You have these things called repairs which are pretty much lives. Every time you get hit you will lose a repair. Before that though you do have a shield that will take a hit or two before you take damage to lose a repair. You can pick up drops that will give you more repairs and help your shield.

After every couple of minutes a boss will show up that will lock you into one frame and battle it out with you. There was a total of four different bosses who all have a different style of fighting. After you defeat the boss you can then roam free again but be warned enemies are more abundant and tougher.

This is a great game and well worth the asking price. You'll get plenty of game time out of Pixel Star trying to build your high score or even going for all the achievements if you are into collecting those.
Helpful? Yes No Funny
5.2 hrs
Posted: April 21
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[NGC] Polygon
3.6 hrs
Posted: April 20
I'm going to write a list of pros and cons about this game.

1. Appealing graphics
2. Addictive gameplay
3. Varied weapons
4. Interesting bosses
5. Doesn't feel completely unfair
6. Nice sound effects

The one and only con for me.
1. Can be laggy on lower end machines in the aspect when you kill bosses tons of particles come out and drop your frames. (Should have an option to add compatability to reduce particles on boss kills or limit max particles on screen.)

All in all, a very well designed game and definately worth the price.

I give it an 8/10
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6.3 hrs
Posted: April 10
It would probably be redundant to say that this is like Asteroids "endurance mode" (since that's basically what Asteroids already is) but Pixel Star certainly feels like a more fleshed-out "how long can you survive?" Asteroids game. And there's nothing bad about that.

You start by configuring your ship in three areas: The hull slot (i.e. your ship's passive quality), "utility" slot (which is a deployable non-offensive ability like teleporting or slowing time), and the "secondary" slot (which is one of six consumable super weapons).

When the game begins, you're presented with an environment that anybody who has ever played Asteroids will be familiar with. You're immediately able to fly off in any direction--asteroids and enemies will spawn around you, which you can shoot for points and items--and there's no real "destination". In addition to asteroids and enemies, space is randomly populated with other cosmic objects like black holes, anomalies, higher-density asteroid fields, and nebula clouds. Whether it's instantly killing you, bringing down your shields, or simply making life harder for you, each of these phenomoena has a tangible impact on the gameplay.

There are also random "events" that can appear--a stranded civilian needs rescuing, a bounty needs collecting, a piece of lost cargo awaits discovery--that are another way to provide item bonuses to your ship. The main conceit is that shooting the subjects of these events destroys them; they're the one thing in space that you don't want to vaporize, so look out.

Periodically a boss will spawn, locking you down to a screen-sized area until one of you is dead. For the most part, these bosses seem well-designed--none of them are especially easy or tough, and they all play differently enough that you can get a real sense of "personality" in each one. And each time you kill a boss, the universe gets a little more ♥♥♥♥♥♥ off at you.

My only gripes are that the icons for items and power-ups aren't really readable. This isn't a big deal since you're going to be hoovering up everything you come across, but it would be nice to more easily identify WHAT something does before I race across the screen to grab it. Similarly, while I understand that Pixel Star is emulating the simple vector-style graphics of games like Asteroids, I still wish there was a greater variety in appearance of enemies. As it currently stands, most enemies are some variation of vaguely-triangular spaceship, and distinguishing between them isn't the easiest thing to do--especially as things grow chaotic.

Beyond that, Pixel Star is just a humble question of "how long will you last?" You'll fight a growing number of increasingly dangerous enemies, collecting items and power-ups and fighting bosses until you inevitably perish. That is to say. if you're looking for some greater purpose or motivation for blasting asteroids and space monsters, this game's probably going to let you down. Otherwise, it's a solid distraction--especially when you can get it for about the price of a soda.
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2.7 hrs
Posted: March 12
Excellent adaptation of the Asteroids/Space War formula to twin-stick shooter style. The game ramps up beautifully as you progress until ultimately it eats you alive.
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: August 19
Pretty simple and limited game. Does provide some variaty though with hazards, preselecting a usabke utility skill and ammo-dependant secondary fire.

Just one mode: Survive as long as you can with increasing difficulty, new enemies and bosses.

I didn’t like the over-pixelated graphics style.

It’s fine for what it is, but has limited content, adding variety and depth to the single game mode. As long as you are aware of that, go ahead.
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Most Helpful Reviews  Overall
20 of 21 people (95%) found this review helpful
3 people found this review funny
128.1 hrs on record
Posted: July 3, 2015
Pixel Star is an addicting and fun shoot em up where progression is chaos! If you like to blow up ALL the things then get this! You won't be disappointed.

It even offers a bit more of a challenge with a few achievements or super awesome blind luck versus some others where you are just handed achievements from progressive killing grind. If you are looking for a fast 100% game this may not be the one for you unless you are just that super awesome.

Why are you still here and not at Your Shopping Cart!
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12 of 13 people (92%) found this review helpful
8 people found this review funny
2.4 hrs on record
Posted: May 23, 2015
There are games with multi-bajillion dollar budgets, and there are games like this. Made with love and brains; I was quickly blown away while simultaneously addicted with clever gameplay mechanics that kept me itching for 'Just one more run'.

A solid classic kick-♥♥♥♥ shooter with the price point of less than a coffee. Why are you still reading reviews? Get it! Love it! (Attempt to) Beat it!

Bonus: I asked the Developer about a possible bug with lag/movement speed...

Me: the red swirl is supposed to halve your movement speed?
Dev: red swirl in the shield boss fight?
Me: yup
Dev: oh, there is one thing that will slow you down that's intentional - little jammer guys that darken the screen with speckles etc. disables your shields and reduces movement by 60%, those guys creep around in that boss
Me: yup just died... and yeah it's that sparcle stuff that laggs ya
Dev: I've been waiting for this opportunity
Dev: "working as intended"
Dev: :D
Me: muhahahaha

I got pwned. Laughed my ♥♥♥♥ off. Top notch guy.
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12 of 14 people (86%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: May 22, 2015
Fast paced, simple, and fun, Pixel Star writes a love letter to the large old arcade machines like Asteroids while adding in quite a few dashes of modern flavor to keep things fresh and interesting.

No deep plots here, this is score attack and bragging rights at it's finest, coupled with enough modification options to the load out of your ship that everyone can find a style that matches them, and experiment with others without feeling overwhelmed.

Music builds with the difficulty curve, adding to the hectic laser flinging as the screen starts to fill with enemies when just moments before you were surrounded by a deceptive lack of anything not to mention the occasional bosses to break up any complacent cruising.

Random AI and a large selection of foes will also guarantee that each play-through is never the same, while matches don't tend to last too long, making this game a fine choice to pass a lunch-break as well.
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10 of 11 people (91%) found this review helpful
8.5 hrs on record
Posted: September 14, 2015
Fast paced arcade style game thats super fun to play. Its worth every penny, Reach run can go differently. Im having a hard time making it over 10 minutes before i die, But im scrubby ;) Highly recommended.
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6 of 7 people (86%) found this review helpful
1.5 hrs on record
Posted: December 31, 2015
Pixel Star is a fun little arcadey shoot em up! Pixel graphics, nice controls and a blast to play!
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4 of 5 people (80%) found this review helpful
4.3 hrs on record
Posted: May 23, 2015
This is a very fun game. It is definitely worth three dollars. It is action packed, and the small pieces of humor here and there make it even better. 9/10
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4 of 5 people (80%) found this review helpful
3.6 hrs on record
Posted: November 2, 2015
Very addictive and fun shoot em up game... Takes me back to past years.. though can't remember the name of the game but it was great... ^_^

Clever gameplay mechanics which will keep you itching for 'Just one more run', as well steam achievements on this game are hard to earn...

Having a hard time even making it over 5 minutes before its gameover,.. :(
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4 of 5 people (80%) found this review helpful
Not Recommended
4.1 hrs on record
Posted: February 23
This is not that bad game for only 3€ but I feel there is not enough content in it. It have very simplistic visuals and very little variety in enemies or environment, after 20min you almost see it all. AI is almost non existent, very simple and most of the time suicidal :) boss fight are little more interesting but there is only couple of them.
Little progression would help, right now you have all possible weapons and utilities available for you from the start and after short while of testing you stick to only couple most useful, unlockable weapons and maybe ships would give this game longer life and make it more interesting.
Particle system looks good but sometimes is to much on screen. Game tends to freeze for a sec from time to time on my 980Ti and i7 so it is very surprising for that simple game.
Screen shake after detonation in bigger fight tends to create mess and you can get lost very easily.
Menu is thumbs up, it have mouse support, couple basic options and you can rebind keys, sound very basic but lots of simple games and even AAA console ports doesn't have that.
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5 of 7 people (71%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: November 24, 2015
I got this game going in saying "It looks OK I'll try it out." I was very surprised on how it turned out. I was very happy it had cool things in it, with how you go out playing the game.

You start in a ship with an ability, secondary and primary. As you play you level them up, if you die thats it restart.

I do like how it plays feels nice, takes it slow and builds up fast, but no game is perfect.

There are many positives I just want to point out the few things that are not.
I need my self some good motivating Music, this music is very slow and I feel doesn't fit the game.
-Power Ups for Ship
There is a menu where you are able to change what your ship can do. EX: Ability: Homing Rockets; Seconday: Gatling Gun; Ship power up: Ammo Regain. Things like that, its good to have, you pick what you like see what works and play, but I would feel it would be more intresting if I would play and slowly gain the abitites. This is a minor thing.

Overall great game and worth the money, looks and feels like PARTICAL MACE.
Rating 9/10
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