Embark on an epic journey in this hardcore Multiplayer RPG! As a Galactic Cadet, you and your Combat Squad of friends must brave hostile worlds in search of valuable loot and resources. Craft powerful gear, slay otherworldly creatures, and save the galaxy.
User reviews:
Recent:
Mostly Positive (206 reviews) - 74% of the 206 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,429 reviews) - 85% of the 1,429 user reviews for this game are positive.
Release Date: Nov 6, 2015

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Recent updates View all (55)

August 15

Roguelands v1.3 Hotfix 2

4th Age Cannon Pink Bug Fix
Fixed Badges not appearing on wall Bug
Changed Avalancher Unlock requirements to be player level 150
Tyrannog won't spawn in the Cathedral anymore lol
Cathedral rocks now hit for 35
Plain Stick now crits for 700 damage
Increased spawn of Winston a bit
Fixed Faust deleting the ground in mech city

40 comments Read more

August 14

Roguelands v1.3 Hotfix

Fixed Astra Pink Square Bug.
Dune Dredger Winston now actually gives you portal uses to The Cathedral.
Creation Machine spawns in The Cathedral, not Old Earth.

12 comments Read more

About This Game

In the rush to invent, conquer, and create, the ultimate consequences are sometimes forgotten.

Earth lies in ruin. Our ever advancing Aether technology opened a rift to another time, unleashing an ancient beast upon the galaxy. Known as the Destroyer, this massive creature travels from world to world devouring the Aether in planet cores only to leave a dead shell in its wake.

You play as a Galactic Cadet, tasked with traveling to hostile planets in search of precious resources before The Destroyer rips through the planet core. Team up with friends, gather resources, and craft powerful gear on your home planet so you can aid the fight to save the galaxy!

Features:

  • Explore Procedurally Generated Worlds: Each world is generated as you and your Combat Squad beam down. With exotic creatures, hostile monsters, and unique ores and vegetation, each planet provides a different experience and challenge that will test your skill and knowledge of survival in Roguelands.

  • Unique Crafting System Gathering resources in Roguelands is unlike any other game. Instead of using a pickaxe or a hatchet to gather resources from ore deposits and trees, you command your Droids to do all of the work for you! Droids have different passive abilities and can cut down trees, mine ores, gather herbs, and even fight for you in combat. Once you've acquired 10 pieces of any loot, you can craft an Emblem. Combine any 3 Emblems at the Gear Forge to acquire a new piece of gear and expand your recipe log!

  • Permanent Death, but Permanent Progress Upon death your Galactic Cadet will die: losing all weapons, armor, and loot in their inventory. But anything that you've stored back on your ship will remain persistent across ALL of your characters! After tons of character deaths you'll have permanently unlocked new Races, Variants, Augments, and Starting Uniforms that you can mix and match to create a unique play style. Also, any upgrades to your ship and saved NPCs will be permanent, so your new characters can have access to all of your hard earned resources!

  • Master Every Weapon Type & Variant: Roguelands features tons of exciting weapon types that players can experiment with. By progressing further through the galaxy by slaying monsters and crafting items, players will unlock new weapon variants with unique stats and randomly generated augments. Craft the perfect piece of gear through combining and forging!

  • Collect All Combat Chips: Every Galactic Cadet can equip up to five Combat Chips before beaming out to a planet. These special augments can provide not only passive buffs for you and your squad, but also active abilities such as teleportation or enabling the use of Darkfire. Through exploration of both hostile planets and neutral cities and towns, players will amass a collection of these powerful chips and enable a variety of playstyles and character archetypes.

  • Unlock the Secrets Behind the Destroyer & the Scourge: The more NPCs you save, the more knowledge you'll acquire about the galaxy's chaotic and mysterious history. Where did the Destroyer come from? What is its true purpose?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 8.1
    • Processor: 2.4Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • OS: Intel Mac, OS X version Leopard 10.5.8, Snow Leopard 10.6.3 or later
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • OS: OS X Yosemite
    • Processor: 2.4Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Minimum:
    • Processor: 1.6Ghz
    • Memory: 512 MB RAM
    • Storage: 450 MB available space
    • Sound Card: Any
    Recommended:
    • Processor: 2.4Ghz
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (206 reviews)
Overall:
Very Positive (1,429 reviews)
Recently Posted
Geno
5.2 hrs
Posted: August 29
good rouge good lands good ♥♥♥♥
Helpful? Yes No Funny
quickwoodgaming
35.6 hrs
Posted: August 29
A really great game. Gameplay is fun, and there are a lot of fun things to discover. But, it does have a small flaw, where it can get rather boring when you have a good character and he dies, and have to start over. I recommened playing in short sessions. Other than that, it's a wonderful buy!
Helpful? Yes No Funny
KungFuBandaGirl
20.1 hrs
Posted: August 29
This is really good game im having alot of fun playing it right now and i will keep on going, awesome GAME! If you want please but it its alot of fun.
Helpful? Yes No Funny
HarryB123
1.4 hrs
Posted: August 29
DONT GET!!!!!!! I had high hopes for this game but its not very good and its a perma death!!!
Helpful? Yes No Funny
Nep-Nep
0.1 hrs
Posted: August 28
WE HAVE 39 Races
We Have OVER9000 ITEMS
WE HAVE MORE SWORDS AND OTHER STUFS
BUT WE DON'T HAVE A GOOD MECHANIC
Helpful? Yes No Funny
Redempt
6.3 hrs
Posted: August 28
I just bought this game today, and I feel compelled to leave a good review for it. It's very well made and has a nice feel to it. Despite the presence of a few bugs, the gameplay is very clean. The game is immersive with its stylistic graphics and good music. This game, however, is relatively difficult. Expect to die a lot and lose everything on you. However, if you have patience and a craving for combat, this is the right game for you.
Helpful? Yes No Funny
The Magic Hat
2.1 hrs
Posted: August 28
Highlt reccomend this game to anyone who likes a good rpg with a challenge. Controls at first have a little learning curve, but after a couple minutes they feel really fluid. Combat offers different play stiles and it's an overall very fun game. As of being 2 hours into the game, dying 14 times, and creating 2 characters I can say that thid is going to be a favorite. You'll never rage at dying, because you can store stuff among multiple characters in your storage, and all of your discovered recipes save. I love this game a lot already, and it's listed for a decent price. 2 hours in, lots of future content, lots of worlds, weapons, mini bosses, bosses, quests, gear, classes, stats, and also a nice crafting system with some resource gathering. Don't worry, it's not MUCH of a grind, and people who say it is, need to take in the fact that most games have a grind. Whether it's time or resource gahtering it'll still pay off in the end, and this game can really make you feel like you've earned your stuff. Final Note: This game has a lot of action.
-Overall: 9/10 "action-packed, fun, and intuitive"
Helpful? Yes No Funny
Footman
0.5 hrs
Posted: August 28
Product received for free
cannot even play multiplayer.
Helpful? Yes No Funny
Illimitus
0.3 hrs
Posted: August 28
Promising concept ruined by lack of controller support.

If the developer is going to iterate on the Magicite -> Roguelands -> New Title series, the next game MUST have controller support!
Helpful? Yes No Funny
Lil Capped
1.8 hrs
Posted: August 28
THis made me very mad i bopught this game to play wityh my friend cade and we likled it at first when it worked but qthen we needed hamachi and thats sucks because hamachi didnt work and this game needs steam line multiplayer
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
98 of 107 people (92%) found this review helpful
1 person found this review funny
Not Recommended
8.7 hrs on record
Posted: August 8
So after logging about 8 hours of gameplay, I've decided it's time I put my thoughts out there for new buyers to think about.

I like to start with the postives, so here's my list of things I enjoyed about Roguelands:

1) The game feels very actiony. Your character can use boosts to move quickly through levels, dodging enemies and traps and it feels quite fast paced alot of the time.

2) There's a gathering/hunting system, and I personally love those. Go mine rocks, hunt monsters and harvest plants to collect things that get turned into thing that get turned into useful things! Neat! Maybe not the best system, but definitely fine in my books!

3) The crafting system is different than what I'm used to, it has a sorta mix and match thing going on which is weird but interesting. Kinda frustrating if you can't remeber which combos you've done before, but overall I feel it's at the very least acceptable.

4) There is a different boss for every level and they are summoned through different means. (one might be summoned after mining a ton of rocks, or by killing a bunch of one type of enemy etc.) and you are allowed to not fight a boss if you don't feel like you're ready.

5) There is a semblance of interactive story, which is cool!

6) My favorite part, there are sometimes random "rare" encounters with very high level creatures that are worth a ton of xp. They're tough, and usually kill a lower leveled player in two hits tops, but they're more interesting that the bosses and are just occasional. You can usually run if need be, which is a nice feature.


And that about concludes my list of pros to the game.

Now for the cons.

1) While the game can feel very actiony at times, there are also times where it feels very grindy and tedious. You literally have to go back to the same levels (even if they are randomized, they're very similiar with little variation) multiple times just to level up or collect low teired items in order to have even a remote chance against higher level enemies and worlds.

2) The crafting system is incomplete. You can collect teir 4+ items, but can't craft teir 4+ items. You're even allowed to put the items into the crafting system just to have them create junk.

3) While there are neat ways to activate the different bosses, the bosses themselves don't see much variation. They're usually floaty, huge mobs that can pass through terrain. Sometimes they're snake-like, or shoot stuff, but like the enemies themselves, there is very little that makes them special. No cool effects, or game altering interactions.

4) Many different features, such as the drones, are only partially impilmented. There's actualyl a ton of content that just doesn't work the way it implies it should in game.

5) Honestly, my biggest issue with the game is that it's not done. Period. This Sean guy did the same thing with his last game, Magicite. This is literally just a polished up version of that, but in space and with the ability to continue playing for as long as one wants.

So what I'm saying overall is, neat game idea, thanks for letting us beta test, but seriously, don't call a game done till it's done. Stop with the bull that is your early access bud, it just makes you look like a crappy game designer, and with what you've shown us, you can be better than that. Fricken follow through!

Anyways, in this gamer's opinion, the game warrants a 3/10, rising up to a solid 7/10 if it's ever fully released. And if bosses ever do anything neat and all the other content that is supposed to be cool ever shows up, is could even see it being an 8 or 9. It has potential, but I'm not holding my breath, he flopped on the last game, and I don't doubt he'll do it again.
Was this review helpful? Yes No Funny
40 of 54 people (74%) found this review helpful
4 people found this review funny
Not Recommended
159.0 hrs on record
Pre-Release Review
Posted: July 31
i followed the game since the 0.6 updates and i was pretty amazed for the rogue-like type of game, Roguelands was fast, hard and had a large amount of weapons and other stuff... but since the game ends it's development stage, turns out to be slowy, more restrictive and "nerfed" to make chars' stats to be multiplayer focused, leaving the solo play pretty boring

since the process of conection to others players is very difficult and risky. i don't recommend this game for solo players
Was this review helpful? Yes No Funny
15 of 19 people (79%) found this review helpful
3 people found this review funny
Recommended
21.8 hrs on record
Posted: August 9
Imagine a game where you can start off knowing little about how to play or what to do then die a couple times really quickly before you get the hang of it, then once you do finally figure out what you're supposed to be doing you start to survive a little longer, then even longer and longer, until it gets to the point where you can sink multiple hours into a character. THEN you get cocky, you decide to go to an area you've never been in, you try and beat the boss, and die, you just lost that gear that you worked hard for, rip XD and for some reason, you don't rage about it, you just create a new character with those shiny new unlocks that your character's death got you, and then you just do it all over again, as you slowly but surely get farther and farther with each character, with each death you learn a little bit more, and you get better. This is that game. 10/10 Would die and not rage again.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
1 person found this review funny
Recommended
2.1 hrs on record
Posted: August 23
CAREFUL GUYS, FOR THOSE WHO THINK THAT THEY WOULD BE ABLE TO JOIN FRIEND GAMES RIGHT AWAY, YOU WONT, YOU ACTUALLY HAVE TO PORT FORDWARD OR DO HAMACHI, YOU WONT BE ABLE TO JOIN THROUGH STEAM.

TURN OFF, really like really, if magicite was like that, why not improving multiplayer experience by making easier for the user to play with friends.
Was this review helpful? Yes No Funny
15 of 22 people (68%) found this review helpful
1 person found this review funny
Recommended
112.0 hrs on record
Posted: August 14
I was a huge fan of Magicite so when this game was released it was an instant purchase for me. This game is suuuuuuuper fun and I cant wait so see what else this game has to offer. I can play this game for hours and hours on end. Thanks Sean Young :)
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
Not Recommended
9.8 hrs on record
Posted: August 17
Could be a really nice game, got to the point where I was getting tier 4 items and realized that I couldn't use them to craft anything. Seems a large amount of this game has yet to be finished. I would have waited to buy it if I knew it was incomplete. Should be honest on steam store page and indicate this is really just a pre-release or alpha version of the game.
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3 of 3 people (100%) found this review helpful
Recommended
11.9 hrs on record
Posted: August 26
Coming from Magicite, I personally find this game to be greatly improved in story, content, and gameplay (though the dev is currently working on a Magicite 2.0 update, apparently free).

(review below)

Pros:
- Colorful, fun and unique art style (same as Magicite)
- LOTS of content and gameplay/replayability
- Many different playstyles
- Character creation (a lot to be unlocked, from races/hairstyles/outfits/auguments. Now with no more RNG stats)

Cons:
- Grind for RNGesus
- Only local multiplayer. (can be resolved with Hamachi)

Roguelands is a roguelike that offers challenging gameplay and a fair amount of depth, and enough unlockables (aquired after death, you can unlock races, hairstyles, etc) to keep the game from becoming stale or too fustrating after dying, with an acceptable RNG system in place to further add replayability. There are also multiple storylines (which are decent enough and add more content) and a somewhat barebones questing system.

The game's basics can be compared to Magicite, the dev's first game- but improved, tweaked, and faster, with perhaps more distractions. Player movement gradually scales with level due to directional jumping/dashing, and different melee and ranged weapons (2 for each from my understanding- ranged, melee, and magic) handle uniquely as well. Many different sets of armor and equipment are available, both through crafting and RNG drops - and at the end of a level, you can purchase random items, level up equipment or skills, and return back to your ship to craft, heal, etc. There is also a nice QOL feature, that you can gain warp points to start off again from your ship at further levels. The skills (tech) system also is interesting, and adds significantly more to the game, though it's also more or less reliant on RNG to get the ones you want. There's also a storage system available in the ship and at ends of levels, which can be used by all characters.
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5 of 7 people (71%) found this review helpful
Not Recommended
46.8 hrs on record
Posted: August 25
Grindlands would be a far more accurate name for this game. Do not buy if you're expecting a roguelike along the lines of Rogue Legacy, Binding of Isaac, or even this developers previous game, Magicite.

It is a basic roguelike but with one very big (and not good) difference. In between the create a new character bit and the perma-death/unlock new stuff bit is many, many, many hours of grinding the same levels over and over and over again. Grind XP to level your character up. Grind XP to level your gear up (but first grind tons of materials to play the RNG crafting game and hope it spits out a purple or yellow quality item). Grind chests hoping to get decent rings that actually have stats suitable for your character. Grind and grind some more. Then, finally, maybe you can make ultimate weapons and armour! Which obviously resets their level back to 1 because yet more gear XP grinding has got to be fun right?!?

Of course, all of this is assuming that you don't lose concentration for one second and die, permanently. Those tens of hours you spent grinding XP and obtaining legendary/ultimate gear? Pfft. Start again. Yes, ok, being that this is a roguelike you will level faster next time because of all the stuff you have stored on the ship, but it's still another looooong grind ahead.

This game needs either a softcore mode or for the amount of grinding to be turned way, way down. Certainly for single-player anyway. The (crude and buggy) multi-player support does make it a lot easier if you're the type that is fine with getting boosted by higher level players and/or trading items that have probably been cheated in with a character editor. Otherwise, not recommended unless you have a very high tolerance to frustration and boredom.
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3 of 4 people (75%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: August 28
WE HAVE 39 Races
We Have OVER9000 ITEMS
WE HAVE MORE SWORDS AND OTHER STUFS
BUT WE DON'T HAVE A GOOD MECHANIC
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
5.3 hrs on record
Posted: August 25
Nolonger works for strange reason, I played 3 hours yesterday and today it decides not to work, I have re-installed it...
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