The walk home from school today is going to be a lot spookier than usual… Your sleepy neighborhood’s been overrun by monsters! Werewolves prowl the woods, Gnomes roam underfoot, and scarecrows walk at midnight. But these aren’t ordinary monsters—they’re R.L.
User reviews:
Positive (49 reviews) - 91% of the 49 user reviews for this game are positive.
Release Date: Oct 13, 2015

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About This Game

The walk home from school today is going to be a lot spookier than usual… Your sleepy neighborhood’s been overrun by monsters! Werewolves prowl the woods, Gnomes roam underfoot, and scarecrows walk at midnight. But these aren’t ordinary monsters—they’re R.L. Stine’s famous Goosebumps monsters, released from their books and looking to wreak havoc! You’ll need to use your wits to investigate the surroundings, puzzle out clues, and outsmart the monsters before it’s too late! Survive a trek through your neighborhood, unravel the mysteries of the Dead House, and sneak through the mall after hours; only then can you confront Slappy and stop his plans for revenge! Players beware… you’re in for a scare in the exciting Goosebumps video game, a prequel to the major motion picture in theaters October 16th!

System Requirements

    • OS: Windows Vista or Windows 7
    • Processor: Intel Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: Intel HD Graphics
    • DirectX: Version 9.0
    • Storage: 600 MB available space
    • OS: Windows 7 or Windows 8
    • Processor: Indel Core 2 Duo / AMD Athlon 64 x2 or higher
    • Memory: 1 GB RAM
    • Graphics: VIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher
    • DirectX: Version 11
    • Storage: 600 MB available space
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Positive (49 reviews)
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Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: October 6
Great nostalgia to the books read as a kid.Not to meantion the weekends spent watching the show
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: October 12
I think they made this point-and-click game as hard as possible and didn't include a hint button. It seems to be aimed at a more mature audience than the books - your character can die (and does, often). Most of the fans of this franchise are probably grown ups now so that was a good choice. I liked the challenge and nostalgia.
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Most Helpful Reviews  Overall
90 of 96 people (94%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: January 26
(Full review follows below)

  • Game Name: Goosebumps
  • Original Release: 2015
  • Genre Tags: Point-And-Click; Adventure; Casual
  • My Overall Grade: B
  • Estimated Playtime (Campaign): 2-6 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Fans of the intellectual property; Nostalgia chasers; Casual gamers

Goosebumps: The Game isn’t anything revolutionary, but it is a solid point-and-click adventure game nevertheless. It boils down to a basic adventure game that doesn’t offer any special gameplay mechanics, but is fundamentally well-executed. And anyone who grew up as a fan of the books, or TV show, will enjoy an added nostalgic charm. So it is worth consideration for anyone who really enjoys the genre or who is an avid Goosebumps fan (or was as a kid); but anyone on the fence may find the experience lacking.

As I said, the game itself is just a standard point-and-click adventure. You will gather many inventory items and use them with your environment to progress the game. There aren’t any minigames or any defining features outside the standard mechanics. It is also pretty easy, and there are in-game hints; so it is perfect for casual, relaxing gaming.

But while the gameplay may be extremely basic, the fundamental aspects of Goosebumps: The Game are certainly well designed. The music and art style are pleasant and are well aligned with the soul of the game. There is a nice amount of room to explore, and you can pack your inventory with numerous items, many of which you don’t even need to progress (which isn’t a common mechanic in this genre). The narrative flows naturally and the pacing of the game is spot on. There is a solid game here, even if it isn’t extravagant.

All of that said, the overall experience is yet quite charming— especially for anyone who is a fan of Goosebumps. Throughout the game, you will encounter myriad references, cameos by characters, and running themes that define the Goosebumps universe. There is a definite air of nostalgic charm to the game.

Even if you didn’t grow up on Goosebumps, you may still enjoy this game if you generally enjoy casual point-and-click adventures and are seeking something new. But the main target audience for this piece is those of us who will revel in the nostalgia. If you don’t feel like you fall into either of those groups, you may want to let this one pass; but if you do, there is a good chance you will enjoy Goosebumps: The Game.

Follow my curation page to see more of my recommendations!
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40 of 42 people (95%) found this review helpful
6.1 hrs on record
Posted: March 28
“There are all kinds of worlds in the real world," she said softly. "Most people don't know that.” ― R.L. Stine

Goosebumps: The Game is an intriguing little adventure game, based on the popular book series written by R.L. Stine during the 90s. I remember reading a couple of Goosebumps books when I was around 10 or so - and unfortunately those would be the only ones that I'd be reading due to them never getting translated into my native language aside a handful (6, maybe 8 books) and me being understandably unable to read the originals around those ages. Needless to say, aside their worldwide success, Goosebumps has been an intriguing yet short lived experience for me in my childhood and I was quick to forget about them. I've never watched the TV series either - them being never aired here back in the day - so I never even thought about them until I saw the game title here on Steam years later my brief experience. Curious, I decided to gamble on the opportunity.

Here, we are an ordinary child attending an ordinary school, getting done with our ordinary day and going back home - Yet, something is not quite right. As we leave school grounds, we start encountering odd business here and there - like some unkempt stranger with a greenish hue on his skin; hanging around the forest short cut, a talking rabbit that would have an opinion or a two about manners, or a psychotic vampire poodle almost ripping off our face! Something's definitely not right! Above all else, we come back home only to realize that the house is shifted into one creepy ghost ridden alternate version of what it should have been! We are to brave the horrors of our own home, discover the culprit behind all these monstrous events and put a stop to it if possible... Welcome to a day when all spooky campfire stories actually became true!

Aside all the air of mystery and horror, there is nothing actually scary about this game. Sure it is a bit creepy and unsettling at times due to the concept, but it is safe to assume that the whole setting is actually kid friendly. Fine, let's say pre-teen friendly. Anyways, the environment is a cartoonish gothic hybrid arranged to feed into the imagination of anyone growing up in 90s. All kinds of eerie yet entertaining anecdotes and reference characters taken out of Stine's books thrown around for your discovery, combined with the good balance in narrative between the nervous and the humorous promises you a good amount of basic fun for 5-6 hours.

The gameplay is quite basic. You are given an inventory on the side - in which you can keep stuffing nearly anything that you come across - and expected to walk around, overcome challenges of different monstrous creatures with your puzzle solving to save the day. The game world isn't quite linear: you can wander around in 3 different environments to take on different fright challenges. The story takes interesting side turns depending on some of your choices - including countless demises at the hands of different monsters due to not so wise action choices - so it is possible to finish the game with alternative paths. Yet, the main story and the final showdown never change. A bit cheesy, somewhat unsettling yet nothing ground breaking.

If I'd be a bit more familiar with the original setting of R. L. Stine's exciting book series, I'd probably be more qualified to write a rich and deserving review for this game. As I am, I can only discuss the elements of the game itself and hope to make justice for the title. Speaking from my own experience, I can at least assure you that it is not mandatory to read the books for you to enjoy this game. It is an interesting and challenging puzzle adventure as it is, but maybe it could be a better idea to grab it on sale considering the full price for this cute and casual experience being a bit of an exaggeration.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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37 of 41 people (90%) found this review helpful
4.2 hrs on record
Posted: December 24, 2015
Goosebumps: The Game is a point and click adventure game, set in the universe of R.L. Stine's works. I loved the books when I was younger, and the game has many many elements that make for a nostalgic, creepy experience. Due to it being many years since I read the books, I certainly didn't recognize some references to some characters in this game, but that did not take away from my experience at all - even if you hadn't even heard of this series, I think you would also enjoy this point and click game.

Thoughts, game play wise
The game play is pretty typical of the point and click adventure game genre - explore environments, pick up items, figure out ways to use them, solve puzzles. In recent years there have been some changes in this genre, for example a more streamlined inventory system and moving away from illogical puzzles from the past. Goosebumps: The Game knows this, and also knows many people playing this game would be those that have also played older games in this genre. It keeps many elements of the nostalgic games. Here you can pick up many items and simply put them into your bag, and the game will humorously point it out, especially when they are bigger items.

While keeping the nostalgic game play elements, this game certainly didn't keep every element. Puzzles in this game make sense, and even some "combining items in inventory" puzzles are logical in a good way (I used to hate those if the game made it purposely difficult). Another thing this game did well was the balance of optional items and puzzles, I finished the main story in about 4.5 hours, but there are definitely many more things to do in-game if you are not in a hurry and like more of a challenge. So whether you are an achievement hunter and want to see more of the universe, or just want to experience the story only, you can enjoy the same game in different ways.

Thoughts, story wise
You come back from school, and things feel weird. You will run into ghosts, your house turns into a ghoulish version with past residents... And of course, you, the main character, have to find a way to save yourself and make things right. The story itself isn't actually very deep and detailed, and I would describe the focus of the game as the experience and puzzles while the story is more just a reason for the game to progress. I wasn't being nit-picky about the story as it did serve its purpose, but if you are looking for a deep and fleshed out story, you may have to lower your expectations a little. It kind of makes sense due to the source material - the Goosebumps series were aimed towards children (but anyone can enjoy them).

One bonus thing in this game - people actually use technology and you can charge your phone!!! However there's still many good ol' things from the past such as cassette players... This aspect of the game kind of reminded me of the nostalgic parts of Gone Home, wandering through a house (though this one is actually haunted) and checking out items. For those who grew up in North America this definitely adds a valuable sentimental layer to the game, and for those that didn't, I guess you get to check out what it was like.

Final thoughts
For a point and click adventure game, I found Goosebumps: The Game quite enjoyable. There were times I genuinely felt my heart racing, and the atmosphere and pacing of the game is well executed. It felt like reading Goosebumps again when I was younger, and the story while not as dark and deep as adult horror, made for a good experience. I recommend this game to people looking for an interesting point and click game.

~If you enjoyed this review, please check out the Completing the Backlog curator page, for other nice reviews by me and others!~
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46 of 58 people (79%) found this review helpful
3 people found this review funny
10.6 hrs on record
Posted: October 13, 2015
I still remember late night reading my first Goosebumps book which was Monster Blood. From cover to cover in one go. My favorite books were Haunted Mask and Say Cheese and Die, looking forward to hearing which ones you loved. I haven't read them all though, but I can safely say this game is full of references and even some original cover art retouches. The game is a reminiscence from a childhood, both fun in its cartoonish dialogue and scary when it comes to showing off its hidden nook dwellers and whatever scares people. I had to stop playing, because it's morning already and I really want to chill my bones after dark with no lights on! The point and click aspect is well-done so far, with only real complaint is lack of screen resolutions in settings, so you don't have to play with black bars up and down the screen.
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30 of 33 people (91%) found this review helpful
2 people found this review funny
5.8 hrs on record
Posted: October 15, 2015
I went into this game not expecting much. Much to my surprise, it was actually fantastic.

This may be the cutest game I've played for a long time, and has earned a spot in what I consider to be the 5 best games I've played this year(so far). If you grew up reading some Goosebumps, or watching the T.V. show, you should probably give this a shot.

The art style is wonderful, the music is very atmospheric and engrossing- and very enjoyable (we need more of Chad's theme). The writing(while seemingly dull at first) shaped up to be really fun, there are a healthy amount of references to lots of other games and it just works well. If you like memes, we got memes too. Wayforward really outdid themselves here.

It also actually gets a bit spooky at several points (albeit a bit cheesey). I find myself wanting to play this again, right after I finished it.

On the downside, the length leaves a bit to be desired. Especially for the price tag, it would have been nice to get more out of the dollar to hour ratio. I had written this off as a game they quickly pooped out to compliment the anticipated movie coming out soon, but I was mistaken. If you're on the fence about checking this one out, go ahead and take the plunge, you won't regret it.

But don't take my word for it, check out my playthrough if you're still curious:
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16 of 17 people (94%) found this review helpful
3.2 hrs on record
Posted: December 22, 2015
If you're a fan of the book or T.V. series, you'll enjoy this game. It has many of R.L. Stine's most known works in here, such as Night of the Living Dummy, It Came From Beneath The Sink!, and Monster Blood to name a few. Unfortunately, the story kind of wanders off in a couple of different directions, until finally coming to a half-making-sense ending. Nevertheless, I did enjoy playing this from what time I did.

In addition to this, I'd also like to add this is not a hidden object game as I innitally thought it was, it's more of a point-and-click where you find and use the objects you need to complete tasks, it's a little different.

If you're interested in a walkthrough/guide of this game, I made one which can be found here.
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24 of 35 people (69%) found this review helpful
7 people found this review funny
3.6 hrs on record
Posted: October 13, 2015
I loved Goosebumps when I was young and playing this game, I am wracking my brain to try to remember which items help with what and how to defeat people/creatures! You can die which is pretty cool. Time to do some research and figure out everything! It will not defeat me!!!!! Enjoy.
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20 of 28 people (71%) found this review helpful
3 people found this review funny
3.2 hrs on record
Posted: October 14, 2015
Since I didn't grow up in America, I never actually read any of the books, but I did watch the Goosebumps TV series, and this definitely brought back some memories! There's even something nostalgic about how this game uses point and click, and I love it! If you get stuck in the game, you can watch my walkthrough for some help!
The atmosphere in this game is captivating, and the story is intriguing. I find it a bit weird how calm my character is able to stay, even though he is seeing ghosts, and random people in his house. I feel like I would call the cops, but who am I to judge! I also like that if you die, you literally just respawn in the previous room, without having to replay a big portion of the game. That gives the player more confidence to look around and take chances, and really get immersed in the game. This is a game I would definitely recommend!
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Recently Posted
7.5 hrs
Posted: August 19
Goosebumps is a casual/ adventure/ point- and-click game inspired by R.L. Stine, the original creator of the Goosebumps series. You play as either a boy or a girl, you are given the choice and you travel through three areas to uncover the mystery surrounding strange happenings in your neighborhood. Upon impulse, you press on until you see a two-story mansion that has replaced your old house that you grew up in with your older brother, Chad if playing as the male in the game. You then come across three ghost children that remain in the house until you can solve their problem, usually centered around a particular object of comfort in order for them to vanish in thin air and for you to be able to access later stages in the game (i.e., the basement in the house, master bedroom).

Goosebumps The Game overall bodes well within the universe of R.L. Stine and has some tie-in events within the 2015 release of the Goosebumps movie that starred Jack Black.

Goosebumps the game was published by GameMill Entertainment on October 13, 2015 for the PC version and developed by WayFoward

Review written: 8/19/16

Gameplay (Features, controls, graphics, mechanics)


Intriguing and Extremely Challenging Puzzles (Many used for progression, others that can be skipped)

Until after the main prologue of the game, you are not introduced towards any puzzles until you get within the house. The puzzles are dynamic requiring knowledge of all items you have available in your inventory and performs brain-teasers on your intellect forcing you to come up with automatic solutions without any hints nor guidance. Likewise, of many point-and-click style games, you want to give the player access to puzzles that take some time to figure out to prevent the game from becoming a walking simulator combined with hidden/ object. Those games are very stale, repetitive to most people and many sometimes even go so far as to completely avoid that type of genre because they deeply feel convicted of wasting time. That is why in order to create an atmosphere and environment that fosters replayability, length, intriguing scenarios and a storyline, the game must transition from one area to another very flawlessly.

Interactive Environment, Controls

Literally almost every object that is a materialistic thing can be picked up and placed in the inventory for use later on. GameMill Entertainment and WayFoward give you way more to work with then you need in the game. What I love most about this feature is that the game gives you so many options. Imagine games such as The Walking Dead, Tales from the Borderlands and more of Telltale's hallmark genre creating interactive story based games. However, on the other hand, Goosebumps works differently than those specific games that Telltale makes and markets. The point is that this game, Goosebumps is given the same replayability options that these Telltale games have. There are certain instances in-between dialogue with other characters in which you have multiple options to choose, and later on through another play through you can uncover more about the characters (i.e., Aunt Dahlia, Slappy).

You are also given the choice to play another playthrough as the opposite gender, which I assume will make the dialogue options and interactions very different than playing as the young boy going through the story. Now with all of that being said, the controls are unique; exciting. You can fast travel from one area to another through opening closet doors and transporting from different areas when you get to the house section of the game after the main prologue. You have the choice of going usually in any direction from left, right, up and down in which you are given the incredible option of holding down one of the arrow keys on the keyboard to travel quicker than if you only point and click using your mouse. These controls work for a controller as well in which you select on the d-pad if using an Xbox One or Xbox 360 controller going in the direction you initially desire. The controls are fully responsive and are extremely smooth.


Something unique in this point-and-click Goosebumps game is that it actually has a story that is present in still cutscenes. Still cutscenes meaning that majority of the cutscenes or places in the story place more emphasis on image quality instead of moving cutscenes normally found in movies and most video games these days through motion picture, capturing. I like this addition along with most of the story being told through textual based dialogue created in a particular syntax and sentence structure ranging from simple-complex sentences to simple-simple sentences. Complex-complex format is not needed considering complex-complex sentence structure is normally only used in novels when being very descriptive of characters, scenery and anecdotes that lead toward foreshadowed events.

The writing is a classic homage to great writers such as Edgar Allan Poe, Stephen King, R.L. Stine and even J.K. Rowling that are all known for being able to create great works of literature with suspense by suspense filled in every subsequent line detailing complex dynamics in plot structure, character development and the denouement.

Pros & Cons


•A chilling musical score that form a crossroads between chilling, haunting toward relaxing and tranquil

•Excellent use of penmanship within the whole dialogue of the story written in the style of R.L. Stine's real-life books

•Although people may find the game to hold some elements towards a movie tie-in to the Jack Black film, it is not entirely the same as the movie.

•Challenging puzzles that test your intelligence and wits in order to progress in the game, if you fail some, then, progression terminates

•It is a game short enough to not be too long in length but long enough to be substantial within its themes and motifs

•Replayability is encouraged at least through two to three more runs after the initial run. Two playthroughs minimum while a third playthrough to see everything that was missed in the first two is highly encouraged mainly for Goosebumps fans.


•Some people may find the puzzles overly complicated while others may find all of them relatively simple, this depends on the gamer and their experience, intelligence being able to solve problems without a helping hand

•The musical score for this game needs to be much longer, literally, there are only three to four main tracks it seems to play throughout the whole majority of your time throughout the game. There are at least a few more but they only occur usually when confronting a monster head-on.

Overall/ Verdict: 9/10 ___ A really exuberant and placating point-and-click horror adventure that is a homage to surprising writing, incredible transitionary plot line with a taste of pure cinnamon that goes down smoothly with a side of apple cider

1-3 = poor
4-5 = ok
6-7 = good/ average
8-10 = amazing

For more objective based reviews, please visit my alternate PC account
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10.2 hrs
Posted: August 18
Ready to be in middle school again (if you are out of middle school)? Even being the age where I could have children in middle school (I don't) I still had a lot of fun with this game. I was obsessed with R.L. Stine- goosebumps and fear street when I was in middle school, so I have the experience and background despite being ancient.

Art: 8/10 - The art holds nicely to the style of book covers, which is nice and reminiscent. It's not beautiful but correctly stylized for this kind of game, complete with lovely toxic green ooze. Also they didn't skimp on the backgrounds, I like that.

Story: 8/10 – I traveled back to tweenhood in a good way. R.L. Stein has not lost his knack for writing correctly for his audience. I loved one of the lines that said something along the lines of stickers on lockers are the only thing more permanent than tattoos, sounds like something I would believe in middle school (even now that it sounds so silly) The only thing I had a problem with is the end, it was kind a little too silly even for the goosebumps world if you ask me.

Game Mechanics: 9/10 – There is two mechanics in this game that I have always wanted in adventure games in this one. First you can pick up so much useless junk. I always want to do this, when I take a yellow cotton candy, why can't I take all of the colors? I don't like not being able to have variety even if the majority of it is stuff I won't use. You never know when you need a voodoo head or a blue rose from your neighbor’s yard or maybe even a crumpled up note on the school hallway floor. The other thing I liked is how you can die a lot. I mean not blood and gore dying but I like how you can make dumb choices that lead to untimely death. What would a goosebumps game be without ulitimate doom waiting at the end of some choices?

Positive: The whole feel of the game, great for a goosebumps fan!

Negative: Music, it was pretty unremarkable as I already forgot every track except for Chad's theme (because it was funny). I didn't even bother to rate it. I also felt it was a bit short but I am biased to longer stories (also I am not a middle schooler and I have a much longer attention span.

TLDR (Or if you are in middle school) You like goosebumps? Play this game.
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Putt-Putt in my Butt-Butt please
14.3 hrs
Posted: August 9
Edit. Just beat using a guide. Took my like a year but I beat it.

Player beware...the puzzles make zero sense in this bleeping game.
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45.1 hrs
Posted: August 3
Este jogo é uma fantástica oportunidade para revisitar algumas das personagens mais emblemáticas criadas pelo famoso autor R.L.Stine... e consegue criar uma certa vontade de voltar a ler a colecção Arrepios...!

This game is a fantastic opportunity to revisit some of the most iconic characters created by the famous author R.L.Stine... and can create a certain mood to re-read the Goosebumps collection ...!
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8.5 hrs
Posted: July 9
So when I found this game, I bought it more for the nostalgia I was hoping it would bring. The game itself is nothing too spectacular; point and click, collect items, ect. Fun if you're into that. What I really liked was the story they had going (maybe similar to the movie? I haven't had a chance to see it yet) and the number of refrences to the old books; during the game you'll see monsters like the Beast from the East, Monster Blood, the lawn gnomes, Cromby, and of course the big boss, Slappy.

Speaking of refrences, you'll find a lot more in the achievements and there's 40 for this game, some of which are difficult or time consuming to get. The game itself did not take too long and takes even less time if you've got the walkthrough at your side. Most of my time on this game was spent exploring or trying to get all the acheivements.

Overall I'd suggest you give it a try. Or if you're not sure, I'm sure YouTube has some playthroughs you can see to check if it really is a game you'd like.
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2.2 hrs
Posted: June 10
Once when I was a Goosebumps I had a pretty good time. The game is basically you do left and right. Then sometimes there's a Beast From the East and you're like SHOOT!

I like it better than Hearthstone so remember me when you're old and grey. I miss you. I miss you always.
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6.9 hrs
Posted: May 30
This was a good point and click game based as a tie in to the goosebumps movie. It had a decent story but some references and gameplay were left to be desired.
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0.7 hrs
Posted: May 30

Player beware... you're in for a scare!
Or well maybe not it really depends on if adventure games are scary or not, it's okay no judgement here.

This adventure game is rather simplistic drawing upon the classic children stories for material. Readers of thouse books will get a lot more of the references that would be lost on someone else.

Unlike most modern adventure games, Goosebumps is not afraid to kill the player quickly and without mercy, so expect to hit that retry button multiple times. The puzzle design also leaves much to be desired with the overflowing inventory creating a tedious 'try everything on everything' loop that would have benefited from a bit more streamlining.
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