Downwell is a curious game about a young person venturing down a well in search of untold treasures with only his Gunboots to protect him.
User reviews:
Recent:
Overwhelmingly Positive (257 reviews) - 96% of the 257 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (2,135 reviews) - 97% of the 2,135 user reviews for this game are positive.
Release Date: Oct 15, 2015

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Reviews

“Falling with style.”
10/10 – Destructoid

About This Game

Downwell is a curious game about a young person venturing down a well in search of untold treasures with only his Gunboots for protection. Make your way further and further down into the darkness filled with nasty creatures and mysterious secrets to collect the spectacular red gems scattered about the rocks. Step into precariously placed shops and buy some helpful items or level up between levels to battle well-dwelling monsters and uncover hidden caves filled with riches and relics. No two trips down the well are ever the same!

The Amazing Gunboots - The fashionable and lethal Gunboots allow players to unleash a torrent of firepower on the nasty creatures dwelling in the well and slow your decent with each shot.

Unique Weapons & Items - Get different weapons, shop for peculiar items and obtain powerful upgrades that all stack and affect the way you play!

A New Adventure Every Time - Each level in Downwell is procedurally generated, so no two trips down the well are ever the same providing a fresh new adventure each time!

Music by Eirik Suhrke.
Sound Design by Joonas Turner.

System Requirements

    Minimum:
    • OS: Windows 7 or later
    • Memory: 1 GB RAM
    • DirectX: Version 10
    • Storage: 200 MB available space
    • Additional Notes: Controller recommended.
Customer reviews
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Recent:
Overwhelmingly Positive (257 reviews)
Overall:
Overwhelmingly Positive (2,135 reviews)
Recently Posted
Nerdy ♌ #BDayN4Days
( 0.7 hrs on record )
Posted: July 21
This game is ok for simple arcade like feel and simple mechanincs, do I reccommend? ye.
Helpful? Yes No Funny
MrDaemonGamer
( 2.2 hrs on record )
Posted: July 20
Downwell is a fast-paced Binding of Isaac-like rouglike with tons of potential, but
terrible execution.

The Negatives

-Enemy A.I is horribly stupid; they have trouble navigating the terrain, never adopt new tactics, and generally are more like moving obstacles that minus HP instead of 'enemies'

-There are few upgrades, with uses ranging from 'Hey, that was neat' to 'Do you even do anything at all?'

-You always, and let me be clear, ALWAYS have to start from area 1-1, meaning you'll be seeing the same thing over and over

-The most fun way to play the game, aka going way too fast is frowned upon because of the way the game design is, however the boring way to play, aka going way too slow and careful is the only way to actually make progress. It isn't fun.

-The higher majority of the color pallettes hurt my eyes

-The music is forgettable and not worth leaving on

-The player is not given any real direction or given any reason to play the game

-The game frequently switches between telling you everything you need to know and telling you nothing, making pacing look like the difficulty spike of a NFS game

-Those bats are the worst thing ever, seriously.

-They use the 'one more go' formula to pad game length out, or at least that's what it looks like to me

-Unstompable enemies in a game where stomping enemies is efficient and lots of fun

-Said unstompable enemies really enjoy spawning under you, as well as spawning next to other stompable enemies

-It's never really clear whether or not an enemy can be stomped on

-Enemy design is poor and uncreative

-Level design is poor and uncreative

-For randomly generated levels, they all sure do look and feel the same

-Side rooms never have anything special in them

-Some elements are introduced without the player being told or shown them, such a spike traps that you could not tell were spike traps

-Enemies cannot trigger said traps

-Not enough gunboot types

The Positives

-When you have a successful run, going really really fast and doing so without taking damage, being super professional and the likes, it's fun.

-The whole idea of it is really good, although poorly executed

-Gunboots

Rating: 4/10
Although having a very good idea behind it, Downwell's cons extremely outweigh the pros. I really can't wait to see what else this developer has in store, and whether or not they'll improve on their mistakes.

I sure hope so.
Helpful? Yes No Funny
Vampire_Mecha
( 1.1 hrs on record )
Posted: July 20
I haven't had this much fun in a long time. It's a novel concept; top-down shooter, shooting down, 'stead of up. It's challenging, fun, has a ton of replayabiltiy, and is inexpensive. Why not play it?
Helpful? Yes No Funny
Bear with me...
( 19.5 hrs on record )
Posted: July 20
Pros:
-Me. I'm a pro at this game.
-Very well polished animations
-Great music
-Awesome sound design
-Creative 4-bit graphics
-Swappable color pallettes
-Unique enemies
-Shopkeepers are very friendly and dont discriminate against me

Cons:
-Bats
-Limited customization (cant make custom color pallettes, no character options, no rebinding)
- Sample Text

10/10 would make it to third area with 6 health and 3000 gems just to drown again.
Helpful? Yes No Funny
Captain Fuckbeard
( 1.2 hrs on record )
Posted: July 20
Wonderfully made. Many different game styles that range from what you find to having extra health at the cost of less upgrade options. Along with this, there are many little pallate changes you unlock while playing. While not big, I thought it was nice to choose.
If you enjoy platformers, shooters, and even some roguelike elements, I could not reccommend this more!
Helpful? Yes No Funny
Poisony
( 20.8 hrs on record )
Posted: July 20
You are falling down the well. You shoot bullets with your boots (SHIFT or SPACE) and move (W and D). You have to survive, stomp some enemies, shoot other enemies, upgrade your life and the energy gauge of your boots, control your descent, make combos to earn more gems, so you can survive, stomp, shoot and fall better.

Simple core mechanic, perfectly designed.
Helpful? Yes No Funny
Some Pub Crawling Asshole
( 4.3 hrs on record )
Posted: July 19
A great game to play if you have a few hours to waste, and it's only 3 dollars, so why not get it?
Helpful? Yes No Funny
havaker
( 16.5 hrs on record )
Posted: July 19
Masterpiece
Falling at high speed & shooting monsters with your shoes.
What more could you want?
Helpful? Yes No Funny
H3B /">
( 9.1 hrs on record )
Posted: July 19
Must buy. I saw a trailer, the sound effects sounded cool, the price was cheap so I went for it. I wasn't expecting to get sucked into its simple but insanely additive gameplay. If I was a kid in an arcade back in the day I would spend all my money on this. There is a small learning curve at first, not gameplay wise, but just figuring out how combos work. This is the first game I have gone out of my way to get all the achievements, which usually mean nothing to me, but man you feel accomplished when you get them. Instabuy, do it, plus its kind of dark which was unexpected.
Helpful? Yes No Funny
KR1dude
( 3.1 hrs on record )
Posted: July 18
An addictive arcade game with quite a catchy soundtrack. The achievements spice up the game with all sorts of challenges.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
28 of 32 people (88%) found this review helpful
3 people found this review funny
Recommended
7.3 hrs on record
Posted: June 25
Crazy-good game. I'd say this lands in a sort of Platformer/Shooter genre, (but Roguelike fits the bill), and it dominates that category. So ♥♥♥♥♥♥♥ satisfying to watch your skill in this game increase, and since the levels, enemies, obstacles, and items you find are randomly generated, theres always a new challenge for you. Nothing more nerve-wracking than trying to continue your 77hit combo but pulling off a fabulous walljump while cornered and narrowly missing a few enemies and some projectiles... So many viable combinations and playstyles --each playthrough will be different for you and you won't hesitate to restart right away when you (inevitably^.^) die.

2D Platformers are what I grew up playing first and will always be one of my favorite genres, so if you're in a similar boat I'm telling you now that this game is a must-have that you can't pass up (especially for this price! and get it on mobile too so you can break a sweat the next time you're bored to death waiting in some lobby room).

Features:
*Wall jumping
*Metroid nostalgia?
*Weps: Lazer, Machinegun, Shotgun, Puncher, & more...
*Really awesome and unique stacking upgrades (obtained when finishing a level)
Was this review helpful? Yes No Funny
72 of 116 people (62%) found this review helpful
60 people found this review funny
Recommended
3.1 hrs on record
Posted: June 22
I ♥♥♥♥ing hate the bats.

HATE them.
Was this review helpful? Yes No Funny
15 of 16 people (94%) found this review helpful
1 person found this review funny
Recommended
10.3 hrs on record
Posted: July 2
Downwell, is a game I saw in my queue and instantly knew I had to buy. Despite this being also released on mobile, you would not believe how much it outclassed standard smartphone crap. Rather, Downwell is pure of form and purpose with a simple 3-input control method (left, right, and a jump/shoot button) so it wouldn't be too hard to translate those few inputs to a touchscreen. But that's neither here nor there, get a controller for this game and buckle up.

Downwell is a fast game where you'll have to be able to react to random situations quickly to have a chance of finishing it at all... and that's before you unlock Hard Mode. You can only shoot while in the air, and only down. You can also kill enemies by stomping on them, which refills your ammo just like landing on ground. Some enemies must be shot, while others must be stomped, and most are either/or. You can slow your descent a bit with the recoil of your shots like in Vectorman, but that drains valuable ammo just to give you a bit more control. There are some extra nuances like a combo system than penalizes you for landing and a not-so-hidden wall jump but that's the gist of it. The game is randomly generated of course, forcing you to make these decisions on the fly and sometimes dealing you a pretty hard hand.

All the fluff and "features" that could dampen or otherwise ruin the experience have been cut out. This game is as pure and focused as anything to come out of an 80's arcade cabinet like Joust or Centipede, and it even has the same overall aspect ratio. Downwell is maddeningly addictive, and I have no doubt it would've gobbled up many quarters if it came out back in that day. Games like these often seem like something you fully understand in 5 minutes, except it takes you a few more hours to even realize the subtle nuances and strategies you can, and in some cases must, develop in order to see the end of the game. That's a beautiful thing.

Good:
-A simple concept that you can pick up and play immediately
-Very clear art that leaves no ambiguity
-Options to change palletes for funsies
-Different gameplay altering styles to suit playstyle preference
-Just difficult enough, punishingly fast but nothing you can't handle with practice
-Randomized for replay value
-Solid in-game timer for speedruns

Bad:
-Some alternate palletes are much harder to see, making them useless features that add fake difficulty
-The soundtrack is pretty abyssmal, but you have the option to disable music entirely and play your own
-Full Screen doesn't work properly in Windows 10, forcing you to jump through some hoops getting it running in windowed mode.
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
Recommended
21.0 hrs on record
Posted: June 23
Oh I really love this game. The gameplay is just awesome, if You play with controller/gamepad. You need to play it to experience what it feels like ^_^
The difficulty is quite challenging and the game itself can be quite addictive. I like the creative individual style of the graphics/sound..
..and ah yea.. chaincombos ftw! booboomboomboom <3
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
4 people found this review funny
Recommended
0.5 hrs on record
Posted: July 9
Downwell is that game you buy for a dollar and play for about 10 minutes.
Then you get bored of your 60$ games and play this over and over, even though you haven't even gotten to the first boss.


EDIT: Misnamed the game first time
Was this review helpful? Yes No Funny
10 of 16 people (63%) found this review helpful
1 person found this review funny
Recommended
5.6 hrs on record
Posted: June 25
Great pick-up-and play randomly generated action platformer. Very challenging but fair. Priced well at $3
Was this review helpful? Yes No Funny
36 of 67 people (54%) found this review helpful
33 people found this review funny
Recommended
4.0 hrs on record
Posted: July 4
if this game was a sushi it would be a good sushi

10/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
6.5 hrs on record
Posted: July 10
Product received for free
A fast paced shooter with responsive and challenging gameplay, differing from other games in the genre in that instead of flying up vertically or moving sideways, as the name implies you're falling down a well. It might not sound as much, but this gives Downwell an original spin with your character using his gunboots to navigate while falling at breakneck speeds.

It has a lot in common with other roguelite shooters, with its procedurally generated levels and finding/buying random upgrades as you go.

Rounding it all off Downwell is presented with a minimalistic art and sound design that somehow manages to appeal to me with its 3 colour palette and chiptune music.

If you like retro shooters or are just in the mood for some nostalgia, Downwell comes strongly recommended. Oh, and it only costs like €2.
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2 of 2 people (100%) found this review helpful
Recommended
5.6 hrs on record
Posted: July 18
Though the gameplay is based on one deceptively simple mechanic (the jump button, which becomes the button to shoot your gunboots while in mid-air), Downwell offers multiple layers of complexity through frenetic action in randomly-generated stages. Randomized upgrades at the end of each stage and in mid-stage shops and side rooms will be familiar to Binding of Isaac veterans; this adds some strategy to your character build and becomes necessary as later stages increase in difficulty.

This is a fantastic game well worth the asking price. On sale this is a no-brainer of a purchase.
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2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
0.3 hrs on record
Posted: July 12
At first I thought this game was just about falling

But then I realized this game is about falling ... with style!












I'm being serious here
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