Rituals is a 3D puzzle-exploration-adventure about the relation between civilisation and nature. It aims to be a gripping, memorable and meaningful experience with story told through gameplay and interaction.
User reviews:
Overall:
Very Positive (60 reviews) - 88% of the 60 user reviews for this game are positive.
Release Date: May 27, 2015

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$8.99
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Reviews

“Rituals is a downright fascinating title that can really capture the attention of its player and refuse to let it go.”
Angelina Bonilla, NoobFeed

“Rituals is a very poignant indie game with a strong narrative.”
7/10 – Stephanie Smith, Gamer Headlines

About This Game

At its core Rituals is an adventure game with mechanics inspired by classic point and click games. Every environment and puzzle is designed to tell its own part of the story. What is the real purpose of the office building? Why are you walking through the woods at night? Whose voice are you supposed to hear? Immerse yourself in Rituals’ eerie world and see how it relates to the real one.

Features:


  • Feel the eerie and mysterious ambience reinforced by Ritual’s minimalistic low polygon look.
  • Find yourself in many places you didn’t expect. Some real, like a lush jungle, some unreal, like an ancient forest temple, all unsettling. Explore them carefully and find your way out.
  • Solve puzzles and ponder on their meaning. There’s a message for you to uncover.
  • Be curious. You will find many clues which will help you answer your questions.
  • Play Rituals like you would play a classic adventure game - you’ll only need your mouse and your head.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compatible
    • DirectX: Version 9.0c
    • Storage: 130 MB available space
    Minimum:
    • OS: OS X v10.9 (Mavericks)
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Storage: 130 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
Customer reviews
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Overall:
Very Positive (60 reviews)
Recently Posted
Mr. Eff
( 1.3 hrs on record )
Posted: June 26
This game isn't bad by any means. It's just nothing special.

GAMEPLAY: Click on-screen arrow buttons to move around like the adventure games of yore (think Myst), hold click and move mouse to look around. I'm not sure why this style was chosen, other than to perhaps give players a clearer indication as to where they should be going. But with as simplistic an art style as it has, combined with the ease of its puzzles and the games' short length, this isn't a necessary helping hand. It's not a detriment, nor is it a benefit either. You will primarly be walking around exploring, and otherwise, solving some simple puzzles (I'm hesitant to use that word, as it's mostly just plugging in items into the correct place). No combat to be had here.

VISUALS: Simple, cell-shaded, with lots of colour and fairly minimal detail. It looks nice, and again serves to highlight where you need to go.

AUDIO: Nothing to write home about. There's a general lack of music, no voice acting (aside from some background whispers at one point), and there's very little in the way of exciting events. You'll mostly be hearing footsteps and item uses.

STORY: There's a bit of a narrative to be uncovered here, which has an interesting premise (to do with man's relationship to nature, especially as it pertains to destructive elements) but it's not given much time to be fleshed out. Now I usually hate saying a game is too short, as it leads to games being too long (a much worse outcome), but this is a case where more time would have benefited the message it was trying to convey. Just as I thought I was beginning to see what it was trying to tell me, the game ended, and the connection I felt with its message was cut short.

If you think the premise sounds neat or you want an hour and a half romp around some colourful environments, you could do worse than Rituals. I would advise picking it up on sale though, due to its length and lack of replay value.
Helpful? Yes No Funny
VictorSE
( 1.4 hrs on record )
Posted: June 12
Creativity and imagination put together in a smooth game that puts you in a big decision to make. Is like a dream made into a game.
Didn't make me play it more than 2 hours, because is a very easy game to beat and its linearity it gets you bored easily. Not much to do. I would recommend the game if it had more levels and the story wasn't put into a predetermined path to the end.
Pick it up if you find it in a bundle or for a very low price, a +1 to your collection and it's very easy to get all the achievements.
Helpful? Yes No Funny
CptChuCkNoRiS
( 1.3 hrs on record )
Posted: June 8
Could be made for VR too!
Helpful? Yes No Funny
Unpageable
( 6.3 hrs on record )
Posted: June 5
No matter what they showed you in the trailer this is a point and click game that is completely linear, with minor elements of exploration. What made this title unique came from its distinctive art direction with low poly models and absent textures. Honestly, it’ll either come off as cheap or classic to you, I personally found it charming since it reminded me of titles such as Little Big Adventure and Ecstatica.

In terms of movement and controls you are railroad to predetermined paths, with little leeway for side areas, but you can adjust the camera angle in first person view and inspect your surroundings in any way you like, so that was a slight variation to the old formula.

As for major themes and plot, you can expect the subject of environmentalism, existential crisis and social unease to be touched upon. However, the game seemed to juggle them around a lot and never making up its mind on which to serve centrally. While the plot may rub off differently to everyone, it came off as a little cheesy to me, but it was enjoyable as a whole in experience.

Lastly, just as other reviewers have said, this title can be completed in around an hour. If you decided to take the plunge without a guide, the length can be stretch to 2-3 hours, depending on how eager you’re on obtaining every achievement. I’ll recommend this if you happened to find this on sale, but you better hold onto the cash if it was in full asking price.
Helpful? Yes No Funny
TaskPlays
( 1.1 hrs on record )
Posted: May 24
Product received for free
This game left me emotionally damaged! :')

9/10, read below for Up's & Down's!

Up's:

+ Clicker Game
+ Shadow textures are smooth
+ Easy to play+ If you want all the achievements you have to play the game a second time, though to the fact there are multiply endings
+ Great storyline
+ Not too hard, not too easy
+ Able to be run on most PC's / Laptops
+ Sweet style of graphics

Down's:

- Lack of exploration/too small map to explore
- Could get boring after a while
- Unable to die

I'd suggest this game to gamers who are searching for a fun game under the genres Exploration & Clicker Games.

Thanks for reading!
Helpful? Yes No Funny
Argodrake
( 1.1 hrs on record )
Posted: May 24
This was a great game. Unfortunately it only last an hour, which fortunately was fun. The controls took a few minutes to get used to but weren't much of a problem(If you're having trouble with looking around, invert the Y and x axis).
The storyline is interesting and immersive.
Overall goodgame
10/10 would blow up the earth again
Helpful? Yes No Funny
inckKk
( 2.6 hrs on record )
Posted: April 21
Played the game 2 times to get all achievements. The simplistic style of the game is kind off attractive. The story (atleast what i understand of it), doesnt seem that special. There are minimal sounds/music while playing this game and sometimes the empty places bored me way to fast. The only thing i got frustrated about is the movement mechanics. I would defo enjoy the game more when you have the ability to walk freely.

I woulndt recommend this game for 8.99, grab the game from a sale or get it into a bundle. Anyways its only recommend if you really like this kind of type games, otherwise dont even think about getting it.
Helpful? Yes No Funny
TheUnbornSilent
( 1.5 hrs on record )
Posted: April 18
What a weird little shortt game this was. It is deffinetly not worth the asking price of £6 but if you can get it for really cheap then check it out.
Helpful? Yes No Funny
show me your memes daddy
( 0.5 hrs on record )
Posted: March 24
A solid gameplay experience. Only buy it on sale though, 10.99 is way too much.
Helpful? Yes No Funny
Shine Bright
( 0.7 hrs on record )
Posted: February 20
i like the menu music :)
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
Recommended
6.3 hrs on record
Posted: June 5
No matter what they showed you in the trailer this is a point and click game that is completely linear, with minor elements of exploration. What made this title unique came from its distinctive art direction with low poly models and absent textures. Honestly, it’ll either come off as cheap or classic to you, I personally found it charming since it reminded me of titles such as Little Big Adventure and Ecstatica.

In terms of movement and controls you are railroad to predetermined paths, with little leeway for side areas, but you can adjust the camera angle in first person view and inspect your surroundings in any way you like, so that was a slight variation to the old formula.

As for major themes and plot, you can expect the subject of environmentalism, existential crisis and social unease to be touched upon. However, the game seemed to juggle them around a lot and never making up its mind on which to serve centrally. While the plot may rub off differently to everyone, it came off as a little cheesy to me, but it was enjoyable as a whole in experience.

Lastly, just as other reviewers have said, this title can be completed in around an hour. If you decided to take the plunge without a guide, the length can be stretch to 2-3 hours, depending on how eager you’re on obtaining every achievement. I’ll recommend this if you happened to find this on sale, but you better hold onto the cash if it was in full asking price.
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: June 12
Creativity and imagination put together in a smooth game that puts you in a big decision to make. Is like a dream made into a game.
Didn't make me play it more than 2 hours, because is a very easy game to beat and its linearity it gets you bored easily. Not much to do. I would recommend the game if it had more levels and the story wasn't put into a predetermined path to the end.
Pick it up if you find it in a bundle or for a very low price, a +1 to your collection and it's very easy to get all the achievements.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
22 of 23 people (96%) found this review helpful
2 people found this review funny
Recommended
1.5 hrs on record
Posted: May 31, 2015
I tentatively recommend this game.

It is a simple point-and-click puzzle game.

Interesting story, presented in a very simple way, with a few things hidden in corners that expand the details a bit. Nothing too obtuse or difficult to understand, beyond the basic part that requires a suspension of disbelief.

So the good is: I found it fun, the puzzles were interesting, kept me occupied for a few moments, but were not terribly difficult, so it was right in that range to quickly make me feel engaged in solving it, without ever being frustrating. The world building was simple, but effective, the audio was atmospheric, and I felt engaged in playing it the whole time.

At its core I would describe it as: minimalist, but it uses everything to its greatest potential, so while minimalist this also means no wasted space in the design and atmosphere.

The bad: I have played it through twice, with 100% achievement completion in one and a half hours, and that is just the stats Steam gave me; I was not sitting and playing the whole time, and took my sweet time checking empty spaces and corners for secrets, so the actual gameplay time for playing it twice is under an hour.

There is also no replay value; once you know the puzzles, it takes just a few minutes to get from start to finish, and would take just one if not having to wait for animations and scenes. Once you get both endings there is nothing left for you, beyond getting 100%, and you are likely to get the few secrets and achievements on your way to the end anyway.

I only missed two myself. One because I went forward not realizing I couldn't go back, the other because it involved using a simple and obviously wrong way to try to solve a puzzle. The latter is easy to find when you look at the achievement list.

It is fun, but when you objectively compare it to the market, the game to cost ratio is kinda.. low on the game side. It would be very easy to get a lot more enjoyment for the same cost.

But that is the only hiccup, and while I feel $3 to $5 may be a more appropriate price, I don't actually regret purchasing and playing this.

So I tentatively recommend it. It's good, but be warned, for your $10, you will get about an hour of gameplay.
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23 of 31 people (74%) found this review helpful
1 person found this review funny
Recommended
1.3 hrs on record
Pre-Release Review
Posted: May 27, 2015
Rituals is a short, but atmospheric game filled with weirdness and some light puzzling.

https://youtu.be/yH7wsPHFaxk

The first thing you'll notice is the low polygon art style and graphics that the game runs with.
We see these kinds of things often with one man studios who don't have the time to go overboard with the graphics.
(I.e The Music Machine a while back)

And in Rituals the artstyle is very well refined and polished giving the game that old school feeling even when it doesn't look that old.

This transfers into the gameplay as well , as you don't move with the traditional WASD keys, but just with the mouse as you click on arrows that take you where you need to go.
This fits the game, but I still don't see why I couldn't do the same thing as a free roaming person.

Other issue is also the mouse movement as you have to hold and drag with the mouse if you want to look around anywhere. This again might be a way to capture nostalgia from older games, I don't know, but it would have been nice to at least have an option to toggle that on and off.

Otherwise the gameplay consist of exploring and finding things of interest related to the plot in the playable area and solving some light puzzles (just don't overthink them).

A very short experience. It took me over an hour with looking at everything and overthinking the puzzles, but one can beat it in under an hour easily.
There are two endings so you might get some replay value from that.

Considering the shortness of it I would wait for a sale, but definitely worthy of an look.

If you wish to see some gameplay then take a look at my video on my channel here:

https://youtu.be/yH7wsPHFaxk
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24 of 34 people (71%) found this review helpful
2 people found this review funny
Recommended
1.2 hrs on record
Posted: July 11, 2015
Interesting little adventure, if bought in a bundle. About 90 minutes to complete, so at $8.99 that is not a very good value.

At < $1 - 8/10
At $8.99 - 2.5/10
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17 of 22 people (77%) found this review helpful
2 people found this review funny
Recommended
1.6 hrs on record
Posted: September 10, 2015
Rituals is a nice little point-and-click adventure with simplified polygon graphics.
A high tower building in france has a world destroyer engine in its basement. You visit by elevator crazy worlds and must combine some riddles. Until you finally reach the control room and make your decision. World destroy yes or no? Unfortunately you have to play it twice to see the other ending. But in a speedrun of 10 min it's quite doable.
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13 of 17 people (76%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: May 31, 2015
There is something enchanting about having a game actually tell you its story without telling you the story directly. Even if the story has been done before, depending on the execution it can lead to a somewhat surreal experience. Such is the case with Rituals, developed by Tymon Zgainski, and published by Mudvark. Rituals never directly tells you what its story is, rather showing small clues and letting the player figure it out for them. This way of indirect storytelling plays to the game's strengths, allowing the player to be the one that dictates what the story is about beyond the skeletal narrative that the developer set up, relating to civilization and nature.

When starting out in the game, the first thing the player will notice is that they can't move freely. They're on a set track that gives them various options to go through on a set path. You use your mouse to click on the arrows in front of you and to move your characters head so they can look around. There are still options of exploration, which gives the player a chance to really figure out just what is going on in the mysterious office building they've worked their way up in. You can go all over the office building or the other explorable areas, but you can't interact with everything which is a little disappointing, considering it would be interesting to be able to turn on all of the computers and investigate more that way. However, the way that it's set up does give the player plenty of chances to learn more and more about the world they're in. The player doesn't know anything other than what they find out themselves or what they can interpret. This game makes you think about what the developer was trying to get across with their work, some parts are more obvious than others, but it gives you a chance to theorize on just what is going on in this office building.

Full Review
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8 of 8 people (100%) found this review helpful
Recommended
1.2 hrs on record
Posted: November 5, 2015
Rituals is a short and simple point and click adventure where you control an employee trying to uncover the truth behind a secret project his company is working on: as you uncover clues you start having weird visions that urge you to go forward.

PROS:

-while the graphics are truly low poly they work well and sport a decent style

-the story is quite interesting and urges you to discover what your company is working on

-the narrative is done well mixing reality and visions to good effect

-good level variety

NEUTRAL:

-it controls in a somewhat old fashioned way with directional arrows and screens where you can look around by dragging the mouse around so don't expect to roam freely

CONS:

-a few puzzles can be a bit obtuse, thankfully if you're stuck you can find hints on the forums: a puzzle on the second level also left me stuck for a bit as I missed a small object in one of the screens

-the directional arrows are a bit too big and can get in the way when you're reading a document or trying to interact with something near the lower middle of the screen

-very short, I finished it in 45 minutes taking my time to explore and reading documents: a speedrun (to see the other ending) can be done in 10 minutes once you know where to go and how to solve each puzzle

http://steamcommunity.com/sharedfiles/filedetails/?id=548404607

Rituals is a decent adventure with a story that is fairly interesting and backed up by a good narrative overall, most puzzles are pretty straightforward and the few levels you go through are varied enough to hold your interest. It seems the dev wants to convey a message regarding how the human race interacts with nature and, having finished the game, I can say he was fairly successful in doing it: he'll probably not win any points for originality but he did a good job in providing a mistery to solve and a decent plot to back it up.

It's a shame the game is so short cause I'd have loved to see this done with a bigger budget to provide a lengthier, more fleshed out story...as things stand Rituals is still worth at least a playthrough in my opinion: it's not worth the asking price though as there's not enough content so wait for a bundle (like I did) or a big sale.
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10 of 12 people (83%) found this review helpful
Recommended
0.7 hrs on record
Posted: July 19, 2015
Rituals is a short point-and-click adventure game. In this game, you start in an empty building and you have to figure out what is happening.

PROS:
- The polygon art-style is beautiful to look at even if it's not extremely detailed.
- It's really mysterious
- The music is really well done and atmospheric
- The puzzles are simple enough but they are not too easy. You'll have to take a look at everything you can interact with and think about it. Everything makes sense !

CONS:
- Too short (Finished it in 43 minutes)
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7 of 9 people (78%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: December 16, 2015
A relatively short but rewarding experience. A bit creepy, looks a lot like it wanted to emulate the 2001 Space Odyssey vibe, what with the monoliths and all. It feels a bit lonely in here, especially with the complete lack of music. The only actual song in the game is in the (beautiful) main menu. There's an amusing surprise waiting for you in said menu if you get the bad ending, by the way...

Special points for the well crafted low-poly aesthetics, which are right up my alley. As a JavaScript junkie, I also appreciate that the game was written in it (I'm going to assume its only limit is that the achievement popup won't show up in-game). Would love to have a look at the source code for inspiration, ah ah.

Ah, yes. My main complaint, apart from the lack of music, is for the user interface. I love the idea of these arrows showing up in the 3D world, but in the end they're more confusing than just letting us move through the world with arrow keys or a controller. Then again, maybe it was deliberate... Maybe it's just meant to represent the lack of freedom we have in life? What? That's not the point of the game? Ah yes, it's an ecological fable I believe... Well, I like my story better.

Recommended on sale; probably not worth $9 if only for the lack of replayability (you can get both endings & their achievements in a single playthrough by backing up your save before the end.)
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