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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
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I have applied a patch which rectifies a number of crashes in game, hopefully it should result in a much smoother play experience..
Also applied a patch which would cause some of the stats page to show up incorrectly
See you guys in 2.1 which will be coming in the next few days!
Evolving The Order:
2.0 - Pickups Patched!
Hey, how's it going guys?
So this update is more of a fix & upgrade rather than a new feature
People have informed me that pickups are confusing because there's no clear indication of which item goes into which slot and to be fair they were completely right but today is a step in the right direction to addressing this
Now when you try to pickup an item that uses a slot that is already in use, an X will appear on the item and the relevant slot it uses will begin to flash to indicate the slot it uses, then you can either unequip the item to pickup the item or leave it based on your own preference
Bat Meat Shops!
Similar to weapon and potion shops, bat meat shops sell you various types of meat to heal you, restore mana or restore stamina or maybe all of them!
Random weapon shops added, rather than dagger only shops or greataxe shops, some shops will now sell you daggers, swords, greataxes
Random potion shops added, same as above
Lots of incorrect pickup bugs addressed, all keybinds should work right now
Shops now address you based on the kind of shop you have entered
Tuned up some of the hitboxes, this is a long process of fine tuning and will continue to be tuned
Pesky physics bug considered fixed!
Thanks for the support guys, see you guys in 2.1 and as always please report your bugs and suggestions on the forum!
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