In Fuego, you and an opponent create a tangled Mexican standoff one animal-bandito at a time. And when everyone’s got their mark, the bullets fly. You shoot a bank, you get the gold. You shoot a bandito, you steal the gold. Just make sure that when the dust settles, your gang walks away with the bigger haul.
User reviews:
Mostly Positive (13 reviews) - 76% of the 13 user reviews for this game are positive.
Release Date: Nov 16, 2015

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“Fuego! was really. REALLY. Good. (Greek)”
8.7 – IGN Greece

“Sharp and competitive... stylish as hell”
Pocket Gamer

“Quick and elegant fun.”
Rock Paper Shotgun

About This Game


Fuego is an online Mexican standoff game between two opposing players and their teams of gun toting animal-banditos. The game starts in the standoff where players position and orient their banditos one at a time, in double blind turns. During the standoff players are trying to unravel the impending shootout while identifying strategic linchpins and outsmarting their opponent.

After all the banditos have been placed, the shootout ensues and the players watch the consequences of their actions. You shoot a bank, you get the gold. You shoot a bandito, you steal the gold. Just make sure that when the dust settles, your gang walks away with the bigger haul. Even if that means losing a few friends along the way.

Game Modes

Online Multiplayer
  • Play against random opponents or arrange matches with friends
  • Collect new animal banditos and accumulate gold
Single Player / Offline
  • Puzzle Mode - Solve Mexican standoff puzzles at your leisure
  • AI - Practice your skills against an AI opponent

Community Driven Development

Fuego! has been shown publicly since early 2014 at gaming events such as: PAX East, GDC, Boston FIG, Indiecade, and The NYU Games Forum. The feedback we received largely influenced the decisions we've made, and we promise that the Steam community feedback will continue to influence our decisions moving forward. That being said we still have a lot in store for Fuego! and want to make it clear that even after launching we'll be continuing to work with the community to add new content, game modes, and more.

Press / Awards

  • "Indie Game Showcase" - Boston Festival of Indie Games, 9 September, 2015
  • "Indie Prize Showcase" - Casual Connect, 11 August, 2015
  • "PAXEast2015 Indie MEGABOOTH Showcase" - Indiecade, 6 March, 2015
  • "Best of IXC Game Tasting" - Indiecade, 9 October, 2014
  • "Quick and elegant fun." - Alice O'Connor, Rock Paper Shotgun
  • "Just a super addicting game. We could play that for hours... So much fun." - Boston Bastard Brigade
  • "You've got to check it out... Awesome and addictive." - Alex Cabral, Random Assault Podcast

Who are you?

Fuego! is being developed by Edward Corlew and Michael Kwan under the moniker radiostatic. We’ve worked on over twenty published games in our career, as programmer and designer, from games like League of Legends to Club Penguin DS. Art is being developed by Jonathan Stroh with sound and music being created by A Shell In The Pit (Rogue Legacy).

System Requirements

SteamOS + Linux
    • OS: Windows XP or newer
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
    • OS: Linux Ubuntu 12.04 or later
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • Network: Broadband Internet connection
    • Storage: 512 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (13 reviews)
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10 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
17 of 20 people (85%) found this review helpful
2 people found this review funny
1.0 hrs on record
Pre-Release Review
Posted: November 16, 2015 was provided a review copy of Fuego! and for that we thank them.

Fuego is a really fun and stylized little 2 player battle game. With a fantastic puzzle mode and offline AI capable of playing well. I shared a short preview video above if you'd like to see some gameplay. Overall this game is really fun, and is a blast when playig with a friend. I played with a buddy one evening and we were laughing so much the audio on the video was really bad.. It's a fun game for 2 people and super fast paced.

I especially like how each map is new and ahs different elements, you must think quickly and live with your decisions each round. Not knowing what sort of gunner is coming up next means staying on your toes and being aware of placements by your enemy. It's a very strategic game in a cute and fun shell so as not to be overly stressful. I had a really fun time playing both with my friend and the AI, both were quite challenging.

The puzzle mode takes the timer off and makes you study the angles. I enjoyed this portion too, it really gives the game a bit more replay value since it's not quick rounds and nothing else. I found myself really having to think to figure out how to get all the banks in the video as you see, it's a unique type of puzzle and I'd imagine it gets even more difficult as you progress.

I'd say pick this one up if you play with another person regularly. It;s really fun, full of laughs, and has a fantastic art style. The music fits the motif also, however if you live in an area with multiple mariachi bands like I do, this soundtrack might drive you insane.. Or make you dance, depending on your preference..

Thanks for watching and reading, check out for more news and reviews.
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15 of 17 people (88%) found this review helpful
4 people found this review funny
3.2 hrs on record
Pre-Release Review
Posted: November 16, 2015
This key was obtained from the developer for the purposes of review

A solid puzzle experience that does a great job of walking the thin line between leaving a player helpless in attempting to figure out the next challenge, while not being overly helpful where it ruins the experience. I find the core game's puzzle challenges intriguing, as the different mechanics with priority of gunman and using them in off the wall ways a good mind exercise. Sadly, the amount of puzzles that are present could be improved in the end, but those that are there will make you feel like a boss when you do figure out what they have to offer. The game's a bit rough around the edges with certain annoyances, like the full screen controls and rotation, but the main draw here is the speed strategy that the multiplayer offers. A great decision of forcing a timer on that gameplay to force the matches to be quick and decisive, and the simple gameplay and quick to pick up/hard to master gameplay overlooks a set of rules that may be simple on the surface, but has a layer of strategy underneath it's outer shell. The combination of this mode plus the aforementioned puzzle mode creates a combo worth your 10 dollars if you're a puzzle fan, and want something to challenge a friend with in a battle of wits.

Gameplay Footage and Video Review:

  • Core puzzle mechanics are solid. Will make you really think about placement of your guys and using them in a unconventional way.
  • Multiplayer aspect hits the speed strategy market rather well. Forcing quick decisions in a nature similar to speed chess for example.
  • Core MP game design is surprisingly interesting. The priority system plus the distance factors added into the game makes a game that looks simple on the surface actually very complicated in its execution.
  • Smart implementation of a “hint” system. The opening text of the level gives you a clue if you really think about it, and does a great job in not being overly helpful, but still useful at the same time.
  • Love the character portraits. Gives a Mexican/Navajo/South Western flavor to it that works.

  • The controls on full screen get in a way at times when pulling out and rotating the character, due to it allowing you to go outside the windows bounds, and losing control at that point. Makes rotation towards the edge of the screen a little annoying.
  • More core puzzles. I think it's the strength of the game in the end, and 60 puzzles, while keeping up the challenge, only goes so far.
  • I think in the long run, more mechanics can help the game to stay around. Don't get me wrong: the core gameplay will keep the fun up, but I do wonder how long it will last over a period of time.
  • Would like to have seen some parameters to matches in terms of characters/situations, or points to win.
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7 of 9 people (78%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: November 16, 2015
a quick and wonderful game that plays kind of like a combination of neuroshima hex and frozen synapse, all in the span of about a minute. It's a very engaging loop, with some great aesthetics as well. Try it!
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5 of 6 people (83%) found this review helpful
2 people found this review funny
5.9 hrs on record
Posted: November 16, 2015
Radiostatic's Fuego clearly comes from a real love for spaghetti westerns, with beautiful art and music and a wonderful sense of humor. This is a game with personality, and the variety of game modes offer a lot of bang for your buck. But most importantly, it's a lot of fun.

The main component of Fuego is online 1-on-1 Mexican stand-offs. Simply put, they're great. The fast-paced matches discourage the analysis paralysis characteristic of many strategy games while still challenging you to get inside your opponent's head and anticipate their next move. The map and bandits are randomized with each round, keeping things fresh and varied, and watching the shootout unfold is always entertaining, even when you're losing. I helped test the game during development, and even in the early stages it was a lot of fun. Since then, Fuego has only gotten more polished and refined.

In addition to the online multiplayer, Fuego includes an AI mode, allowing you to practice offline against a computer opponent. It's useful for perfecting your bank shots in a low-stakes setting, but for the record, the AI is no slouch! They've whooped me more than I'd care to admit.

Most surprising to me is the puzzle mode. I wasn't expecting too much here, as the multiplayer is clearly the main attraction, but this ended up being my favorite mode of play. The puzzles offer a humorous assortment of goals, from the classic "get all the gold," to the noble "save the chickens!" Thoughtful and occasionally quite clever, the puzzles deftly introduce the mechanics and strategies you'll need to excel in competitive play in a refreshing change of pace from the 1-on-1 standoffs. I might even dare suggest the game is worth it for the puzzles alone.
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3 of 4 people (75%) found this review helpful
9.3 hrs on record
Posted: January 29
Coyote gunslingers, the Tortoise and the Hare teamed up and a few greedy Raccoonstacks. I barely started playing Fuego and I'm already loving it.
The visual design is wonderful, music's very atmospheric (though it's short lenght might be an issue) and the gameplay's highly enjoyable in both available modes (puzzles and battles).
The skill floor is quite low, anyone can pick this game up and learn it's rules in the matter of a few minutes, but recognising the nuances that affect the final chain reaction of each battle (like the speed of bullets, the angle of ricochet, or if killing your own, previously placed bandito before he's able to shoot would actually benefit you) in the few seconds that are given to you sets the game's skill ceiling reasonably high.

If I had one concern here, it'd be the balance of turn order (second player being the one setting up the final link in the chain, addapting to all previous moves), but I'd have to spend more time with the game to properly assess that - might update the recommendation later.
My initial concern about the balance of player order was, as clarified by the developer, the result of misinterpretation - in fact both players take their turns simultaniously, not only making the duel perfectly fair in that regard, but also adding another layer to the game - predicting your opponent's possible moves.

The problem that has to be mentioned though: at the moment nobody plays online, which is rather sad. However, if you're able to get the game with some friends you can still have a lot of fun.
One of the strengths of Fuego is how fast each battle is - one round's done in less than 2 minutes. You can play it while waiting for your group in a different, more time consuming online game to gather or even literally while the said game loads (not saying that you should... that seems quite unhealthy, to be honest - but you *technically* still can do that).

Really hope it gets more attention.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
5.2 hrs on record
Posted: November 17, 2015
While Fuego! is not going to be for everyone, if the game looks interesting to you I think you will really enjoy the game. I have had quite a bit of fun with the game so far.

While the multiplayer will be more appealing to most people, I have actually spent most of my time playing the puzzle mode. I have spent most of my time playing the puzzle mode since the puzzles are well designed and really make you think outside the box. While I haven't finished all of the puzzles yet I would say that I am close to finishing them. I would guess on average that it would take four to six hours to complete all of the puzzles.

While I haven't played the multiplayer a lot at this time I have had fun with it. Each multiplayer match moves really quickly since you likely will finish a match within minutes. The game doesn't give you a lot of time to make your moves which is a good thing since it makes you think on your feet instead of taking forever trying to find the perfect positions in which to place your bandits. The short time limit also works well since you don't have to wait forever for you opponent to make their move. While the game includes a computer AI I would recommend playing the game against another player since the AI is not that challenging.

While I really liked the game, Fuego! won't be for everyone. If you don't like puzzle/strategy games or the concept behind the game doesn't really interest you I don't think you will like the game. If the concept does interest you I would recommend that you pick up the game.

Note: I received a free review copy of the game from the developer.

Read My Full Review
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1 of 1 people (100%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: December 1, 2015
Really addictive and fun to play.

It needs more modes and a little more more depth in gameplay.

Online is kinda "dead" so far, but as soon as the game attract the attention of some more people it can really take off.

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2 of 3 people (67%) found this review helpful
0.3 hrs on record
Posted: December 18, 2015
I've only played a few minutes of the game but I'll quickly sum up my experience here:

It has some great looking art and music, and the mechanics though smartly designed is very simple. It breaks down to placing your bandits strategically considering what banks to shoot (rob) and what enemy bandits you want to counter.

It has a few modes for the player to explore. AI, allowing the player to take on a randomly generated map against a bot, puzzle which is a mode that have the player solving a pre-designed scenario, or it's main mode online. Unfortunately the online probably won't be used much as there aren't many players playing.

The game feels like it has some potential. It's simple, yet thoughtful mechanics seem like a good entry point for new comers to the genre, and it's presentation is eye catching. Though the overall value proposition is mired by it's lack of an online player base. Without playing with other players it does feel like it's missing it's other half.
At least it does have some single player components to keep the player busy for a little while, and it is overall a good and well designed game. It just seem to need players playing.

Game given by the developers
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1 of 2 people (50%) found this review helpful
5.3 hrs on record
Posted: December 3, 2015
10.10 I scared the chicken and it dropped an egg afterwards, lawl

Fuego! is very entertaining and addictive

Plenty of interesting and eerie quotes

Puzzle mode with many challenging scenarios, some having unique conditions

Theme, style, and artwork of the game is immersive

Admittedly, the music is fairly short and loops. However, you can always play your own music in the background

I recommend this lovely game at base price

Note: Full screen will remind you of a tablet game ported to PC and multiplayer is a bit bare
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4 of 9 people (44%) found this review helpful
2 people found this review funny
12.3 hrs on record
Posted: November 16, 2015
This game is Mexican outstanding, off!
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Recently Posted
Coffee cat
2.7 hrs
Posted: June 24
Nice challenging little puzzle game with a cool Mexican vibe. Got bored pretty quick though. I guess I was hoping for something more exciting and fast paced based on the theme. COuld maybe be redeemed by a good multiplayer game but the servers are basically empty. So that sucks.
Helpful? Yes No Funny
1.5 hrs
Posted: June 24
Really liked the art style and old western music. Atmosphere is perfect. Wish there were more tracks though. Cant' recommend this game because of how tedious it can get. Even after you know the solution to a puzzle, it takes forever to shoot, stop, adjust, etc. This made the game more tedious than fun.

Overall 6/10
Helpful? Yes No Funny
3.2 hrs
Posted: March 24
If you enjoy puzzles then I absolutely recommend this charming little game. It saddens me that this game has so few players as you can tell it is full of heart and creativity. It also comes with an online feature to test your puzzle skills against other players that would of course benefit tremendously from a larger audience.

  • The game is easy to learn and perfect to pick up whenever you have a bit of down time. The levels are small and save after each puzzle meaning you can go back and pick up where you left of without an issue.

  • Despite its cute looks it is actually pretty challenging and it thankfully does NOT hold your hand or give hints when you're stuck.

  • Wonderful feel and personality. Lovely character portraits, sound effects and music too.

  • Relatively short, though I haven't finished the game yet I am about 3 hours in and halfway through the puzzles. I do believe however that the price is absolutely reasonable for the quality of the product you're getting.

  • UI sometimes gets in the way of dragging your little banditos around to aim.
Helpful? Yes No Funny
LMG games
0.3 hrs
Pre-Release Review
Posted: March 7
Helpful? Yes No Funny
Fate Amenable To Change
11.3 hrs
Posted: January 21
A game of bluffing, deception, planning and shooting animals in their stupid faces. Sometimes you'll shoot the enemy animals, sometimes you'll shoot innocent chickens and sometimes you'll, in a blind panic, shoot one of your own animals in the back of it's fuzzy, adorable head. It's a simple concept that's well executed.

Also, look! The animals think they're people! Isn't that adorable?
Helpful? Yes No Funny
Erik Schunn
0.8 hrs
Posted: January 20
This game is fantastic! Really fresh, concise design. Would be nice to have a hot-seet multiplayer option though to play quick games with one computer.
Helpful? Yes No Funny
[57th] AngryHatter
3.4 hrs
Posted: January 4
Excellent game.
A great, fast paced game. Wonderful premise.


No one plays this, nor are there any lobbies or matchmaking capabilities, so you are left to stare at a screen, "Looking for Online Opponents" until you leave.

The forums are dead as is the game.

If playing the AI satisfies you, enjoy.
Helpful? Yes No Funny
2.0 hrs
Posted: December 8, 2015
a fast paced but fun strategy game. similiar to Frozen Synapse with a different victory condition and more randomness.
Helpful? Yes No Funny