"Your Dollsteak is in another castle". Straight from the maths paper of the British bedroom programming scene into your imagination. Serial "fever dreamers" and curio/avant garde masters Railslavegames return with the prequel to //NPPD RUSH// The milk of ultra violet.
User reviews:
Mostly Negative (39 reviews) - 38% of the 39 user reviews for this game are positive.
Release Date: Mar 27, 2015

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About This Game

****EPILEPSY WARNING***** (flashing images throughout)

Straight from the maths paper of the British bedroom programming scene into your imagination.

//SNOWFLAKE TATTOO// is a harrowing and stark vignette; a neo - noir exploration of the character and motives of the merciless "sentient plasma sniper" of //NPPD RUSH//.

Set years before, you play the roles of both that sniper and a mysterious, prototype human/bike hybrid she has hacked.

Together you traverse and plunder a maze-like frozen storage ship that has been disabled by a huge solar storm.

It's here you find your ill gotten reward.
This is what your life has amounted to; you traffic in human beings through a trans-dimensional trading post called the abstraction, in the hope you will find your missing sister.

What will you do?, sell these sleeping beauties off for the abstractions crude experiments, leave them to be cut up and turned into other bike hybrids, or save them ?

- Music collaboration between Dylan Barry and F.tyler fusing the genres of experimental noise, modal ambient and electro.

- 70's minimalist "Ghett-ro" crafting, survive by crafting health and sentient plasma from biological waste such as Collagen, enamel, unknown and even the "dollsteak" you came to steal.

- perma-death /arena shooter crossover gameplay with a late 70's early 80's minimalism.

- You choose your hiscore, do you take pleasure in trafficking these sleeping beauties for big money, or saving as many as you can

System Requirements

    • OS: Windows 7 or newer
    • Processor: 2 GHZ Single core
    • Memory: 2 GB RAM
    • Graphics: 512 MB of dedicated video memory and support for OpenGL 2.0+
Customer reviews
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Mostly Negative (39 reviews)
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24 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
74 of 82 people (90%) found this review helpful
3 people found this review funny
Not Recommended
0.4 hrs on record
Posted: March 27, 2015
You are a scavenger with a talking bike that goes around this ship collecting "dollsteak" that appear to be some sort of experimented abomination that used to be women. There's a lot of cool mechanics, especially the "plasma" mechanic, where your only weapon harms you as well as the enemy, and can impede progress if you spray it around too much.

Unfortunately, this game just isn't that fun. Most of the first "level" is spent traversing the same corridors again and again until a dollsteak appears, at which point you grab it and continue. There's a "story" but it's given to you in multiple sentences at a time while you're playing. The screen is cluttered and view distance is incredibly short. Every item appears to be randomly placed, and after three tries I finally gathered 10 dollsteak. I was then supposed to escape the ship while my heat lowered and my health drained. A gate impeded my progress and I was killed because the only keys that generated were too far away from the gate to keep it open long enough.

+Great Soundtrack
+Mechanic potential
+Interesting art

-Poorly executed
-Prone to lag spikes
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53 of 69 people (77%) found this review helpful
7 people found this review funny
Not Recommended
0.1 hrs on record
Posted: March 27, 2015
The game makes no sense. It explains practically nothing, except to collect red dolls or something, and the text there is is hard to read and gives you all this story that you frankly have no reason to care about in one long paragraph. The whole thing is very confusing, and all that you do in ride around collecting coloured objects until some guy who keeps appearing on the screen tells you to leave before you freeze to death, and then you freeze to death because the game never explained how to leave.

It feels like the dev was trying to make a "Whoh maaaaan, the game is like, abstract maaaaaan, you gotta experiment and see what works maaaaaaan" kind of game. Sometimes, I like that kind of stuff, but this just isn't fun. This is coming from a guy who loved Kane and Lynch 2, and WAKE.

Usually my reviews are very long and detailed, but since the game just got released I wanted to get this message out quick. Maybe there's more to this game, and I might delete this review if I ever see it, but as it is, it just seems like a confusing mess to me.
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24 of 27 people (89%) found this review helpful
3 people found this review funny
Not Recommended
1.4 hrs on record
Posted: June 10, 2015
Railslave games returns to a gameplay akin to NPPD but with a few changes:

- Graphics are worse with an overbearing UI

- Shooting is done by mouse button (for a story reasons a sniper is assisting you) and feels atrocious both in terms of accuracy and firepower

- To advance to the next stage you need to collect 10 dollsteak (e.g. frozen women) and then find the exact spot on the map that matches a shape in your UI once you stop and zoom out. Also there's a time limit to finding this shape.

NPPD was never a good game but weird curiosity, and Snowflake Tattoo is still in that same crazy territory but far more frustrating. The game also likes to barf out dialogue into your cluttered UI constantly and the whole thing is an exercise in tedium. The music is appropriately ambient and "cold" but otherwise there's nothing of value to be found here.
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27 of 33 people (82%) found this review helpful
3 people found this review funny
Not Recommended
3.5 hrs on record
Posted: July 13, 2015
Does this game have a point... I assume that it does, but I can't figure out what that point would be. I'd guess someone thought it would be a good idea to make the worst game ever then see if they could trick people into buying it. If that was the goal I'd say this development team was really successful.. Since I don't think they were trying to make the worst game possible I'd say they failed..

Unless someone forces you to play this game you should avoid it... In fact this game is so bad you should use it to get even with your friends, gift them a copy of the game and continually to hype it up, make outrageous claims like it's the best game ever created... Watch as they curse you for wasting their time.

The game is poorly done, poorly explained and generally just bad. You drive/fly around collecting items I think. You use those items for.... I just flat out don't know... Avoid at all cost, if you want to know why, watch some youtube videos of the gameplay. Save your 4.99, use the money on a camping trip to start a fire... you'll get better value for your money...
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41 of 58 people (71%) found this review helpful
9 people found this review funny
Not Recommended
3.3 hrs on record
Posted: March 27, 2015
Well, now we know the effects of hardcore drug use over a period of time.

The only thing that's redeemable about this game is a barely OK soundtrack, and that's really stretching it. The game teaches you nothing about what to do, is confusing, has a UI that will give you a headache, and really makes me wonder about the quality control (the lack of it) for the Steam platform.

For more gameplay and first impressions: http://youtu.be/NSogLpg48-E
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37 of 54 people (69%) found this review helpful
11 people found this review funny
Not Recommended
22.1 hrs on record
Posted: November 23, 2015
Is this the worst game ever made? I don't know, but it's in the conversation.
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16 of 19 people (84%) found this review helpful
2 people found this review funny
Not Recommended
27.0 hrs on record
Posted: August 18, 2015
Firstly, I don't have 27 hours in this game. I probably have closer to half an hour. I have no idea why I have 27 hours on record.

//SNOWFLAKE TATTOO// looks really cool. It's a fairly minimal style, and their own definition of neo-noir really fits. The look and sound of the game was pretty much why I picked it up in the first place, in spite of the mostly poor reviews it had received. After playing it for myself, I tend to agree. Apparently the main character, the one you control, is the same as the sniper from //NPPD RUSH//, but I had a hard time keeping up with the story at all. It's all delivered in a somewhat difficult to make out text covering the bottom third of your screen while you're playing. I'm not a big fan of trying to read and play at the same time, tbh.

I'll admit to never finishing the first stage. While I understand the limited FOV, it made it really frustrating and hard to find keys or dolls, both of which you need to progress. There are no obvious signs letting you know where you've been, or if there are, I didn't see it. As much as I liked the artstyle, it got very cluttered, to the point of me having a hard time telling what was solely for aesthetic purposes and what had actual gameplay impact.

In the end I'd recommend picking up the soundtrack, which is crazy good, but not the game itself.
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10 of 13 people (77%) found this review helpful
1 person found this review funny
Not Recommended
3.5 hrs on record
Posted: November 26, 2015
This game tries a bit too hard to be art, it has a art style that is a bit bizarre and, maybe, looks like 'modern' art?

But it hurts the eye.

Also, the game is not good, it does not really have elements of fun in it and it is too hard to understand, if you manage to make your eyes open.

Not recommended at all.
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10 of 17 people (59%) found this review helpful
1 person found this review funny
Not Recommended
0.1 hrs on record
Posted: September 11, 2015
Installed for the Trading Cards, not even worth leaving on in the background.

Terrible Music, underwhelming gameplay, and unbelievably pretentious tripe of a "story".

Miss this game when you have the chance.
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2 of 2 people (100%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: July 8
Roam around a ship while your health slowly depletes, waiting for enough collectibles to randomly appear so you can unlock the next area, then trying to find the entrance to said area before your heat meter drains and you die.

It's not fun.
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Recently Posted
3.2 hrs
Posted: September 29
Tags : TopDown - Rogue/Dcrawl

Summary : This is the kind of game where you would have more fun looking at a few concept art pieces and letting the dev pitch the idea to you than ever starting the game up.

I rememebr playing this a while ago... you have to uh, grab a key, and another component, and then you can move on to the next area past the forcefield, and then you gotta collect the same stuff again. I remember you gotta shoot stuff using a weird weapon, I cant remember if you use sadness, or psychic energy as ammo, but it was some kinda cool concept, not that it made any difference, I also vaguely remember an AI companion that talked to you to give you hints, she was useless but she was BY FAR the coolest thing on this title.

This dev needs to ditch these kind of games and just make a visual novel out of his pixelart it would be more playable and at least we could enjoy his gaming universe to our satisfaction rather than just have a few nuggets here and there teased at us with weirdo concepts.
Helpful? Yes No Funny
5.0 hrs
Posted: June 1
You have seen nothing and you want to see everything. You have seen everything but you have seen nothing. Your confused mind doesn't know what it's looking for, because what it's looking for confuses it.

Get lost in this hard to master and very addictive trip while listening to its tech-noir atmospheric soundtrack. It's a pixellated ghett-ro game, not very graphically detailed, you'll need to use your imagination to get fully immersed in its twisted cyberpunk plot that pushes the boundaries of morality.

Giving the character the opportunity to behave in many different ways (save the dolls/sell them to the abstraction/craft supplies out of them/leave them alone) without predifining which one is "right" or "wrong" is a great feature, many big games could be a lot better if they didn't design character progression with a single one way route that you have to follow to reach the "end game".

End game... what *is* the end game? Is the end game the start of the game? Or is the start of the game the end game? Don't bother thinking about it, because the final conclusion would be madness, the end of everything for the start of nothing.

In //SNOWFLAKE TATTOO// RailSlaveGames lets the players think for themselves, make their own judgements and act accordingly. It's up to them to decide to be a hero, a villain or something in between.
Helpful? Yes No Funny
0.3 hrs
Posted: May 14
It's like a sequel to N.P.P.D. Rush, and a sequel to that time you might have been sexually assaulted but aren't sure.
Helpful? Yes No Funny
0.1 hrs
Posted: March 23
Helpful? Yes No Funny
3.2 hrs
Posted: March 23
From Uriel Chasm devs. Nuff said.
Helpful? Yes No Funny
Gangsta Nigga Putt-Putt
3.6 hrs
Posted: March 10
I must have done something horrible in another life to deserve to have this in my library from some bundle I bought a while ago.
Helpful? Yes No Funny
35.2 hrs
Posted: February 13
Time consuming
Helpful? Yes No Funny
3.1 hrs
Posted: January 30
The title seems somewhat misleading because there is nowhere room for tatooing snowflakes.
Helpful? Yes No Funny
4.8 hrs
Posted: December 4, 2015
Helpful? Yes No Funny