A blast from Flump Studios past! Pester was released on Xbox live indies back in early 2013 and was Flump Studios first game developed for public release. A remake of one of my early C64 games, Pester is a very fast paced and busy retro vertical shooter.
User reviews:
Overall:
Mixed (31 reviews) - 58% of the 31 user reviews for this game are positive.
Release Date: Jan 25, 2013

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Buy Pester

Buy Flump Studios Complete Pack BUNDLE (?)

Includes 5 items: Super Killer Hornet: Resurrection, Pressured, Horizon Shift, Pester, Hyper Bounce Blast

 

Recent updates View all (5)

June 6

Hyper Bounce Blast Leaderboards are LIVE...Bring it!

The online leaderboards for Hyper Bounce Blast are now live.

http://store.steampowered.com/app/407940

There's already some pretty impressive score being posted so...GOOD LUCK!!

0 comments Read more

May 28

Hyper Bounce Blast Now Available

Hey everyone!

My follow up to Horizon Shift, Hyper Bounce Blast, is now available on steam.

http://store.steampowered.com/app/407940/?snr=1_7_15__13

Take a look :)

0 comments Read more

Reviews

“Overall, this is a really smart, well presented little game for both retro fans and shmup fans alike.”
9/10 – The Games Den

“Pester is great for bringing the retro feel, I had so much fun playing this game”
9/10 – The Overshield

“Pulls you in and then chews you up along with a line from The Rock saying, “come get some” to which you will oblige.”
A – Video Game Attack

About This Game

Pester was released on Xbox live indies back in early 2013 and was Flump Studios first game developed for public release.
A remake of one of my early C64 games, Pester is a very fast paced and busy vertical shooter.
Graphically remastered with new sprite work from Dylan Barry and a thumping soundtrack from Matt Macfarland.

  • Intense old school action
  • Tate support
  • Customisable play options, over 100 combinations of play
  • Remastered sprite work from Dylan Barry
  • Thumping soundtrack from Matt Macfarland

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.2 Ghz
    • Memory: 512 MB RAM
    • Graphics: Shader Model 1.1 compatible graphics card
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Sound Card: Windows Media player must be installed
    Recommended:
    • OS: Windows 7/8
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Graphics: Shader Model 2.0 compatible graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Sound Card: Windows Media player must be installed
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (31 reviews)
Recently Posted
future_Tarzan
0.1 hrs
Posted: July 16
It's Fun. good selection of music and a cool scanline filter which i'm a sucker for :D
overall a good budget shmup
Helpful? Yes No Funny
BrandeX
3.7 hrs
Posted: June 28
Good enough for what it is, and what it is - is a budget title. 14 times bundled at time of this review and on sale for 54 cents. You definitely get your value out of that.
Helpful? Yes No Funny
Neferio
0.2 hrs
Posted: June 22
this game is pretty bad, it plays and looks like a bottom of the barrel app game. there's almost no animation to speak of, its basically just still images. i got this game in a bundle and i wouldn't even recommend it if it was free.
Helpful? Yes No Funny
Yamete
0.3 hrs
Posted: May 27
BEST GAME OF THE YEAR !
Helpful? Yes No Funny
みoƦƦoƦ ₣o父
4.4 hrs
Posted: April 11
Hey everyone and this is my review about the game!

This is a game.


Interface/Menu/Settings

You can only change the music volume between 0-10.
You can't change the sound.
There are some Resolution sizes.
Pressing Q will change full screen or windowed mode.

You are able to play this game with a xbox controller.

About the game.

You play with a spaceship and you move to left or right and your job is to destroy the enemy ships on your path.
You will find some powerups on your way which you could use. Killed enemies will give you a star for "hyper mode" which you can only activate when the bar is full. Once released you will hit basically every enemy in your way from every direction. I have to say that this game is very boring, poorly executed and replayablity isn't high too.

Other things.

The sound from shooting is faster then the actual effects. So if you hold the shooting button you will eventually get annoyed from the sound.

-------------------

I Give this game a 2/10
Helpful? Yes No Funny
cg_destro
3.9 hrs
Posted: March 13
Looks and feel very simple, basic. There is not much in this game, not enough content or polish to gameplay itself, Waste of time, I don't recommend this game at all.
Helpful? Yes No Funny
Zgamer100
0.7 hrs
Posted: March 5
Unfair, way to many enemies at parts, which makes it almost impossible to beat. Not to mention it also looks and feels like a flash game.
Helpful? Yes No Funny
sitebender
0.5 hrs
Posted: January 16
Pester is a bullet hail arcade-style vertical scrolling space shooter and its biggest selling point is the cheap price of one dollar. For that alone, I can recommend the game, its worth the price, but looking deeper into the game, its a shallow, bare bones arcade experience that is only one step above classic Atari age retro arcade games.

The game has two modes, arcade that gives you three lives and tempest which is just a boss rush with one life. Each mode forces you to select tweaks to the mode. One of the tweaks is a duo mode where with one controller, you can fly as two ships using the left stick and trigger for one and the right stick and trigger for the other. To the game's credit there is full 360 controller support as well as keyboard support.

You can also select music, backgrounds and graphics between old school and new. I prefer old school, because I can see the pixel graphics versus the new sprites that look muddy, dark and blurry because they're stretched. In fact the entire game looks a bit blurry because of how stretched out the game is in full screen mode. Options also let you turn off the side bars with control information.

What seems to get me every time to make this a bad game is how imprecise it is. A simple tap of the analog stick or directional pad and your ship will be given a short throw rather than a nuanced or subtle movement. So I feel when flying between bullets and I need to move a bit to one direction, the controller will throw me into a bullet rather than between them. That could be the fault of the ship speed power up, but it seems to happen a lot.

There seem to be no bullet patterns or logic to the enemies. They just get shoved onto screen and you're expected to destroy them all. The screen fills with enemies and bullets rather than carefully constructed patterns. If you get stuck in a dire situation, you have bombs that will clear everything off the screen.

Other than bombs, you can collect upgrades to increase your firepower and you'll need it. Several of the enemies that stay at the top of the screen take a lot of shots and spray a lot of bullets. You collect stars that drop from enemies to fill up a power meter. Once the meter is full, use the power and you'll have a super weapon to plow through enemies and pull in stars rather than having to fly into them to collect them.

At the end of five or so waves, you'll fight a boss that's slightly larger than the bigger enemies of the game. It just feels so lackluster. Hey at least there are bosses. I will admit the game is good at preventing a boss's weakness. Such as the second boss will dive in firing missiles which would leave it open to fly behind, but the boss is smart enough to fire projectiles above it.

So the enemy design is good and I can tell the enemy logic apart from one another, but its the level design that is the problem. A giant cluster of enemies for every wave make it a game that's tough right off the bat. There is more challenge than fun.

On top of everything, the game is just ugly. The enemy projectiles are all dark green on a black background. They become difficult to see especially if you're playing in a bright room. The enemies themselves are dark on a black background too. The only bright things in the game are the player and the collectible stars. I swear that its possible for the bullets to get behind the stars so when I'm collecting a star, I run the risk of collecting a bullet with one hit death.

Pester keeps track of your high score, but there's no way to enter your name, nor any online leader boards. Its missing frills that have become a given with other games of the genre. Even arcade games in the early 80s let you enter your name as a form of glory and reward for doing such an excellent job.

There are awards rather than true Steam achievements. These awards seem to unlock new backgrounds. I'd love if the game had a random background or random music rather than being forced to chose them.

So after its all said, the choice is yours. Its worth a dollar of quarters. Otherwise, the game is unfair, jerky, imprecise, but hey its only a dollar. In an era where people buy Steam games for the cards, the price makes the game an instant hot seller, no matter how much I feel this project was rushed out the door.
Helpful? Yes No Funny
Djaxn
6.3 hrs
Posted: January 4
Having read that this was a remake of a very old game, and having played a lot of games as a kid on a Commodore 64, I was excited for a good bit of nostalgia. The C64 sported these amazing specs:

1 MHz CPU!
64 kB of RAM!
320x200 pixel 16-color monitor!

It was such an incredible machine back then, and just as incredible now, but for different reasons.

I got the retro feel I was looking for. It's a good remake, in the sense of improving the graphics. If anything, they should not be so good, if they were to really emulate the look of a C64 game. Do an image search. Top of the line gaming fun back then. It's also hard and fast, like the arcade games which followed.

1920x1080 resolution works just fine on my PC, in both full screen and windowed mode (Core 2 Duo, 8 GB RAM, AMD HD 5750, Win 7).

Pester is fun shmup throwback experience that falls somewhere between simple early game consoles and rage-quit hard arcade games. Best eight bits I've spent in a long time.
Helpful? Yes No Funny
tqwert21
20.0 hrs
Posted: December 30, 2015
Smells like dog doo
Helpful? Yes No Funny
Most Helpful Reviews  Overall
18 of 22 people (82%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: January 16
Pester is a bullet hail arcade-style vertical scrolling space shooter and its biggest selling point is the cheap price of one dollar. For that alone, I can recommend the game, its worth the price, but looking deeper into the game, its a shallow, bare bones arcade experience that is only one step above classic Atari age retro arcade games.

The game has two modes, arcade that gives you three lives and tempest which is just a boss rush with one life. Each mode forces you to select tweaks to the mode. One of the tweaks is a duo mode where with one controller, you can fly as two ships using the left stick and trigger for one and the right stick and trigger for the other. To the game's credit there is full 360 controller support as well as keyboard support.

You can also select music, backgrounds and graphics between old school and new. I prefer old school, because I can see the pixel graphics versus the new sprites that look muddy, dark and blurry because they're stretched. In fact the entire game looks a bit blurry because of how stretched out the game is in full screen mode. Options also let you turn off the side bars with control information.

What seems to get me every time to make this a bad game is how imprecise it is. A simple tap of the analog stick or directional pad and your ship will be given a short throw rather than a nuanced or subtle movement. So I feel when flying between bullets and I need to move a bit to one direction, the controller will throw me into a bullet rather than between them. That could be the fault of the ship speed power up, but it seems to happen a lot.

There seem to be no bullet patterns or logic to the enemies. They just get shoved onto screen and you're expected to destroy them all. The screen fills with enemies and bullets rather than carefully constructed patterns. If you get stuck in a dire situation, you have bombs that will clear everything off the screen.

Other than bombs, you can collect upgrades to increase your firepower and you'll need it. Several of the enemies that stay at the top of the screen take a lot of shots and spray a lot of bullets. You collect stars that drop from enemies to fill up a power meter. Once the meter is full, use the power and you'll have a super weapon to plow through enemies and pull in stars rather than having to fly into them to collect them.

At the end of five or so waves, you'll fight a boss that's slightly larger than the bigger enemies of the game. It just feels so lackluster. Hey at least there are bosses. I will admit the game is good at preventing a boss's weakness. Such as the second boss will dive in firing missiles which would leave it open to fly behind, but the boss is smart enough to fire projectiles above it.

So the enemy design is good and I can tell the enemy logic apart from one another, but its the level design that is the problem. A giant cluster of enemies for every wave make it a game that's tough right off the bat. There is more challenge than fun.

On top of everything, the game is just ugly. The enemy projectiles are all dark green on a black background. They become difficult to see especially if you're playing in a bright room. The enemies themselves are dark on a black background too. The only bright things in the game are the player and the collectible stars. I swear that its possible for the bullets to get behind the stars so when I'm collecting a star, I run the risk of collecting a bullet with one hit death.

Pester keeps track of your high score, but there's no way to enter your name, nor any online leader boards. Its missing frills that have become a given with other games of the genre. Even arcade games in the early 80s let you enter your name as a form of glory and reward for doing such an excellent job.

There are awards rather than true Steam achievements. These awards seem to unlock new backgrounds. I'd love if the game had a random background or random music rather than being forced to chose them.

So after its all said, the choice is yours. Its worth a dollar of quarters. Otherwise, the game is unfair, jerky, imprecise, but hey its only a dollar. In an era where people buy Steam games for the cards, the price makes the game an instant hot seller, no matter how much I feel this project was rushed out the door.
Was this review helpful? Yes No Funny
16 of 22 people (73%) found this review helpful
1 person found this review funny
Recommended
0.2 hrs on record
Posted: August 21, 2015
--- WARNING: There is a large crashing bug in this game whenever you try to set the resolution to 1920x1080. You can change to other resolutions (though there are only 3 options), but getting to 1080p is impossible. I personally love this game, and love seeing it again for such a great price, and I will be recommending it, but please keep this in mind. ---

I am a fan of bullet hell games, and this gives a goold old style feel considering its of course a newer game. Techno-grumble style music makes it feel like an arcade game, and for $0.99 this is a huge deal and a fun time passer.

I would love to recommend this game with all of my heart, however there are crashing issues on launch, not to the point of unplayability, but trying to get into the levels can be a bit taxing.
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Recommended
3.5 hrs on record
Posted: August 24, 2015
So hectic and fun!
So much happening on the screen but never confusing.
As a fan of SHMUPS this is a great way to spend a few hours.
For one dollar its a must own for SHMUP Fans
I Give this Game An 10 Out Of 10
Was this review helpful? Yes No Funny
13 of 19 people (68%) found this review helpful
3 people found this review funny
Recommended
12.8 hrs on record
Posted: August 21, 2015
In a nutshell, Pester puts me in mind of Galaga on crack. It's an old-school shmup that would've fit well in an 80s or 90s arcade--but with a bullet hell twist. Overwhelming waves of projectiles and wonderfully weird enemies fly toward you, and you have to blast everything in sight. The result's brutally difficult and quite a bit of fun. If you're masochistic enough to collect all of the in-game trophies (there are no proper achievements, sadly), you'll have to become an ace at timing your bombs and hyper mode. Unlike in Flump Studios' underrated Super Killer Hornet: Resurrection, there are no auto-bombs or continues here: it's pure finesse all the way.

For me, the game's one real downside is its lack of online leaderboards. Pester's a very well-balanced shooter--projectiles never unfairly trap you, it's always possible to recover after a death and every boss can be beaten without dying. It's perfectly suited to competitive scoring. Still, it's hard to complain given the $1 price point. Not many games on Steam offer this much game for so little money. I'd recommend it to anyone nostalgic for arcade cabinets, or to any fan of oddball shmups that don't just rehash the Touhou paradigm.

Finally, if you've played Pester on Desura, there's good reason to revisit it here. Among other things, the Steam release is faster and its new visuals by Rail Slave Games are absolutely bonkers. The difficulty is higher, but a lot of the annoying stuff from the Desura release (like enemies that kill you from off-screen) has been removed--so it's harder but fairer. I was one of those rare people who enjoyed Desura Pester. This version is massively better.

Full disclosure: I received a key from the developer during beta. On the other hand, I just bought two copies with my own money to give to friends. Is my review biased? You tell me.
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6 of 8 people (75%) found this review helpful
Recommended
2.7 hrs on record
Posted: August 27, 2015
Simple, but effective shooter. Having first played some of Mr. Marrable's (the developer's) more recent efforts, this game does indeed come off as slightly amateurish in comparison. Make no mistake, however, despite the more primitive look and feel, there is definitely a great deal of fun to be had!
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7 of 10 people (70%) found this review helpful
Recommended
0.3 hrs on record
Pre-Release Review
Posted: August 23, 2015
Raiden meets Galaga, bullets flying everywhere.
You'll die a lot, and you'll love doing it.

I can't recommend it enough if you like either of the games I mentioned above.
Classic gameplay, re-vitalized.
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8 of 12 people (67%) found this review helpful
3 people found this review funny
Recommended
0.3 hrs on record
Posted: August 21, 2015
Good old retro styled cabin shmup. Buy this for a dollar is you are a shmup fan with a arcade stick :D
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8 of 12 people (67%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: August 23, 2015
Very basic but challenging bullet hell arcade shoot em up. The graphics are somewhat poor but the gameplay is unforgiving. For the low price it is recommendable for genre fans
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6 of 9 people (67%) found this review helpful
Recommended
3.0 hrs on record
Posted: September 19, 2015
Retro shmup with basic gameplay and cool music that emits nostalgic vibe.
Kinda hard to give that kind of game thumbs down, eh? :)
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8 of 13 people (62%) found this review helpful
2 people found this review funny
Recommended
0.2 hrs on record
Posted: November 12, 2015
It's a nightmare, I like it!
Was this review helpful? Yes No Funny