Experience a new level of precise control for your favorite games. The Steam Controller lets you play your entire collection of Steam games on your TV—even the ones designed without controller support in mind.
User reviews:
Mostly Positive (245 reviews) - 74% of the 245 user reviews in the last 30 days are positive.
Very Positive (8,350 reviews) - 81% of the 8,350 user reviews for this hardware are positive.
Release Date: Nov 10, 2015

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Recent updates View all (12)

August 29

Big Picture and Chord Configuration Update

Today's Steam Client Beta includes a set of features centered around two new configurations available for the controller.

First, the ability to reconfigure the controller for Steam itself is an often requested feature. The new Big Picture Configuration allows users to do just that. Inputs can be rearranged or added in the various sections of Big Picture including the main interface, the web browser, and the on-screen keyboard. In addition, Big Picture can also now be navigated using a cursor based interface via the trackpads and gyro.

Second, there is a new configuration available globally - the Steam Button Chord configuration. This allows for a global, immediately accessible set of actions and hotkeys while holding the Steam Button. Existing On-Screen Keyboard and Screenshot combinations are included by default as well as mouse, alt-tab, magnifier, controller power-off, and media control functionality. This chording combination is available at any time, whether in Big Picture, in game, or on the desktop.

Like game profiles, these configurations can be saved and shared with the community.

In addition a variety of new controller actions such as controller and host power options, screen magnifier (where supported), and Steam Music bindings have been added as bindable functions available in all configurations.

Deus Ex : Mankind Divided released recently and plays great with the Steam Controller. For a limited time get 40% off a Steam Controller when purchased along with Deus Ex : Mankind Divided or Deus Ex: Mankind Divided Digital Deluxe.

We're continually listening to your feedback and looking to improve upon the Steam Controller. We welcome you feedback on what you like and what we could be doing better. Next up we'll be looking at how community configurations are ranked and presented to users so the best configurations for you are easier to find.

61 comments Read more

June 16

Activator Update

The latest Steam Beta Client update includes a new feature for the Steam Controller called Activators.

Activators sit between inputs (such as a button on the controller) and binding outputs (such as a keypress). They control how the input is turned into output and provide a number of settings to control this. Some simple examples are long press, double press, binding cycling, toggles, and delays.

There is no limit to the number of activators that can be placed on a single input, so a button can have a normal press, a long press, and a double tap on a single button, each firing off different actions in a game.

Each activator can have its own haptic settings as well.

Here's a few simple ways that activators can make your existing configurations better :

  • You can use a Start Press activator and a Release Press activator to turn a toggle crouch into a hold crouch. Conversely, the toggle option will allow you to turn any action, such as a hold crouch, into a toggle.

  • Turbo can be set on Activators, meaning any button can have customized rapid fire. This can be combined with multiple activators, so single press for single fire, while a long press will engage turbo mode.

  • Use a Start Press Activator to switch to a new action set, with a Release Press on the same button to switch back to the original set. Using this technique Action Sets can act like an entire-controller mode shift. Also included in this update is the ability to copy any existing Action Set into the new set, making customization a lot faster.

  • Mode Shifts now also use Activators, so a mode-shift can be toggled on and off without continuously holding a button.

  • Activators can also cycle through a set of bindings. Put Stand, Crouch, and Prone on a single button and cycle through them with each press.

This update also includes better visualizations for settings such as deadzones, with more coming soon.

Note that due to the nature of this change, configurations that are altered under the new setup are not backwards compatible, so modified configurations made in the beta client will not be visible to the stable client.

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Product and Warranty Information

For further information regarding the product and related warranty, please click below:
Steam Hardware Warranty
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About This Hardware

Experience a new level of precise control for your favorite games. The Steam Controller lets you play your entire collection of Steam games on your TV—even the ones designed without controller support in mind. The Steam Controller features dual trackpads, HD haptic feedback, dual-stage triggers, back grip buttons, and fully-customizable control schemes. Find your favorite mappings in the Steam Community, or create and share your own.

A different kind of gamepad

We’ve improved upon the resolution and fidelity of input that’s possible with traditional gamepads. Built with high-precision input technologies and focused on low-latency, wireless performance, the Steam controller enables you to experience your games in powerful new ways.

Dual trackpads

The Steam Controller‘s dual trackpads enable the high-fidelity input required for precise PC gaming in the living room. Allowing for 1:1 absolute position input via virtual controls like a trackball, adaptive centering joystick, or steering wheel, these surfaces can be programmed to serve up whatever a game needs.

HD haptics

Haptic force actuators on both sides of the controller deliver precise, high fidelity vibrations measured in microseconds. Feel the spin of a virtual trackball, the click of a scroll wheel, or the shot of a rifle. Every input, from the triggers to the trackpads, can offer haptic feedback to your fingertips, delivering vital, high-bandwidth, tactile feedback about speed, boundaries, thresholds, textures, or actions.

Dual-stage triggers

With a satisfying digital click at the end of the trigger pull, dual-stage triggers can be used as analog, digital, or both types of input at the same time. Put your iron-sights on the sweep-in, and then fire with the reliable feel of a tactile switch, all on the same trigger.

Ergonomic control

Each of the Steam Controller’s input zones and buttons has been positioned based on frequency of use, required precision, and ergonomic comfort.

Hardware Specifications


  • Dual trackpads
  • HD haptics
  • Analog stick
  • Dual-stage triggers, each with 10° of travel, a magnetic flux sensor, and a tactile switch
  • Gyroscope and accelerometer sensors enabling tilt-to-steer racing wheel functionality and other motion-controlled input
  • Configurable controls
  • Local multiplayer capability, as supported by games
  • Wired or wireless (dual mode)
  • USB 2.0 via Micro USB port (cable included)
  • Estimated 5 meters of wireless communications range. Actual results may vary.
  • Provides up to 80 hours of standard game play using the included AA batteries during preliminary testing. Battery life will vary based on usage and other factors, such as type of batteries used.


  • Steam Controller
  • 2 AA batteries
  • USB wireless pairing dongle
  • Dongle extension dock included


  • A Steam Machine or other computer capable of running Steam Big Picture Mode, in order to view, edit, save, and share Steam Controller mappings.
  • Mac users must be running OS X 10.8 or newer to use the Steam Controller
Customer reviews
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Mostly Positive (245 reviews)
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6,216 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
64 of 73 people (88%) found this review helpful
5 people found this review funny
Posted: September 13
This piece of gaming technology is an absolute BEAST! I'd been wanting the Steam controller ever since it was first introduced as a concept to the public, so I jumped on the Steam Controller + Steam Link combo pack Christmas special in December. I've had 9 months to "get to know" this marvel, and I can't recommend it highly enough.

Right out of the box, I could tell it was something special, but I didn't realize exactly how special it was until I really learned how to use it. I'd read some articles and reviews stating that the best thing to do with the Steam controller is to toss out everything you think you know about controllers and start over. That's largely accurate with a caveat.

Let me begin by saying that there's absolutely nothing wrong with using this like an XBox 360 controller. If that's your aptitude level or gaming interest level, then that's perfectly fine. I myself am merely a casual gamer who wanted to be able to use a controller to play games that didn't include native controller support. I also wanted to be able to customize and rebind controls as was comfortable for me without relying on JoytoKey, Lilypad or XPadder. If, however, you are open to expanding those horizons, then you're in for a real treat.

In regard to functionality, the first thing I noticed was that it was bigger than my 360 controller. It looked like it should also be heavier, but it really didn't feel like it was. Being a lady with small hands, I struggled at first to hold it in a way that felt comfortable, but then I realized that the beauty of this thing begins with the fact that you can hold it any way you want to. You can grip it in several different places or even turn it sideways or upside down if you have reason to do so. Very quickly I learned that adjusting my grip by sliding my hands higher up resolved the initial uncertainty for me.

The next thing I noticed were the interior "triggers" felt underneath the controller on the inside of both grips. This was astonishing to me, because I'd never seen it before, and I immediately started thinking about all the gaming functions that would be useful to bind these to.

After that, the two trackpads drew my attention, and I've only recently begun to fully understand and maximize these. Each section, including the outer rings, are bindable. They're fantastic for aiming/shooting, and driving games, but if you play RPGs with expansive menus and controls, then these will also come in handy for you as extra bindable areas.

Gyro functions work beautifully, and you can even use your Steam controller by tilting it for certain games/functions. As with any new technology, you're going to have to give yourself time to learn it and get used to it before you can maximize it. However, this controller comes with the ability to bind controls and also set the degree of sensitivity, so you can play with it until you find what works best for you.

The next feature that blew my everloving mind was the mode shifting. It's always been amazing to me that this thing has so many customizable, configurable, and bindable areas to it. There were already plenty for my general gaming needs. What I learned, though, was that mode shifting works very much like a shift key or function key on your computer. A key on your keyboard does one function, until you press shift, alt, ctrl, or fn, and then it does another, right? So imagine if you could bind a trigger, trackpad, d-pad, joystick, or button set to one particular set of functions, then "shift" into another set of functions. That's exactly what this feature accomplishes. It doubles the amount of bindable "workspace" that the Steam controller offers. In addition, the triggers themselves can have "soft pull" and "hard pull" designations which expand the use of triggers, such as a soft pull for targeting and hard pull for shooting.

All of these wonderful things being said, I do want to add that not all games will work with the Steam Controller. I have found a very few that just aren't compatable, but that's not due to limitations in the controller itself; this goes to the developers to change. However, if you are a gamer like me who is prone to shelving or skipping alotgether certain games that don't come with at least partial controller support, you may want to give this a try. If you are disgusted at the large number of promising platformers and RPGs being released in today's market without this fundamental functionality, then again, this may be for you. My catalogue of playable games has increased exponentially.

This is an absolute marvel of gaming technology. If a casual gamer like myself can fully appreciate what this technology can do, then I'm truly envious of the hardcore gamers out there. I'll never use everything that this controller can do, but I'm truly in awe of it.

For an in-depth guide to your Steam controller: http://www.pcgamer.com/steam-controller-setup-guide/
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33 of 39 people (85%) found this review helpful
Posted: September 2
A lot of people warned me against getting the Steam Controller. A lot of people were wrong.

Granted, there's a learning curve. As other reviews and feature specs suggest, you need to spend about 5-10 mins setting up any games which aren't immediately designed for equivalent gamepads, such as the Xbox 360. The benefit is that, 15-20 mins after that, you'll have a PERFECT control set up with multiple inputs, macros and systems that completely alleviate any personal control gripes you have with a game.

Trust me, I'm not someone who puts a lot of stock in macros and customisable mice and all that guff - but as far as the Steam Controller is concerned, it all works and is worthwhile. This is now my controller of choice.
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39 of 56 people (70%) found this review helpful
29 people found this review funny
Posted: September 1
The Steam controller is wifey material. I cheat on it a lot with the XBox series of controllers, because they are skinnier, sexier, and quite frankly easier to use... but there's something to the depth and nuances of the Steam controller. If you put the time in to get to know it, and use the community profiles and customization options, it becomes pretty versatile.
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20 of 23 people (87%) found this review helpful
2 people found this review funny
Posted: September 17
As a console gamer first, I've been accustomed to controllers. As I've slowly moved on to the PC sometimes I will prefer to use a controller because it's more convenient to play with all my buttons close-by than a keyboard. After my second X1 controller issue, I finally decided to try the Steam Controller back in February.

This is my second time evaluating the controller. After my first three months, I thought I had a grasp on what games worked best with the controller. However, after an extended look at configuring my own set-ups I feel I have a more detailed understanding of what games work than simply the genre. Recoil, changing aiming speeds (ex. iron sights and hip fire vs. cover-based shooting), and more are all details that make knowing how to configure each game more to your liking.

None of this is to suggest that you will never adjust to the new controller; it takes some time, but not too long if you know what you're doing. The issue is knowing what key factors will improve your experience per game, and what games work best with the controller. The real question to decide if this controller is for you is if the added complexities of experimentation are worth buying a non-standard controller over a controller with limited configurations (X1 or PS4).

Non-Compatible/Compatible Games Guidelines

Over the seven months of various hundreds of games, I have boiled down what works best with the controller, what is tolerable, and what is not ideal (but may be doable):

What Works Best
  • Strategy turn-based games (XCOM, CIV 5, etc.)
  • Old-School (i.e. less recoil) FPSs (DOOM 4, Serious Sam, etc.)
  • Diablo-Style Games (Marvel Ultimate Alliance, Diablo 3, etc.)
  • 3D Puzzle/Platformers Games (Assassin's Creed, Portal 1/2 and Tri: Of Friendship & Madness, etc.)
  • CRPGs (Wasteland 2, Baldur's Gate, Fallout 1 & 2, etc.)
  • Point & Click (Shadowgate, Spy Fox, etc.)

What is Acceptable
  • Emulators & Non-Steam Games (Both need to be launched through Big Picture, and emulators use the Desktop Config for the controller.)
  • Fighting Games with Analog Control (KOF 13, Skullgirls, etc.)
  • FPS & Third-Person Shooters w/ Similar Aiming Speeds (Dead Space, Deus Ex: HR, Painkiller, etc.)
  • 2D Platformers w/ Analog Control (Strider 2014, Axiom Verge, etc.)

What Is Not Ideal (Note: They May Be Doable)
  • Games with High Reflexes & Recoil (Hotline Miami, CS:GO, etc.)
  • 2D Platformers w/ D-Pad Control
  • Real-Time Strategy Games (Starcraft, Warcraft, etc.)
  • FPS & Third-Person Shooters with High Recoil & Various Speeds (COD, etc.)
  • Twin-Stick Shooters with Mouse Aim (Halo: Spartan Assault/Strike, etc.)

The common issue that can be said for the Steam Controller is knowing from the textile feedback of the trackpad where to stop. Games with less or zero recoil work best because you don't have to account for adjusting your aiming whereas games that require you to aim precisely and work with recoil are not as flawless. It's also a problem for games that require fast precision with your mouse cursor which is difficult to do given a trackpad, or they require two aiming schemes (iron-sights). Lastly, the issue that is somewhat hard to gauge is when you set-up multiple control schemes (controller & mouse) for some games it may create new problems for quick-time events (Metal Gear Rising w/ controller & mouse aim).

If you take into consideration this general guideline of information, then there is virtually few games (aside from typing games) that cannot be configured for a controller. You can play PC titles thought impossible for controllers such as Baldur's Gate, Deus Ex: GOTY, XCOM: UFO Defense and Diablo 2 with a controller comfortably.

Configuration Tips & Set-Up

Even if you don't play old-school on PC, the freedom to make any control scheme to your liking is something that adds up in the smallest of ways. (Don't like to sprint with analog sticks or a trigger, then configure it with the grip buttons.) This is because the Steam Controller can have up to 50+ configurable buttons in your hands.

Each trackpad can have four buttons (or a touch menu of 12 buttons each, so that is twenty four); then you have the six buttons on the back, triggers, shoulder buttons and grips; the four directions of the analog stick can be buttons; the four XYBA buttons; and there is the Start & Select buttons. Simply put, you have more than enough buttons to make any game viable if you know what are the essentials.

In most cases you will not utilize every button as you will either use the trackpads or analog stick for movement or for moving the camera, but you can also have multi-layered buttons in combination to free up space. You can also download templates given in general for games or community-made control schemes made by Steam users or, in the rare cases, by the developers themselves.

However, it's best to adjust the control schemes to your liking because you might find a better method in your own way. If you have played the game already, it is easier to configure a controller method for it than playing something new (20 - 30 mins for fine-tuning the first few times.) But I have a few suggestions of the most important aspects for fine-tuning:

Button Layout Guidelines
  • First, play the game either with a mouse & keyboard or controller to get a feel for it.
  • For Strategy games, leave triggers as LMB and RMB and use the right trackpad for mouse control and the left as a touch-menu for your options (Character Sheets, Menus, etc.).
  • For any 3D platforming, use the grips as a jump so you don't have to lose your camera control--use the grips in general for interactions and platforming.
  • The analog stick is always superior to left-trackpad for movement--even for a D-Pad configuration--as you can get some textile feedback.
  • If a game uses a weapon wheel or hot-keys, either use the weapon wheel as a shoulder button for fast-paced games or for slower-paced games use the touch-menu for hot-keys.

Three Most Important Mouse Control Adv. Options (Shooters)--In Order of Importance
  • Sensitivity (sometimes you may need to lower or adjust in-game settings.)
  • Trackpad Friction (I set it to High because I want a 1:1 mouse control)
  • Minimum Friction Setting (to stop jittering the mouse or the wandering problem.)

That last section is important as it will keep your camera from constantly being nudged. Once you have found your preferred situation, you can then make a template of that for yourself and copy it over to other similar games--and then fine tune it to the next game.

Innovation Always Comes with a Price

That last comment highlights what may be the greatest benefit or sin about the controller is that each game set-up becomes a process; it never ends after one game as there is no common standard appropriate for all.

As someone with some patience, I don't mind adding an extra half-hour--worst case scenario--to get the game working but I can understand if others find that too demanding. In most cases, if I know what I'm doing, it will take five minutes for me to map a control scheme with all the buttons I need and my friends can hardly spot the difference.

If you can get this controller at a discount, like I did for $35, or buy it in conjunction with a game you know you want to experience with a controller (DOOM, XCOM 2, etc.) at the same price, then I think it's absolutely worth the fuss. Like a cat, if you put up with its antics long enough you may eventually find it being cozy with you on the couch.

As someone who always was skeptical of this controller, I am impressed how much I have grown attached to it. It's probably for the fact that once you've tasted the freedom it can offer you will find it difficult to go back to limited control schemes.
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10 of 11 people (91%) found this review helpful
2 people found this review funny
Posted: September 20
It's great, but think before buying

This is a really great controller due to it's ability to customize everything, and yet I don't find myself using it very much.
Let's make a quick pro/con list

  • Very customizable
  • Easy to use
  • Handy design, easy to reach and use all the buttons
  • The 2 buttons on the back is brilliant.
  • The gyro comes in handy with more realisic games, could imagine it being great with VR FPS's
  • Easy to get of from start
  • You can use it instead of keyboard and mouse while playing in couch or bed

  • Quite expensive
  • Feels pretty cheap
  • The touchpads are made of plastic (I'll come back to this)
  • Heavy to hold for a longer time if you don't have armrests (though it's not too bad)
  • I've heard people talk about loosing it once and it's broke, though I think it feels robust even though it's a cheap material

(If you don't mind touchpads being a bit hard to tweak, just skip this)
The touchpads are made of plastic
This is my biggest problem, since... I can't figure if I like it or not. I do like that it's touchpads, it makes it easier to use and, for instance, hit where you want, if you're playing a FPS, though the material is maybe not the right one. I find myself having problems hitting where I want anyways, even though I try to tweak it a lot, but I have a problem which makes my hands sweaty, especially when gaming for some reason. I don't know what Valve could do better, but it's a problem for me from time to time.

The conclusion
I don't regret buying it despite the fact that I don't use it too much, because I like trying out new tech.
If you don't like testing tech or if you don't like using controllers a lot, this is NOT a product for you, but I you don't mind trying something I'd qualify as a "test product" (I know it's not, but.. yea) and don't mind controllers, I think you should concider this!

I rate it 7/10 because of it's ability to be super cusomized, and the last 3 goes of on the material and the odd touchpads.

(If you want to buy it, I'd recommend waiting for a sale, it's not worth 55€)
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12 of 16 people (75%) found this review helpful
1 person found this review funny
Posted: September 7
I HIGHLY recommend the steam controller under certain conditions.

Racing Games
The track-pad gives much more precise steering control than an XBox thumbstick could ever dream of doing. If you cannot afford a racing wheel, the Steam controller is a game-changer. The only drawback is the triggers have very little travel compared to XBox controllers. Not as ideal for fine-grain control over breaking and acceleration.

Some motorcycle games may use one thumbstick for steering and the other for leaning the rider to keep balanced. On the Steam controller, I like to use the track pad for steering and rotating the entire controller (gyroscope feature) to lean the rider. This feels much more intuitive/organic.

Shooting games
For the twitchiest of shooters such as Call of Duty, the mouse is still your best bet. I hold the Steam Controller in my left hand and use the thumb stick for movement and use the trackpad for things like reloading. Then I hold the mouse with my right hand.

For games where the fastest response time is not as critical such as Primal Carnage: Extinction, the Steam Controller's gyroscopic feature feels REALLY good when aiming weapons. Rotating the controller in your hands feels like you are aiming a gun. It's quite amazing, really. I know it sounds like it would be gimmicky, but it works. For Road Redemption you normally have two options.. Use your controller in one hand (limiting the number of accessible buttons), and your other hand on the mouse for aiming weapons. Or you can use the controller to both steer and aim but this is very slow and cumbersome. On the Steam Controller you get the best of both worlds. Use both hands on the controller and use the gyro feature to aim your weapon. It feels great and I feel like I would be at an advantage when multiplayer is added.

The Steam Controller's configuration system is a dream come true for tinkerers. You can assign multiple functions to a single button. Tap it for one command, hold it down for another. Or double-tap it for something else. And that is just scratching the surface of what configuration options are available. The gyroscope function (which works really well) can either be used for moving an XBox thumbstick or moving the mouse. Same for the track pads.

This has changed the way I game and breathed new life into old games such as Torchlight 2. I bought the Steam Controller while it was on sale but after as many months as I have used it and grown dependent on it, I would now pay full price for one. I really love this thing.

I have a flight stick and I still use it for flight games. If I had a steering wheel I would use that instead of the Steam Controller. But as I do not it has opened up new options for me and I love that.

A few quirks/negatives to be aware of

As mentioned earlier the triggers squeeze a very short distance. I wish they moved more.

The Steam Controller works by piggy-backing on the XInput API. This means you only get full analog controls on games that normally support the XBox controller. Older games that only support DInput will not give you access to the analog stick movements or analog triggers. You can fake it by using the Steam controller's analog emulation. It does an admirable job but it's not as good as true analog controls.

All configuration is done within Steam's Big Picture mode. There is currently no interface in the standard Steam program to configure the Steam Controller. Running your game from Big Picture mode is the only way to get Steam Controller overlay graphics for things like using the track pad as a touch menu.

On rare occasions, Big Picture (Steam) will crash while you are playing your game. The game still functions but the controller effectively is dead. Hopefully when this happens you are playing a game that you can save your progress using your mouse and keyboard and then quit out, restart Steam and resume your game.

In closing...

So if you have the means, get the Steam Controller. It doesn't do -everything-, but it does do a heck of a lot of things. And it does them better than a standard XBox controller in my opinion.
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8 of 11 people (73%) found this review helpful
3 people found this review funny
Posted: September 9
The Steam controller is probably one of the most controversial controllers for the PC. Some people like it and some people hate it. I personally bought this controller when it was on sale with the steam link and was a great deal.
my first Impressions and using it for about 100+ hours..
its a great controller feels smooth takes a bit of getting used to but once you persevere you dont look back.
After a while it all feels right playing on it there is so much software customisation availble.
It doesn't beat the Xbox one controller but it is a great attempt in the controller market.
My only negitive would be its quite hard to use on fps shooters in getting accuracy and you will get frustrated.. if you mess about with the setting im sure you will get it right..
but you just want to pick up a controller to play instantly right, not mess about?
you cant beat the original keyboard, and mouse for fps.
Overall putting my gripe behind me and actually using it for what its designed for (couch potato players and steam link.)
its a great controller! I enjoy using it.
Overall 8/10

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13 of 21 people (62%) found this review helpful
1 person found this review funny
Posted: September 10
First of all this a guide for you to decide if this controller suits you.
I will mention the pros and cons based on my experience.

It wont suit you if:
1.You like to play dark souls and simiar games
2.You are afraid of a learning curve(samll one)
3.You dont have PC on your couch

This wont suit if you fall into any of these categories.

It will suit You if:
1.You are on a couch
2.You like to play Civ 5 or other RTS on a gamepad
3.You like to explore new things

It may very well suit you if u are in any of these categories.

Now for the pros and cons

-Good Ergonomic design
-Amazing and responsive touch pad
-Tons of coustomisation
-Excellent haptic feedback
-2 extra back paddels
-Dual stage trigger(to put it more silmpy 1 trigger 2 buttons)
-Using big picture and typing is now more easy
-Cool looking

-Feels very cheap when compared to the other joysticks like the xbox one or the ps4
-Awkward positioning of A,B,X,Y buttons(Dont worry u have the back paddels to take care of this issue)
-Needs a bit getting used to

To end it, It is more precise than a normal controller but not to the extent of a mouse
So if u have the buck GO For it.
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8 of 12 people (67%) found this review helpful
Not Recommended
Posted: September 17
Try as I might, I have not been able to get to grips with the Steam Controller... and it is all due to the right-hand trackpad.

I was using it for "Gods Of War III" on the new PS Now service. I was offered a quick-time event where on a normal DualShock 4 controller (or an Xbox One controller, as the PS Now service supports that also), I would press BOTH analogue thumbsticks down. Of course, when you are using both thumbsticks, this isn't a bad move to do. But with the Steam Controller, this involves clicking the left (AND ONLY) analogue thumbstick, and clicking the right pad. While the QTE is supported by the Steam Controller, it is a cumbersome move to perform on the Steam Controller.

Maybe my issues in this regard are because the placement of each "section" on both sides of the Steam Controller are swapped vertically, as compared to the Xbox One controller. This means on the left side, the analogue thumbstick is BELOW the D-pad (on Xbox One, it is ABOVE the D-pad). Similarly, on the right side, the "A B X Y" buttons are BELOW the trackpad (on Xbox One, the buttons are ABOVE the right analogue thumbstick).

Another issue I have is that the right trackpad seems to "stick" when moving. I know about the dead zones, and I have tried configuring these based on many websites that I have found on the subject. Nothing seems to stop it from sticking. It also sticks when I am using it in "Desktop Mode". Trying to navigate around the Steam interface in Desktop Mode is a real pain when it sticks, because the links are small. I know I can use Steam Big Picture Mode, but I have issues with that also (discussed momentarily).

Another issue is with the Steam Big Picture mode (where the Steam Controller is used). I use my Steam Controller sat in front my PC... which means that I don't use the Steam Controller for everything when I press SHIFT+TAB to display the Steam Overlay. However, trying to use the mouse in Steam Big Picture while Steam Controller is active is near impossible! If you click the "Friends" links, or try clicking the "Web" link, Steam Big Picture refuses to accept the mouse click, and I have to resort to swapping between Steam Controller and mouse just to navigate to web sites or chat with friends.

In my opinion, Valve need to do some more work on Steam Big Picture to make it more user-friendly for those people who use a keyboard and mouse, as well as the Steam Controller.

I have had the Steam Controller for some time now. I bring it out now and again; thinking, "I will give it another shot". But every time, I just end up shelving it again. :(

Save your money and buy an Xbox One controller.
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5 of 7 people (71%) found this review helpful
Posted: September 26
I have had the Steam Controller since launch. I also have the Xbox 360 Controller.
The Steam Controller is my First Choice of the 2 controllers.

The fact that i can play my keyboard and mouse games on it is a huge plus.
And i like that you can designate what buttons do what in each game.

There are a few drawbacks and i will list them here-

1. There are some games where the xbox controller is better, Like GTA5... ( i am able to aim better and quicker with the xbox controller)

2. It seems that DirectX12 doesnt support Steam Controller (Rise of the Tomb Raider works fine with the Steam Controller when using DirectX11, but for 12 there are issues)

3. Some games will get updates that will make you change the Steam Controller Configs. (this mainly happens when the game was only Keyboard and mouse, but then the devs introduce controller support and the SC settings gets nerfed. This happened to me on 2 games - Dead by Daylight and Terarria).

Now for the Positive aspects,

1. Battery Life is awesome,,, 4 times longer than my xbox
2. The controller works on the desktop as a mouse and keyboard as well, so i am able to surf the web from the couch or navigate thru twitch without having to get other hardware.
3. The community and forums are really good... whenever there is a bug, the forums normally has some type of work around.
4. There are ALOT of customizations for the controller.
5. Works well with emulators and other games that are not Steam.

I reccomend this controller,,, but you should still have an xbox controller as well.
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Recently Posted
Posted: September 30
I do recommend this product.

It is best for essentially any game but a FPS. If you want a controller to play COD or whatever, go for PS4 or stick with KB/M.

The controller shines in games ironically not made with controller support at all(ex:Civ V and Age of Mythology)
Performs well in games with controller support as well(ex: Hitman Absolution and Tomb Raider)

There will be a slight learning curve with the trackpad, but give it at least 2 weeks for your brain to get used to it.

Nothing I would really change about it. 9/10
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Posted: September 30
pretty good, kinda needa get used to the trackpad.
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☢e621☢ Eclipse
Posted: September 30
great piece of tech, I hope for future versions too include the option for rechargeable battery packs.
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Posted: September 30
I only use it because I broke my XBONE Controller and I'm too lazy to buy another ♥♥♥♥ing replacement even though I have 4 other XBONE Controllers in my house.
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Quirky Kitsune
Posted: September 30
I never grew attached to conventinal controllers due to lack of consoles in my house, so I have nothing to complain about.
This controller is simple awesome!
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Posted: September 30
Honestly? I really hate this controller. It's too bulky and the button positioning is just odd. Sold to a friend.
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Posted: September 30
I'm baffled by all these positive reviews, because my experience with this heaping pile of manure in the shape of a controller has been anything but. Here's my experience-

I started out with my favourite game, Empyrion- Galactic Survival. It failed at the first hurdle, because of the intricate nature of the controls, and the multitude of shortcuts. "Fair enough", I thought "We can't expect miracles."

Next up- Arkham Knight. "Of course! A game MADE to be played with a controller!" But rather than hardware, software is what failed me here, because it was buggy as hell. The camera alternated from barely moving at all, to flying around uncontrollably, with the added bonus on inexplicably locking in the front position while gliding.

Please god let this be good for something- Dead by Daylight. Aaand we have a ♥♥♥♥up winner! For in this game, literally the only thing that would work at all, was the camera, so I had a beautiful view as the kiler struck down my catatonic form, and hung my already lifeless body on a hook.

As a final test to see if this thing would work for anything, I tried Undertale, and mercifully, it worked fine. So if all of your games are as simple as that indie delight, then this is the couch potato tool for you, if not, stick with the tried and tested keyboard and mouse.
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Posted: September 30
Bad ♥♥♥ controller
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Posted: September 30
Pre-purchased this before release. Primarily use it on side scroller type games on my secondary monitor that is my TV in the living room. I personally struggle with third person view type games because of the camera controls; mainly caused by me not owning a console controller since the late 90's.

Only issue i have with the controller is the wireless adapter. My Pc tower is located behind my entertainment center in my living room. Plugging the adapter in the back of the Pc tower causes the connection issue to display when sitting at the couch. My USB microphone i have setup with a USB extendor, so i swap that out.
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Posted: September 30
- I Recomand to wait for the next PlaySteam Controller 2in1 like PlaiStation controller and Steam Controller 2in1 similar to the PlaiStations Controller Directional Pad UP DOWN LEFT RIGHT and the trakpad in the middle, just add to the left a dpad and move the left Trackpad to the middle similar to how the PlaiStations trakpad is placed.
- This way the controller will be good for fighting games like strete fighter or car racer games like need for speeds...
- And the right 4 buttons ajust them by transforming them in Dpad and 4 buttons but better becaues are faster to push if they are closer with no space betwen them.
- New Steam Controller with 2 Dpad's transformabile or usable like just 8 fast buttons, 2 Trackpad's, 1 stick all this in just 1 greater controller.
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