Cricket Captain has long been hailed as the best cricket simulation game ever created and the upcoming launch of Cricket Captain 2015 will take the experience to an all-new level.
User reviews:
Mixed (48 reviews) - 68% of the 48 user reviews for this game are positive.
Release Date: Jul 8, 2015

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About This Game

With the Australians in to town to take on England, one day international records falling daily and the launch of the all-new Cricket Captain 2015, this is set to be one of the most exciting cricket seasons for a decade.

Cricket Captain has long been hailed as the best cricket simulation game ever created and the upcoming launch of Cricket Captain 2015 will take the experience to an all-new level. The game now includes Indian domestic club competitions, updated and expanded stats, a new and improved interface, updated 3D graphics and a stack of other additions and improvements. In short, Cricket Captain 2015 is THE complete cricket management experience!

New and improved for Cricket Captain 2015:

  • Indian Domestic System: play as any one of 27 teams in all three formats.
  • Improved Australian Contracts: bidding between states and reserve overseas players.
  • Versus International Stats: career stats for each player against each country.
  • Enhanced Coaching: new fielding and wicket keeping coaching system.
  • Pitch Map and Beehive: additional graphical stats displays, giving you more information than ever on player performances.
  • Improved Match Engine: modelling aggression and changes to 1-day and first class games.
  • New Stadiums: five Australian and eight English international grounds.
  • Classic England v’s Australia Scenarios: six series home or away.
  • Improved Fonts and Interface: refreshed interface and sharper graphics on all displays.
  • Improved 3D graphics: new rendering and lighting system, including depth of field, shadows and animated crowds.
  • Complete Statistical Update: including every current player and new ‘all-time-greats’.
  • Sort by Column & Name Search in Player Records and Squad Views: including multiple sorts e.g. batting average and strike rate.
  • Save/Load for International Squads: Automatic saving and loading of International Squads for each match type make squad selection seamless.
  • 2nd Team Data: separate 3 day, 1 day and 20 over team data to help you choose bespoke teams to best suit the format.
  • Batting Aggression Column: Personal and combined views now display batting aggression ratings making decisions even easier.
  • Keyboard Control System: including batting keyboard controls.
  • Additional Achievements and Leader-Boards.
  • Cloud-save: cross platform integration of Dropbox enables you to pick up any save from where you left off on any CC2015 enabled device.
  • Stay On-Line: accept on-line challenges while in single player mode.

System Requirements

    • OS: Windows Vista/7/8
    • Memory: 1 GB RAM
    • Graphics: A graphics card that support Open GL 2.0
    • OS: Windows Vista/7/8
    • Memory: 1 GB RAM
    • Graphics: Intel HD 4000 / ATI Mobility equivalent or better. ATI Radeon HD 5450 1GB / Nvidia GT220 1GB or better
Customer reviews
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Mixed (48 reviews)
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48 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
32.7 hrs on record
Posted: September 30
A cricket management game similar to the football manger with lesser options. However its still way better than its previous tittles when it was known as ICC cricket captain. Plus the new engine looks good.
Overall, a nice game that actually plays well when compared to its older versions. Plus the addition of the Indian League brings a breath of fresh air when compared to the same old ashes/england/australian championships in other cricket games.
One piece of advice though... don't go crazy with won't be pretty.
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1 of 1 people (100%) found this review helpful
Not Recommended
13.8 hrs on record
Posted: September 22
Everything you want from a realistic cricket simulation... apart from one thing. You are only allowed to win once in a while by total random luck. No mattter how poor you opponent is or how great you are for the first 75% of the match, the simulation becomes a nonsense for the remainder of the game. The computer will score 200 runs for no wicket in the last session, or you will lose 8 wickets if you are batting. This game is not a simulation it is a script, and like most repetative stories it eventually becomes boring.
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Most Helpful Reviews  Overall
39 of 45 people (87%) found this review helpful
1 person found this review funny
19.3 hrs on record
Posted: July 8, 2015
As always, this is an excellent cricket simulation game. Unlike the last few versions, this one has some much needed new features/improvements. To name just a few, the added Indian domestic leagues (which will please many). The ODI and T20 match engines have notably improved with much larger scores now possible. The lesser teams like Bangladesh and Zimbabwe have been given more attention leading to more accurate team selections. There are many more little improvements for the better that you will find out as you play the game.

Overall, I honestly think this is a game to get for any cricket fan.

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33 of 44 people (75%) found this review helpful
2 people found this review funny
122.5 hrs on record
Posted: July 8, 2015
I am delighted with this year's version of the game. There are many fantastic new features including fielding coaching, new leagues, new stadiums, pitches and graphics, as well as a really accurate game engine across all three formats.

If you love cricket, then you HAVE to get this game!

I will post more after I have clocked up more hours!
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13 of 13 people (100%) found this review helpful
1 person found this review funny
829.7 hrs on record
Posted: July 11, 2015
I'm very pleased to say that this year's Cricket Captain is probably the biggest step forward the series has seen to date - they've eliminated a lot of stupid bugs that have been in the game for ages, and their 3d graphics actually look pretty okay now, with added shadows etc. The match engine has always been the key of the game, though, and it too has been updated to better reflect the aggressive cricket of the modern era, throwing up fantastic results that mirror real life in an unpredictable way, such that old Cricket Captain games would not have been able to manage.

8/10, biggest improvement I've ever seen in the series.
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14 of 15 people (93%) found this review helpful
1 person found this review funny
293.3 hrs on record
Posted: July 8, 2015
ICC is back again for its annual edition of the long running series. The team over at Childish Things have really taken on board comments and feedback from the fans on its community page. Little minor adjustments here and there have really enhanced the game in this years edition. Clearly a far more polished version of the game in recent memory. Hesitate not in purchasing it.
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18 of 23 people (78%) found this review helpful
Not Recommended
38.0 hrs on record
Posted: August 12, 2015
Cricket Captain 2015, the same game every year with given a tiny application of makeup and making no progress whatsoever.

The thing is, Cricket Captain is basically a Cricket Manager game, minus 90% of management features that are needed to make the game interesting. But let me get the pro's out of the way with first;

The match engine is brilliant, the statistical information available to the player is brilliant. The one-day and 20-20 match engines have been tweaked and are better than previous instalments. Graphics have finally gotten a facelift, but animations remain the same as in previous versions pretty much, thus edges mostly go in the same areas and not always to shots that make sense.

To demonstrate the laziness; the animations for the umpires to signal 'byes' is the real life signal for leg byes, this has been like this for the past three or four instalments, it can't be that hard to fix surely?

Outside of the match engine, there is almost nothing for an aspiring manager to do. Yeah, there is team building from the transfer market, and the promotion of youth players. You also get to adjust the budgets a little, but the initial funding doesn't change (aside from prize money), there's no opportunity to build the club up as you become more successful. There's no chance to look more in depth at a youth or reserve team, and you can't hire a specific number of physios or coaches. Training is limited, staff numbers are linked to the budget but never anymore than numbers rather than actual personalities themselves - a batting coach who is aggressive for example, or a bowling coach with his own philosophy - nope, they're just generic numbers.

And that, really is the problem with the game. It's a spreadsheet game, with all your time spent looking at statistical averages. Best batsman number 1 will always be replaced by generic youth product number 51, because there are no personalities in the game, nothing to indicate ability (outside of averages), nothing to indicate talent (outside of averages) because there's no staff to talk to, no youth team to develop and team to mould in line with bigger games such as Football Manager.

The whole thing, is just a numbers game without any real flavour to it. The hardcore fans and cricket nuts will pick it up as usual, but aside from reading the numbers and possibly playing around with tactics in the admittedly decent match engine there's nothing outside to keep things interesting, no media, no discussions, no personalities, training events or anything that adds spark and interest. Nothing but your imagination and the bland numbers popping up as each match goes by.

For a series that has been around for a long while now, they really need to get with the times and produce something more than a match engine.
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11 of 11 people (100%) found this review helpful
364.2 hrs on record
Posted: July 14, 2015
I have loved the Cricket Captain series for a long time, and I buy it every couple of years. This version is as much fun as always and looks a good deal slicker than previous versions, which is great.

I still feel like the series is a little lazy, especially when compared with sports management simulators where there is more competition - e.g. Football Manager. A few small changes could make this series so much better.

One major failing is that it is impossible to be sacked or to move counties or countries once you have started a game. I think it would be great if the Board of your team (domestic or international) set seasonal goals and would review your position based on your attainment of the goals. These could be based around performance in competitions, development of youth players, marquee signings, or anything like this. Similarly, fan satisfaction would be a great feature - are the fans happy with the performance of the team; are the attached to the players; do they like the style of cricket you're playing? If so, more fans should turn up to games and the county should make more money.

In international cricket, each country's pool of talent seems to remain fairly static despite retirals and regenerations. This has in the past been frustrating as a New Zealand fan. There should also be a mechanism for a team's prestige to change, so that if you manage NZ or WI or whoever to be the no.1 side in a format, other teams will want to host longer and more regular series against your team. It is frustrating to have a great player in a New Zealand shirt who can't have a real crack at breaking records because he'll only play 60 tests in his career. It should also be possible to move international teams to keep variety and interest.

I love the statistical elements of this game, especially that retired player stats are now saved. The kind of people who love cricket and play these games love statistics, so keep them coming! The more the better! For example, saving players' scoring areas over the whole of their career, saving as many quirky stats as possible about your nation or club (e.g. all time best XIs, players of the season, most runs/wickets in a 2/3/4/5 match test/ODI/T20I series, most matches, most matches as captain, boundary totals, most % runs in innings, etc).

I'd also love to see Decision Reviews introduced (a really important part of captaincy these days), and realistic rain delays in one-day cricket with Duckworth-Lewis adjusted totals.

A few small changes like this would make the game feel more real, more immersive, and ultimately more enjoyable.

Still, I love this series, and would give this game four out of five stars.
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10 of 10 people (100%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: July 11, 2015
The usual slow evolution rather than revolution for this series, but sensibly priced. Fans of the series will want it just for the updated database, but there are significant improvements as well, not least the essential changes to batting aggression in limited overs matches. Anyone else who knows, and cares, what the difference between a seam and a swing bowler is will want it as well. To them, recommended. To anyone else, forget it. Probably.

Looking forward to the Android version so I can carry my games into lunchtime via the Dropbox feature.
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22 of 33 people (67%) found this review helpful
2 people found this review funny
2.8 hrs on record
Posted: July 8, 2015
if you love cricket and management get this!! can spend lot of hours without getting boring @!!
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Recently Posted
6.3 hrs
Posted: October 12
If you have any recent version, don't bother, the upgrade is not much except for a player list, but if you haven't had a version for a while it's worth a go.
Being able to play the Australian Domestic teams was great, but the problem is the 2020 still doesn't work, it's impossible to score enough runs to make it competitive, and the one day isn't much better. It's amazing that they still haven't fixed this, but the 4 day version and tests work well.
The gameplay is good, and there is improvement with things like physio and coaching, so it's better from a management point of view. Overall pretty good.
Helpful? Yes No Funny
51.7 hrs
Posted: October 4
ultimate pile of horse **** and thats all you need to know about this sorry excuse of a game
Helpful? Yes No Funny
The Fountain
51.5 hrs
Posted: August 4
I find there is plenty to enjoy about this game. I've bought and played plenty of versions. There is a good historical scenario series between Eng and Aus. I the fact you can design your owns sides using greats from yesteryear for all the test playing nations and have games against each other.

I've been playing the 20/20 World Cup and after a steep learning curve i got to finally win a world cup with the West Indies.

A niche' game, yet easily the best niche' cricket game there is.
Helpful? Yes No Funny
266.1 hrs
Posted: June 1
Help please !
My game is stuck on a sort of homescreen and wont come up with the menu and let me play anything !
Helpful? Yes No Funny
791.4 hrs
Posted: April 23
I really enjoy being able to play fantasy test series using the all time great players, but I would very much like to see more South African players from the years that they were banned from Test cricket.
I suppose that more all time greats, from all the test playing nations would be a good thing.
Apart from my preferences, this is still the best cricket game I`ve seen,
Helpful? Yes No Funny
0.2 hrs
Posted: April 3
This is without a doubt the worst £20 I have ever spent in my life, bored after one t20 match,awful graphics, would have got more satisfaction by going outside & putting £20 down the drain!
Helpful? Yes No Funny
61.3 hrs
Posted: March 24
Unless there are a lot of subtleties to Cricket that this game misses and I'm just unaware of, Cricket Captain 2015 deserves far better than a 'mixed' review level.

I knew next to nothing about Cricket, but I do play a lot of sports management sims. I don't think there's a major game of that genre that I haven't played, and this seems like one of the better ones. The in-game graphics are outstanding for a management sim, just compare it to OOTP and FM. The management isn't as deep as those two games, of course, but it's good enough to satisfy me.

What I really like about CC 2015 is the fog of war regarding players. You don't have visible attribute settings that tell you exactly how good a player is. You get told what his tendencies are and what his stats are, and you work out from there if he'll be a fit for you or not. If a player is performing crap, you think, well, is he just unlucky? Am I using him wrong? Or is he actually crap? The player attributes make most management games easy to win; this game on the other hand is a great challenge.

In OOTP there are a sizable minority of us who play using 'stats only', where we turn attributes off and evaluate players based on performance. If you're an OOTP player who enjoys that style, you'll love this. I'm very happy with this purchase.
Helpful? Yes No Funny
43.4 hrs
Posted: March 8
Another database update with very few additions , its a shame that its been nearly 2 decades they are selling the same game again and again.
Helpful? Yes No Funny