Set in 1924 Massachusetts, take the role of Detective Monroe, Professor Webley, and Boss Pendleton of the Pendleton Agency, all of whom have come to possess an eerie black rock with strange properties.
User reviews:
Overall:
Mixed (12 reviews) - 41% of the 12 user reviews for this game are positive.
Release Date: Feb 27, 2015

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About This Game

Based on the mythology created by H.P. Lovecraft, The Dark Stone From Mebara is set in 1924 Massachusetts.

Take on the roles of Arthur Pendleton owner of the Pendleton Detective Agency and his two employees – Detective Aloysius Monroe and Professor Webley.

The team has come in to possession of an eerie black rock with strange properties. As they try to discover the stones cosmic origins, they find themselves battling against madness, vicious cultists, and unspeakable horrors!

Will they discover the truth behind…THE DARK STONE FROM MEBARA?

Key Features

  • An original adventure based on the works of H.P. Lovecraft.
  • Explore fully realised towns, buildings and more.
  • Battle challenging foes & cast powerful spells in a classic ATB system
  • High quality period visuals
  • Custom spell learning and detailed level-up displays.

System Requirements

    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: Pentium 4 2.0ghz or higher
    • Memory: 512 MB RAM
Customer reviews
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Overall:
Mixed (12 reviews)
Recently Posted
Kilaker
( 2.4 hrs on record )
Posted: March 13
This game have two positives: Story and soundtrack. The story is heavily H.P. Lovecraft inspired. You follow the three people of the Pendleton Agency; Monroe, Webley and Pendelton, in their attempt to understand a murder which ultimately takes them to odd places and fights with insects and cultists. The graphics is partly, just awful. Characters move like mannequins (their knees don't bend) and it's the same with enemies of different species. The characters you control, move in a very stiff manner and the ones you don't move walk around like mental patients going through cars and tables etc. The combat is turnbased and doesn't hold your hand one bit, it's hard fight, with little to no way to heal your characters early on, so make sure you save often, because you will need to reload fights. Another thing that might annoy you, depending on your screen resolution is that there are no settings in the game, none. You can open a website pdf as a manual, so you at least can get fullscreen, meaning for me, a slightly bigger screen with a black list around it (I have 1920x1080) and there nothing you can do about it.

Even with a story I would have liked to finish, I can't put myself through the rest of this just for the story. It really feels like 95% of the effort was put on the story, and the rest thrown together so you can play it. If you like difficult games, with a good story and nothing more, wait until a steep sale. The rest should stay away. 3.6/10
Helpful? Yes No Funny
tqwert21
( 19.9 hrs on record )
Posted: December 30, 2015
Strobe light flashing
Helpful? Yes No Funny
Mongoloid Mike
( 3.7 hrs on record )
Posted: December 30, 2015
Has an option to "reduce flickering," which does absolutely nothing to reduce the insane stobe light flickering. Unplayable.
Helpful? Yes No Funny
 
A developer has responded on Jan 18 @ 4:40pm
(view response)
Adric
( 6.3 hrs on record )
Posted: July 25, 2015
UPDATE: One of the major areas I was originally uncertain about (whether combat ever gets any easier) has been answered - it does, for the most part. It's still challenging, and harder than average, but the almost-unwinnable situation I described from the opening combat sequence of the game has thankfully not been repeated yet. Doesn't mean I haven't had to retry fights, but they were merely hard and not unfair. So if that's something that's keeping you on the fence, I wanted to pop in and add this update to what I'd originally written.

As an avid fan of Lovecraft and Lovecraft-inspired games, I was immediately attracted to the idea of an old-school RPG set in a Lovecraftian environment. We've had adventure games, "shooters" (or at least, first-person games) and strategy games based on the works of the gentleman from Providence, but no straight-up RPGs that I can recall. The Dark Stone from Mebara therefore seemed to fill some void in the gaming world.

I've not played a great deal of it yet, but here are my impressions so far:

Graphics:

Yes, they are 2D. But they are really rather good for 2D - certainly, the games looks better at fullscreen than, say, Gemini Rue. The graphics most resembled Arcanum's, to my eye, and although 3D graphics have evolved to the point where we now have good levels of detail, there will always be something artistic and interesting about 2D graphics done well. Not a 5 because there are some oddities - a secretary standing inside of her chair instead of being seated, etc.

Sound:

I like the music quite a bit. Sounds good, very atmospheric and does a good job setting the mood. It is perhaps not particularly original in concept, but well-executed all the same.

Story/Writing:

Haven't gotten that far yet, but the story so far seems a bit different from other HPL-inspired games, so points for originality and for tapping into the "unknown from beyond" theme of Lovecraft's that was so central to his work, instead of simply focusing on the horrible monsters (though those are in plentiful supply as well). The dialogue and descriptive text is functional but well-written.

Gameplay:

I died 5 times in the first fight before finally winning on a lucky critical hit. Going to hope that the recent changes to difficulty plus gaining some levels will help here. The first monster one-hit killed anyone that wasn't guarding, and confusion would usually cause one of my own party to kill the other remaining member. Probably the first monster should either hit less hard, or not use confusion. Smelling salts didn't seem to work when I used them. On the positive side, movement is easy, interface is simple, and I'm used to the old-school notion of interacting with everything to see if anything is there.

Overall:

I would recommend this to those with a fondness for Lovecraft or for old-school RPGs. Very little in the way of hand-holding, so if you've only experienced games that highlight all your interactable objects and tell you everywhere to go, you're going to need to put your big boy/girl pants on for this one. The only area with which I have any qualms is the difficulty, and it's possible those concerns will be alleviated as I move onward in the game. As far as 2D, old-school games go, as well as in filling the need for Lovecraftian RPGs, I'm definitely encouraged by the Dark Stone from Mebara.
Helpful? Yes No Funny
liller_per
( 2.0 hrs on record )
Posted: June 25, 2015
One question .. What did these guys THINK, when they thought about how difficult this game should have been?????

OK .. First creature battle, you get your ♥♥♥ KICKED! ..
OK, is there ANY oher smart and alternative options in battle?.. NO!
OK .. So i killed the damned creature, is there anyway of reviving your health (Sleep, Heal whatever) .. NO! .. Only means are drinking water and eating breed and apples (which restores absolute minumum health).
OK .. I guess that my health, sanity exc .. Will be at maximum when i level up then? .. NO!!!!
OK ... Well... I probely will recive some equipment from the cultists i kill, like breed and apples? ... NO! .. You only get holy water, which revives your sanity!
OK ... I guess that, getting levels up will improve your combat abilities quite a lot .. NOT REALY! .. You still getting your ♥♥♥ kicked!

ehhhhh .... ehhhh ... ehhhh ... What the hell?!!

Well, that´s just for starters .. The story sucks, graphic sucks (not even has a nice retro, basic to it)
Only one good thing .. the soundtrack!

God damnit!
Helpful? Yes No Funny
TheMolluskInvasion
( 25.7 hrs on record )
Posted: May 8, 2015
Fun short game. The fights were challenging, much tougher than I expected, and the storyline was neat with lots of great homages to Lovecraft's works.
Your main character is a detective, that should give you a (ha) clue of what to expect; examine everything. The difficulty of finding everything may put some off, but if you're stuck, it's probably because you haven't examined everything or haven't from the right side. Pay attention, there are little details that may be easy to miss; it doesn't just hand you the answers.
Helpful? Yes No Funny
w1zard
( 0.6 hrs on record )
Posted: March 20, 2015
Game is too hard. Even when I bought all the bread I could buy to heal my characters, found all the spells to make use of, I was wiped out by the third fight.
Helpful? Yes No Funny
deckard1
( 2.2 hrs on record )
Posted: March 1, 2015
At the moment can't even get past library...is it just me?
Helpful? Yes No Funny
 
A developer has responded on Mar 2, 2015 @ 5:03pm
(view response)
Most Helpful Reviews  Overall
12 of 16 people (75%) found this review helpful
Recommended
25.7 hrs on record
Posted: May 8, 2015
Fun short game. The fights were challenging, much tougher than I expected, and the storyline was neat with lots of great homages to Lovecraft's works.
Your main character is a detective, that should give you a (ha) clue of what to expect; examine everything. The difficulty of finding everything may put some off, but if you're stuck, it's probably because you haven't examined everything or haven't from the right side. Pay attention, there are little details that may be easy to miss; it doesn't just hand you the answers.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: March 13
This game have two positives: Story and soundtrack. The story is heavily H.P. Lovecraft inspired. You follow the three people of the Pendleton Agency; Monroe, Webley and Pendelton, in their attempt to understand a murder which ultimately takes them to odd places and fights with insects and cultists. The graphics is partly, just awful. Characters move like mannequins (their knees don't bend) and it's the same with enemies of different species. The characters you control, move in a very stiff manner and the ones you don't move walk around like mental patients going through cars and tables etc. The combat is turnbased and doesn't hold your hand one bit, it's hard fight, with little to no way to heal your characters early on, so make sure you save often, because you will need to reload fights. Another thing that might annoy you, depending on your screen resolution is that there are no settings in the game, none. You can open a website pdf as a manual, so you at least can get fullscreen, meaning for me, a slightly bigger screen with a black list around it (I have 1920x1080) and there nothing you can do about it.

Even with a story I would have liked to finish, I can't put myself through the rest of this just for the story. It really feels like 95% of the effort was put on the story, and the rest thrown together so you can play it. If you like difficult games, with a good story and nothing more, wait until a steep sale. The rest should stay away. 3.6/10
Was this review helpful? Yes No Funny
6 of 12 people (50%) found this review helpful
Recommended
6.3 hrs on record
Posted: July 25, 2015
UPDATE: One of the major areas I was originally uncertain about (whether combat ever gets any easier) has been answered - it does, for the most part. It's still challenging, and harder than average, but the almost-unwinnable situation I described from the opening combat sequence of the game has thankfully not been repeated yet. Doesn't mean I haven't had to retry fights, but they were merely hard and not unfair. So if that's something that's keeping you on the fence, I wanted to pop in and add this update to what I'd originally written.

As an avid fan of Lovecraft and Lovecraft-inspired games, I was immediately attracted to the idea of an old-school RPG set in a Lovecraftian environment. We've had adventure games, "shooters" (or at least, first-person games) and strategy games based on the works of the gentleman from Providence, but no straight-up RPGs that I can recall. The Dark Stone from Mebara therefore seemed to fill some void in the gaming world.

I've not played a great deal of it yet, but here are my impressions so far:

Graphics:

Yes, they are 2D. But they are really rather good for 2D - certainly, the games looks better at fullscreen than, say, Gemini Rue. The graphics most resembled Arcanum's, to my eye, and although 3D graphics have evolved to the point where we now have good levels of detail, there will always be something artistic and interesting about 2D graphics done well. Not a 5 because there are some oddities - a secretary standing inside of her chair instead of being seated, etc.

Sound:

I like the music quite a bit. Sounds good, very atmospheric and does a good job setting the mood. It is perhaps not particularly original in concept, but well-executed all the same.

Story/Writing:

Haven't gotten that far yet, but the story so far seems a bit different from other HPL-inspired games, so points for originality and for tapping into the "unknown from beyond" theme of Lovecraft's that was so central to his work, instead of simply focusing on the horrible monsters (though those are in plentiful supply as well). The dialogue and descriptive text is functional but well-written.

Gameplay:

I died 5 times in the first fight before finally winning on a lucky critical hit. Going to hope that the recent changes to difficulty plus gaining some levels will help here. The first monster one-hit killed anyone that wasn't guarding, and confusion would usually cause one of my own party to kill the other remaining member. Probably the first monster should either hit less hard, or not use confusion. Smelling salts didn't seem to work when I used them. On the positive side, movement is easy, interface is simple, and I'm used to the old-school notion of interacting with everything to see if anything is there.

Overall:

I would recommend this to those with a fondness for Lovecraft or for old-school RPGs. Very little in the way of hand-holding, so if you've only experienced games that highlight all your interactable objects and tell you everywhere to go, you're going to need to put your big boy/girl pants on for this one. The only area with which I have any qualms is the difficulty, and it's possible those concerns will be alleviated as I move onward in the game. As far as 2D, old-school games go, as well as in filling the need for Lovecraftian RPGs, I'm definitely encouraged by the Dark Stone from Mebara.
Was this review helpful? Yes No Funny
12 of 25 people (48%) found this review helpful
Not Recommended
3.7 hrs on record
Posted: December 30, 2015
Has an option to "reduce flickering," which does absolutely nothing to reduce the insane stobe light flickering. Unplayable.
Was this review helpful? Yes No Funny
 
A developer has responded on Jan 18 @ 4:40pm
(view response)
18 of 40 people (45%) found this review helpful
3 people found this review funny
Not Recommended
2.0 hrs on record
Posted: June 25, 2015
One question .. What did these guys THINK, when they thought about how difficult this game should have been?????

OK .. First creature battle, you get your ♥♥♥ KICKED! ..
OK, is there ANY oher smart and alternative options in battle?.. NO!
OK .. So i killed the damned creature, is there anyway of reviving your health (Sleep, Heal whatever) .. NO! .. Only means are drinking water and eating breed and apples (which restores absolute minumum health).
OK .. I guess that my health, sanity exc .. Will be at maximum when i level up then? .. NO!!!!
OK ... Well... I probely will recive some equipment from the cultists i kill, like breed and apples? ... NO! .. You only get holy water, which revives your sanity!
OK ... I guess that, getting levels up will improve your combat abilities quite a lot .. NOT REALY! .. You still getting your ♥♥♥ kicked!

ehhhhh .... ehhhh ... ehhhh ... What the hell?!!

Well, that´s just for starters .. The story sucks, graphic sucks (not even has a nice retro, basic to it)
Only one good thing .. the soundtrack!

God damnit!
Was this review helpful? Yes No Funny
12 of 28 people (43%) found this review helpful
Not Recommended
19.9 hrs on record
Posted: December 30, 2015
Strobe light flashing
Was this review helpful? Yes No Funny
16 of 40 people (40%) found this review helpful
3 people found this review funny
Not Recommended
0.6 hrs on record
Posted: March 20, 2015
Game is too hard. Even when I bought all the bread I could buy to heal my characters, found all the spells to make use of, I was wiped out by the third fight.
Was this review helpful? Yes No Funny
18 of 93 people (19%) found this review helpful
13 people found this review funny
Not Recommended
2.2 hrs on record
Posted: March 1, 2015
At the moment can't even get past library...is it just me?
Was this review helpful? Yes No Funny
 
A developer has responded on Mar 2, 2015 @ 5:03pm
(view response)