Welcome to the world of Trash TV. Cast away into a recycling center, you play an outdated tube television animated to life with a singular goal – find your remote control and become fully functional again.
User reviews:
Very Positive (59 reviews) - 91% of the 59 user reviews for this game are positive.
Release Date: Feb 23, 2015

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About This Game

Welcome to the world of Trash TV. Cast away into a recycling center, you play an outdated tube television animated to life with a singular goal – find your remote control and become fully functional again. Navigate through the perilous pathways of the recycling factory, avoid machines set out to flatten and pulverize you into scrap parts, and pick up various weapons of wicked destruction to solve puzzles through explosive solutions and to use against haywire machines.

A finalist of Intel’s Level Up 2011 game development contest, Trash TV’s addicting action and clever puzzle design is coupled with a haunting background brilliantly set by the chilling ambient tunes. Thematic visuals with a “fuzzy” screen style and static transitions completes the retro video charm. Each of the six different locations will have different puzzles to decipher and obstacles to maneuver through, with the solutions usually involving one of eight lethal weapons. From double uzis that blast through crates, C4 explosives to trigger floor panels, to the rocket launcher that can blast your TV character across the screen through “rocket jumping” techniques, the tricky puzzles in Trash TV will often require a careful yet explosive solution.

Key Features

  • Weapon Solutions: Take control of eight powerful weapons ranging from pistols, paired Uzi machineguns, shotguns, and rocket launchers to solve clever puzzles. Oh, and of course – blow $#!% up.
  • Six Locations to Explore: Traverse six different areas, each with their own devious traps, obstacles and enemies.
  • Explosive Puzzle Solving: Use your arsenal of weaponry in a myriad of ways to get through tough obstacles, devious traps, and malfunctioning machines.
  • Thematic Visuals: Stylized visuals to match the tube television main character, bars n' tone screens, and static noise transitions.
  • Ambient Soundtrack: A chilling ambient soundscape adds to the "machine graveyard" background of the recycling factory levels.

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1GHz and Up
    • Memory: 1 GB RAM
    • Graphics: At least 32MB of video memory
    • DirectX: Version 9.0
    • Storage: 850 MB available space
    • Additional Notes: Best played with controller.
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Very Positive (59 reviews)
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Most Helpful Reviews  Overall
24 of 27 people (89%) found this review helpful
2 people found this review funny
2.3 hrs on record
Posted: February 23, 2015
Click here to see pictures and the score I gave it: http://www.gamewalkers.com/games/trash-tv/review/

It’s really rare that I find a game that I enjoy quite as much as Trash TV. Over the years, I’ve watched 2D platformers become a genre known for how criticized they are, gamers all over the world convinced that they’re almost all the same. There are a few exceptions in the indie community, Rogue Legacy and VVVVVV come to mind, but there are still a lot of gamers that are convinced they won’t find anything new with 2D platformers.

Those gamers will miss out a lot with Trash TV. I’ve watched this one since its earlier days on TIGSource and it’s quite incredible how far it has come. From the moment you boot it up, chasing colored pixels to the lifeless television that is your character, rebooting it, a stunningly well-done CRT effect overlaid on the screen, creating an outline as if you were playing the game on an older television, the game captures your attention. It’s surreal how well it draws you in. There’s this world just beyond the screen in which a television is desperately trying to find his remote. You have to help him find his remote.

You do this by solving all manner of puzzles and platforming challenges. It starts out easy, jumping around and moving boxes to facilitate jumping around, always getting dropped back in a central hub. Then explosives get added in. Then weapons. From there, it becomes a lot more challenging, having to organize boxes on a multitude of buttons, time shots at explosives to get them to go off at the right time, and set up multiple explosives to launch you in different directions in a specific order, among other challenges. The amount of variety that Lawrence Russell has packed into this game is insane and I had fun figuring out each challenge as new elements were constantly brought forth. The torrent of new and creative puzzles simply doesn’t stop and there’s not a whole lot of repetition beyond using what you’ve learned in the hub.

I feel that at this point I am obligated to praise the hub a bit. It is designed incredibly well, constantly challenging you to use what you learn in each of the game’s six locations to reach new locations. One or two were as simple as activating a platform or tearing through boxes with one of the weapons you acquire but it was a largely satisfying experience. What’s more, the game tracks your progress intuitively, providing a map of the factory in the hub that shows locked locations in red, unvisited locations that you can reach in white, and completed locations in green. There’s even a puzzle to unlock a weapon in the hub!

Beyond the general feel of the puzzles, there’s even more detail. The minute details that are thrown in make it all the more “real.” You are a living television. Instead of boxes, occasionally, you will be provided with other televisions that look at you and feel happiness when you pick them up, only to be tossed into a trash compactor so that you can get by, killing them. When you are near a compactor and it comes down, the screen will shake and static will show up on your screen. Story segments and teaching you how to overcome certain obstacles are done through a transmission of sorts that comes from the antennae of the main character. There are times it almost appears to become contemplative, even, reflecting on what it might be like to be a television stuck in this situation and what sort of moral dilemmas you might face. There are a lot of little details like that build this feeling and make the experience all the more immersive, despite being a 2D platformer.

Another of those details is that you’re a hardy television that can survive an explosion. The game loves to use this one and there are a large number of puzzles that center around using explosions to propel yourself around. Personally, I can say that they are extremely well-done and warrant mentioning separately because there are a lot of games that don’t get such puzzles quite right. This one did.

There’s also a small bit of combat, which comes with almost all games that have weapons and, instead of dying from combat, what happens when you get hit is that you sort of go “haywire,” automatically running until you hit something, at which point you turn around, the screen going fuzzy to disorient you. You can jump to try and avoid certain death but most combat segments are placed in places where there are compactors and other traps that can easily be run into. It was rather entertaining, and a nice touch, that you fought toasters, other televisions, and vending machines that charge at you. You are in a trash facility of some sort.

Should you die, in going with the TV theme, there is a brilliantly-designed “rewind” mechanic in place. It’s essentially just a great checkpointing system that is incredibly lenient, never forcing you to replay completed puzzles but it’s a nice touch. You can also choose to rewind at any time from the pause menu, should you feel stuck or actually be stuck.

It is unfortunate, however, that its best mechanic is the most short-lived. Near the end of the game, you unlock a weapon that changes everything, one that is extremely clever and gives way to some of the game’s most challenging puzzles. I feel there was a lot of untapped potential with this one, mostly focusing on the sole use of that weapon, giving you only a taste of what more complex puzzles utilizing multiple weapons might be like. Judging from the rest of the game, it seems as if everything was carefully designed to keep from overstaying its welcome but it feels as if you barely say hello to this new mechanic before it’s gone. Similar experiences occur at other times but this one is the most devastating.

That doesn’t change the fact that there is a lot to like about Trash TV. From the well-designed puzzles to the little attentions to detail, it is one of the single greatest platformers I have ever played and, at a budget price of $6.99, it is really hard to say no to. It is a bit short, sitting at an hour and a half before I hit the credits, but that hasn’t stopped games like VVVVVV and Escape Goat from reaching greatness. I genuinely hope that it doesn’t stop this one either. It’s a great game from start to finish and that is something we don’t get often enough.
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12 of 12 people (100%) found this review helpful
2 people found this review funny
1.4 hrs on record
Pre-Release Review
Posted: February 23, 2015
Trash TV is a fairly simplistic game, but that doesn't mean its bad by any means. In fact, its the exact opposite. For example, the variety of weapons available make it so you can (for the most part) choose your own fighting style. However, what really drew me to this game is the puzzle elements - it starts off easy enough, but some of the later areas can be brutal!

If I had to pick a downside, I'd say it was the fact that the controls aren't explained if you just start a new game without looking at any options. Even so, this is a minor thing and is very easy to get around.

Would I recommend it? Without a doubt!
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9 of 9 people (100%) found this review helpful
1.8 hrs on record
Posted: June 18, 2015
This is a fun indie game. It is a somewhat challenging but the trial-error method works well.

Not many puzzles, as it takes ~2 hours to complete the game, but they've announced session 2.
Achievements would be a welcome addition.

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7 of 7 people (100%) found this review helpful
1.7 hrs on record
Posted: October 13, 2015
this was an interesting game. i really liked the concept and atmosphere of this platformer. i got it for free but i would recommend maybe buying it around $1 since there is only 1.5 - 2 hours of game play depending.

there is a hub world in this game and you are to complete different tasks so you, the trash tv can escape

i found the gameplay to be unoriginal and rushed, you were given many weapons but you never had to use any of them except maybe in two situations. i feel like it was incomplete in itself, wrapped up really quickly towards the end of the game.

the music was OK, very repetitive, but i enjoyed it and i found no issues playing this with a gamepad.

would recommend this game if you can play it for cheap or free. i wasn't left completely unsatisfied having finished the game but it was more mediocre than anything.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: February 25, 2015
Trash TV is a real short indie job. It's a good lookin' game with nice music and puzzles. My only problem, other than the length is that each level gives you a new weapon to solve puzzles in that level, and that weapon is used for puzzles in that level, and usually never again. There's a lot of good concepts that could have been elaborated on in this game, and some wasted potential. This game's good, but short, so wait for a sale or someth'n.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
14.8 hrs on record
Posted: February 23, 2015
I havn't played a puzzle game in ages, thats actaully made me think, but this game really taxed my brain, even from the start. Its Fun, easy to pickup and adorable in places. If you like Puzzle, platformers then get this now. It has the potential to become a instant classic.

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3 of 3 people (100%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: February 24, 2015
Loved it! the controls are tight and the screen reaction to explosives is a fine touch to the game that I personally enjoyed a lot!

I would subjest this game to people who love a good puzzle solving... and guns! uvu
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4 of 5 people (80%) found this review helpful
1.4 hrs on record
Posted: November 28, 2015
Trash TV brims with style and personality as it tells a tale of a little CRT that goes on a puzzle-platforming adventure unlike any other. 7.7/10.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
3.9 hrs on record
Posted: February 23, 2015
I had a lot of fun with this game. The controls are great, the art is on point, and the mood strangely has you fully absorbed in the life and perils of an old television set. If you like games that follow the same vein as The Legend of Zelda, Super Meat Boy, VVVVVV or Cave Story, this game is for you.

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4 of 5 people (80%) found this review helpful
1 person found this review funny
2.2 hrs on record
Posted: May 12, 2015
Great game, full of exiting music and great design.
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Recently Posted
0.2 hrs
Posted: September 14
Product received for free
I really like how creative this game is! The devs made this a cool puzzle game that just sets you off and doesnt tell you anything. I got this game for free, but to be completely honest this game isnt worth 7 bucks.
Helpful? Yes No Funny
Smooth Apple
2.6 hrs
Posted: August 30
A very short and to the point puzzle/platformer. It's got a great feedback loop of always providing new areas and abilities. It only took me about an hour and a half to finish, but I enjoyed almost every minute of it! Good controls, wonderful sound design, and a cute story. This game is worth your time, and I'm very much looking forward to season 2!
Helpful? Yes No Funny
tHE Warden
0.7 hrs
Posted: August 11
It's good.
Fun little game where YOU (as a small tv set) get to choose your path!
You can either choose to die or to try!!! (I don't recomend dying!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!)
Anywho it's a great puzzle game with unique style. Nice job developers!
Helpful? Yes No Funny
1.2 hrs
Posted: August 1
How long are the levels? When can I finally reach a save checkpoint?

I was under the impression that this game would automatically save often, so I could play for a few minutes, then come back the next day and resume. NOPE! I still haven't hit the end of a level/checkpoint, which means I've had to replay the 30 min I played the day before, just to get back to where I thought I would have started. The "levels" seem unreasonably long, and don't give any suggestion as to how close you are to completing one. For this reason, I would not have recommended the game.

BUT, the game is really fun! The gameplay is super enjoyable, and each new room poses a new, unique puzzle. The game runs super smooth, and I overall just really enjoy playing the NEW puzzles. Replaying the levels (which for some reason was an implemented part of the game) is stupid and boring, though.

Still recommend for the gameplay and creative puzzles. Just make sure you have an hour+ to play and hope you made it to a save checkpoint before closing the game.

Helpful? Yes No Funny
1.6 hrs
Posted: May 23
Got this as part of a bundle, but found myself enjoying the aesthetic and metroidvania-style gameplay a lot!
Helpful? Yes No Funny
5.4 hrs
Posted: April 30
Amazing!!! That TV is so CUTE
Helpful? Yes No Funny
2.5 hrs
Posted: March 3
Trash TV is a very short (I completed it in 2 hours) pixel-art puzzle platformer. You play an old CRT television trying to find its remote and escape an electronics recycling facility, and for some reason the TV has guns... that it uses to solve puzzles. There were only a handful of puzzles I found challening, the rest being fairly dull and unimaginative. There are better games in this genre, IMO.
Helpful? Yes No Funny
3.6 hrs
Posted: February 23
Fantastic game. Worth the price. It'll keep you occupied for a few hours. Unless you try and do old style speed playthoughs, then it could keep you occupied for a lot longer.
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1.8 hrs
Posted: December 28, 2015
The inclusion of Teletext and bits of UK over-the-air TV broadcasting standards for small touches is really neat. The game is short but fun. Worth checking out even if it's for the nostalgia.
Helpful? Yes No Funny
Detective Late
1.3 hrs
Posted: December 27, 2015
Short but full of extremely interesting mechanics and puzzles
Helpful? Yes No Funny