Pixel Survivors is a god management game. Create some land and build structures to keep your small society settled. See how long you can keep your village alive!
User reviews:
Mixed (187 reviews) - 67% of the 187 user reviews for this game are positive.
Release Date: May 5, 2016

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Recent updates View all (43)

October 8


Well guys, since we've added a fix patch last week. We've decided to implement all the new features we've been working on the past months:

  • Fixed graphical glitch in the library section.
  • Fixed bug where seeds will go to the negatives.
  • Graves will now decay over time, making those sqm available for building again.
  • Added pirate raids. These new enemies will sail to your island from time to time and try to plunder your town. These attacks will depend on your village size, a bigger town will catch the attention of more pirates. Prepare and defend yourself!
  • Added multiple saves. Now you can save you can save and load to five (5) different worlds.
We will keep on working on the workshop features and posible trading the sea merchants for the next update.


Hope you guys enjoy it!
And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:

The Patagoniart Team.

2 comments Read more

October 3

UPDATE: 1.19

Well guys, it's been a couple of crazy months working on the other projects. But we still have the time to come back and improve Pixel Survivors.
Here are the Patch notes:

  • Improved the the AI in stress cases. (Villagers will now priorize food and clothing over other less important tasks.)
  • You can now train soldiers one time, by upping and lowering the soldier training limit.
  • Fixed some graphical glitches.
  • Fixed scenario where winter will last forever.
  • Corrected some growth rates in trees.
We will keep on working on the multiple saves. Also planning on adding a workshop to share your amazing towns!

Hope you guys enjoy it!
And, as usual, if you find any bugs, leave them in the "Bug Report" Section in the Community Hub!
To read the update history, go to:

The Patagoniart Team.

3 comments Read more

Steam Greenlight

About This Game

Pixel Survivors is a real time strategy - management game.
Create some land and help your initial villagers to survive during the first period of time.
Build houses for hosting your citizens, create chicken pens and farms to feed them.
Elevate forges and tailors to keep the population well dressed and with the necessary tools for working.
Contruct mines and foresting towers to get new resources once the surface has been wiped.
Improve the efficiency of your work by adding windmills and sawmills.
Once you've got a stable village, all you can do is expand your village and try to get a bigger population stable.
Have fun, and see how far you can get your village to grow!

Music made by:
Benjamin Baldassini

System Requirements

    • OS: Windows 7
    • Processor: Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4400 or equivalent
    • Storage: 350 MB available space
    • OS: Windows 7 - Windows 8/8.1
    • Processor: Core i3, i5, i7 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Dedicated Gpu - 1 GB+
    • Storage: 350 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (187 reviews)
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123 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
48 of 55 people (87%) found this review helpful
2 people found this review funny
12.7 hrs on record
Early Access Review
Posted: April 28, 2015
Since I bought Survivors I have seen so much work done to it that it is not even the same game. The developer is so hands on with updates, balancing, fixes, adding content and news of whats to come. I have played enough hours now to say that I am happy to be part of this early access game. Not to mention the addition of cards the other day, and achievments coming soon. It makes me a bit sad to see someone playing this game for five minutes and giving it a bad review. Survivors doesn't deserve that, it deserves better. It is fun to look forward to new buildings, and play changes week after week. There are issues sometimes, but it is always worked on fast.
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37 of 47 people (79%) found this review helpful
1 person found this review funny
15.5 hrs on record
Early Access Review
Posted: August 3, 2015
**Key was donated from the developer to review**

I would like to start off by saying Survivors isn’t for everyone and needs some polish to it, but I enjoyed the time I played it. Survivors basically a god game. When you start playing the game, the main menu only has three options (Start game, Load Game, and Exit Game). There is no option for a tutorial, or options. Once you start a game, there are tons of buttons and options, but no explanation on what you are exactly supposed to do. Once you figure out what everything does and how to play the game is fun, yet extremely unforgiving. I believe this game would be a 100% recommendation if it had a tutorial. Without one this game isn’t for everyone.



  • Fun gameplay
  • Completely Customization
  • Cool Artistic Style
  • Awesome Dev Support


  • No Tutorial
  • Limited Menu
  • Limited Options Menu
  • No Animations, or Polish

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Was this review helpful? Yes No Funny
22 of 27 people (81%) found this review helpful
1 person found this review funny
Not Recommended
13.0 hrs on record
Early Access Review
Posted: May 1, 2015
In its current state I'd say avoid it if you're looking for an in-depth "survival god-game". You place a few structures and then let the game play itself, or try to as the AI seems extremely random and if it tends to bump into something then it'll interact with it. The finished product may be more refined and polished, and the developer is relatively active with frequent (and major) updates, so keep an eye on it.

I'd personally like to see the villagers have more freedom in building, where you can designate areas for types of buildings to build, and they sort of construct their own little town based on population and demand, a sort of low-scale Sim City with more resource management. and I'm sure at some point the game will offer a step-by-step simple tutorial for first time players to learn the basics of needed resources, but I imagine that'll come along later when more features are added so it doesn't have to be constantly revised.
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19 of 22 people (86%) found this review helpful
3 people found this review funny
10.3 hrs on record
Early Access Review
Posted: March 22, 2015
This is a very light "god-game" that will task you with growing a civilization. The play style and overall theme is similar to "Retro-Pixel Castles", albeit a more simplistic version. You don't actually control your subjects, but you can construct houses, build wheat fields, and so on. My biggest gripe is the lack of a zoom feature...from what I told, such a feature would require the developer to recode the game. I admittedly know little about programming, so I don't know how much of an undertaking that really is. Time controls would be welcome too as most of your time will be spent watching and waiting for your subjects to collect the resources they need for you to keep expanding. It won't be everyone's cup of tea, but it's not a bad diversion for its current price tag.

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23 of 31 people (74%) found this review helpful
3 people found this review funny
2.2 hrs on record
Early Access Review
Posted: May 24, 2015
* The game i played was supplied by developer*

well what to say what to say?
----- pros
- surprisingly deep
- a lot of creative freedom
_charming graphics
-------- cons
- not very noob friendly
- unforgiving
- no real animation

Well when you first start the game you are presented with a blank patch of sea, what you do from here is shape your island. To shape your island you use mana, this mana replenishes over time (or as far as i can tell it does it seems very inconsistent). But i will return to mana later in the review.

Starting with the good, the game offers you complete creative freedom in how your island is shaped where things are placed,and how big your population can get. But mana is depleted with every tile of land you add. On every tile there will randomly be coal iron trees or a chicken. These are but a few of the resources you will use. Over all i think the mana for land situation is pretty good because as your population grows,and your production power as does your land mass. Because of this creativity steam sharing to share islands would be amazing.

When you first start the game you really don't have much control, and this is jarring. In all honesty for the first 20 minutes it felt like i could do nothing to affect my creation. But after discovering the other mana ability aura, which allows you to lead your people for 10 seconds at the cost of 10 mana. When i first started playing i hated this but now i see that it does add strategy and depth of resource management, but i still am not a fan of having the cost be that high.

The graphics are cute and simplistic, very minimalist. Over all i like them they fit the situation. But animation is pretty much non existent. When you collect any resources you just walk by i would like at least a pick up animation.
But even without it will suffice.

There is no tutorial in this game. There are not any hints on how to acquire materials or what order is recommended. To add to this to increase or resupply your population you need a male and female if all of one gender dies there is currently no way to get that gender back, So that is a literal death sentence for that save. Even placing your buildings in the wrong order can cause restart after restart.

over all 7/10 i will be coming back to this one
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13 of 17 people (76%) found this review helpful
Not Recommended
2.2 hrs on record
Early Access Review
Posted: June 7, 2015
I'll start off by saying that I am glad I only spent $1 on this game. It's not that the game is bad, but it's also not good. As it sits, the game is a nice little time waster. There is still plenty of work to be done, but the developer(s) seem to be very involved in the game and listen to the community. In fact, when I first started playing the game there were a few serious bugs that were fixed within 15-20 minutes after someone posted about them on the forums.

In the game you create tiles of land that each generate a random basic resource: Stone, Lumber, and Food. Your only limit to creating more land is your mana; which is currently disabled, so you have an infinite amount of mana to work with for the time being. You start off the game with two villagers who spawn on one of the tiles you place. The villagers than gather these resources and you put down plots for buildings which the villagers than build. However, the erratic movement of your villagers reminds me of the ball from 'Pong'. They bounce around the map, collecting the resources they happen to pass through, and only work on a building if they touch it. So having a small map in the beginning means your villagers will actually do the tasks you want them to do, but also give you access to less resources. There is also a feature called Aura which allows you to direct your villagers to a single point at the cost of some mana. It can be frustrating at time to use and when mana is turned back on you'll end up spending more mana on moving your villagers around than on expanding the map.

And even if you do everything correctly, be prepared for your villagers to die frequently. I've built houses for my villagers, farms so they can have food, and a tailor shop so they can have warm clothes; yet my villagers always seem to freeze and starve to death. The penalty for a villager dying is a good idea on paper, but it doesn't seem to work out very well in practice. Whenever a villager dies the number of zombies goes up by one. At night, that many zombies will spawn in and attack your villagers. The reason that it doesn't work out to well, is because the zombies move just as erratically as your villagers and they end up walking right past one another. Once the sun rises, the remaining zombies disapear and the number resets to zero.

Would I recommend this game? If it were still $1 and someone I knew was really interested in it, I would recommend it. But that's not the case; there is plenty of potential and the game can only get better. As it sits right now, I would not recommend it. I'll continue to play it from time to time, especially when new updates come out for it.
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9 of 10 people (90%) found this review helpful
1.4 hrs on record
Posted: May 5
Did the whole Tutorial but failed to stay alive on Normal dificulty after 5 tries... I did like the game and my suggestions would be to improve the mana visualization, maybe incluse it around the resources UI and give quicker acces to the spells. Turn the "aura" spell into a placeable beacon that make your settlers favor the designated area for exploration and gathering. Add a progress bar on the chicken pens, crops, mine, etc to be able to see when resources will be produced (even if it's only visible when hovering over the resource).

Stone and food were my problems, maybe add more stone to the land generation or lower the stone needed in the most basic buildings.

Again, nice game and keep up the good work~
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10 of 12 people (83%) found this review helpful
448.4 hrs on record
Early Access Review
Posted: August 12, 2015
I have over 90 hours on this game and I want to state that the DEV/S have been doing a fantastic job with tracking down and fixing bugs when they are reported. It is a sweet little building game that doesn't require being a hardcore gamer to enjoy. Most people that complain are people that try to build too fast expecting the little people/planks to rush around getting everything done right away. DEV/S are rewriting the tutorial and will have that ready soon enough.

#1 You need tools to keep the planks doing their jobs.
#2 You need mines and a forge to make tools.
#3 You need livestock (chickens atm) to gather food and to be butchered to make fabric.
#4 You need tailor shops where they will go to make cloth from the fabric.
#5 To make seeds and food you plant wheat fields, then your planks gather extra seeds so you can make barley and trees for extra food.
#6 If your stoage for some items is at max your planks will not be able to gather that item.

It is an easy game to learn if you go slow enough and let the planks do their jobs.

Just remember the DEV/S here actually do listen and are trying to fix the bugs, just give them a chance.
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9 of 11 people (82%) found this review helpful
2 people found this review funny
4.3 hrs on record
Early Access Review
Posted: December 15, 2015
Did you like Banished? This is an exact old looking 2D copy.
Just joking.

+ This game is in Early Access and I like it more than other god-like simulations.
- You have nothing to do after like hour.

Pretty good game, I'm waiting for it to be completed.
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10 of 14 people (71%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: May 6
Product received for free
I've just started playing, so far I am really enjoying the game quite a bit. If you like pixelated graphics and lots of micro-management you will enjoy Pixel Survivors.

I did run into a few issues going through the tutorial, i've mentioned those to the dev

Looks like the game is updated pretty often, so hopefully those issues will be fixed soon.

I'll update this review as I play more.
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Recently Posted
6.4 hrs
Posted: August 18
Product received for free
Simplistic graphics with complex gameplay (Not in a bad way) There's lots to be done in this little building sim. You need so long to understand what's going on and get your head wrapped around everything, but it's worth it in the end, it's not a game for everyone, but if you enjoy slightly compplex sims, this is for you.

Helpful? Yes No Funny
3.3 hrs
Posted: August 15
The devs are very helpful and the concept of the game is simple but complex for lack of better words
Helpful? Yes No Funny
1.3 hrs
Posted: August 2
Product received for free
There are many reasons to not recommend this game. Keep in mind, this is a 2D game.
1. Loading time is inmense.
2. CONSUMES your battery.
3. OVERHEATS your pc.
4. SLOWS your cpu.
6. Its boring.
7. You will be told "open the Basic menu" yet no menu has the name "Basic" on it. (It exists though.)
8. This game is 4 dollars. If you pay one hour of enjoyment for one dollar, you will lose $3.99.

I don't really like to hate on games but this was necessary.

Edit: 9. As time passes, fps will drop.
Helpful? Yes No Funny
19.5 hrs
Posted: July 12
it was ok...

My biggest problem was the tutorial
to simple and seemed quickly done.
(didnt explain fishing AT ALL, its just like .. ok at the end of all this you only need arch and ocult 3 to beat it then press a button 50 x ) LOL the dev has a lot of work on his hands i look forword to see what this game becomes

2 1/2 star \5
Helpful? Yes No Funny
2.5 hrs
Posted: July 2
Very good for the price, nice strategy survival!
Helpful? Yes No Funny
0.3 hrs
Posted: July 1
While this game tries to add some uniqueness to the village-building gameplay, the super low-res graphics and clunky UI make it almost unplayable for me. The fact that it was inexpensive helps, but games like Banished trump this in every possible way. You have a lot less control than you may believe, and you are helplessly at the mercy of your brain-dead citizens. Although I didn't play this long, I can't recommend.

+ Unique ability to expand world landmass as you acquire resources
+ Lots of resources to collect, buildings to erect, and items to create
+ Inexpensive

- Low quality graphics and ugly UI mar the experience
- Settler AI is often baffling
- Other games achieve this formula so much better
Helpful? Yes No Funny
1.7 hrs
Posted: June 30
As of right now I wouldn't recommend this game. Maybe it's the "Banished" player in me but I can't help but feel like the major thing that's missing in this game is some sort of way to set roles for your little guys that will make them more prone to go toward certain activities. I had two forges and more iron than I could use and I still ran out of tools. And maybe I'm missing something, but shouldn't one chicken pen at least be enough to feed one villager? Well it must not be, because I had one two for each villager and they still starved.
Helpful? Yes No Funny
2.3 hrs
Posted: June 18
if you believe that you know how to play and your villagers will help you


when you have wheat to harvest and your people are starving ...
and you cant find an easy way to mass repopulate your island without a week of throwing your computer around your house

did you know that you can use the WASD keys to look around the map

10 / 10 would starve with food to harvest
Helpful? Yes No Funny
0.7 hrs
Posted: June 17
Helpful? Yes No Funny
82.7 hrs
Posted: June 8
oddly addictive

watch your resources, build lots of mines and forest towers, and a library asap

one issue i have is that all resources from storages seem to vanish when i upgrade them, rather frustrating but easy to ignore when i dont try to upgrade 10 at once
Helpful? Yes No Funny