As civil crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder. Play as the police or the angry horde as RIOT – Civil Unrest places you in some of the world’s most fractious disputes.
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Release Date:
2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a way for you to enjoy RIOT – Civil Unrest while it is in the final stages of
development. With the community’s support and input we aim to make RIOT – Civil Unrest
an enjoyable RTS / Strategy / Simulation that will keep fans of the genre coming back for
more time after time.
By launching the game into Early Access we hope to ensure the game will be rock-solid
when fully launched. We encourage you to provide feedback as we progress through the
final stages of development. With the community’s support, feedback and input we believe
we can make RIOT – Civil Unrest even better then we have planned.”

Approximately how long will this game be in Early Access?

“We envisage the game to stay in early access until sometime around Spring 2018.”

How is the full version planned to differ from the Early Access version?

“All of RIOT – Civil Unrest’s core mechanics are in the Early Access version. We’ll continue to
tweak these as well as adding content. We’ll also respond to players’ suggestions,
comments and recommendations. We'll also keep updating the code and offer
patch/update notes so you can see exactly what we've changed.”

What is the current state of the Early Access version?

“The Early Access launch version is pretty robust. Progress on the game has been
extraordinary over the past six months. We are confident the code will stand up to
scrutiny.”

Will the game be priced differently during and after Early Access?

“Yes, probably, maybe... The price point is likely to change. The price certainly won't head
south when the final version is released.”

How are you planning on involving the Community in your development process?

“We want the community to get involved. The plan is to update regularly and post in the
game's community pages on a regular basis. We'll look out for user comments,
observations, recommendations and the like. Where possible we'll act on the community's
suggestions too.”
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Available: 2017

 

Recent updates View all (40)

September 6

PAX Update

Hi Everyone,

PAX is now over!

Thank you everyone that stopped by and played RIOT!

We have some photos from PAX to share with you all.



We've compiled notes and the team will be working to ensure that all of your feedback is considered and where possible, implemented! Thank you once again for playing and thanks to those that shared your thoughts with us.

We will have more updates for you soon as the team works through these updates.

Thank you all for the continued support!
140 comments Read more

July 31

Development Update

Hi Everyone

If you’ve been following the development Trello for RIOT - we have noticed some people discussing it - then you will have seen a lot of updates with the team addressing whole lists of changes. This is due to a small internal beta to help the team identify key issues before moving ahead with larger scale tests. With the momentum of these changes, the team is looking to wrap up another internal test before proceeding to the next steps.

The major changes that have been seen through this first internal beta test cycle have been to the UI. So the we have seen reports that when a player commits to an action, it was hard to see what that actually meant. Of course, it’s a riot, so it’s bound to be a little chaotic right? But the team wanted to be sure that it was deliberately confusing so there have been a few sweeping changes to correct for this. The game is now at a stage where we are quite happy with where we are.


New selection indicators have been added to make things clearer


Various tips have been updated and polished

...and much, much more has been added and improved!

The team will now switch focus back to gameplay. A list of milestones has been outlined and the team is dedicated to speedy delivery!

So at this point, you’re probably eager to comment “When can we play the beta?” Well, we will be giving all backers beta access soon - we will make an announcement when this happens, the backers will be able to relay their thoughts and help fine tune RIOT, and once we’re set with all of the suggestions and with changes implemented, we’ll be ready to launch! We are absolutely confident the release will be this year! Once we have a clearer idea on the release date we will update the store page and we will announce it here.

Thank you to everyone that’s continued to support RIOT’s development! We will keep you updated at key points so you know what’s going on.
121 comments Read more
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Reviews

“...the strikingly beautiful pixel art lends some serious weight to the game's portrayal of chaos in the streets.”
Destructoid

“...mixture of passion, adrenaline and chaos that often accompany moments when the two sides clash.”
The New York Times

“RIOT is making a bold attempt to tapp into this emerging genre in a way few games are.”
Gamespot

About This Game


As the world’s economical crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder.

RIOT – Civil Unrest is the highly anticipated real-time strategy game that places the player right in the heart of some of the world’s most fractious riots -Indignados (Spain), Arab Spring (Egypt), Keratea (Greece) and NoTAV (Italy). Already heavily backed on Steam Greenlight, RIOT – Civil Unrest is coming to Steam this summer.

RIOT – Civil Unrest’s creator, Leonard Menchiari, experienced rioting first-hand at the NoTAV protests in Italy. He created the game to tell the stories and express the feelings experienced during these clashes. What triggers the crowd to behave with such anger and aggression? Often outnumbered, what does a police officer feel like during the conflict? RIOT – Civil Unrest presents the player with the opportunity to experience both sides of the fight - a fight in which there really are no winners. Who is right and who is wrong? Experience RIOT – Civil Unrest and draw your own conclusions.



Play as the Police

  • Employ numerous crowd-control tactics, both passive and aggressive.
  • Command Assault, Tactical, Ballistic, Arrest and Plain Clothes squads.
  • Call in police trucks, water cannon, snatch squads and others.
  • Choose whether to use smoke grenades, rubber and plastic bullets, tasers or even live ammunition.

Play as the Rioters

  • Instruct Leaders, Agitators, Rioters (armed and passive) and Journalists.
  • Incite rage and cause the masses to act aggressively or try to calm the situation with tactical crowd reformation and retreats.
  • Attack authority with Molotov cocktails, fireworks, paper-bombs, rocks, street furniture and the power of the media.



Multiple Modes

  • Twenty levels split over four campaigns Keratea (Greece), NoTAV (Italy), Indignados (Spain) and Arab Spring (Egypt).
  • See the story unfold from both sides - play all twenty levels as the Rioters or the Police.
  • Single player mode - play against the computer AI.
  • Skirmish mode - play against a friend on the same computer.
  • Multiplayer mode: play against a friend online.

Create your own Riots with the level editor

  • Alter the look of the confrontation by importing your own background graphics.
  • Position elements, vehicles and obstacles where you want them.
  • Set the time of day and the weather.
  • Choose and position rioters and police starting points as well as their orders and level of aggression.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 or better
    • Processor: 1.80GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512mb or better
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Sound Card: Windows compatible card
    Minimum:
    • OS: OS X 10.7 or better
    • Processor: 1.80GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512mb or better
    • Storage: 500 MB available space
    Minimum:
    • OS: UBUNTU 10.10 or better
    • Processor: 1.80GHz or better
    • Memory: 2 GB RAM
    • Graphics: 512mb or better
    • Storage: 500 MB available space

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