Air Guardians is a flight combat game set in the distant future. A world government is attempting to seal their grip on power, and an air force of advanced fighter craft is called upon to fight them. Fly through several different levels, with cut scenes between missions and in game narration.
User reviews:
Mixed (93 reviews) - 52% of the 93 user reviews for this game are positive.
Release Date: Jan 26, 2015

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About This Game

Air Guardians is a flight combat game set in the distant future. A world government is attempting to seal their grip on power, and an air force of advanced fighter craft is called upon to fight them. Fight through grand spaceship battles, night time base raids, orbital shipyard assaults, and more! Enjoy Cut scenes between missions and in game narration that adds story and intensity to the battles. Along with Realistic ground environment and detailed spaceship models. The simple controls and gameplay lets you get into the game without hours of learning.

System Requirements

    • OS: Windows XP+
    • Processor: CPU: SSE2 instruction set support.
    • Memory: 1820 MB RAM
    • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
    • Storage: 1820 MB available space
    • Sound Card: Sound card required
    • OS: Windows XP, Windows Vista, Windows 7
    • Processor: Intel(R) Core(TM) i7 CPU
    • Memory: 1820 MB RAM
    • Graphics: AMD Catalyst driver
    • Storage: 1820 MB available space
    • Sound Card: Sound card required
Customer reviews
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Mixed (93 reviews)
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64 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
74 of 79 people (94%) found this review helpful
6 people found this review funny
1.2 hrs on record
Posted: January 29, 2015

We can be brief about this game.
Air Guardians delivers as much as it costs.
The graphics are of a poor quality.
The controls are fast, if using a gamepad or joystick.
The sound effects are of poor quality
Air combat is dumb. (You don't need any skills. just fire away)

The thing is:
Do you feel ripped off by Air Guardians? Well, to be honest, not really for such a price upon release.
It's not easy creating an air combat game from scratch, so you should take that in regard also and so far it's okay for the price.
Maybe, with more work on the weapons systems (Limited number of bullets/rockets/bombs and target lock) it might be even better. But, on the other hand, it's not a simulator or AAA game. So, there's that.

I think it's okay. Just for the fun of it and for the courage of the developer(s) to get something like Air Guardians done for a cheap price.
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29 of 36 people (81%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: January 28, 2015
For a one man show, that is a pretty decent game and it is only 5 dollars. Mouse controls need to be changed while playing the main game under the esc menu and controls. helps a bunch. Interesting physics, speed is required for maneuverability. Game updates have come that keep improving the game.
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19 of 21 people (90%) found this review helpful
5 people found this review funny
0.8 hrs on record
Posted: April 15, 2015
A positive experience all things considered...
(Scroll down if the bottom line will suffice ^-^ )

To truly appreciate this game in a fair manner one has to compare it to something in it's own price range. This game costs 2,99€ on steam at the time I write this review. 2,99€ is roughly the same money I'd have to pay for a kebab or a bowl of noodles at our local chinese diner. Both worthwhile products in my opinion.

With that in mind, the game has a higher actual value than a meal in my opinion since A: you enjoy it at least a little longer and B: you can even replay/re-enjoy it (which would be fairly disgusting with the food I imagine...).

All that said, I'll start with what annoyed me (because I think that's what I'd usually do):

Horrible support for different controls
- The game DOES offer some limited control customization, like, binding roll, yaw and pitch to different joystick axis and allowing to invert them as needed, along with a few select button functions needed in the game... actually there ARE just a few functions so I guess I could say 'all of them'.
However the game does not recognize all buttons and/or axis on joysticks and controllers, some clearly different axis are registered as the same, some buttons aren't recognized at all while some multiple buttons are recognized as the same. HOTAS systems are the worst, as the game seems to randomly recognize roughly 10 or 11 buttons wildly strewn about both devices (I had to use a Hat on the throttle unit to fire minigun and missiles because triggers and releases on the stick weren't working).
Now for the fun part, in order to play with mouse and keyboard, the game asks you to first unplug every controller and restart the game (quite the pilgrimmage for me...).

No Sound settings, no volume controls
- The game is really really loud and it doesn't offer any way of adjusting volume to the user's needs. It's a small issue since you can simply reduce the games volume in windows' volume mixer, but nonetheless annoying.

Too short, too little content in general
- Which, as I previously stated isn't that bitter since this game has the price tag of two big bottles of Coka Cola... and that stuff is unhealthy anyway...
The game has 7 short levels, one being the tutorial, one patrol (plain dogfight), one escort, one fleet battle, one bomber swarm intercept, one ground base attack and one space shipyard attack mission. All of these were fun but still ultimately sadly short.
"Story" narration and general writing of dialogue for the short video sequences was outright horrible, and ultimately almost nonexistent.

Sad weapon balancing
- There are three playable weapons in the game, heavy-hitting dumbfire missiles, Fire-and-Forget homing missiles and the fighter's autocannon. The missiles fulfill their purposes well (one being against larger ships, the other for fighters of course) but the autocannon has proven to be sadly pointless as it's damage output is too low to compete with the dumbfire missiles while it's bullet speed is too low to actually relieably hit fighters with it. Sad because it's (at least in my opinion) the coolest looking weapon.

Now for the positives =)

- The gameplay is very simple and easy to master which provides a quick, short time enjoyment for which the game was obviously made. Simplicity isn't necessarily a bad thing after all.
- Designs of fighter jets and and also some of the larger ships are quite cool, even in their simple technical execution some of these are superior to ones seen in some other games.
- Nicely chaotic aerial combat. A few large vessels slugging it out among each other while you fly around between them hunting fighters, large numbers of enemies and allies in each battle, anti-air fire from larger ships or ground emplacement looks rather nice and
the most positive thing about it in my opinion:
Destroyed enemy planes or ships don't just explode, they will fall/sink to the ground as burning smoking wrecks... really really cool!

Okay I'm done.
If you like a quick uncomplicated piece of fun for the price of one kebab, if you like dogfighting in a decently cool sci-fi setting that lives without the classic laserguns and energy shields (also cool =D), if you don't mind possibly fiddleing around with controls or unplugging a controller and if you're fair enough not to expect too much from a game at such a price...
I recommend it =)

-> I've seen far worse, more expensive games being highly rated and sold a lot for smartphones. This is fair.
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18 of 24 people (75%) found this review helpful
0.4 hrs on record
Posted: May 16, 2015
This game has pretty simplistic graphics, and a very fast learning curve. The ariel combat is pretty straightforward, Dumbfire missles, Homing missles and machine gunnery, used to take out other fighters, as well as carrier ships and more. The AI isn't very complicated, so battles tend to be easy to win if you have decent hand-eye coordination. the game offers joystick compatibility which is always a plus for flying games. It isn't a bad game, definitely a steal as part of a bundle or if it were really super cheap on steam. It isn't an Ace Combat game, but it's not complete crap either. I could get behind it.
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15 of 22 people (68%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: March 6, 2015
very good game, even though it only has 6 levels. the models are supprisingly well done, the terrain is decent for a flight sim, the animation is good, and the mechanics are fluid overall. needs more missions, but definitly worth the 5 dollars
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7 of 8 people (88%) found this review helpful
1.4 hrs on record
Posted: March 27
Air Guardians captures the 360 degree thrill of air/space battles as you alternate between predator and prey in a ballet of missiles, bullets and space craft. You must control your speed, angle and roll as you persue the enemy for an attack, then quickly alternate strategy to hectically dance your craft out of a missile lock before you take damage. The ballet ends in either the completion of your mission or, if you take too much damage, your transformation into space dust.

The graphics are good enough to get the job done, but your enemies and allies are reused for all 6 missions so don’t expect too much graphical variety. The sound of the bullets and missiles whizzing by your craft, or impacting into your craft, add to the atmospheric frenzy of battle. Technically the control of your craft and weaponry all work very well and I always felt in control of the action. There is only the hint of a story, but the combat is good fun for the hour or so the game lasts and a fair trade for the price of admission.
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7 of 9 people (78%) found this review helpful
0.4 hrs on record
Posted: January 28, 2015
I've left my original review below for archive purposes, but I'm changing it to a positive.

Every single one of the points I mentioned below has been addressed by the developer, which, to be honest, would be enough on it's own to yield a positive review because that puts him on a level of responsiveness above any "AAA" dev I can think of.

It's now possible to remap controls and joystick axes, and you're left with a relatively entertaining arcade style flight shooter. It's pretty fun and there are no longer any game-breaking bugs or feature deficiencies that I can find.

For the price especially, it's definitely worth a look.

I was expecting this to be a flight combat game I could play with a joystick, but no such luck.
EDIT: You can now play with a joystick, but there is no way to assign axes, so my twist is throttle and my throttle is yaw, making it horrible to try to play.

It's a relatively simplistic/arcadey shooter, controled with mouselook and WASD. Except that the turn and roll rates are quite slow, so it's a bit like playing a 3D FPS while standing in quicksand.
EDIT: Turn rates somewhat improved as there was a bug affecting mouse sensitivity.

Aircraft move quite fast, so I found it very hard to get into a dogfight or bring my cannons to bear, as we'd just zoom past each other unable to chase each other every so often. The proximity (homing) missiles work though.

The game seems a bit unfinished. There are no ingame options or graphics settings. You can't customise the controls as far as I can see. There isn't even a way to exit the tutorial mission other than Alt-F4.
EDIT: Can now bring up menu during tutorial and quit if desired.

Overall, I wouldn't recommend, even with the edits above. Give me a way to remap controls, and you'll be there ;)
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A developer has responded on Mar 4, 2015 @ 7:03pm
(view response)
6 of 8 people (75%) found this review helpful
1.1 hrs on record
Posted: April 13, 2015
Check second review after developers interest in fixing his game and the controllers.

This games needs a lot of work in the area of CONTROLLERS! My Trackball (Logitech 570) nor my mouse (Logitech M215) work well or at all. My JOYSTICK (Logitech Force 3D Pro) brings no joy at all. Could have been a nice arcade flight game. If they fix the control issue it still would be fun to play but right now (April 13 2015) it is not worth any thing to buy or play. Hope it gets fixed soon! Nice graphics and sound for a game. Concept of the game is good. Developers , Please work on fixing the game do not let it die.

After posting this the developer contacted me and helped me get some controll of the controllers. His interest and assistance make me change my recommendation to YES. He stated that he is working on improving the game controlls and the game. When he finishes this will be a great game. It is well worth the cost. I really like joystick control so I hope it improves.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: August 11
A flight game built on the Unity Engine... ok, hmm...

This game feels like it should be in beta or early access.

Graphics - average.
Framerate - good.
AI - bad, everything moves the same.
Music - average.
Sound effects - below average.
Speech - below average.
Difficulty - seems more difficult than it should be or is? annoyingly so.

Alot of people complain about controls. I had the same issue.
I went into controls menu and changed the axis & buttons to what I wanted on my XBox360 Controller, problem solved.

There is a strangeness about this game...
No flares? If an enemy gets 'lock' on you then you will almost certainly get hit.
Your aircraft doesn't seem to have much speed. No type of afterburner either.
You can't 'target lock' or designate an enemy?
Your minigun/cannon shots don't touch the ground? (just pass through or something?)
Regenerating health. In a flight game, wtf?
Unlimited ammo. Let's just spam proximity missles, don't need anything else. DOH!
Default controls are absolute rubbish.
You have to unplug all gamepads or joysticks if you want to fly/steer using your mouse.

Out of my flight games, this one would be at the bottom.
Can't recommend this game as it is right now.
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5 of 7 people (71%) found this review helpful
0.3 hrs on record
Posted: June 27
This review is based on one thing - the value of what you're getting. Air Guardians is an extremely cheap game, and it doesn't come with much. There's only half a dozen levels, the graphics aren't really that interesting, and the voice acting and story are completely forgettable. But what's there still plays well enough. The controls function, and the gameplay works, and it's enough for some small amounts of entertainment. If you're looking for a deep, enthralling, memorable experience, you're not going to find it here. But if you're looking for something to drop a couple bucks into for some cheap fun, this isn't that bad.
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Recently Posted
0.1 hrs
Posted: October 20
Bad controlls, the map is usless while trying to find your targets. Like it suppsoet to be in front of you but you dont see it while there is a red dot on the damn radar right in front of you. also the radar is 2D, no way to know if the target is above or below you. The "plot" is not really a plot (you start a normal patrol, a sec later you are beeing haild by unknown force, when things start to heat up while both you and the other force trying to figure out what to do, you loose communication, so what the first thing you do? thats right, you are ordered to kill them all). there are no physics in the game, up or down, its all the same, no air drag, no lift speed reduction, no dive attacking. voice act is horrible!

2\10, a cheap game to get for your 8 y/o if you want him to get bored after a day at best...
Helpful? Yes No Funny
0.6 hrs
Posted: October 13
though i didnt like the game control system it can be completed not to mention how short the game is with only 6 missions still for £1.99 GBP not to mention whatever its worth when its on sale its ok and addaptable to get used to by the way this game can be played in offline mode which is what i did lol 6/10
Helpful? Yes No Funny
melhor motoboy็
1.3 hrs
Posted: September 7
this game is amazing in my opinion, i really like massive scale battles and this just has it haha, the only down side is that mission 1 is quite hard and there is only 5 missions but for a game with low budged and only costs 2 dolars its great!
Helpful? Yes No Funny
0.1 hrs
Posted: August 30
I bought this game for next to nothing.

I got what I paid for.

I reinstalled and opened this game for 2 more minutes to share this with you.
Helpful? Yes No Funny
0.5 hrs
Posted: August 10
omg dreadful. don`t bother. not even on offer.


(when the discussions consist almost entirely of people complaining about control issues you know its bad).
Helpful? Yes No Funny
0.1 hrs
Posted: August 5
the game look cool but its just aint good
Helpful? Yes No Funny
0.4 hrs
Posted: August 1
Is this Frances air force? Sorry, i had to. Anyway, for real the steam controller isnt worth a darn, u can remap the controls but they still suck. Dumb fire and proximity missisle are essentiallly the same, its really hard to even control the craft. On the first mission i flew around firing missiles and guns hitting nothing, and then in 5 minutes i got a mission accomlished!!! So doing nothing you can beat the first mission!?!??! Meh, needs work, good first attempt, like the premise, but lack of weapons, controls, and upgrades leaves it at about a 15min play at best.
Helpful? Yes No Funny
auntie bainbridge
0.3 hrs
Posted: July 31
Helpful? Yes No Funny
All Might
0.1 hrs
Posted: July 30
This game could have been good, if it wasn't for the bad controls. I played on both controller and mouse, and they both are awful
Helpful? Yes No Funny