WAW is a unique historical strategy turn-based game, in a boardgame spirit, which aims at simulating in one single system ALL kind of wars and conflicts throughout the world (and beyond) from Prehistoric times to nowadays, on the operational or strategic levels.
All Reviews:
Mixed (23) - 56% of the 23 user reviews for this game are positive.
Release Date:
May 4, 2017
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Wars Across The World: Classic Collection Pack

Buy Wars Across The World: Expanded Edition

 

Recent updates View all (13)

September 15

Engine Update - September

VERSION: WAW 1.170915a
DATE: 15/09/2017

*** FIXES ***
- Naval AI: Naval maneuver test dialog box is now hidden when the AI wins the test and has to choose Long/Short range
- Aerial Movement : Fixed an error that froze the game when crossing a region with an enemy AA inside a structure (Thanks Paul)
- Land Movement : Fixed an error preventing units from boarding on a naval transport
- Land Movement : Units going out from structure on a region with difficult terrain were not able to move, even if the unit count was below the limit
- Naval Movement : Battle was not possible on a Sea region with income when the region was of the same side as the player
- Movements All : Unit stacks handled by computer (AI) no longer finish their moves on / under player's unit stack in same region.
- Unit delivery : Fixed issue where loading a save made after unit(s) purchase and before unit delivery would cause the unit(s) not to be delivered
- Reinforcements : Fixed issue that could cause reinforcement units to be duplicated when they replaced another unit located in a structure
- Cards : Fixed bug where virtual artillery units added by cards were active during all subsequent battles

*** IMPROVEMENTS ***
- Battle : Removed confusing battle messages about Leader Loss
- Battle : In Land and Sea Battles, Air Units are now only affected by combat factor modifiers that make sense for them (terrain and entrenchment of the enemy)
- Battle retreat : Units retreating in battle will now choose to retreat in an adjacent region prior to retreating in a fortress (this can be customzied by scenario/era)
- Cards : Improved cards behaviour when they are played by the AI
- Cards : Increased snap distance between the card moved by the user and the card play zone
- Cards : Some scenarios now allow to keep all cards puchased in hand, even if there are more cards than the limit set in the scenario (usually 5). In this case, discard is only done at the end of the Draw Cards game phase
- Aerial Return to Base Movement : Summary window is no longer displayed when computer is playing
- Aerial Movment : Fixed the case where panicked air units would not return immediately to their base after an interception
- Performances : Improved memory management when user goes back to main menu
- Localization : Updated German localization
- UI : When we need to select a stack that is inside a structure, we now only get out of structures units that are in the inside stack, and not all of them
- UI : Stack Selection with restricted domains now filters out units that do no have the good domain. This is useful for mixed stacks that can be found in ports or airports

0 comments Read more

September 14

Release of Finland 1918

Today a new scenario will be released, Finland 1918, featuring the war of independance of Finland at the end of WW1. Play the Reds versus the Whites in an epic struggle in the frozen forests and lakes of Finland.

Nb: a code and DB improvement for WAW will take place this weekend. Stay tuned.
0 comments Read more

About This Game







WAW is a unique strategy turn-based game concept, on a boardgame spirit, which aims at simulating in one single system ALL conflicts throughout the world (and beyond) from Prehistoric times to nowadays, from grand massive wars to asymmetrical conflicts. And it will work also on non-historical, alternate history, fantastic or SF titles. The key is the use of a single system of rules and situations which works in all cases.

Why? Because we want players to learn rules only once, get confident and at ease with them, and then spend all their time with the titles in the collection in a speedy and effortless manner ... for example, the battle screen will be similar throughout the games, and thus will require almost no adaptation for enjoying it in a new game!

Practically, a few minutes are required to read about the specific properties and content of a new scenario and you can jump right in!



The Main Game Features includes:
  • Game is turn-based, using the I GO U GO system, each player taking one side (sides involve sometimes more than one nation).
  • The map is divided into numerous regions, with various terrains and sometimes structures (ports, fortresses, airports ...), and potentially sources of income when necessary.
  • When maintenance and purchase of forces is needed, or to acquire new event cards, a simple income system is activated.
  • Combat units may be from the land, naval or air domains. You will find different types, such as infantry, cavalry, artillery, guerrillas, submarines, flat tops, fighters, elephants, anti-aircraft batteries, etc ... All of which can be combined into different stacks for easy handling.
  • Leaders are crucial in the game, as they have three main usages: first they give bonus to the base combat values of their stacks, second their morale values are use to check victory or defeat levels, and lastly they are necessary to launch attacks on the enemy.
  • Two opposing stacks in the same region generate a battle, which is resolved in a semi-tactical way in two successive rounds. The game automatically calculates the various bonus and penalties of sides, their respective morale levels, allows for event cards play, and they each combat unit of each side shoots simultaneously (in most cases) at the enemy. Losses are taken in terms of hits and panics. The moral level of the initial army affected by the losses and panics suffered, which in turn may lead to rout, pursuit and breakthroughs.
  • Multiple Events Cards packs are granted to each side, that they will use to influence all aspects of the game, such as alliances, income, movement, weather, leadership, number and quality of troops and finally many tactical aspects for the battles. This ensures both a real uncertainty in the game and a great replayability potential.

  


The scale changes according to scenarios. A ground combat unit could be only a simple battalion or a whole army. A region may represent a few square miles or a whole country. And similarly, a game turn could be just a few hours or up to many years!

Game allows for coverage of different ‘spaces’ of play, such as land, sea, air or outer space…!

Basically, all titles in the Classic collection have a reasonable playing time and a limited number of units and cards, making them both fun and fast to play.

The Expanded collection is more ambitious, usually doubling the scope of the Classic one.
  
  


WAW essentially offers two collections (types of scenarios), the Classic (short game play time, a hundred or so units, three dozens of event cards, a game map equivalent to about 2 game screens) and the Expanded (double size more or less from the Classic). Each collection will require one the packs to run (giving the engine, 3 or 6 games and the tutorial), and you will be able to get also later thematic packs (4 games on the same topic / region) or bundles (with packs of scenarios included)

PLANNING
Each month, a new scenario will be released!
  



The base pack, WAW ‘CLASSIC’ is delivered with 3 different scenarios (and can make use of all future DLCs):
  • HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England.
  • SARATOGA 1777, the battle that changed the course of the War of Independence.
  • NORMANDIE 1944, the most famous landing operation on the beaches of France.

The advanced pack, WAW ‘EXPANDED’ version of the engine offers the Classic pack content plus 3 extra scenarios with larger maps, more units, generals, playing cards and events. Those are:

  • HASTINGS 1066, opposing Normans, Vikings ands Saxons to claim the crown of England.
  • SARATOGA 1777, the battle that changed the course of the War of Independence.
  • NORMANDIE 1944, the most famous landing operation on the beaches of France.

PLUS
  • AUSTERLITZ 1805, Napoleon’s most famous campaign;
  • BERLIN 1945, the fall of the Nazis against the Soviets;
  • and KOREA 1950, the hottest conflict of the ‘Cold’ war!


During the next few days after release, players will be given free access, inside the Tools section, to the Game Editor.

The Game Editor will allow you to customize your scenarios, as well as design new ones.
  


WAW will work in French, English, Spanish, German and Russian. Other languages following according to demand.


First version is in solo mode and hot seat; PBEM (Play-by-Email) in the Summer of 2017, and multiplayer should be coming late 2017.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7/8
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB NVIDIA GeForce 9600
    • DirectX: Version 9.0
    • Storage: 750 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1024 MB DirectX 11 compatible
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: 10.9 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 2 GB RAM
    • Storage: 750 MB available space
    Recommended:
    • OS: 10.9 or higher
    • Processor: 2.5 GHz Intel Dual Core
    • Memory: 4 GB RAM
    • Storage: 2 GB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
Customer reviews Learn More
High Volume of Negative Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Show graph
 
Hide graph
 
Filters
Showing 9 reviews that match the filters above
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...