Abomination Tower is a humorously macabre, 2D procedurally generated platformer.
User reviews:
Overall:
Positive (38 reviews) - 86% of the 38 user reviews for this game are positive.
Release Date: Feb 13, 2015

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About This Game

You play as Headless, the rejected creation of a mad scientist. Headless is trapped in the tower with other dangerous abominations. You must journey up the tower to escape! Along the way you unlock heads that can be equipped, each with its own unique ability to aid in your escape.

The game consists of 10 levels which must be completed to escape the tower. Each level is procedurally generated, levels grow more an more difficult as you climb higher up the tower. The game aims to provide difficult gameplay to challenge even the best platforming lovers.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP, 7, 8
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Storage: 100 MB available space
    Recommended:
    • OS: XP, 7, 8
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    Minimum:
    • OS: 10.6
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    Recommended:
    • OS: 10.6
    • Processor: 2 GHz
    • Memory: 2 GB RAM
    • Storage: 200 MB available space
    Minimum:
    • OS: Ubuntu 10.10+
    • Processor: 1.6 GHz
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    Recommended:
    • OS: Ubuntu 10.10+
    • Processor: 2GHz
    • Memory: 2 GB RAM
    • Storage: 200 MB available space
Customer reviews
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Overall:
Positive (38 reviews)
Recently Posted
Sentry
( 7.1 hrs on record )
Posted: March 28
Great platformer, definately can be slightly rage inducing... and has quite the learning curve I find, but after getting into it, it is truly addicting. The constant urge to do better than you'd done the last time makes it a game I'm always going back to.

Would rate 8/10
Helpful? Yes No Funny
inga-san(updootsyeyyyy......)
( 0.3 hrs on record )
Posted: December 9, 2015
don't let my hours played fool you, I played it alot offline, this game is great, looks like there hasn't been an update by the developer in awhile, but I love this game, the roguelike factor while being like super meat boy is just great
Helpful? Yes No Funny
Tymz
( 8.1 hrs on record )
Posted: November 29, 2015
Tight, tight controls and fluid movement make this platforming adventure to the top of the tower a joy to play.
Music is fast-paced and fits the theme of the game perfectly.
Fun game to play for quick 20-30 minute sessions, or for as long as you like before your frustration gets the better of you.
Helpful? Yes No Funny
KidwithSmurf
( 12.0 hrs on record )
Posted: October 19, 2015
This is one of the best 2D Platformers I’ve played in a long time! It’s part Super Meat Boy with Binding of Isaac Quirkiness put into one wackily challenging tower. However, Even though I loved this game soo much, there are still some things which could be added, fixed or improved to make it even better which I will list below in my Pros and Cons.

Pros:
♦ Many hours of Challenging Fun
♦ Awesome number of level variations per death/run
♦ Lots of Replayability (Beating Friends, Global or even your own Highscores and getting Achievements makes this endlessly repayable)
♦ Music that just fits perfectly and isn’t too repetitive (Can mute and put on your own music on in a media player in the background if it annoys you)
♦ Amazing Super Meat Boy style Graphics (Which always look stunning)
♦ Easy Achievements Concept as they unlock for just playing (But this said you won’t be able to unlock them easily as beating the game is challenging in itself)
♦ Nice variety of traps and enemies
♦ Cheap and pays for itself ($5 and I’ve gotten 11 hours out of it so far)
♦ Awesome Steam Trading Cards, Emoticons and Backgrounds
♦ Great number of unique unlockables per level (This is an interesting feature)
♦ Highscores that seem to just work (This is a good aspect as you can challenge your friends to speed runs or just try and beat the global players and become Abomination Tower Champion!)
♦ Awesome Controls with Amazing Jump Box (I rarely noticed a problem jumping)

Cons:
♦ Doesn’t list all achievements In Personal Achievements (The two death achievements and the level difficulty achievements are not listed)
♦ Story is lacking (The failed Science experiement is a good start to the story but the ending could have been better and had a cinematic or something as I don't see the point in climbing up the tower only to jump off and die?)
♦ No way to know how many times you’ve died as you can’t see your progress on the death achievements due to not all Achievements showing in Personal Achievements (This is annoying if you are like me and want to get all the achievements)
♦ Easy, Normal Hard and Very Hard Difficulty Achievements are pointless as once you’ve beaten easy and unlocked the “Already Dead” head, you can just wear it and beat the other difficulties (This is bad as it means anyone can easily get some of the hardest achievements whereas others would have worked towards it. I personally think you should make the “Already Dead” head not be able to unlock achievements).
♦ No way to select a level once beaten and timed (This is annoying as you can’t just play any level to try and beat your previous time or someone elses, you have to beat every level from level 1 to get to the level).

Things I’d like to see added:
♦ Level Select (Once you beat and register a time in the Highscores for a level, it should unlock in Level Select and you should be able to play it with unlimited lives for the purpose of beating yours or someone elses highscore. As mentioned above it’s annoying having to beat 8 levels everytime just to get level 9 for example to try and beat my previous highscore.

♦ Steam Workshop Content. This would be awesome as you could easily put in a level editor, head editor and skin editor. (This would allow people to create custom heads, skins and levels for others to compete in and register their time against. This would give the game another edge, making it just that little bit more awesome!)

Overall, what other game can you put a butt on your head… this alone should make you want to buy this awesome game! However, in all seriousness, as there is only minor cons and suggestions to improve the game and as the Pros are 100% awesome… I recommend you buy this game as for the cheap price you’ll get many, many fun replaybale hours out of the game!

I give this 4/5 Smurfs (Would be 5 if it had a few less cons, level select and steam Workshop as I mentioned/suggested)
Helpful? Yes No Funny
Exercise 2nd Amendment Rights
( 5.4 hrs on record )
Posted: July 27, 2015
AGHGHGAHHH!!!!! FRUSTRATING!
Ok, that's out of the way. It's a very simple and basic game but it's also very, very addicting. I've actually had a lot of fun with and enjoyed this game very much. It's cute and cleverly morbid.
Basically, you are an abomination. You need to climb a tower... to do something, I haven't figured it out yet (I can only beat up to level 6). You collect eyes to unlock heads (my favorite is the butt head simply because it's VERY useful). You have to avoid spikes, other abominations that hate you for some reason and spitting goo and whatnot.
I would give this game a 9/10 for fun and the difficult rating would be about 8/10.
Helpful? Yes No Funny
Styx | Reddit Middleman.
( 22.4 hrs on record )
Posted: July 17, 2015
bought it on ♥♥♥ for 0,06 cents, idle for a couple hours, got the cards, sold the cards for around 0,07 cents each, PROFIT!! $$

rate 10/10 would idle again!
Helpful? Yes No Funny
DerBunman™
( 2.8 hrs on record )
Posted: May 12, 2015
Very nice game!

The controls are accurate and each time you die you can be sure it is your fault and not the fault of bad controls.
Absolutely has the potential to be very addictive and ... rage inducing!

Must have if you like platformers like Battleblock Theater or Super Meat Boy.
Helpful? Yes No Funny
Pride
( 0.8 hrs on record )
Posted: May 10, 2015
A nice little platformer game which I got with a coupon for about $2.50. This game is like the Binding of Isaac and Super Meat Boy had a baby and threw him into a tower. Randomly generated levels combined with smooth as butter jumping controls, make this game a must have if you enjoy difficulty, platformer games, or just want a cheap game! I would rate this game 8.3/10.
Helpful? Yes No Funny
『Lyh Flare』
( 0.1 hrs on record )
Posted: April 30, 2015
Controls are quirky, and I disliked it.
Just my opinion.
Helpful? Yes No Funny
humito68
( 4.2 hrs on record )
Posted: March 11, 2015
Artless, at first glance, but really addictive platformer that points at mastering your skills for longest surviving and speedrunning rather than resolving specific puzzles or problems. The levels aren't truly random, as in rogue-like type of games; it's more like they are cut on dozen pieces and are shuffled at every load. This is the good decision because it allows you constantly to train in mastering a certain level while not getting bored. The visual style and the general atmosphere are pretty reminding those of "The Binding of Isaak," — you know this "a feast in the time of plague" where tragedy meets vulgarity, and humour, desperation. The idea of collecting and changing heads that are, in fact, different perks is the main feature of the game while the main flaw is the soundtrack consisting of dynamic and fit but only one theme, that's a bit annoying. In sum, not a chef-d'œuvre but a worthy representative of the "coffee-break" type of games that sometimes can absorb much of your time and become your temporary favourite.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
17 of 19 people (89%) found this review helpful
Recommended
1.6 hrs on record
Posted: February 15, 2015
I haven't even played it for a whole hour, so I can't really talk about the unlockables (the first one acts as a second life) but I can tell you about the base game.
It's good. Like really good, much better than I expected. Controls are tight and the same time the movement is really fluid. There is a lot of walljumping in the game, and it works exceptionally well, you don't even need to stop in most of the game - the "procedurally generated" way really works here. Levels are different, and so far I haven't even see a level when spikes would clog up - there was always a clear way to continue your journey, if you're dexterious enough :) Also a small but great point: usually longer routes or unnecessary "crossroads" hides bonuses. Not in this case, at least not all the time! Sometimes you're only wasting your time by taking the longer route, and this is a plus, because clever level design(/programming) always leaves you surprises.
As others said, levels are generally easy, no pixel-accuracy jumps required. But there is a LOT of spikes, enemies in your way. It's more like a marathon - easy on a long run, but making a flawless longer run is really challenging.
I've got this from a greenlight bundle, paid beans for it and this gmae really worth waiting and voting for. I don't say this often, but this is a fantastic game to pick up even at it's full price (5$/€) if you like these kinds of platformers :)
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9 of 9 people (100%) found this review helpful
Recommended
12.0 hrs on record
Posted: October 19, 2015
This is one of the best 2D Platformers I’ve played in a long time! It’s part Super Meat Boy with Binding of Isaac Quirkiness put into one wackily challenging tower. However, Even though I loved this game soo much, there are still some things which could be added, fixed or improved to make it even better which I will list below in my Pros and Cons.

Pros:
♦ Many hours of Challenging Fun
♦ Awesome number of level variations per death/run
♦ Lots of Replayability (Beating Friends, Global or even your own Highscores and getting Achievements makes this endlessly repayable)
♦ Music that just fits perfectly and isn’t too repetitive (Can mute and put on your own music on in a media player in the background if it annoys you)
♦ Amazing Super Meat Boy style Graphics (Which always look stunning)
♦ Easy Achievements Concept as they unlock for just playing (But this said you won’t be able to unlock them easily as beating the game is challenging in itself)
♦ Nice variety of traps and enemies
♦ Cheap and pays for itself ($5 and I’ve gotten 11 hours out of it so far)
♦ Awesome Steam Trading Cards, Emoticons and Backgrounds
♦ Great number of unique unlockables per level (This is an interesting feature)
♦ Highscores that seem to just work (This is a good aspect as you can challenge your friends to speed runs or just try and beat the global players and become Abomination Tower Champion!)
♦ Awesome Controls with Amazing Jump Box (I rarely noticed a problem jumping)

Cons:
♦ Doesn’t list all achievements In Personal Achievements (The two death achievements and the level difficulty achievements are not listed)
♦ Story is lacking (The failed Science experiement is a good start to the story but the ending could have been better and had a cinematic or something as I don't see the point in climbing up the tower only to jump off and die?)
♦ No way to know how many times you’ve died as you can’t see your progress on the death achievements due to not all Achievements showing in Personal Achievements (This is annoying if you are like me and want to get all the achievements)
♦ Easy, Normal Hard and Very Hard Difficulty Achievements are pointless as once you’ve beaten easy and unlocked the “Already Dead” head, you can just wear it and beat the other difficulties (This is bad as it means anyone can easily get some of the hardest achievements whereas others would have worked towards it. I personally think you should make the “Already Dead” head not be able to unlock achievements).
♦ No way to select a level once beaten and timed (This is annoying as you can’t just play any level to try and beat your previous time or someone elses, you have to beat every level from level 1 to get to the level).

Things I’d like to see added:
♦ Level Select (Once you beat and register a time in the Highscores for a level, it should unlock in Level Select and you should be able to play it with unlimited lives for the purpose of beating yours or someone elses highscore. As mentioned above it’s annoying having to beat 8 levels everytime just to get level 9 for example to try and beat my previous highscore.

♦ Steam Workshop Content. This would be awesome as you could easily put in a level editor, head editor and skin editor. (This would allow people to create custom heads, skins and levels for others to compete in and register their time against. This would give the game another edge, making it just that little bit more awesome!)

Overall, what other game can you put a butt on your head… this alone should make you want to buy this awesome game! However, in all seriousness, as there is only minor cons and suggestions to improve the game and as the Pros are 100% awesome… I recommend you buy this game as for the cheap price you’ll get many, many fun replaybale hours out of the game!

I give this 4/5 Smurfs (Would be 5 if it had a few less cons, level select and steam Workshop as I mentioned/suggested)
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8 of 8 people (100%) found this review helpful
Recommended
4.2 hrs on record
Posted: March 11, 2015
Artless, at first glance, but really addictive platformer that points at mastering your skills for longest surviving and speedrunning rather than resolving specific puzzles or problems. The levels aren't truly random, as in rogue-like type of games; it's more like they are cut on dozen pieces and are shuffled at every load. This is the good decision because it allows you constantly to train in mastering a certain level while not getting bored. The visual style and the general atmosphere are pretty reminding those of "The Binding of Isaak," — you know this "a feast in the time of plague" where tragedy meets vulgarity, and humour, desperation. The idea of collecting and changing heads that are, in fact, different perks is the main feature of the game while the main flaw is the soundtrack consisting of dynamic and fit but only one theme, that's a bit annoying. In sum, not a chef-d'œuvre but a worthy representative of the "coffee-break" type of games that sometimes can absorb much of your time and become your temporary favourite.
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11 of 15 people (73%) found this review helpful
Recommended
1.7 hrs on record
Posted: February 14, 2015
A fairly simple and fun platformer that is similar to Meat Boy, but instead of focusing on 1-2 large puzzles, focuses on your endurance on a combination of shorter challenges.

Each stage has a set of challenges, and each time you play, you will get that set in a random order, so each time you play will feel slightly different, but you can have a safely compare speed run times (which the game does have leader boards for).

Also because the focus is on endurance and speed runs, the earlier puzzles are a lot more forgiving and more fun to approach than Meat Boy's choppy stage system imo.
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26 of 46 people (57%) found this review helpful
8 people found this review funny
Recommended
1.9 hrs on record
Posted: February 13, 2015
Simple and delightful game.

I'm usually too slow/clumsy for platforming. At the start, I was generally having fun with this 2-Directon 1-Jump platformer, hanging on the walls a la Meatboy.

Then things got interesting. I died. A lot of course. But I couldn't work out where I spawned. The enviroments changed. Then they were familar.

And then i SAW...yes I hope you'll see IT too. If you're like me and don't typically play platformers because of one's own ineptitude, once you can read IT, you'll enjoy. And you'll get better. And you can take on more precise challenges because you know how to get through. And then you want to keep playing, to push the challenge. ( I don't know if this is typical of platformers, but it's made this particular game more accessable to me.)

Nicely done.

A game that proves being a butthead can sometimes save your assX
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11 of 19 people (58%) found this review helpful
13 people found this review funny
Recommended
9.0 hrs on record
Posted: February 22, 2015
I hate the eyes.
I hate the spikes.
I hate the donjon.
I hate my head.
I hate my controler.

My favorite game for this year.
10/10
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
0.8 hrs on record
Posted: May 10, 2015
A nice little platformer game which I got with a coupon for about $2.50. This game is like the Binding of Isaac and Super Meat Boy had a baby and threw him into a tower. Randomly generated levels combined with smooth as butter jumping controls, make this game a must have if you enjoy difficulty, platformer games, or just want a cheap game! I would rate this game 8.3/10.
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3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: February 26, 2015
Abomination Tower is a difficult, procedurally generated platformer. Graphics are ok and the controls could be a little tighter. Its a decent little game and if you love the genre, you should buy it. 6/10
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4 of 7 people (57%) found this review helpful
1 person found this review funny
Recommended
2.5 hrs on record
Posted: February 25, 2015
A lot of people dream of hearing the pitter-patter of little feet in their house. I myself dream about the pitter-patter of undead feet. You save so much money on groceries with undead kids, and they never grow up into smelly hairy horrible teenagers. Amethyst Quarter granted my wish with a procedurally generated platformer called Abomination Tower. You play as a headless corpse named uhh… Headless. A short intro cinema shows him being thrown in the trash by the mad scientist who gave him life. Or unlife. Is Headless out for revenge? Does he just want to give his daddy a hug? Is he even capable of cognitive thought? I don’t think these questions will ever be answered. The tower is dastardly difficult, and seems to continue on forever. I suppose the journey is all part of the experience, and there are plenty of scoreboards and unlockables to motivate you on your way. I enjoyed my time with Abomination Tower, however it does fall short in a few areas. What are they? Read on, and lets take a closer look at Abomination Tower.

There is a lot of wall-jumping in this game. The gameplay is quite similar to a certain popular meat boy, however the levels focus on traveling vertically rather than horizontally. I found the controls to be tight, though it does lose a point for being slightly floaty. As you wall-jump your way past the many obstacles, you will collect eyes which are used to unlock heads for Headless. Not only do the heads make him slightly less headless, they all add their own unique powers. This, combined with a global high-score table, make replayability Abomination Tower’s strongest aspect. Speed-running the levels isn’t easy, especially when you can only take one hit, but if you’re up to the challenge you can try and run through a level as fast as possible for a shot at fame and fortune. I didn’t find the traps or enemies to be extremely innovative, but they certainly are placed in a way that cranks up the difficulty. This game requires almost pixel perfect platforming.

Most of your deaths in Abomination Tower will be your own doing. The game does fling some stuff at you, but I found most deaths were simply due to crashing into an enemy or miscalculating a jump. While I didn’t find the game to be very innovative, aside from the swapping of heads, it is still a great example of the lost art of platforming. I appreciate that the focus is solely on the platforming. You don’t even get a weapon to strike back against the enemies. You’re simply a misshapen creation on the run from larger abominations. Abomination Tower doesn’t try to be anything that it isn’t, it works well and knows what it wants to do, and for that I applaud it heartily. While the sound FX are certainly decent (I especially like the gross sloppy slapping that wall-jumping makes), I found that the music consisted of only one song. The song is creepy, has a nice progression, and fits the aesthetic however only having one song means that extended play sessions can be the equivalent of psychological warfare.

While I enjoyed Abomination Tower, my main points of criticism are due to the aesthetics. The graphics are decent, but remind me of a flash game. If you’re going to go low-res, I’d suggest going full retro. This game would’ve looked super in 16-bit. There is not really a story besides the opening scene of a scientist dumping a corpse in the trash. Perhaps the story is resolved at some point, but I painstakingly worked my way up to level six without so much as a boss fight. The only changes in the stages was a palette swap every 4 or 5 levels, which I guess makes sense because you’re climbing the same castle, but it certainly left me wanting for more. Level design also loses out because many obstacles can be avoided. Overall though, Abomination Tower is a great way to kill 10 minutes. Then you can reanimate some of those killed minutes and replace their head with a butt. Oh yea, it has a great sense of humor too which is a great accomplishment for a game having such a dark theme. Kudos. Big thanks to Amethyst Quarter for the review copy. I hope to see more from you guys in the near future.

Gameplay:

Controls- 9/10
Fun Factor- 7/10
Difficulty- 8/10
Replayability- 8/10
Innovation- 3/10

Aesthetic:

Graphics- 5/10
Music- 4/10
Sound FX- 7/10
Story/Lore- 0/10
Level Design- 6/10

Final Score: 57/100 for replayability, difficulty, and controls.

Summary: Procedurally-generated undead platformer with scoreboard and collectible heads!

Full text/photo review: http://www.indiegamebundles.com/review-abomination-tower/
Video review: https://www.youtube.com/watch?v=aIlWyIlLOjg
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1 of 3 people (33%) found this review helpful
1 person found this review funny
Recommended
22.4 hrs on record
Posted: July 17, 2015
bought it on ♥♥♥ for 0,06 cents, idle for a couple hours, got the cards, sold the cards for around 0,07 cents each, PROFIT!! $$

rate 10/10 would idle again!
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