A cooperative, cross-platform, multiplayer scifi game where players control the same ship through 5 roles — Captain, Helm, Tactical, Engineering & Science. Battle with other player crews over the Internet or LAN.
User reviews:
Mostly Positive (322 reviews) - 76% of the 322 user reviews for this game are positive.
Release Date: Feb 1, 2013

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September 18

Today: Quintet Open Stream with ToadNet!

Today, September 18th, at 4PM PST, we're going to have an open stream event, in conjunction with the fun people of ToadNet. If you'd like to join us, please do so.

Note: We're not using the Quintet Teamspeak today, so don't look for us there.

The link to the ToadNet Discord server is in the stream's description, and we ask that if you join us, please be polite. Teeth and I will be present for this stream, and the channels will be heavily moderated. We also ask that if you join us, please mute the stream; audio feedback is distracting. If you can't play, at least watch us! It should be a fun time.

The stream link is here!

1 comments Read more

About This Game

Your orders, Captain?
You've always wanted to sit in a big captain's chair and shout, "More power to the shields!" and "Fire the torpedoes!" I have too, and this is why I built Quintet.

Quintet is a scifi cooperative, cross-platform, multiplayer, "crew" game where players work harmoniously to control the same ship. There are 5 roles: Captain, Helm, Tactical, Engineering and Science. How successful you are will depend on how well you all work together. You can play Quintet for hours for free and enjoy 20 playable ships online. There are 5 additional ships available with an upgrade.

Truly multiplatform - No one is left out!
Mac, PC, Linux, iOS, and Android can all play together on the same ships and in the same missions. The Captain can be on an iPhone with a Tactical officer on a Linux box with an Engineer on an Android tablet with a Science officer on a Mac.

No friends? No problem!
Quintet has one, two, three, four and five player ships. All the different ship types can all play together in the same scenarios. Quintet plays over the Internet so you can all play together even if you can't be in the same room. Easily drop in and drop out any time.

No Internet, no cry
Playing in offline mode or in LAN mode? You'll have access to everything (all scenarios and Trio ship too). Not sure if you want to upgrade? Just set the game to offline mode and try it out first! I figured this was the good Indie game developer thing to do.

Several game types
Quintet features lots of different scenarios for co-op and pvp game play. Work together to fend off a massive armada or have a 20-ship free-for-all. Upgraded version includes beloved game types such as Capture the Flag and King of the Hill (my hill is a polyhedron).

Always Fresh
I love working on this game. I update Quintet all the time. I'm constantly adding new features and new scenarios. Got an idea? Post your idea in the forum.

Intuitive controls
I wanted non-gamers to be able to play Quintet. I've simplified and streamlined the interface so you can drag in more friends of yours to play this crazy space game.

Control DMX and Philips HUE Lights
Get immersive! Quintet has a built in simple scripting language for controlling DMX lights and Philips HUE lights. You can trigger lights when you fire weapons or when the shields are hit.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
    • OS: 10.6
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 150 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (322 reviews)
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257 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
105 of 138 people (76%) found this review helpful
5 people found this review funny
Not Recommended
3.4 hrs on record
Posted: May 14, 2015
It's a very cool concept of segmenting rolls and requiring communication between them. The game has a lot of potential to be one of the best space simulation games out there. However, at it's current state, that's all there is to do. Your captain tells you to go somewhere, you go there, there will be some static objects to shoot, you shoot them, there is probably a base there, you shoot it, you get absolutely nothing for doing this, and repeat the process.

It was fun for about an hour, but once you realize that there is no objective, no salvage, no leveling, no money making, no exploring and no story, it all just falls apart. It was released 2 years ago after this review. I played it a year ago, but couldn't find anyone to even play with. There are people playing, but it still doesn't cut it as a game just yet. I look forward to this game and others, but it seems like it's another one that stuck in perpetual development until no one cares any more. I'll change my recommendation when the game is updated to the point of being more than a cool concept.
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69 of 83 people (83%) found this review helpful
81 people found this review funny
0.7 hrs on record
Posted: May 11, 2015
Hey, did you like Artemis? Complex UI's and super hardcore learning curve? Space? SPACE?!?

yeah, probably a bit tough to grab and go, but grab a few friends and laugh like maniacs as you repeatedly fire off into nothingness while your helmsman decided that asteroid would make a great hood ornament. Science studies the bottom of their glass (what, you aren't drinking by now?) while engineering tries to turn everything around them into some trek scale metaphor.

Definitely a party game if you have teamspeak, ABSOLUTELY a party game if you have drunk jackasses enough to fill a ship or two.


"I cannah get the rating any higher, captain!"
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38 of 43 people (88%) found this review helpful
1 person found this review funny
8.8 hrs on record
Posted: May 11, 2015
I backed this game on Kickstarter and it has come a long way. It is still a work in progress but if you play with friends it is very fun. It would be better with voice chat but you can use TeamSpeak. If you like Star Trek this is the game for you. Teamwork is a must. If your on a good ship with a good crew nothing is better.

P.S. The DLC is just actually buying the game. The free version is just the demo (which is still fun). You can also play on your Iphone or Android and the players playing on Mobile can play on the same ships as the players on PC and Mac.
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24 of 27 people (89%) found this review helpful
7 people found this review funny
7.3 hrs on record
Posted: May 17, 2015
Quintet is a fun cooperative experience, it's F2P strategy helps it grow and get more people involved with the game, and the 5/20$ expansions are completely optional.
  • Co-op online multiplayer actually feels like flying a real spacecraft
  • 5 races,4 types of ships(trio was OP, they added a price to that), 20 different machines of destrucion
  • Small bugs here and there
  • Inexperienced players, including myself. Easily fixable by adding a bigger tutorial
In the end this game deserves:
4 pro crew members out of 5, best captain ever, and a mentor for 5th crew member #forthesakeofit
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14 of 15 people (93%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: August 7, 2015
After playing Artemis Spaceship Bridge Simulator a lot I finally wanted to try Quintet, which I did consider a clone before - yet the developer himself states he didn't know of Artemis when he started Quintet (https://www.steamcommunity.com/app/340350/discussions/0/617335934136384797/?insideModal=1#c617335934137507453) - let's just believe that.
So the first impression of Quintet was: A LOT more polished interface - it actually looked like a game from after 1995. It still also has its flaws (why do I have to go to sub menus to decide whether I want to play single player, multi player over lan or multi player over the internet) - but still the interface is a lot more intuitive and usable. Never enter IP addresses manually anymore.
On second view, it also looked like a lot more playable over the internet. I could just hop onto a server directly and start playing, very easy! In comparison, Artemis is really difficult to organize a game on the internet...
Additionally, Quintet features clients for virtually ANY OS: Windows, Linux, MacOS, Android, iOS, Browser(!)... that makes gathering your friends a lot easier.
The quick and easy start and very usable interface also took place within the game: Compared to Artemis, it's a lot more fast-paced, action starts right away, no big strategic planning from what I saw. This has its pros and cons of course: It's very user-friendly and beginner-friendly, but it's not as deep a simulation as Artemis is.
I've only tested Quintet over the internet yet. I love Artemis for it's social game factor - a bunch of people sitting in one room shouting commands & information at each other. As I've not played Quintet this way, I can only assume the following: Due to the fast-paced nature and the different style (e.g. all stations in Quintet have the full 3D view, while the stations in Artemis only have their specific computer system) I assume the game to be less communicative than Artemis.

My personal conclusion is: Artemis is best for deep and long play with your friends at home, Quintet is great for a quick spontaneous game over the internet, alone or in a group.
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14 of 15 people (93%) found this review helpful
2 people found this review funny
18.8 hrs on record
Posted: May 31, 2015
Quintet is a game that breathes new life into sci-fi space combat by introducing the ability to fly one ship with multiple people. The free version gets a little boring when playing it by yourself, but that's OK because it was designed to be played with friends. With friends it never gets old, blowing up enemy hoards and shouting commands to your crew. But, this isn't everything it has to offer because if you pay only $5 you get access to a full role-play universe that I haven't even touched yet.

To make it simple:

The Pro's:
  • Wonderful Coop
  • Multiple Missions
  • Open World (Play with anyone and everyone)
  • The ability to create scenarios
  • And more to discover for yourself

The Con's:
  • When you halt your thrust you instantly stop moving instead of free floating
  • When alone the free version get's a little old
  • Not sure what else I could complain about.

Overall it's a great coop game, but alone (with the free version) it's a little boring.
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13 of 14 people (93%) found this review helpful
4 people found this review funny
9.3 hrs on record
Posted: May 20, 2015
Do you like Star Trek, blew all your money on replica phasers, but HATE microtransactions? Then get Quintet. Not any of those things? GET QUINTET! Seriously, this game is an amazing space-flight sim, if noting else. The free version (which, don't worry, is still a full game) can be a bit lacking in things to do, as people doing the actual missions are scarce and, while fun, there's not much to do in Open Space when there isn't alot of people, but that's why you need to get this game. it is not only an incredibly fun co-op spaceship simulator, it's a fun FREE-TO-PLAY MMO WITH NO MICROTRANSACTIONS, something fairly rare to see on steam these days, that needs all the people it can get. I got the free version on launch week, and am saving up for the $5.00 DLC, and i have seen the amount of positive reviews shoot from about 5-6 to more than 10x that, and all I have to say about that is that they are well deserved. Get. This. Game.
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13 of 14 people (93%) found this review helpful
2.3 hrs on record
Posted: May 14, 2015
Great base for a game, has a ton of potential and is really fun. All I would ask for is more meaning to the game than just going around and blowing up ships, heres some idea's

*Maybe like a point system with better costumization (but plz dont make it money based customization :D)
*Different levels of control since the basic controls are too easy most of the time
*In-game voice chat
*Smoother and more zoomed out camera would be nice

~This game is amazing~
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11 of 12 people (92%) found this review helpful
110.6 hrs on record
Posted: June 1, 2015
For a game made in unity, this one is really well thought and works quite smooth.
The game encourages teamwork, after all its you and other 4 players cooperating to get a full ship to work (in case you go in one of the biggest ships) or you could as well go in a swarm of solo ships. Although my favorite has to be the whole squadron including several ships from several sizes working together towards a same goal.
It still requires a lot of development, but I believe its moving in a good direction (And hopefully away from unity?)
Its quite intuitive to learn, most of the commands are within a click (most controls are ui buttons you can click) and any extra controls are explained on the "controls" menu you can access in-game.

With scenarios and... huh... galaxys? for either pvp or pve, sometimes the hardest, most boring thing is to get a full crew and then find something to do. But if you're like me, and love to roleplay and actively participate in a growing community, then this game is definitely for you.
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9 of 9 people (100%) found this review helpful
49.1 hrs on record
Posted: June 15, 2015
(Read below for gameplay details)

So, I keep seeing a bunch of posts on here and the website forums with people complaining about things that thye want to see introduced and how the game sucks because it doesn't have X feature or Y perspective.

Everyone should keep in mind that although this is a *cough* fully functioning and working game, it could still be considered in Beta mode. There are regular updates coming out for it, and the devs are working on many many things, and constantly introducing new aspects to the game. With these updates come problems. Such as 14.0 being released and Linux users seeing their game go to hell because of it. But Carmine made a post here, and everyone sent him their logs, and he was able to fix it very quickly, pushing out 1-2 updates PER DAY.

On top of which, Carmine is EXTREMELY active both on the Steam AND website forums, and sees every post by every user, listening to their suggestions, noting them, consulting the dev team, and implementing in the game.

Right now, I think Quintet is absolutely wonderful. I only have 2 games on my Steam favorites and Quintet it my top one. Do I think it could use work, yeah definitely. no game is perfect(Except Portal and Portal 2. May those never die), BUT, I love how the dev team is striving for excellence.

I've already donated the $5, but if I had more money, I'd donate $100+ to the game. I can't wait until this game reaches its full potential.

so lets get into the gameplay: This game is fully functional for every player regardless of if they donate or not. When you download the game, you register an account through Quintet. This takes Literally 2 seconds. Once inside, you get the ability to make a ship, or to join someone else's ship. Each ship has 1-5 stations(Called consoles in the game):

Captain - gives orders to his crew, highlights ships for each console to target, sets the alert status, and chooses where the ship can warp to.

Helm - Flies the ship and engages warp drive

Tactical - Fires the weapons, and has the ability to monitor the hull status as well as each shield the ship has. Depending on the ship race/size you may have different weapons/looks.

Engineering - The lifeblood of the ship. Assigns extra power to the ship, but is restricted to one bonus in each of three categories. Monitors Hull and the Ship's systems statuses(minus shields), repairs the ships systems, and has 3 abilities ranging from teleporting to throwing down turrets, etc.

Science - Scans enemy ships, has 3-4 abilities like engineering, monitors the ships shields, remodulates your shileds, pushes/pulls enemies, etc.

Now, not every ship has each of these stations. Ship sizes range from solo(1 crew member, aka just you) to quintet(5 crew members, aka you and 4 others). the bigger the ship, the more people you can have on your crew, the "more formidable" you are, sorta. It depends on your ability to fight, as well as your race.

Now, there are 6 races in Quintet. Humans who are neutral to all, Zurna vs. Santoor, and Davul vs. Udu. And then there's the Hive. Everyone hates the Hive, but otherwse the AI race members will only antagonize those races who they are fighitng, unless they're provoked. Each race's ship has its own strenghts/weaknesses.

After nearly 50 hours on record, I can say that this is MOST DEFINITELY one of my favorite game. I would recommend it for any Star Trek nerds out there, as this is very trekky feeling. It's a great time killer with a great community. I would STRONGLY recommend downloading TeamSpeak or having some way of using a mic. the game has a VoiceComm system in it, but it's still a ways away from being done. Most members still stick to the Quintet TeamSpeak, and i would advise using TS if you're going to play this game.
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Recently Posted
1.0 hrs
Posted: October 22
This game is amazing, the fact that there is at most 4 players online...is Not. This game does not deserve the neglect it has been given by the steam community. It is hard for me to believe that no one out there is interested in a game like this. Who hasn't fantasized over leading a squad of your pals into battle as the commander of an amazing star ship (single ,duet, triple, quad, and penta ships.) I really wish that the player base was in at least the hundreds. But if your looking for a good game to boot p with your mates for some good old arguing and coop bonding, give it a go. 10/10
Helpful? Yes No Funny
0.7 hrs
Posted: October 21
Helpful? Yes No Funny
4.7 hrs
Posted: October 15
Small network issues, but besides that, great game for partys because even phones or tables can run and connect to pc's
Helpful? Yes No Funny
Scandal Helix
2.1 hrs
Posted: September 7
10/10 would have no idea what the ♥♥♥♥ i was doing again
Helpful? Yes No Funny
4.7 hrs
Posted: August 20
This was the PERFECT game to play, But Unfortunately, It's empty.
No one plays.

GG Co-op game.
Good run.

9/10, would Co-op again (when someone gets on A server)
Helpful? Yes No Funny
Grant Mazzy
3.8 hrs
Posted: August 14
For anyone, like me and my friends, who thought this looked interesting - we were the only 3 players on last night. A 4th logged on, but never joined.

I can only assume this was popular once, and I also assume the developer(s) used this game to project themselves into the gaming industry - in which case bravo. This game is simple, but well formatted. Lacks a lot of content, but has a lot of ships.

I dunno, great for a LAN party if people still do those, but it's basically shoot each other until you're bored.
Helpful? Yes No Funny
1.4 hrs
Posted: August 11
This game is fun for the first 5 minutes you played it, then it turns to ♥♥♥♥.

Helpful? Yes No Funny
Sir Douchebagel the Super Table!
2.4 hrs
Posted: August 9
It is an overall good game, with the only problem at the time of writing this being the lack of people that play. When this was released, there were a fair amount of people who played, and now you have to get your friends (which is the point, but it's nice to have other people) in order to have PVP matches, or just to control a bigger ship.
Helpful? Yes No Funny
4.9 hrs
Posted: August 3
If you and friends like spaceships adn want some adventure than this is a game for you!

Pros:-Big universe(Not huge by any means)
-Lots of spaceships
-Every race has different gameplay
-Every race has its cons and pros
-Great for playing with a joystick

Cons:-Not many players(but you always have AI)
-Graphics are meh
-Hard to fly spaceships without joystick
Helpful? Yes No Funny
8.9 hrs
Posted: July 29
Great game, shame it's not more popular. One major downside is the fact that a lot of things have to be bought. Like anyone's gonna play a dead game that you have to buy anything that would be worth playing for.
Helpful? Yes No Funny