HOW MANY LIVES WILL YOU SAVE? Experience your city through the eyes of a lifesaver and find out what it means to be a genuine "Everyday Hero"! Keep track of several fire stations, a variety of vehicles, a wide range of equipment and specialized staff so that you're always prepared for anything.
User reviews:
Mixed (110 reviews) - 58% of the 110 user reviews for this game are positive.
Release Date: Jun 3, 2015

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About This Game


As a firefighter, you'll have to ask yourself this fundamental question every day. Take full control of every aspect of exciting rescue missions! Experience your city through the eyes of the lifesavers and find out what it means to be a genuine "Everyday Hero"! Keep track of several fire stations, a variety of vehicles, a wide range of equipment and specialized staff so that you're always prepared for anything. You're the city's first line of defense in the fight against the flames! Are you ready to take on the operational command of an entire city?

Take on exciting and realistic missions in the second part of this thrilling fire department strategy simulation. Come up with a strategy for every mission. Work against the clock to rescue trapped victims; choose the most appropriate extinguishing agent for each situation; use the available sources of water and prevent more serious damage.

In the second part of this exciting series, there's even a network of fire stations available throughout the game to help you protect the entire city the best you can! When the howl of sirens fills the streets of your city, the flashing blue lights reflect in the windows of the house fronts, and you hear the stamping of soot-blackened boots on the asphalt and the shouted command "Water on!", every man, woman and child knows: it's that time again – THE FIRE DEPARTMENT IS HERE to win the fight against the flames.

RESCUE 2: Everyday Heroes is the exciting continuation of "Rescue 2013: Everyday Heroes," a game that has won praise from fans and critics alike. Assume operational command of an entire city's fire stations! As Fire Commander, you are responsible for the safety of the city and must ensure that your units are up to the task; no matter whether it's a simple fire or a catastrophic train accident. Improve your equipment, deploy specialists to specific fire teams and coordinate journeys to simultaneous missions using the city map.

Perhaps one day you will be able to answer that fundamental question with "EVERY SINGLE ONE." Do you have what it takes to be an "Everyday Hero"? Let's find out!


  • Start in a city with a single fire station and unlock new sta-tions by successfully completing missions!
  • Even greater variety thanks to the various types of fires, such as liquid fires, electrical fires and backdrafts
  • Includes a turntable ladder vehicle for fighting fires and res-cuing people from multistory buildings
  • Flexible water resource system: work out exactly where you are going to get your water from – natural sources, hydrants or water tenders!
  • Discover new faces and old friends from the first game amongst the characters, incl. female colleagues!
  • Manage the various tasks of the rescue workers and get to know your personal team of Everyday Heroes.
  • Purchase new emergency vehicles and hire extra rescue per-sonnel!
  • Swap vehicles between the different fire stations in your city
  • Choose between story and everyday missions
  • Part 2 of the popular Rescue series

System Requirements

Mac OS X
    • OS: Windows Vista/7/8/10
    • Processor: Quadcore 2,4 GHz; AMD Phenom II X3 720 / Intel Core2 Quad Q6600
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon R7 250 / Geforce GTX 650
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: Sound card
    • Additional Notes: Input devices: Keyboard and mouse
    • OS: Windows 7/8/10 (64-Bit)
    • Processor: AMD FX-8350 4,0 GHz / Intel Core i7-3820 3,60 GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 760 / Radeon R9 255
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: Sound card
    • Additional Notes: Input devices: Keyboard and mouse
    • OS: Mac OS X 10.8
    • Processor: Intel Core i5 or i7 processor
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5750 with 1 GB VRAM or higher
    • Storage: 1 GB available space
    • Sound Card: sound card
    • Additional Notes: Mouse and keyboard
    • OS: Mac OS X 10.8
    • Processor: Intel Core i5 or i7 processor
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750M
    • Storage: 1 GB available space
    • Sound Card: sound card
    • Additional Notes: Mouse and keyboard
Customer reviews
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Mixed (110 reviews)
Recently Posted
( 7.2 hrs on record )
Posted: June 28
I Reallllly want to like this game.
I enjoyed Rescue 1 and All of the Emergency series from the start, yes pathfinding is dumb in all of those games (and in this one) but one can live with it.
In this game tho, The "story" ends after (for me) 5h of gameplay, and missions just repeats ... Buy a truck foam sprayer and most of the missions will be completed within 5 seconds of it starting. Where is the joy? the fight? the pressure ... there is none!
One mission - Fire inside a warehouse is prolly the most challanging ... but after you finished it 3 times - what is the point?
Helpful? Yes No Funny
( 0.3 hrs on record )
Posted: June 28
This game is awful. I won't lie, it isn't often I write reviews, but I believe this game required one. The concept of it is brilliant. It could really have some potential with the right framework, but it's just tedious, repetative and doesnt encompass what I was expecting. I purchased this game on a whim, after it being in my wishlist for a good 6 months, yet, even at the reduced price, I don't think it's worthy of £5.99, of my hard earnt money.

Even on the very high settings, the graphics are nothing to rave about. I was hoping that it would compare to the Emergency games, which unforunately I don't play due to the fact I own a Mac.

The gameplay is boring, with missions that repeat themselves, the AI is awful, and the amount of button pressing required to complete simple tasks is mind blowing.

In all honesty, I really wanted to like this game, because this is a concept that really appeals to me. I just couldn't.
Helpful? Yes No Funny
Crazy Gamer
( 1.9 hrs on record )
Posted: June 25
Helpful? Yes No Funny
Sleepy Boy
( 1.4 hrs on record )
Posted: June 24
the selection of the object and charecter is quite poor. I hard to switch the charecter in the action.
the movment of the camera is not good too. but the game is quite ok.
Helpful? Yes No Funny
( 2.6 hrs on record )
Posted: June 13
The camera is not controlled by wasd or arrow button and there's no buttons is on rotating the camera
Helpful? Yes No Funny
( 8.3 hrs on record )
Posted: May 16
Product received for free
The game is pretty enjoyable, but it's not Emergency level yet. I like Emergency level more because it has a bigger open world and the missions come in more randomly. In this game I have a feeling I'm doing the same mission over and over (at some point). Besides that the game has alot to offer and is really fun.
Helpful? Yes No Funny
( 4.2 hrs on record )
Posted: April 25
one of the best rescue games
Helpful? Yes No Funny
( 4.8 hrs on record )
Posted: March 28
There is nothing inherently bad about this game, there just isn't anything particularly good either. Everything that is in the game works well, the units and equipment works intuitively, and I had no problems handling any of the missions. This is where the problems start though.
At no point did the game feel challenging. A dispatch gets logged, I have more than enough time to wait for each of my units to arrive at the scene before starting the mission. I couldn't see any reason to start missions when the first vehicle arrived rather then waiting for everyone to be there, the fire always started at the exact same point regardless. Once at the scene, some small fire would start and my crew would have all the time in the world to setup, grab any civilians and casually extinguish the fires. This only gets worse once you unlock access to the water/foam/powder tenders as they can mop up any outdoor fire all by themselves in seconds.
It may be harsh to judge the game based on this, as I supose it is a more accurate depiction of what actual firecrews face, more chip pan fires than multi-story infernos, however the story missions should have pushed the boat out brought in some terrifying scenarios but instead they all just felt a little limp.
It is a shame, I did want to like this game to be amazing, and it's shortcomings could perhaps be forgiven if this was a first attempt, but from what I read about the previous game, it seems a large number of interesting features and mechanics have actually been removed. Which makes it hard not to see this as a rushed cash grab.
Helpful? Yes No Funny
Rain Shatter
( 21.8 hrs on record )
Posted: March 27
well, to beginn with this review i have to say that i am really dissappointed by the game! i know many people would just need one sentence to describe this game, but i don´t think that it is so bad.

Yes, the game promisses more than it actually gives. there is a screenshot about a train derailment near a sawmill, but it´s not in this game! there has been one in the previous part. and this is the only part that really gives you missions you only can achieve with the Ladder Vehicle. i surely see that the game could be better, but knowing the companies that worked on it for a while i realized they never done something big and cool. those companies are known for makeing the worst simulator games on the market.

Compared to the current version of Emergency 2016 (Emergency 5 with a Upgrade), even EM 2016 is better and it has gotten a really ♥♥♥♥♥♥ path finding AI .

Dear Developers of Rescue 2! , please patch this game! you know that you keep makeing people angry by promiseing more than you can give those people.
i won´t ever by any part of the Rescue game Series. i better stick to the Emergency Series and other Rescue Simulators.

To All people who think about buying, Don´t Buy This Game! Buy Emergency 2016 instead of this game! there is even better and changeing music!

Thanks for reading
Helpful? Yes No Funny
Aloha Snackbar!
( 2.8 hrs on record )
Posted: March 24
You'd be better off buying Emergency 4(or 911:First Responders)
Helpful? Yes No Funny
Most Helpful Reviews  Overall
56 of 79 people (71%) found this review helpful
3 people found this review funny
19.4 hrs on record
Posted: June 3, 2015
My first review! May contain inaccuracy. If there's anything I can do to improve it, please let me know!

Rescue 2: Everyday Heroes is an Emergency firefighting strategy game in the city of Belvitsia in which you control a large variety of different vehicles and personnel. This is the sequel to Rescue - Everyday Heroes.

Major new features
- New fire types. You now have many different fire types posing different hazards and will definitely be more challenging.
- Interactable map. You can view the whole city in 3D as well as your fire department, the location of the incident, and much more.
- New art style. Changing from very realistic and highly detailed, while quite a risky move, actually changed to a slightly more cartoonish style, while in general still very realistic.
- CARDS! Yep, the game now has Steam cards! This will definitely be helpful to make badges, trade with other people or get a bit of money on the market. However, with 15 cards to collect, this will be a difficult task. Are you up for it?
- More vehicles. You can now take control of many more vehicles, including the ladder. Now you can access second or third floors quickly instead of taking the stairway.

The controls are a little more difficult and may take a bit to get used to. There is a lot less "Click this, then click that". You click a lot more buttons on the HUD, compared to how minimal it was in the first game. It should not really take long to get used to, which will not be an issue as you start with really simple missions and you are bound to get good control as you get into the harder missions later on. Controls are really no big issue as well, since after all, it is a Point & Click game.

The graphics are definitely much better compared to the first. It is so different, they even gave it a little extra cartoonish style, which definitely gets my interest. Shading and reflections are incredible and definitely beats the first game. The only problem is that on average computers, VSync, Bloom and Water reflection are large creators of lag. This drops the framerate down a bit, but if you are fine with just small amounts of jittering, this should be no issue.

There are many options you can choose from.
- There are many quality options and you have the choice to choose between Full Screen and Windowed. You can even have Fullscreen with or without a border. You can also go advanced and choose to disable or enable VSync, Anti-Aliasing, Bloom and more.
- You also get options to turn on or off the music, the SFX or the voice, or set your own volume for them. You also have many speaker modes, ranging from Raw to Stereo, even 5.0 to Prologic.
- In general, you can adjust scroll speed and even disable the HUD if you want to. The best part is that you can even switch between over Six differerent languages!

Gameplay - Comparison
The gameplay is of course the most important part. The gameplay differs completely to the first game, with a new way to dispatch, play missions and your station management. In the first game, you are able to customise your own fire station with props to make it look as you want it to be. In this game, thet feature was removed, but you are able to own 3 different fire departments. Dispatching units to missions is also different; In the first game, you can click a button to set yourself to alert phase and a mission will come up, whereas here, 2-3 random missions will appear on the map. Sending vehicles is quite the same, but sending personnel is different. In the first game, in the dispatch screen, you are able to choose which units go into which vehicles. In this sequel, you have to assign your units to a vehicle first inside a fire station before dispatching the vehicle itself. (More detail on dispatching units is explained further below)

Fire Station
The Fire Station is a lot less interactable as the feature to add furniture to decorate your station has been removed. However, there is more to do. From here, you can manage your team and their "Talents", which give them extra abilities to do in a mission, such as longer survivability, faster use of of tools and equipment (like hoses), etc.You can also purchase equipment to use and to place in your vehicles. There are also many more vehicles to use, and the most noticeable feature is the addition of a ladder truck. Another great thing is that you can paint your vehicles from a large variety of colours with no need to buy them. The one bonus feature that stood out the most for me is the addition of Female firefighters and paramedics!

Dispatching a unit have changed completely. As the game is now more in a "Freeplay" mode, random fires will generate, maybe even two at a time. You have a full 3 minutes to send all your units to the fire and to begin the mission. Before dispatching your units, you can manage them in your stations, which will pause the time. You also cannot do two missions at a time, so while you do one, the time is also paused. While you can send FOUR units at a time, you cannot dispatch them while managing the crew at the same time. You will have to first go to your station to assign personnel to the vehicle. This will be problematic for lazy gamers who prefer to get everything over and done with.

Missions will randomly generate all over Belvitsia, sometimes having to deal with two at a time. Over time, you may encounter "Story" missions which are important to be able to unlock more vehicles, equipment and more missions. For the first hour or two of the game, you may get bored of having to play the same missions repeatedly, which is unfortunately important if you wish to keep your reputation high. When you have no more reputation with the city, it will be GAME OVER. You will have to start the entire game all over again. As you complete these missions, you will gain higher reputation as well as quite a large sum of money. As you complete story missions, the repetitive side of things will eventually fade as you have a larger variety of missions to play. Though, there are only very few missions so as you start to progress towards the end, you will quickly get the feeling of repetition again. Story missions can only be completed once (Unconfirmed) and there are many interesting story missions, including a large fire on the top floor of an office and even a competition against a rival fire department against the clock.

Conclusion (tl;dr)
Overall, there are very few problems with this game. This is a huge improvement from the first game. There are so many great new features and even when you finish the game, you just want more. You might feel like you want to come back and play the game again some more. Yes, it gets highly repetitive, but there are many different ways you can complete some missions.

I give this game a 8/10. I find it very enjoyable and challenging, though quickly repetitive. Worth getting for a couple dozen hours of playing, though overpriced. (I bought this game when it was $25, but I would recommend $10, maybe $15 at the most)
If you feel there is something that has been overlooked or is missing from this review, please let me know!
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17 of 20 people (85%) found this review helpful
21.4 hrs on record
Posted: June 14, 2015
Hello there

There are a lot of good things I like about this game. The graphics look realy nice and the map is very beautiful. The gameplay is also nice and the AI is not so stupid. There are some new, good things in comparison with the first game. The oxigen bottles and the unlimited fire extinguishers are nice. And you can have more than one HQ.

Although I think they have missed a lot of greath things from the previous game (Rescue - Everyday Heroes (U.S. Edition) see: For example the big ambulances (but that, indeed, is an American thing...) and the rescue vehicles for the road accidents. The customisation of the HQ has also dissapeared, which is a sad thing. The training classes and fitness also have dissapeared.

In general it is a good game, but they have left out a couple of greath things from the first game.
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18 of 25 people (72%) found this review helpful
24.6 hrs on record
Posted: June 3, 2015
I think this is better then the first this is redemption for this series I like it but its still missing things such as Hazmat, Helicopters and command units but they can get that in the next one or in a North America expansion pack. needs more missions which could come in expansion. I love the fact you can draw water from other sources. but overall I am happy with it I think this could start to give Emergency line of games a run for there money.

My Wish list to see

-Command units such as EMS sup or Battalion Chief.
-would love to see tower ladders and stick ladder's with pipes for attack's on fire with water
-Add Quints
-The irons AKA Axe and Halligans
-Maybe an airport with crash tender
-Rescue and USAR
-Quick attack lines
-MasCas and or Large Ambulances
-Add Plasma torches
-Water rescue and fire boats
-the Jaws of life
-add Saw's.

What I can say I hope the Dev's take this and run with it you have nearly hit your stride. I would love to see a lot more of the tools of the trade
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10 of 12 people (83%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: June 4, 2015
I know this game is a god game with loads of hours of play, it is challenging at some points and boring at other. Good things about this game is that the game play is fun, graphics are good. Ita mostly challenging and it takes you a long time to get all the stations and fire trucks, the game is infinate. Bad things about this game is that it still has a few bugs that the community has already spoken of and the developers are handling good. Sound is not the best. And some times it gets boring for brief moments because some levels are very repetitve and you get tired of the same level. he story is fun but it doesnt have much to it. Overall I would recommend the game, Im sure the developers will fix those bugs and hopfully bring some more missions so that we dont get sick of the same missions. I give it a 8/10
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8 of 9 people (89%) found this review helpful
5.3 hrs on record
Posted: June 5, 2015
I have always been a fan of any Emergency Service game. I had purchased the last game in the Rescue Series but didnt think it stood up well to older titles such as EM4, etc.

This one however surprised me, it was actually really thorough. The added bonus of purchasing your units and upgrades etc really added a new dimension.

The animations are pretty smooth and enjoyable to watch, and the graphics are reasonable for this scale of game.

My only negative was the rermoval of some of the features of the last title, such as upgrading the kit in your fire station, and sending crew to eat/rest etc.

Other than that, thoroughly enjoyable.

-good to look at
-good problem solving
-kit and equipment to buy
-progressive campaign

-no Fire station upgrading
-missions quite repetative
-Fire crews contstantly wearing SCBA, perhaps an option to put it on?

Well done guys.
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9 of 12 people (75%) found this review helpful
29.5 hrs on record
Posted: June 5, 2015
Very fun game with a good attantion to detail on how fire fighting is handled. Rather than just run in and do something, strategic planning is needed to have the right assest available when needed. Some mission redundency but that is also exactly what happens in real life as well.
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17 of 29 people (59%) found this review helpful
1 person found this review funny
Not Recommended
6.0 hrs on record
Posted: June 4, 2015
Starts off strong, repeats certain missions frequently, this is broken up by advancing the 'story' and getting more equipment and vehicles. I got to a mission where my FF had to carry a guy down the turntable ladder, but instead kept appearing at the bottom of said ladder and climbing up.

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17 of 29 people (59%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: June 3, 2015
From the first half an hour I must say it's way more advanced than the last Emergency game. Definitely need to take a second look on the weekend. But from what I can tell so far: Yup. That's the game the emergency crowd has been waiting for.
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7 of 10 people (70%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: June 4, 2015
Has about 10 hours of gameplay and story missions until it is all repetitive. It's the same missions with only slight differences in equipment until you have the specialized vehicles which makes the missions trivial, which is boring.
I enjoy this game, however it needs more content and it could really use procedural generation for missions to make no two alike, even if they use the same small selection of maps.

Difficulty level was not challenging. Once you understand how to do a mission quickly, it becomes dull.
When I saw the train derailment mission, I thought "wow this will be fun". Then I go there with my foam tender and spray one small fire and complete the mission in less time than it took for the mission to load. That is disappointing. The game is much more fun if you let everything catch on fire for a while, let the injured people almost die, then start fighting the fires.

I felt like I had cool equipment and vehicles, but really didn't feel like I was using them. Often, I could bust into a fire with 4 people using fire extinguishers and avoid all of the fun of setting up hoses.

However, I am still recommending this game because it is suitably polished. It's good for about a day's worth of play and good for kids to play with parents.

This is an improvement over the previous Rescue. The game design and engine have enormous potential, but the content is currently (6/5/2015) mediocre.
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8 of 13 people (62%) found this review helpful
Not Recommended
10.2 hrs on record
Posted: June 21, 2015
I want to start this as saying I am ABSOLUTLY a fan of this game, as well as the 1st one. This one has some really neat mechanics in it, and it was fun playing it. But after 10 hours, I am feeling completly unfulfilled.

WHile there are a few mechanics I really like, such as the ladder truck, or the tender trucks, there is also a lot of depth missing, that was in the 1st one. There is little to know customization like in the 1st one. The firehouse is basically pointless, as you cannot do anything in it, like the origional.

I feel like a mix of the 2 would be best, but this is what we have.

Like I said, I had fun playing this game, but I'm done, after 10 hours. There is no reason to keep playing. I own all the trucks, all my slots are full, and I'm in the 60's for dispatched.
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