Navigate the mysterious Quantum Nebula and dismantle it's gravity machine piece by piece before it destroys The Galaxy.
User reviews: Positive (14 reviews) - 92% of the 14 user reviews for this game are positive.
Release Date: Aug 21, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want people to be able to play ORBITOR now, and we want them to be able to play it within the Steam environment while using the features that Steam provides.”

Approximately how long will this game be in Early Access?

“We estimate ORBITOR will be in Early Access for approximately 6 months with a final release in Q1 2016.”

How is the full version planned to differ from the Early Access version?

“In Early Access our focus will be on content and polish.

The current build is playable and fun and has a few levels for players to mess around in and get a feel for the direction of the game. We're intending to add additional levels regularly which will introduce gameplay mechanics that we've been working on but haven't shown as yet. While we're doing that we'll try to address any technical issues players may have and act on feedback we receive.

But most of all we just want to work on ORBITOR until it transforms into an awesome game.

We have some plans. But it all comes down to the response from the community. So the plans could change a little ;)”

What is the current state of the Early Access version?

“We are still adding levels and features, tweaking settings, improving performance and squashing bugs.

ORBITOR is working and fully playable (hopefully fun), has a functioning level select menu and level progression with a few levels to play around in. Approximate game time is around 40 minutes for 1 play through.

It can be graphics intensive and may not perform well on older GPU's and CPU's. We're still optimising and working to make it run as best we can. It hasn't been tested on a wide range of systems but we're using Unity which scales well.

Controls: Keyboard and Xbox controllers are supported. Controller is recommended

We've done our best to minimise bugs and technical issues.

The tutorials are simple but seem effective. We would like to expand and improve them based on feedback and player experience.”

Will the game be priced differently during and after Early Access?

“The price should stay the same when ORBITOR leaves Early Access, but it's possible we may have to re-assess the value of the game based on it's quality comparable to similar products at the time of full release. We may also bring the game to console which could see us setting a different price points.”

How are you planning on involving the Community in your development process?

“We'll be keeping an eye on the forums and social media to see what you guys have to say about ORBITOR and collecting data from playthroughs, which will tell us how you’re playing the game.”
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Recent updates View all (1)

September 2


The Evil Aliens crew had a great time at PAX Prime in Seattle showing off ORBITOR. Just before we left we were able to give you an update.

It included

  • Score effects
  • Improved performance
  • Settings menu - including quality settings
  • Many bug fixes and tweaks

We'll be adding new levels, gameplay and Steam features so keep an eye out updates coming soon.

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About This Game

ORBITOR is a fast paced sci-fi adventure wrapped up in beautiful visuals, addictive gameplay and an inspiring soundtrack.

Easy to learn, hard to master, the game is accessible to new players but deep enough to allow skill development and advanced gameplay tactics.The open levels allow players to tackle the game any way they like and the game’s fast pace and constantly moving and rearranging orbital systems give the level great replay ability.

The game takes place in space themed environments ranging from nebulas to complex orbital systems. Within the orbital systems (or levels) players must use the orbital controls to lock onto objects, orbit them to gather speed, destroy them and collect the energy life forms they release.

ORBITOR is fast, fun and unique.

Key Features

  • Unique momentum based orbiting controls and custom physics
  • Super fast level to level progression and menu to level transitions for uninterrupted gameplay
  • Open and freely explorable environments and level selection
  • Constantly moving level objects and elements

System Requirements

    • OS: Windows 7
    • Processor: 2.3 GHz Intel Quad Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX460/ATI Radeon HD 5850 (512MB minimum)
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • OS: Windows 7
    • Processor: Intel Core i5 2300 or AMD FX6120
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or Radeon HD 6970
    • DirectX: Version 11
    • Hard Drive: 500 MB available space
Helpful customer reviews
4 of 4 people (100%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: September 6
Early Access Review
At first I wasn't sure what Orbitor was. Considering there wasn't a tutorial, I just thought it was a pretty space game where you just flew around and smashed into things. However, once I got the hang of the controls there was something to gripping about this game that I just got lost in it for awhile.

So far Orbitor has four levels to play, each just as beautiful as the last. They are each a combination of stars, gravity devices and gravity fields, all on top of an equally good looking backdrop. I can't express how great this game looks for an indie space title. The motion of everything, the ripple effects as you fly through the gravity field, and the light given off by the stars. It all combines for a jaw dropping aesthetic.

Your character is a small little, I'm going to assume, spaceship, tasked with destroying gravity machines in the Quantum Nebula. You destroy the gravity machines by navigating your spaceship into the orbit of each device and as you go around it a red bar fills up, once full the device explodes. You did this from smallest to biggest, until you destroy the gravity device it self. Upon destroying the device it will release an atom, which when collected will activate your warp drive allowing you to go to the next level.

Now that's just the goal of the game. Where this game truly shines is the controls. Which admittedly took me some time get the hang of. Once I did though, it made the game feel completely different to me. The main focus of the game is using momentum, orbit, gravity and your thrusters to score as many points as you can before moving on to the next level. There is a score counter at the top of the screen, which for now is just letting you know that you're collecting stars and destroying gravity devices, however, I can see in the future their being leaderboards.

You have access to two thrusters on your ship. One is a speed boost and the other is more of a directional thruster. Using these in combination with a ping (which shows the location of other stars and gravity devices) allows you to set up a multiplier with each continued move. Whether that be collecting another star, by flying through it or pulling to towards you, or destroying another gravity device.

You'll also have the ability to slow time and change direction while in the gravity field created by the large gravity devices. I didn't notice this at first, however, once I got the hang of it this is what changed the gameplay for me. By holding in the right trigger while in the gravity field you can navigate your ship towards other goals i.e. collecting more stars. It creates some unique tension as you are continuously building up speed as you build your multiplier.

Overall, I think in it's current state Orbitor is worth checking out. With it's beautiful aesthetic, great controls, and inherent replayability.

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Early Access Media
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: September 15
Early Access Review
I really like the programming in this game
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: September 8
Early Access Review
simply amazing! A concept that really stands out and deserves attention.
i've played the online game and tested the warp demo and i can tell there's been progress. unfortenately, only the graphics are getting better, in my opinion, the gameplay has to be further developped to bring out the full potential we have here. the price is also too high for what it is right now, but i remain confident that the game will only get better from here.

now for the content itself, the swiftness and flow of your ship from a "bubble" to another makes you feel free like flying
(yeah, seems cliché but is true) yet, while being limited in space to move in. the controls come naturally, but at first can be confusing.

so its a great game! play it!
Was this review helpful? Yes No Funny
20 of 21 people (95%) found this review helpful
1 person found this review funny
0.8 hrs on record
Posted: August 22
Early Access Review
A top-down adventure/exploration space game and it's one of the best out there. The visuals beautiful and the soundtrack is fantastic to go along with it.

The gameplay is super smooth that's simple and easy to get grips with, and it's fun to play it. going from one solar system persay and orbiting machines at an extremely fast rate to destroy them. Jumping from on to another and controling your speed and momentum with boosts.

There's a handfull of systems at the moment, but I'm guessing there's a lot more to come with more stuff to play around with lookin at those screenshots, and they look really nice.

For the asking price it's a solid product with the word "gorgeous" ozzing out of it. It has great gameplay mechanics to satisfy your play and mesmerizing visuals and soundtracks to satisfying your eyes and ears.
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
7.7 hrs on record
Posted: August 22
Early Access Review
At first glance, it may not seem like much. A simple concept and not very many levels.

But I am here to assure you, ORBITOR is not at all weighed down by these factors. This review is my personal opinion, and I am aware not everyone is into this genre of game.

ORBITOR is a powerful arcade title where you play as a small robot called an orbitor, and the objective is to obtain the warp core located at the center of each level. The warp core is inside a shell in the middle, and it is opened when all of the surrounding objects are destroyed. There is no story to this game, but like that of the Bejeweled franchise, one is not required or even neccesary.

-Stunning visuals
-Exhilerating soundtrack that never gets old
-Awesome sound effects
-Tons of features and abilities
-Lots of replay value
-Unique atmosphere for each level
-Incredibly well optimized (you can run this game on integrated GPU's no problem)
-Very addictive

-Not very many levels (for now. As of right now there are 4, but it's been confirmed there will be more coming soon!)
-Lack of settings in the menu (no graphical or audio adjustment and very loud default sound)
-Some minor glitches
-No real goals or leaderboards (including achievements and trading cards) so points feel worthless

ORBITOR is an excellent game, truly worth $14.99. Any of the cons I have listed are easily fixable, and they probably will be fixed soon. I reccommend this if you like a small game to play in spare time. 9/10.
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