The main objective of the game is to survive in the taiga.
All Reviews:
Mixed (40) - 45% of the 40 user reviews for this game are positive.
Release Date:
Mar 11, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Demesne Early Access is your chance to experience Demesne as it evolves throughout the development process. Understand that the Early Access release of this game is a representation of the core build of the game and contains the basic mechanics and gameplay elements to test the game for future patches and updates. We will add more features as development continues. You will likely encounter bugs and errors as the development process continues. We urge you not to purchase and play the game at this stage unless you fully understand that the game is not a finished product and that this release is intended for us to build upon and improve the game with your help.”

Approximately how long will this game be in Early Access?

“we hope that it will take 1-2 years”

How is the full version planned to differ from the Early Access version?

“The full release of the game will include more locations to explore, more characters, more vehicles, and a greatly improved landscape design.”

What is the current state of the Early Access version?

“So far, only the initial game mechanics. But the game is developing rapidly”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price”

How are you planning on involving the Community in your development process?

“1) We will be discussing the game development with the community on Steam and on social networks.
2) We are willing to listen to the community.
3) We are ready to show the stream, in which we discuss gameplay.
4) We would like to be inspired by good reviews. :-)”
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Recent updates View all (17)

May 22

Update Demesne

Hello, dear friends!
I'm very thank you for you are still with us.
I’d like to show you our new update release version This update is not full and cannot marked as version, but we decided to show you some features of it. I also would like to tell you that this update is one of that to help present the whole game idea. All you see is a skeleton of the game, but soon you will get the whole body. After all you will get a simulator of survival in wild.
This update brings:
• Hut of branches. You can create it, place anywhere and later you will get an ability to save your loot and take a sleep in it. We are working on it.
• All placed and crafted objects have ability to be saved.
• The wooden bow arrows now finish. If you need more, find resources and craft. There will be some improvements in crafting of this type of ammo.
• The wooden spear has another appearance. The crafting of this object is now looks like in real life. The spear does not pierce objects through.
• In the forest, you now can see not only crows but sparrows. Its makes the nature to be more alive.
• The bear roar can be heard nearby you. His sounds now work more correctly. Now you can detect what side the bear is coming from. Be warn, because he can catch you with no noise
• All the weapon now takes any damage fully or particular. But you can craft a new object with available parts of this damaged weapon.
As I pointed earlier this update is a part of big one. It just has some improvements, not described here, because they have their purpose to optimize the game and make some balance and they are changed from time-to-time.
Someone would ask: “Why do you make such beautiful game graphics? Why don’t you make a gameplay? We can answer: Because another part of players wait from us not only gameplay and picture but an ambience of Far Eastern taiga. The visual quality of the game you see is just a beginning. Lighting, landscape and other will give you a finished view of Russian Far Eastern forest.

Below you can see what you need to craft some objects.

Next screenshots show you the appearance of the hut.

So, that is all what I wanted to say about this update release of version If you have some questions don't hesitate to ask.

9 comments Read more

April 22

Update Demesne

Greetings, friends!

Recently there was an update We took into account your comments and wishes and tried to correct or add the necessary elements. And here is the next update. We meet !!!

So, that's what we have ...

• You can craft a campfire
• Now you can collect stones in the territory
• You can collect branches not only on bushes, but also in the territory
• There was a pickaxe
• You can mine stones from rocks and large boulders
• A new area of ​​interest has appeared
• Bear has modular damage
• Ravens appeared in the sky
• Updated view of the ax
• The bear no longer respawns immediately after killing another bear
• Now the bear will come in a water but not in a swamp where it danger for you (before it did not go into the water at all)
• Reduced number of bears in the territory
• Improved atmospheric sounds
• Improved lighting quality
• The annoying ubiquitous crow has become less croaker
• Improved adaptation of the eyes to light
• Improved game performance
• Changed the view of swamp
• Changed the type of transition from swamp to soil
• User properties (stats) are now saved
• Character's position saves now
• After death, the character appears with the starting loot
• Improved balance of a damage from a wooden spear
• Improved balance of a damage from a spear with a metal tip
• Branches can no longer be crafted from logs
• The bear no longer cross through the hut
• Now you can pick up spears
• Now, when walking on stones, it is not the sound of grass that reproduces, but the sound of a stone
• When you drown in a swamp, the camera does not go through the terrain
• When you open the inventory, the mouse no longer disappears

Demesne team.
6 comments Read more
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About This Game

You must now fight for your survival by any means necessary. You must forage and hunt for food as well as protect yourself from wild animals and possibly other people trapped inside with you. You must find shelter to survive the unforgiving nights. As you do so, you will very likely encroach on the demesne claimed by someone other than you. The animals of the wild have laid claim to this forgotten land. This is now their demesne. You’re in their world, now…

Our desire is to combine all the survival aspects of the games you’ve come to love and incorporate beautiful graphics and a much more realistic survival experience. There are no supernatural elements here. It’s you against the things that you would be experiencing in a real survival situation.

It is not the kind of a game that bores you after a couple of days. It’s a really challenging and realistic project where you have to survive. You will have to hunt, pass the cold rivers of the Taiga, find friends, live in caves or buildings and constantly fight for your life as you explore the beautiful forested areas and man-made structures found on the map!

The game will not contain zombies, monsters and anything like that. You will find real human beings and animals found in the real world.

You will not find any weapons or items that would not exist in these places and years.

Our game is for those of you who want to experience fishing, hunting, exploring nature, adventuring and surviving in the truest sense of the word. If you want to feel yourself in extreme survival circumstances - this game is for you!


What will you be doing in our game?

The main objective of the game is to survive in the taiga.

Explore the territory on foot or by alternate means. (Vehicles such as a trucks, horses, etc.)

First of all, you will have to hunt, earning yourself the meat, skin, bones, tendons, etc. If you have no means to cook the meat, you may eat it raw. If you eat the meat raw, you will risk being poisoned or becoming ill. You can also use meat as bait for predators and for fishing.

* With skin you can craft cloth, belts, rope, bags, tents and sleeping bags.
* With bones you can craft needles, glue, wild game calls and fish-hooks.
*Sinew can be used for thread and rope. Players will also be able to build a temporary shelter and pitch a tent.

It will be necessary to monitor your clothes, so that they are in the good condition, such as dry and warm. You will be hungry. You will always be afraid of someone or something. It will be cold and wet. You will be ill and damaged.

The game will have weapons and gear.

* The firearms will only be hunting rifles and semi-automatic pistols, with the gate and the front sight; combined.
* The bladed weapons will be knives, axes, spears and bows.
* The fishing gear will be: loops, traps, fishing rods and so on. These all can be used by player as a means of self-protection.


What animals will you encounter within the territory?

Primary Enemies: Wolves. They are very defensive and dangerous because you are encroaching on their territory. Grappling with them is almost always fatal and will end your game. Wolves can appear one at a time or more rarely in packs of three or more. Think twice before you shoot at an unarmed man, because the wolves can hear the shot and move in on you quickly and without mercy.

* Predators: You will encounter fierce predators such as the aforementioned wolves, as well as tigers, bears and lynx.
* Herbivores: You will also encounter more docile animals such as deer, roe deer, wild boar and elk.
* Fish: When you cast your line with hopes of catching dinner, you can possibly catch grayling, goldilocks, pike, catfish, carp and chum.
* Game birds: There will also be birds to hunt for food such as pheasant, grouse, mallard and teal.

System Requirements

    • OS: Windows 7 64-Bit, Windows 8.1 64-Bit, Windows 10 64-Bit
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 4 GB RAM
    • Graphics: GTX 760
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX Compatible

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