GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.
User reviews:
Recent:
Mixed (143 reviews) - 53% of the 143 user reviews in the last 30 days are positive.
Overall:
Mixed (4,831 reviews) - 66% of the 4,831 user reviews for this game are positive.
Release Date: Jan 8, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“So far BitMonster has been working on GRAV for about five months and we think it's time to get the community involved. We are super excited to get the community's input on the development of GRAV from here on out and Early Access is the perfect tool for it. The closer we work with the fans, the closer GRAV will be to the game everyone wants to play.”

Approximately how long will this game be in Early Access?

“Until we (but more importantly, the community) feel the game is living up to its full potential.”

How is the full version planned to differ from the Early Access version?

“More features, more stable, more optimized, more monsters, more buildings, more weapons, and of course more dancing! Basically, everything you see now but more of it along with many new features.”

What is the current state of the Early Access version?

“We do internal playtests every day! Enough of the game is implemented that it's fun and rewarding. It's certainly far from done, but enough is there to start the journey. A huge swath of features are already implemented and every day more great stuff is put in!”

Will the game be priced differently during and after Early Access?

“We plan to keep the same price. Get in now to help shape the game!”

How are you planning on involving the Community in your development process?

“We plan to utilize great community tools like trello and let the community direct where they want development time spent. Additionally, we plan to have new builds of the game updated very frequently so players can actually experience the progress with BitMonster as the game is developed.”
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Recent updates View all (134)

June 22

Big Update on The Way! Side Note: GRAV is Alive and Well



Hello Everyone!

It’s been a while since we’ve shared any news on what’s to come. For this, we apologize. However, this doesn’t mean we haven’t been working. In fact, we’ve been hard at work on some really awesome things and today, I’m finally able to share with you one of the more exciting things coming to GRAV.

In the near future, all official servers will be linked, resulting in one official universe! This means that astronauts from around the world will be able to play together.

This is something we’ve wanted to do for a while, but knew it would take time to complete. After the Reborn update, we decided that linking all servers into one universe was priority number one.

We want all of you to be able to enjoy GRAV together.

This update should make GRAV a much more enjoyable experience for everyone.

What’s Coming After This Awesome Update?

While this update is a really REALLY big deal, we understand that you all want more content to enjoy. We want you to know that we are working on it and will be sharing more news at a later date.

We are incredibly excited to enjoy the GRAV universe with all of you!

Until Next Time, BUILD EXPLORE DANCE SURVIVE

78 comments Read more

April 4

Community Update #14 - Base Building Contest Winners


Hello Everyone!
In last week's community update, we announced the first ever GRAV Base Building Contest. We received some really great submissions and have chosen the 3 winners. The winning submissions are below:

Third Place
In third place comes this awesome diamond shaped base by player, Ratbite.


Second Place
Second place goes to Bloodthirsty Banana's ocean-side base.




First Place
First place goes to this really cool walker base by player, Exitz.





See You Soon
Congratulations to the winners and thank you to everyone that participated. We really enjoy seeing all the creative things you can all come up with. If you're one of the winners above, make sure you check your inbox for your Steam keys. I've sent them out prior to posting this community update.

Until next time, EXPLORE BUILD DANCE SURVIVE.

18 comments Read more
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About This Game





GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.

We here at BitMonster has been working on GRAV for about 5 months and feel that getting the community involved earlier is vital to a great game. We plan to launch GRAV as Early Access and work closely with the community on how we evolve and move GRAV forward!





Note: these are features already in the game. They may be fleshed out more in the future, but they will be ready to rock from day 1


Endless Worlds - The planets of GRAV are procedurally generated from composite parts. This allows for a near infinite combination of biomes, alien sites, and dungeons.

Gorgeous Visuals - Genre re-defining visuals allow you to experience fear, excitement, and trepidation in a way never seen before.

Frenzied Combat - Compared to the zen-like calm of harvesting resources, combat is a wild ride which you can only hope to survive. Both Melee and Shooting are the tools of death in GRAV.

Player vs Player - Create alliances with other players, viciously kill them and take their belongings, or run from it all! It's up to you how you interact with your fellow players.

Play With Friends - GRAV is all about enjoying the experience with your friends. GRAV is client-server based so put up a server or join an official one!

Powerful Base Construction - Supporting a modular contextual room based construction system allows for building bases quickly. GRAV's building system can be used for creating an entire city, a quick base to fight off enemy players, or building an outpost deep in a dungeon to defend against the aggressive hordes.

Extensive Crafting - Anything you can harvest or kill has a chance to drop Crafting Materials. Building everything from the armor you wear, weapons you kill with, to the actual bases themselves comes from crafting.

Dynamic Environmental Events - GRAV employs a procedural system to create world events for players. A night could consist of blossoming night flowers, meteors raining down from the heavens, or even a horde of very angry alien wildlife trying to kill you and anything you have ever made.

Procedurally Generated Dungeons - The planets of GRAV are full of dungeons that are created specifically for that planet. Full of rare resources, dangerous foes, and environmental obstacles that provide a high-risk high-reward play area.

Hostile Environments - Alien planets have a combination of semi safe areas and just plain you-are-probably-going to die locations! The planets of GRAV are places where you must do whatever it takes to survive.

Roadmap to get an idea of what features are coming to GRAV:
https://trello.com/b/MJriPqM6/grav

System Requirements

    Minimum:
    • OS: 7 64-bit
    • Processor: Intel Core 2 Duo 2 GHz or Equivalent CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 560 or Radeon HD 7790 or Equivalent card
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Additional Notes: The game is EARLY ACCESS and likes Memory. 4 GB will not work well for larger planets
    Recommended:
    • OS: 7 64-bit
    • Processor: Intel i5 2.5 GHz or Equivalent CPU
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 760 or Radeon HD 7950 / R9 280 or Equivalent card
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Additional Notes: If you are planning to run a server and a client on the same machine we recommend 12-16 gigs of ram.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (143 reviews)
Overall:
Mixed (4,831 reviews)
Recently Posted
Scratch-N-Sniff D20
( 0.4 hrs on record )
Early Access Review
Posted: July 1
pretty durn bad
Helpful? Yes No Funny
lanrowvr
( 2.9 hrs on record )
Early Access Review
Posted: June 29
Product received for free
I tried GRAV a while ago during a free weekend. I think I joined a PVE server or something that does not allow PVP or some sort so your experience may vary. Here's why I didn't buy it then:

While I had a somewhat enjoyable time playing it with friends. It took me considerable amount of browsing to learn how to join my friend who spawned on another planet. Gathering the materials required to build a teleport device was time consuming. The effort didn't stop there. After I ended up on his planet, I can't just teleport to him. I had to travel by foot guided only with coordinates. The big map that was supposed to be a selling point became a chore to traverse.

After we joined up, we begin to explore together. We gather some stuff to build stuff in order to level up and build more stuff to level up. We build a funky base without door that looks more like a jumping puzzle than base, we stole someone's mine and we explore dungeons. That's about it. At the end of the day, this game was still in its early access phase and it was showing.

I had some fun playing this game, but I suspect it's mostly because I was playing with a friend. Were I tried this solo, I don't think I would've spent more than 15 minutes in the game. In the end, steam reviews boils down on "should I recommend this or not?"

and unfortunately, the answer is no.

I believe GRAV have potentials and I can see how some people may like this game. But even with 85% discount I still wouldn't buy it, and so should you.
Helpful? Yes No Funny
Sevintus
( 44.8 hrs on record )
Early Access Review
Posted: June 29
I paid 3 dollars for this game...

Only having played 8 hours of it, I feel like I've ripped off the developers.

The combat's great, base building was a little confusing but seems pretty simple, crafting seems to be done well... The graphics and style are great, I expected my PC to have some FPS issues, but it runs pretty damn smoothly really.

Honestly, all I had to know was dancing at a campfire not only plays fancy music, while you do some hilarious dances, but also, heals you... That alone makes this game 10/10 for me.

This game is easily worth more than the 3 dollars I paid for it, the 20 dollar mark sounds about right.

Gotta say, so far, this is my best purchase on steam, with the sale anyway.

THREE GOD DAMN DOLLARS ...

I feel terrible.
Helpful? Yes No Funny
BOT Gabe
( 1.9 hrs on record )
Early Access Review
Posted: June 29
I tried to like it.
Really hard.
I just couldn't, this is probrobaly one of my 'serious' reviews. It was fine at first... I noticed there wasn't any of the materials I needed to advance. I explored, found nothing. Kept exploring, nothing. I noticed the grind of: Look, Find, Harvest, repeat.
TBH this game isn't that good if you spawn on a beach. I tried to launch it, i got a black screen. It isn't worth the money.

EDIT: I also forgot to say, the trailers are BS the game is nothing like that, lmao.
Helpful? Yes No Funny
thestrongjet
( 2.8 hrs on record )
Early Access Review
Posted: June 29
it was great easy to progress but i think the homeworld should have different species
Helpful? Yes No Funny
Sshade
( 117.8 hrs on record )
Early Access Review
Posted: June 29
Don't buy it. That's it.
After months withtout any updates Dev says "one of the more exciting things" for the new update... This is just a big server which mean more random buldings everywhere and more random kill.
Seriously, Devs will just abandoned this game (if they haven't already).
Helpful? Yes No Funny
Soviet
( 1.3 hrs on record )
Early Access Review
Posted: June 28
3 third in a series where i compare these survivor/crafting games to Planet Explorers &The Forest (and mildly to terraria and darkout)

This is more like Planet Explorers. Only very basic crafting and no voxels.

You cannot dig underground and create vast labyrinths (terraria /minecraft/darkout/planet explorers has this)
or create your own schematics/blueprints like in planet explorers.

it's an improvement on Planet Explorers grfx wise. Crafting is very basic. You grind to find/unlock more crafting blueprints/rare blueprints.

I will update as I play more of this and other games like it.
Helpful? Yes No Funny
hello
( 4.7 hrs on record )
Early Access Review
Posted: June 28
all of you talking about how the devs abandoned the game and the devs literally posted on june 22nd, big update coming, the game is alive and well. all you people reviewing this game negatively because of that need to ♥♥♥♥ing read
Helpful? Yes No Funny
.Rash_Pyrous.
( 35.1 hrs on record )
Early Access Review
Posted: June 28
I LOVE THIS GAME!
Helpful? Yes No Funny
FiveStarAkbar
( 15.4 hrs on record )
Early Access Review
Posted: June 28
Im going to be honest here, its not a bad game, before the "huge update" the devs really didnt care about the game it seemed. I am going to go before this huge change because I stopped playing before that.
The game isnt half bad, it just became boring fast.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
174 of 221 people (79%) found this review helpful
20 people found this review funny
Not Recommended
1,540.7 hrs on record
Early Access Review
Posted: June 6
Absoloute ♥♥♥♥ Team making this game, they could not care less about anyone, they have abandonded the game without a doubt i have over 1500 hrs in this game and had very high hopes , the delevopers will not deliever, for example, about 6 months ago they released an update that broke some guns,,, still have those useless guns in my inventory and no fix in sight , they are the worst game developers i have EVER seen
Was this review helpful? Yes No Funny
48 of 59 people (81%) found this review helpful
1 person found this review funny
Not Recommended
44.7 hrs on record
Early Access Review
Posted: June 22
I may have been extremely positive about this game in the past. I bought multiple copies of this game and gave many to friends. I am now going to retract my positive statements on this game.

I fell in love with the game when I first played it. The graphics are absolutely spectacular and I seriously just walked around and did nothing but look at scenery. The alien landscape is beautiful. Exploring the world, sending flares up in the sky, having little light-producing robots following me in the dark at night, setting up camp whenever and wherever I felt like it... it was amazing. But now my opinion is different.

The devs are gone. They've disappeared. They've abandoned the game. The last play session I had in this game, my Doom Buggy clipped through the ground (with me and a friend in it). Players may be familiar with this bug -- do not drive in the desert biome with the Doom Buggy, especially near the crashed spacecraft. That Buggy was expensive and was a mindless waste of resources. Unsurprisingly I also died when I tried to exit the Buggy from under the ground. The bugs are going to stay bugs. No one is fixing them. New updates aren't coming. Even the community updates have stopped. I am so disappointed. It seems doubtful that this game will ever leave Early Access.
Was this review helpful? Yes No Funny
26 of 30 people (87%) found this review helpful
6 people found this review funny
Not Recommended
50.2 hrs on record
Early Access Review
Posted: June 20
I've bought 4 pack in a promo, given one to a friend, and other 2 still on my inventory, I simply can't give a CANCER to another friend.

Pros:
- Motorized Monocycles;
- Crafting Mode is cool (but grind is just a nick, you need to grind A LOT, so is more or less a cons here);
- Overal graphics seems pretty good for a indie game;
- Super cool way to regen life: Dance around campfire, and if friends dances together, the awesome music grows in volume and style;
- Overal animations are ok;

Cons:

- Excessive grind, even for stupid things;
- Stupid enemies (in every aspect: design, behaviour/IA and rubberband);
- A very, very small of amounts of players that are so toxic, that seems I'm playing League of Cancer;
- When a ♥♥♥♥♥♥ purchases a indie game, plays for almost 8hrs a day, changes his nick to "GravMaster" and spent his life on the game, he's simply kills the game (by killing noobs for 200 wood or a other ♥♥♥♥♥♥ resource (even if they pays for the game, they just quit), by tormenting the already "lazy/not my problem Devs" with stupid complains).
- Non existent player base, just the above mentioned;
- Bugs, from graphical glitches to imortal mobs;

- Survival (what a joke on this game) + level it's just dumb;
- Mixing level 900+ (with ALL jobs leveled at max too) with level 1 with ZERO jobs, it's dumb;
- Partially redo the game and calls the update as "Reborn" and left various bugs and worst optimization before the update, it's dumb;
- Create a recipe for a "EMP Bomb" only for high levels to destroy little bases and even shacks from low level players IT'S DUMB;

Single player is meh
Multiplayer you just got destroyed even using an advanced weapon than your enemy, if he's using a leveled job (that's right, this game uses jobs, if youre a level 200 and uses engineer as a job level 25 and uses the most advanced weapon that you can use, you're gonna be pwned by a level 100 with job level maxed with the most mediocre weapon. Makes any sense for you?)

This is one more abandonware on Steam, devs just got our money, keeps on Early Access, so you can't complain, because "isn't finished yet". Do not buy, even with discounts, your time will be wasted, and time my boys, no one will give it back to you.

This game had potential, but now, the game and the devs at BitMonster Inc, are just with their reputations tainted
Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
1 person found this review funny
Not Recommended
25.3 hrs on record
Early Access Review
Posted: June 22
Best grinding simulator ever.

The dev are not going anywhere, been year now, and all we got is barely any new content, just some rebalance here and there.
Even the reborn update was a pure lie.

To sum up, you have multiple profession that force you to grind the same mobs over and over to level up, and if you pick one, you will need the other at some point. so at the end you level up 20 times the same character, killing only 4 different monster barely reskinned. to unlock what ? the same 2 items with a + because its sightly better.

There is no rewarding feeling, you grind, you level up, but you still grind the same thing.
~There is nothing to do really, just build a base with 3 small set, and that is.

Great concept, but badly done

Only recommand if you buy the game for less than 3 usd.
Was this review helpful? Yes No Funny
14 of 19 people (74%) found this review helpful
2 people found this review funny
Not Recommended
28.4 hrs on record
Early Access Review
Posted: June 18
Its one of those games that you really dont want to hate on but because of the current state you have to tell everyone that this is a uncomplete ♥♥♥♥.


I... *sniff* i loved you grav! I bought you on day 1 too...!
Was this review helpful? Yes No Funny
10 of 12 people (83%) found this review helpful
1 person found this review funny
Not Recommended
36.6 hrs on record
Early Access Review
Posted: June 18
Seems abandoned after the huge Reborn update, which added lots of cool content, although with large number of bugs and performance issues.
Was this review helpful? Yes No Funny
13 of 18 people (72%) found this review helpful
1 person found this review funny
Not Recommended
30.8 hrs on record
Early Access Review
Posted: June 13
No content in a long time. seems like devs have given up on the game.

as it stands i can not recomend it and hope no one buys it if it's going to stay unfinished!
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Not Recommended
2.9 hrs on record
Early Access Review
Posted: June 29
Product received for free
I tried GRAV a while ago during a free weekend. I think I joined a PVE server or something that does not allow PVP or some sort so your experience may vary. Here's why I didn't buy it then:

While I had a somewhat enjoyable time playing it with friends. It took me considerable amount of browsing to learn how to join my friend who spawned on another planet. Gathering the materials required to build a teleport device was time consuming. The effort didn't stop there. After I ended up on his planet, I can't just teleport to him. I had to travel by foot guided only with coordinates. The big map that was supposed to be a selling point became a chore to traverse.

After we joined up, we begin to explore together. We gather some stuff to build stuff in order to level up and build more stuff to level up. We build a funky base without door that looks more like a jumping puzzle than base, we stole someone's mine and we explore dungeons. That's about it. At the end of the day, this game was still in its early access phase and it was showing.

I had some fun playing this game, but I suspect it's mostly because I was playing with a friend. Were I tried this solo, I don't think I would've spent more than 15 minutes in the game. In the end, steam reviews boils down on "should I recommend this or not?"

and unfortunately, the answer is no.

I believe GRAV have potentials and I can see how some people may like this game. But even with 85% discount I still wouldn't buy it, and so should you.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
Not Recommended
8.0 hrs on record
Early Access Review
Posted: June 4
Early Access Watcher Reviews GRAV

Update Version: 9.5.3

Disclosure: The review copy was bought and received by the Humble Bundle Monthly selection.

Survival simulators have been around for quite awhile and slowly burrowed into a predictable routine. Key fragments to the general layout of the genre include the voxel components, crafting and basic nutritional needs. All three properties are required proponents and have made it easier for the slew of Early Access developers to stretch out content in order to keep the projects alive. GRAV might have been a late entry into the ever growing list of survivor simulators, but it nevertheless followed the key concept list that had made games such as DayZ and Rust major contenders. Released back in 2015, GRAV mixes the standard staples of the genre with space exploration in an attempt to stand out. Does this launch into planetary exploration help give it a leg up over the competition or just remain a cheap gimmick to hide potential short comings?

It is rather disappointing how limited GRAV is in terms of variety when you consider the infinite possibilities a setting like space can provide. The planets are all copies of the same few biomes and caves that have some alright music tracks to distract from the very monotonous suction and ping noise from gathering resources. The environments have some strange looking formations that can be interesting to see for the first time, but otherwise suffer from the bland cel shading aesthetic. Some of the vehicles and building options do have a nice color palette with bright greens and blues adding some distinct looks for the setting. Overall though, the game lacks any real mind blowing displays and just looks very dull after seeing the same scenery over each planet.

Melee weapons and guns will be your primary means of fighting off the 10 or so re-skinned enemy types the game has to offer. It is clear after a few swings, however, that the melee combat suffers from hit box detection issues and provide the creatures a opportunity to strike you from a clean ten feet away. Gunplay is highly recommended, especially with the amount of creatures you need to kill in order to acquire new blueprints. There are named monsters with an increased drop rate, but they are just larger versions of normal enemies and just make it easier to hit when using a rifle. Outside of this, gathering and crafting take up the rest of the time with the hunt for blueprints helping pad major time into a game that has no clear objective or structured purpose. Outside of rarer blueprints, you can manage to experience everything the game has to offer in a couple of hours, including the base construction options.

There are multiple jobs that can be unlocked using the Element-X resource and each one offers a few skills for the player to utilize. Certain gear cannot be worn unless these level requirements are met, but as it was mentioned before this is purely a means to stretch out gameplay. You can explore caves and teleport to the moon, but all of it is simply to find higher level prey to gain more blueprints. This game can only survive on the social interaction of others to compensate for the lack of any real objectives, but with the long run of very minuscule updates, the community has dried up to a mere couple dozen people.

Technical concerns have been a worsening situation for GRAV with very little relief in site. Frame rate drops manage to be consistent in the over world environment and manage to stay low even when entering something more secluded as a cave. This could be the reason why texture pop ins have been occurring with enemies and terrain sometimes remaining out of context until a character is twenty steps away from them. Each planet needs to load up and subsequent screen freezes have caused me to forcibly shut down the program and restart. There is a disclaimer on the loading screen about the length in time needed to wait, it shouldn't take a good ten minutes for a simple environment to load. Most of these issues could be solved with a compression of unnecessary elements and some optimization, which hopefully have time to be done in the near future.

Early Access tends to mark a dividing line between games with a chance of finishing and ones gasping for air in order to maintain momentum. It can be very easy for a developer to lose interest in their project or lose the interest of their customer base due to slow progress. GRAV seems to be suffering from both as the droughts concerning content become longer and the communication between the developer and customers dry up. These interactions are too critical to ignore sometimes when the program was tailor made for voluntary funding of developers and feedback reporting. The repetition and grinding nature of the game is enough to warrant a pass right now, but my non-recommendation stems more from the increasingly worsening technical issues and lack of proper communication. I know in six months this game will still be lounging on the Early Access page, so hopefully it will mature a bit by the time I re-review it.


Pros

- Music can be good
- Construction and buildings have some nice designs

Cons

- Worsening frame rate issues, loading screen errors and rendering problems
- Excessively grind-focus crafting held back by RNG blueprint drops
- Online community is near dead
- No overarching goal to keep the player invested
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6 of 8 people (75%) found this review helpful
3 people found this review funny
Recommended
134.2 hrs on record
Early Access Review
Posted: June 26
Was a wonderful game to play with my wife. We had a blast leveling up. However, around the 120 hour mark, it lost its appeal, as the updates stopped. It's been in early access longer than I've been married. Get it when it's on sale.
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