Welcome Admiral! Select your fleet, assign weapons, and sink the enemy fleet by controlling each of your ships down to setting the aim and range of each weapon's shot. Features include full open world Pacific & Atlantic campaigns, cross-platform multiplayer and awesome turn-based naval battles.
User reviews:
Mostly Positive (183 reviews) - 79% of the 183 user reviews for this game are positive.
Release Date: Nov 20, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Battle Fleet 2


Recent updates View all (21)

May 9

Battle Fleet: Ground Assault announcement

We are beyond excited to announce our new game in development. This game will expand the Battle Fleet universe with a new series. Battle Fleet: Ground Assault will continue the brand's unique turn-based action strategy, while opening up a new front of WW2 tank based combat!

Battle Fleet: Ground Assault will feature single player battles, epic campaigns and intense multiplayer action. Coming later this year (2016).

As with our previous games, we will be asking for community input as we continue development. What you say matters & we want to create a game that you love!

Want to be the first to know about the game's features and development progress, sign up to the email newsletter at: http://www.battlefleetgame.com/subscribe.html

There's also lots of new stuff in the works for Battle Fleet 2, so stay tuned to this space, the newsletter and our social channels!

5 comments Read more


“Battle Fleet 2 is a great game. Landlubbers, cast off the moorings and sail your fleet to victory in the Pacific! For this price, you can’t go wrong!”
94/100 – Armchair General

“incredibly satisfying and fun”
8/10 – The Digital Fix

“Naval Combat Simulator with Depth”
Indie Game Mag

About This Game

Your mission is to select a fleet of warships, arm them by selecting their weapons, assign captains and destroy the enemy fleet. You'll have complete control of this mission, all the way down to what angle and how much power should be put into each shot. Battle Fleet 2 is at your command, Admiral!

Battle Fleet 2 is the radically improved sequel to the original and has kept the “Worms” / “Scorched Earth” style angle+power mechanic, but now features full 3D modeling of terrain, ships, and ship hit locations. Hit the the engines and cripple the enemy's maneuverability, or aim for the command center and disable the ship for an entire turn. Ships are more realistic in which weapon compliments they can carry, and aiming/firing, as well as moving, is more intuitive. Battle Fleet 2 also now features Fog of War, allowing for stealth tactics and surprise attacks to be a viable strategy as well as adding the importance of using ships and aircraft for recon as well as attacks. With a full featured campaign and a variety of single play scenarios, Battle Fleet 2 will keep even the saltiest of sea-dogs satisfied.

Feature List
  • Build your fleet from 7 different ship classes each with different hardpoint locations for mounting different weapons, different mobility, and different hit locations.
  • Use small caliber guns to pinpoint your shot and switch to devastating salvo mode, forcing all available guns in range and firing arc to fire at the same location.
  • Equip your ships with a wide variety of weapons including AA guns, torpedoes, and a plethora of different caliber naval artillery.
  • Utilize or neutralize a variety of aircraft, including recon planes, fighters, and bombers, launched from island bases, aircraft carriers, or cruisers.
  • Ship captains gain experience with each Campaign battle.
  • Play the strategic single player campaigns, random skirmish mode, full cross-platform multiplayer, or even hotseat multiplayer.
  • Pacific and Atlantic campaigns with historical and clean slate modes for each.
  • Use recon to clear Fog of War and defeat enemy ground based airfields and coastal artillery.
  • Deploy Strategic Command Cards to surprise your enemies with special actions like deploying mines, sabotage, enhanced aiming, airstrikes and more!
  • Battle Fleet 2 features full 3D models of WW2 era ships.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 1.5 ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 128 mb Video Card
    • DirectX: Version 8.0
    • Storage: 500 MB available space
    • OS: Windows 7 or 8
    • Processor: 2 ghz dual core
    • Memory: 2 GB RAM
    • Graphics: 256 mb Video Card
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • OS: Mac OS X 10.6.6
    • Processor: Intel Core 2 Duo 1.5GHz+
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 3000 or better
    • Storage: 500 MB available space
    • OS: Mac OS X 10.8
    • Processor: Intel Core 2 Duo 1.7GHz+
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000 or better
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (183 reviews)
Review Type

Purchase Type


Display As:

(what is this?)
141 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
48 of 59 people (81%) found this review helpful
2 people found this review funny
2.0 hrs on record
Posted: November 29, 2014
TL:DR? See Conclusion

I clocked around 5-6 hours in this game but mostly while Steam was OFFLINE. Steam does not count game-time in Offline Mode.

Battle Fleet 2 is a top-down turn based strategy game by Capital j Media. It was made for both the mobile platform and the PC which was released simultaneously. The game features multiple ship classes, each having their own unique weapon systems and abilities with a tactical and strategic map you can play on.

The player can either be an Admiral for the United States Pacific Fleet or the Imperial Japanese Navy during the Second World War. The game has an open world map including most major areas during the war like: Japan, Philippines, Australia, Wake Islands, Hawaii and many more. Lead your fleet into victory through careful planning, precision attacks, Navy composition and proper positioning.

+ Acceptable graphics with very detailed ship designs. (although the water graphics is nice, the land texture could use a little more work.)
+ Good core gameplay
+ Ship variety with different abilities
+ Historically accurate names and details of the ships
+ Simple game with an adequately complex game mechanic (range finders, bearings etc.)
+ AI (Also a Con): Tactical Map AI is competent on Hard mode
+ Hotseat Multiplayer (two or more players taking turn using one computer)
+ No Microtransactions (specially since it has a mobile counterpart)
+ Customizable hard points when building new ships

- Short Campaign (could have used more maps to extend gameplay)
- No tutorial
- Land texture is horrible
- No ship upgrades during campaign (I've been told Captains level up though)
- AI (Also a Pro): Strategic Map AI is brain dead and leaves important territory poorly defended

Its a NICE GAME, good for passing the time and a good way to satisfy an urge for a 'not-so-deep but also not dumb strategic game. For a mobile-pc multiplatform game, Battle Fleet 2 is COMPETENT. It plays nicely, has decent visuals, easy to understand game mechanic and it can run with almost all modern computers.

I would RECOMMEND this at full price ($10 USD or your regional equivalent) if you're really into this kind of game, but if not, WAIT for a SALE.

Like my Reviews? Follow my Curator's Page:

Was this review helpful? Yes No Funny
25 of 25 people (100%) found this review helpful
1 person found this review funny
94.1 hrs on record
Posted: December 11, 2014
There are two parts of the game, the overall map of the pacific and naval battles. Both are turn-based.

The naval battles are fun if you enjoy turn-based fights based largely upon positioning your ships and estimating distances. Though unfortunately, you don't choose the starting formation of your fleet. It is definitely satisfying to see the shell hit from over a mile away, you can really feel the distance between the ships, and then see it crash into the ship and possibly disable some critical component such as one of their guns, or engine. The armament of your ships will also play a role in how things go. For example, the submarine can be shielded from most damage by being submerged, but can only hit the enemy from 1500 yards while the largest guns have a range of 4000 yards. It pays to have a versatile fleet. The enemy may have a tightly formed fleet with many AA guns, making your carriers less effective, or battleships with big guns but few/no torpedos, making your subs more effective. The battleship can otherwise outshoot anything, but can fall prey to repeated airstrikes from an aircraft carrier that is too far away to shoot. Ramming is possible and could be fun, but I've only accidently rammed my own ships. Try not to do that. When your ships can destroy the enemy from miles away, you tend not to end up getting so close. The AI on hard provides enough of a challenge to be interesting.

The overall battle map is fun, but the AI doesn't play it well. Oddly, America is the more challenging side to play. New ships can be built, but only about one per turn (or every other turn, if you want a battleship/carrier) while each side starts with over 20 ships. New ships can be customized in terms of their armament to some degree, to make the ship better against regular ships, aircraft, or subs. You can make the right side of your battleship able to fire torpedos at subs, with the left side specialized for regular ships, with all standard turrets to complement the heavier turrets on the front and back. Or replace regular guns with a few AA guns to help fend off airstrikes. There's always tradeoffs, and you want to consider what your enemy has and what supporting ships you already possess.

You earn points to build new ships by controlling sea zones, and some are worth 2-6 times more than others. These valuable zones tends to have coastal defenses and ports where ships are repaired. You do control the defenses and they can make a significant difference in battle to favor the defender. You can send a lone sub or frigate to capture undefended sea zones while your main force blocks the progress of the enemy fleet until they bring the fight to you. You win by occupying all sea zones in the pacific.
Was this review helpful? Yes No Funny
46 of 61 people (75%) found this review helpful
1 person found this review funny
Not Recommended
24.8 hrs on record
Posted: December 29, 2014
This could be a really fantastic little game with only very minor tweaks from its developers but as it stands it only has a couple of hours worth of gameplay. Why?

Campaign is excellent, battles are fun, if slow, and its a great concept for a game - news of an atlantic campaign is very exciting, would love to see some Royal Navy and German ships in there. But it has a critical problem in campaign mode - once you destroy the enemys capital ships they dont produce any more. They spread their ships around instead of concentrating them, so you build up a couple of strong fleets and then wipe out all their ships. They replace them with only frigates, the odd destroyer, very occasionally a cruiser, and sometimes a submarine. I havent seen them build a single battleship or carrier. So i switched to "hard" mode. Nothing changed except accuracy of enemy ships and gauges for my own fire.

This game would be brilliant with the following simple changes:

- in campaign mode, ensure the enemy builds all types of ships(!!!) - people want to fight battleships and strong fleets, not lowly bands of frigates.
- concentrate the enemys fleets, dont have them spread out with one or two ships to a region to be picked off.
- have a speed button enabling enemy fire to be sped up. It can be very dull watching 10 individual shells at normal speed.
- have an atlantic campaign with RN and German ships!

I really hope the devs can fix these bits because if they can this would be a superb game and I'd happily support it with more money.
Was this review helpful? Yes No Funny
26 of 30 people (87%) found this review helpful
2 people found this review funny
12.9 hrs on record
Posted: October 16, 2015
Hey, Harpoon it's not. But then again who has the time to invest ina game like Harpoon. Battle Fleet 2 is a mix of fun, some light strategy, a little bit of tactical thinking and the satisfaction of watching your salvos hit the mark. It isn't for someone that wants total immersion, but it does give us elements of everything that one needs to to lose themselves in the S Pacific or Atlantic while waiting for the kids to get home from school or on that boring flight to Tampa for business.

Historically accurate, up to a point and interesting enough to hold the attention of a military history student such as myself, I think that the developer has hit the right mix to appeal to someone who otherwise might not purchase or be inclined to play a war game on any level. Furthermore, the developers do care about what the customers say...more than I can say for some companies.


Decent Enough Graphics and Sound
Some Good History
Engaging, but not demanding
Has replayability


Not deep enough to appeal to real military hounds
Feels a little 'appy'

Overall, This gets my thumbs up for the way it can fill in the void of stupid apps to a pretty darn serious PC gamer like me. Like I said before: Fun, Engaging enough and fills the niche left between dumb apps and super serious strategy.
Was this review helpful? Yes No Funny
23 of 26 people (88%) found this review helpful
32.1 hrs on record
Posted: November 21, 2014
I bought this off Steam for $8.49. I've been looking for a naval strategy game, so I took a flyer on this.

As I understand it, this is a game designed for mobile phones and has now been ported to PC. It's turn-based and pretty basic, easy to learn, and fun to play. My first time playing, I spent five hours without even realizing; that's about the price of a movie ticket, so it's already worth it to me.

My biggest complaint is getting saddled with random ships at the start of the campaign with no way to modify or mothball them. The only way to delete them is to get them destroyed, and that gives your enemy build points (and experience?). There's no way to 'refit' the ships with different hardpoint options (some destroyers and cruisers don't take advantage of being able to mount medium guns - 1 and 3 respectively, and sometimes even battleships don't have heavy guns mounted - one of the biggest reasons to have a battleship at sea as they outrange everything, sans aircraft, and are invaluable in taking heavily defended ports). When you play a one-shot skirmish you can build your whole fleet out of points (higher point battles, please!) and designing your fleet is easily half the fun.

As I understand it, this is a growing and still developing game, so I hope these things improve. One way to help that happen is give the game your money. Less than $10? Totally worth it.
Was this review helpful? Yes No Funny
20 of 22 people (91%) found this review helpful
94.4 hrs on record
Posted: November 21, 2014
I suck at this game but it's so addicting. I find myself wishing the next shot of the enemy will miss and then boom, my ship sinks. It's easy to learn but hard to master, at least for me, yet it's fun to play and for the price it offers it's totally worth it. 11/10
Was this review helpful? Yes No Funny
21 of 27 people (78%) found this review helpful
3 people found this review funny
7.3 hrs on record
Posted: March 31, 2015
Battle Fleet 2 is a rather serious recreation of naval fleet battle set in a turn based settings where you have manually control every ships as distance and shot power data had to be taken from the test firing itself. Enjoyable for the armchair armada commander.

Game Detail
Name: Battle Fleet 2
Genre: Literally Chess, Naval Command, Turn Base Strategy
Personal: Rather unpromising in the beginning but catches your attention relatively easily.
Has multiplayer.

What is Battle Fleet 2?
I went into the game without any prior knowledge as to what its predecessor is and so without any expectation set. With that said i hated the game in during my early times with it marred by weird UI, incredibly cheating AI and various other factors that could have been avoided by taking the tutorial. Which i ignored. Then again after hurdling through without any idea the base game is good fun if rather lacking in content at the moment.

To simplify manner Battlefleet 2 is a either a fleet turn base simulator or an armada turn based simulator depending on which mode you happened to click at the menu. Lets go in depth shall we?

Like any good pair of old comfortable sock Battle Fleet 2 proceed to destroy you in its brutal, harsh and unrelenting gameplay during the early hours you struggle to find your wet feets in the game. The 2 main mode are the skirmish mode and the campaign mode with the skirmish mode further divided into custom matches and quick battle which is my favourite of the lot. Custom matches allows you to choose what type of ships you and your nameless fleet commander bring into the foray. While it is fun to simulate certain historical battle witht the abundance maps shipped within the game the real highlights are of course the battle itself.

Gameplay starts you and your foes ships are dump into the oceon in a random formation with in the case of quick battle you wont know what kind of ship you ended up with until the battle starts. Everything is played in top down view seeing as you have to make all the range estimates yourself. Incidentally you can somewhat influence it by choosing the ship budget during the map selection menu but thats not very fun. Just choose the full budget and let it rip.

Every ships turn to act are determined by their onboard commander with battleships of course going first but resulting in them acting last in every other turn. There is fog of war so recon the area searching for the enemy till you obtain visual is a must in which case you move on to the firing phase. Setting the gun on every part of your ship manually you have to guess based on the range indicator given what angle and power you need to set them to and if a hit occur the enemy status will be displayed with either only a damage occur or a module is taken out with it that could range from being deadly exploding munitions bringing you whole ship down to a mere incovenience with damaged munition that prevent that gun from being use next turn. There's are also engine damage and so on and specific part of the ship can be targeted albeit a bit unreliable at times with shots going all over the place the farther they are. Past their maximum range the shells and torpedo simply stop working.

Not contend with only a battleship the game also comes with several other type with each suited to a different role. Battleships are the behemoth or 'tanks' of the ocean dealing death with their broadside bombardment, the historically accurate destroyer with their torpedo launchers and sub killing depth charges and the aircraft carrier with their deadly plane delivering bombs which are the only thing battleships fear. A few other unmentions are the submarine, cruiser and frigate. Admittedly the heart of the fleet will always be the aircraft carrier and battleships and during the story mode where it is possible for both to be present in a single battle it is often a struggle to eliminate them.

Speaking of campaign mode this game has one! Even though the skirmish mode would have easily suffice but the addition doesnt hurt it in the slightthest. Essentially you play the pacific campaign with it being US vs IJN in a grand battle risk style to take out the whole board and claim victory in a historically innacurate way. You can either choose to play the premade 'inspired by the historical fleet formation of that time or you can say darn it all and build howerver many battleships your funds or prestige point will allow you and finally kick those dirty yanks with 20 yamato on the tile based map. Campaign mode introduces extra elements such airfield that will bombard your fleet and coastal artillery which surprise surprise will bombard your ships. The reverse is true if your enemy decides to attack the tile containing these modifier and these fortification can be destroyed to stop their harassment during the battle.

Did i mention you could also customize your ships armament? While historically destroyer are the sub hunter of the fleet you can always remove everything to add more cannons to blast those yanks off the water or you can install more AA gun to help your poor pitiful 12 gun battleship from the harassment of the aircraft carriers. At the end of the day nothing beats a broadside to a crippled ship while listening a particularly melodramatic violin composition.

Of note is the difficulty and what it affects. While the AI do regain part of their lobotomized brain the higher you go the interesting thing is the distance marker starts to be less useful and at the highest difficulity simply dissapear requiring all the calculation to be made with the gut instinct. Or you know, fire a shot and go from there, like a true armada general.

Nothing to really praise here, the sound department did a good job of making the ambient sound easily tuned out as you do all those calculation in your head and second guessing every mouse click confirmation. Seriously i'll give it a 8/20 for ambiency.

As with most turn based strategy games the graphics are not that high on the checklist [with exception such as xcom come to mind as you basically staring at your soldier throughout the game so they better be good] but Battle Fleet 2 surprise this reviewer with rather well made water physics and ships models [the landmass is ugly but this is a ship game not land battle].

Choosing the highest setting showcase high level of details on the ships and the water being more believable although performance does take a hit with mid being the best of both world. With even the barrel of the ship being distinguisable instead of lump of clays slapped together in some shady backroom it fulfilled its requirement well enough.

You have well detailed ships set in WWII for heaven sake blasting each other with volleys of shells and sinking magnificently so what did you think the score would be?


Could use a bit more content although there are online skirmishes if you got bored bombarding the AI with shells. Just dont get too cocky.

Verdict? : Buy it if you ever felt like being a narcissist armchair fleet commander who wants to control what their ships does. And losing that expensive Yamato, priceless.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group, Original Traders Group, &
Original Giveaways Group
Was this review helpful? Yes No Funny
13 of 13 people (100%) found this review helpful
2 people found this review funny
7.9 hrs on record
Posted: June 20, 2015
Picking up inexpensive games during Steam sales is always a roll of a dice. This one was a pair of 6's.

This is a fun, top-down tactical wargame. While there is no tutorial, one really isn't needed since the controls are intuitive. Movement is done in turns, with one "move" and one "attack" command available per turn. Fog of war is present, so some "attack" moves have to be used for the purposes of recon.

Attacking is done by way of aiming various weapons (guns of several different sizes, torpedos, depth charges, etc) and then setting their range. Near-misses do small amounts of damage, just as they would in reality. It can be nerve-wracking to watch your opponent shoot at you multiple times during a turn, each round coming closer and closer and closer...

There are standalone battles, custom battles that you can create on your own, campaigns, and a multiplayer system. I have not tried the latter yet, but the single-player portion has been quite addictive, and is definitely recommendable.
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
1 person found this review funny
5.4 hrs on record
Posted: December 26, 2014
A simple, fun naval-themed strategy game. Beyond aesthetics, don't expect too much WWII history, it's a simple strategy game that lives in the guise of the fight in the Pacific with random forces for each side. That said, the tactical combat is quick, easy to learn, and entertaining. If it's available for a few bucks and you're looking for something to pass the time, it's worth the purchase.
Was this review helpful? Yes No Funny
14 of 15 people (93%) found this review helpful
14.4 hrs on record
Posted: November 24, 2014
A rare thing these days. A "small" game, simple in the best way possible, and a true example of "easy to learn, difficult to master". As you play and learn your way around the game, you start to realize that there is actual depth (no pun intended) to this naval game. Clever tactics and coordinated operations are rewarded with victories.

Actually a nice singleplayer game - with both a campaign and "quick battle" mode, but also a wonderful multiplayer game too, with both network and hotseat play available. This isn't exactly "Harpoon" - but it's fun, and if you've grown up reading about Midway and the many other historical battles of the Pacific, this will feel "right at home". One of those games you can play "while watching a game on TV", or with a friend, over a few beers.

For the price, it's immensely satisfying, and one of those "juuust one more round" games that.. caused me to be at work for the second day in a row after having *way* too little sleep.

But hey, the Japanese have no more carriers in the Pacific, so I've got that going for me, which is nice ;)
Was this review helpful? Yes No Funny
Recently Posted
383.2 hrs
Posted: October 8
I generally play against the AI and there seems to be no ability to position your fleet into any formation when you start an attack or defend your position when you are defending.
Helpful? Yes No Funny
97.0 hrs
Posted: September 4
If you like Panzer General or any WW2 turn based game. Then Battle Fleet 2 may be for you. It's great seas battles at a low cost. The mechanics are simple to easy to pick up. This has all you need in ship warfare. Great Carriers, subs, destroyers, and simple Risk type gameboard. This is a classic tactical strategy game. Very much fun and addicting.
A: Very easy to play and straight forward. Battleships rule in this game by far
B: Fun Strategic Cards that can turn the battle in your favor
C: Damage is handled great in this game.
D: Compass targeting and some fun features make the confrontations fun instead of 2 vs 2 affairs you could wind up with massive battles.
A: Manuevering is an issue, so careful of collisions.
B: The lack of scope can make it too simple for those who like massive campaigns.
C: The AI gets obvious in the two campaign modes. It becomes more about out numbering the front line than actual strategy in the tactical map.
D: Figuring out Targeting from long distances can be tricky and falling behind the AI with hit/ misses can be a killer, but you will adjust.
It should be Pacific Storm or KoeI's PTO, having more additional Strategic abilities and more scope to it, however for the price. This is a fun game to have. Check out Videos in the workshop to see gameplay. This is a great addition when it's 50% or higher off and a new expansion is coming. I can see a better version down the line. You love WW2 Turn based strategy, Battle Fleet 2 is a must have.
My Grade:3 out of 5 stars
Helpful? Yes No Funny
36.4 hrs
Posted: August 13
If you like the game, "Battle Ship" then you will enjoy Battle Fleet 2. It is strategic and tactical.
Helpful? Yes No Funny
5.8 hrs
Posted: August 7
This isn't really an in-depth simulation game like i wanted. Its more like the old school tanks game where you set angle and power and try to hit stuff. I could see where this game would be fun but its totally false advertising to say its any sort of simulation. Its even a stretch to say its a ww2 game because its so generic in gameplay.
Helpful? Yes No Funny
2.7 hrs
Posted: July 15
This is a very 'light' naval strategy game, with both grand strategy and tactical elements. Pros: easy to learn, simple interface, can be played on multiple platforms. Cons: way too simplistic at a strategic and tactical level, tedious combat, very limited variety of units, not much depth.
Helpful? Yes No Funny
3.1 hrs
Posted: June 26
Exiquisite modelling of the barbettes in WWII, and acceptable gameplay, especially the strategic factors. All in all an enjoyable time-filler for devotees of naval battles.
Helpful? Yes No Funny
11.3 hrs
Posted: June 19
It has been a fun ride commanding ships and carefully calculating and placing my salvos.
This game is simple, easy to grasp, and time-consumingly addictable.
Board-game-like strategic zone capturing is a fun element, but pure battles are also reminiscent of those naval warfare boardgames, which I enjoyed greatlly.

If I may present one major complaint though, is the re-usage of all the same ship models regardless of countries.
Im not even requesting for some grandiose World-of-Warship-esque detailed ships for each ship classes, but even for generic ship models, I think ships should at least have some aesthetical designs representative of each nation's ship types.

I mean, Japanese cruisers shouldnt look like USS Pensacola, at the very least.. Or, American battleships looking like IJN Yamato, for that matter.
Helpful? Yes No Funny
12.7 hrs
Posted: June 5
Neat little strategy game.
Helpful? Yes No Funny
30.5 hrs
Posted: May 28
can't stop playing this game . It will suck up the hours before you know it .
Helpful? Yes No Funny
144.6 hrs
Posted: May 26
Great game, no keyboard input, total control by mouse, I enjoy playing it after finally understanding how it all works. It takes a little experimentation to figure it out. The skill is in timing, angular positions and movement and estimating distance to target. You can target specific areas of a ship if you know the distance. After 50 hours there are still a few unknowns like - the order of turns from ship to ship - it is predetermined and you do not get to pick which individual ship goes next be it Allies or Axis. Care must be taken in moving as you can collide with friendlies or enemy alike, the AI even has collisions. I am not sure I like the floating rewards in the water where the first one to get close to it gets the prize be it a free recon, air strike, repair a ship or put out an array of mines. Perhaps if they could be turned off as an option. As soon as I think I have mastered this game I look forward to my first multiple player experience. Last, it is really fast at saving the game but you are forced to exit the game at that time and while you get put back to the exact circumstances on restart the last range finder setting is lost for the last ship to ship encounter, a really minor annoyance. Overall, the replayability is great, it is a lot of fun and you are never rushed to do anything. The highest of 3 difficulty modes is a challenge to most gamers. If you like fleet level WWII sea battles you'll like this.
Helpful? Yes No Funny