Summer's here! In a world where humans and youkai coexist, three young shrine maidens, Kaede, Sanae and Yuu, continue their adventures fighting against mischievous youkai in their sophomore year in this fully voiced action rhythm game.
User reviews:
Overall:
Positive (11 reviews) - 81% of the 11 user reviews for this game are positive.
Release Date: Nov 13, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Miko Gakkou: Second Year

SUMMER SALE! Offer ends July 4

-40%
$5.99
$3.59
 

Recent updates View all (5)

January 7

Soundtrack is now available!

We have heard your feedback, and are therefore happy to announce that the soundtrack for Miko Gakkou: Second Year is now available for download in high quality DRM-free MP3 files as DLC!

Get it now with the initial 20% launch discount!

0 comments Read more

About This Game

Summer's here! Not wanting to be cooped up in their dorms all summer doing homework, sophomore shrine maidens Kaede, Sanae, and Yuu, go outside to enjoy themselves and create some everlasting memories. However, those troublesome youkai are at it again, interfering with the summer festivities happening all over town. From the shining beaches to the brilliant fireworks display, it's up to our three heroines to prevent the youkai from ruining summer for everyone, all the while trying to enjoy themselves and put off homework a little bit longer in this action rhythm game.

How to play:

  • Choose a character to select the difficulty level.
  • Move left and right to the rhythm of the music to avoid the bullets.
  • Survive to the end of the song while avoiding getting hit to move to the next stage.

Key features:

  • Fully voiced game in Japanese, with English subtitles.
  • Six summer themed stages, six mischievous youkai, three playable characters, one for each difficulty level. A total of eighteen challenging rhythm action levels.
  • Normal play, practice play and music room.
  • Completely original soundtrack.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 1GHz or faster 32-bit or 64-bit processor
    • Memory: 1 GB RAM
    • Graphics: DirectX 9 graphics device
    • DirectX: Version 9.0c
    • Storage: 256 MB available space
    • Sound Card: Required. Headphones recommended.
Customer reviews
Customer Review system updated! Learn more
Overall:
Positive (11 reviews)
Recently Posted
BoredDudesGaming
( 4.0 hrs on record )
Posted: September 5, 2015
This game is interesting; a bullet hell rythem game.
Easy mode is to easy, Normal is just right, hard mode is not that hard if you have fast reactions.
Only down side is the fact the 100% only unlocks a stupid hatsune miku song; thats it.
Too much effort for a song i can just look up on the internet.
Helpful? Yes No Funny
Aya-tan
( 0.1 hrs on record )
Posted: January 24, 2015
Do you want to play a cheap, tasteless Simon-Says-ish fusion of Rythym Heaven and Bullet Hell where all you do is press two buttons? And how about featuring some barely coherent, completely disconnected series of "cutscenes" trying to pass itself off as a story which is chock-full of stupid, overused boob jokes that you got sick of five years ago with these anime games? As well as voice acting that makes want to shove a pair of switchblades into your ears? And what about dull, repetitive music tracks in the Rythym Heaven-ish gameplay which fail to stand out in any way whatsoever, even from each other, because they all sound exactly the same?

If you're someone who enjoys that kind of abomination, I strongly question your tastes in "fun", but by all means go for it. The rest of you, save your money. Don't invest in Miko Gakkou. This crime against video gaming is not even worth the $5.99 it sells for on it's Store Page.
Helpful? Yes No Funny
dasu
( 12.0 hrs on record )
Posted: December 24, 2014
Very fun game, and some great songs. Cute characters, and nice art.
If you do play this game, play on hard mode.
Helpful? Yes No Funny
MAID♡MARU
( 3.0 hrs on record )
Posted: November 27, 2014
Quite a standard Japanese hellshooter game, but it was fun with the rhythmic element to it. There isn't much of a story, but the gameplay was rather fun! The pattern of it is following a certain instrument for timing. I sometimes got this wrong but, hey, it's just a game and it certainly needs its challenges.

The characters are cute as heck with their own distinct personalities, but not much of a story for them (this seems to be common for Japanese hellshooters, no? ). Overall, it's pretty fun, especially when using Sanae or Yuu since they pose a good challenge!

Warning: The most difficult stage, I think, would be Raku's (the fourth one). The background and stars--literally made my head spin.
Helpful? Yes No Funny
ShinjiKnox
( 1.4 hrs on record )
Posted: November 15, 2014
Miko Gakkou: Second Year is a japanese bullet hell game with a little twist of music. It features every single thing a bullet hell must have, frustration included.


Story:
There's no much to say about the story. There is no depth on the story, like most of the bullet hell games out there.

Gameplay:
Surprisingly enough, the rhythm mechanic works quite well in Miko Gakkou: Second Year. While playing the first couple of songs, I did have a lot of difficulty to understand the timing, but after playing the same song a couple of times, you start figuring what instrument you should follow the timing.

Sound:
The seiyuus (voice actresses) are really good. Their voices fit well in the game, and the general sound is not intrusive or out of place. It goes without saying that a lot of effort was put on making the characters sound good.

Music:
Most songs follow a pattern of instruments, however it is surprising that every song can be different from each other. You have a handful of genres covered in this game, but it doesn't go too off the pattern.
The songs are quite nice, and are fun to play. I wanted to play at least one vocal song, but that didn't happen. Not a big problem, though.

Graphics:
The backgrounds are simplistic, kinda minimal, but it blends well in the game. They may be simple, but the style is pleasant to look at. The characters look great, and do a great job being different from each other.


Wrapping it up:
Miko Gakkou: Second Year is a game that will please fans of bullet hell and music alike. It will be frustrating at times, but it will be rewarding in the end. The sudden ending leaves a bittersweet taste in the mouth, but the replay value makes up to it.

Sadly the game doesn't feature cards and achievements, so if you are interested in this kind of thing, there's no much you can do. In my case, I would gladly buy a background of Alicia in her stage.

For a title with a price this low, Miko Gakkou: Second Year delivers a good experience, but no more than that. If you are looking for a game with great depth in both story and gameplay, you will be disappointed. For those looking for a good challenge and mindless fun, this game will do the job.

Scores:
Category Score
Story 5/10
Gameplay 8.5/10
Sound 9/10
Music 8.5/10
Graphics 8/10
Overall 7.5/10
Helpful? Yes No Funny
aboyandhisdogs
( 0.7 hrs on record )
Posted: November 14, 2014
A rhythm game with a shmup influence? I was in. Got this downloading remotely, and when I got home played through each of the game's six levels. Each level begins with the main characters getting into fights with random people over odd reasons. Once the fighting starts we are presented with a series of columns which projectiles decend down from our enemy at the top of the screen. You have to weave in and out in order to survive.

Each level gets its own song, which throughout are rather dissapointing. Nothing about these songs stands out as being the least bit unique, and for a game that relies heavily on music is a big negative. The rhythm element of the game is also very spotty. Most of the time I didn't feel like I was moving to the beat of the music, even though I was moving in a way to dodge the bullets.

In the end I was not happy with my experience with Miko Gakkou: Second Year. You can see the start of my playthrough: http://youtu.be/JqjeNbpGrxI
Helpful? Yes No Funny
Kasumi Tani
( 1.5 hrs on record )
Posted: November 14, 2014
Miko Gakkou is a fun, fast-paced action game.

It has cute characters, fully voiced dialogues (with lovely voice acting) and beautiful music, all of which add to already enjoyable gameplay. The game can be completed fairly quickly – assuming you can win – but higher difficulty levels provide good challenge to those looking for it.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
36 of 43 people (84%) found this review helpful
1 person found this review funny
Recommended
1.4 hrs on record
Posted: November 15, 2014
Miko Gakkou: Second Year is a japanese bullet hell game with a little twist of music. It features every single thing a bullet hell must have, frustration included.


Story:
There's no much to say about the story. There is no depth on the story, like most of the bullet hell games out there.

Gameplay:
Surprisingly enough, the rhythm mechanic works quite well in Miko Gakkou: Second Year. While playing the first couple of songs, I did have a lot of difficulty to understand the timing, but after playing the same song a couple of times, you start figuring what instrument you should follow the timing.

Sound:
The seiyuus (voice actresses) are really good. Their voices fit well in the game, and the general sound is not intrusive or out of place. It goes without saying that a lot of effort was put on making the characters sound good.

Music:
Most songs follow a pattern of instruments, however it is surprising that every song can be different from each other. You have a handful of genres covered in this game, but it doesn't go too off the pattern.
The songs are quite nice, and are fun to play. I wanted to play at least one vocal song, but that didn't happen. Not a big problem, though.

Graphics:
The backgrounds are simplistic, kinda minimal, but it blends well in the game. They may be simple, but the style is pleasant to look at. The characters look great, and do a great job being different from each other.


Wrapping it up:
Miko Gakkou: Second Year is a game that will please fans of bullet hell and music alike. It will be frustrating at times, but it will be rewarding in the end. The sudden ending leaves a bittersweet taste in the mouth, but the replay value makes up to it.

Sadly the game doesn't feature cards and achievements, so if you are interested in this kind of thing, there's no much you can do. In my case, I would gladly buy a background of Alicia in her stage.

For a title with a price this low, Miko Gakkou: Second Year delivers a good experience, but no more than that. If you are looking for a game with great depth in both story and gameplay, you will be disappointed. For those looking for a good challenge and mindless fun, this game will do the job.

Scores:
Category Score
Story 5/10
Gameplay 8.5/10
Sound 9/10
Music 8.5/10
Graphics 8/10
Overall 7.5/10
Was this review helpful? Yes No Funny
20 of 25 people (80%) found this review helpful
Recommended
1.5 hrs on record
Posted: November 14, 2014
Miko Gakkou is a fun, fast-paced action game.

It has cute characters, fully voiced dialogues (with lovely voice acting) and beautiful music, all of which add to already enjoyable gameplay. The game can be completed fairly quickly – assuming you can win – but higher difficulty levels provide good challenge to those looking for it.
Was this review helpful? Yes No Funny
5 of 7 people (71%) found this review helpful
Recommended
3.0 hrs on record
Posted: November 27, 2014
Quite a standard Japanese hellshooter game, but it was fun with the rhythmic element to it. There isn't much of a story, but the gameplay was rather fun! The pattern of it is following a certain instrument for timing. I sometimes got this wrong but, hey, it's just a game and it certainly needs its challenges.

The characters are cute as heck with their own distinct personalities, but not much of a story for them (this seems to be common for Japanese hellshooters, no? ). Overall, it's pretty fun, especially when using Sanae or Yuu since they pose a good challenge!

Warning: The most difficult stage, I think, would be Raku's (the fourth one). The background and stars--literally made my head spin.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
1 person found this review funny
Recommended
4.0 hrs on record
Posted: September 5, 2015
This game is interesting; a bullet hell rythem game.
Easy mode is to easy, Normal is just right, hard mode is not that hard if you have fast reactions.
Only down side is the fact the 100% only unlocks a stupid hatsune miku song; thats it.
Too much effort for a song i can just look up on the internet.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Recommended
12.0 hrs on record
Posted: December 24, 2014
Very fun game, and some great songs. Cute characters, and nice art.
If you do play this game, play on hard mode.
Was this review helpful? Yes No Funny
13 of 34 people (38%) found this review helpful
Not Recommended
0.7 hrs on record
Posted: November 14, 2014
A rhythm game with a shmup influence? I was in. Got this downloading remotely, and when I got home played through each of the game's six levels. Each level begins with the main characters getting into fights with random people over odd reasons. Once the fighting starts we are presented with a series of columns which projectiles decend down from our enemy at the top of the screen. You have to weave in and out in order to survive.

Each level gets its own song, which throughout are rather dissapointing. Nothing about these songs stands out as being the least bit unique, and for a game that relies heavily on music is a big negative. The rhythm element of the game is also very spotty. Most of the time I didn't feel like I was moving to the beat of the music, even though I was moving in a way to dodge the bullets.

In the end I was not happy with my experience with Miko Gakkou: Second Year. You can see the start of my playthrough: http://youtu.be/JqjeNbpGrxI
Was this review helpful? Yes No Funny
5 of 19 people (26%) found this review helpful
Not Recommended
0.1 hrs on record
Posted: January 24, 2015
Do you want to play a cheap, tasteless Simon-Says-ish fusion of Rythym Heaven and Bullet Hell where all you do is press two buttons? And how about featuring some barely coherent, completely disconnected series of "cutscenes" trying to pass itself off as a story which is chock-full of stupid, overused boob jokes that you got sick of five years ago with these anime games? As well as voice acting that makes want to shove a pair of switchblades into your ears? And what about dull, repetitive music tracks in the Rythym Heaven-ish gameplay which fail to stand out in any way whatsoever, even from each other, because they all sound exactly the same?

If you're someone who enjoys that kind of abomination, I strongly question your tastes in "fun", but by all means go for it. The rest of you, save your money. Don't invest in Miko Gakkou. This crime against video gaming is not even worth the $5.99 it sells for on it's Store Page.
Was this review helpful? Yes No Funny