Master Spy is a stealth-based precision platformer with retro cutscenes full of espionage, intrigue, and betrayal!
User reviews:
Very Positive (76 reviews) - 82% of the 76 user reviews for this game are positive.
Release Date: Sep 8, 2015

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“Master Spy is an expertly-crafted stealth game blended seamlessly with a precision platformer.”
4.5/5 – Hardcore Gamer

“For those who possess the skill and patience to fight through it, this game will be a true gem.”
90/100 – Gaming Trend

“This game is good looking, has a good, but small sound track, and is hard as nails. I would recommend it for any master spies, or any people that hate themselves.”
9/10 – TechRaptor

About This Game

You are Master Spy.

In a world of corruption and decay, you're not just good at what you do - you're the best. And with the aid of your prototype cloaking suit and quick wit, you'll sneak your way past a multitude of enemies and obstacles, all while uncovering a plot of conspiracy and intrigue that thrusts you into a role far greater than your contract promised.


  • Jump, sneak, and cloak your way through more than 50 levels, with locales ranging from churning electro factories to mystical ninja command centers!
  • Cinematic pixel art cutscenes pull you into the experience, weaving a tale of espionage, intrigue, and betrayal!
  • Secret levels hidden throughout the game, allowing you to change the story!
  • Test your skills in the unlockable limited-visibility Blind Master mode!
  • Train in Novice mode with checkpoints that aid you on your mission!

Featuring a spy-fi original soundtrack by André Allen Anjos / RAC.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: 2 Ghz Dual Core
    • Memory: 2 GB RAM
    • Storage: 200 MB available space
    • OS: OSX 10.9.5
    • Processor: 2 GHz Dual Core
    • Memory: 2 GB RAM
    • Storage: 200 MB available space
Customer reviews
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Very Positive (76 reviews)
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58 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
0.9 hrs on record
Posted: September 22
Exactly what the trailers look like. Platforming with stealth in mind. the story is a take on dramitic 90's spy games/films. the art is great, and the music is even better. controlls beautifuly and only has three commands, move jump and cloak. difficult in a very fair way. ony downside is no tutorial
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Most Helpful Reviews  Overall
51 of 61 people (84%) found this review helpful
1 person found this review funny
7.9 hrs on record
Pre-Release Review
Posted: September 8, 2015
First to review a game, so nervous ;-;

I streamed a full walkthrough of this on Twitch and this is what I have to say:

If you are looking for challenging precision platformer, with high quality pixel art backgrounds, fitting music, engaging retro-style cinematic cutscenes - this game is for you.

The game itself is really simple, you play as Master Spy, who can only jump(+double jump roll, which is important move) and clock/decloak to solve all your platformer needs. Every level consists of 1 or more screen where you have to find keycard/s to unlock the exit to the next level. Be warned, levels quickly become from easy to really hard and each new level tries to add a new mechanic to the enemies or environment. Cutscenes in this game will probably inspire you to play more and more to uncover what's going to be next in the game. And speaking of cutscenes, I strongly suggest look for 8 very well hidden secret areas in the game which also unlock even MORE cutscenes to the main plot.
Not gonna spoil much, but consider engaging gameplay experience.

If you played games like Super Meat Boy, Boshy or any other action precision platformers, you will find this game quite similiar to your likings.

The only minor complaints I have is that game doesn't have at the moment configurable Audio, only disable everything. No sliders for music or SFX. So Windows Mixer is the only thing you can do besides using your hardware's sliders.
No reconfigurable buttons and instead of classic PC platforming scheme of Z and X, game uses X and C buttons, "C" for "Cloak". Expect at first to missclicks a lot to Z when you want to jump, which will fail for you, if you are used to classic Z/X controls. Alternatively, you can use Controller.

P.S. Press T while you are in game's level :P
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46 of 54 people (85%) found this review helpful
2 people found this review funny
Not Recommended
4.4 hrs on record
Posted: May 15
TLDR: The game changes from "difficult but fun" to "masochistic hard". Be cautious.

I noticed some people recommend it, despite the fact that they have refunded it or couldn't complete it. I'm not one of them - yes, it's a a really hard platformer, and if you like these type of games, you will get into it. However, the problem is the difficulty spike. The game slowly gets harder with every level, introducing new mechanics, until act 3 when it suddenly becomes frustratingly hard, more like "I wanna be the guy" type of game. The fact that "Novice" difficulty can be that harsh doesn't look like a well thought design. I finally gave up somewhere around 3-8.

The retro graphic looks nice and the music is very good - for a while. However, after some time the game loses it's charm - the music starts to get tedious and the specific graphic style connected with small levels and big character sometimes make it harder to be precise. The puzzle aspect is an interesting idea, but combined together with precision and a very tight timing eventually turn the game experience from fun to unpleasant.

In the end I have mixed feelings about this game - it's good as a platformer, but it's nothing truly amazing, and the difficulty curve around what seems to be half of the game ruined the overall experience for me. Then again, I've bought it with around 80% discount, and I'd say I got my money's worth. But if you're going to buy it for full price, make sure you're up to the challenge this game will pose.
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21 of 24 people (88%) found this review helpful
1 person found this review funny
20.9 hrs on record
Posted: September 8, 2015
This game is one of the many examples of why the future of gaming is in indie games.... passionate developers, fast paced, difficult but fair gameplay, inspired and artistic design, stylish soundtrack, this game has everything!
The price is very low, if you are a indie gamer, you must have this game, no excuses!
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12 of 12 people (100%) found this review helpful
3.5 hrs on record
Posted: October 13, 2015
A "stealth" game for sure, but honestly it plays more like a tense puzzle game. You have to move and think very quickly, stages are short, difficult and intense. There's none of the waiting about or clearing levels of enemies in this game, so all the slow fiddly bits of stealth are gone.

It is *hard* though, you're going to lose a lot and have to learn from your mistakes.

Great music too (just listen to the trailer). Very authentic sounding retro sound effects.

Backgrounds are lovely and apparently all are hand-pixeled, the cinematics are really neat too. It feels like the cinematics were really pulled from the glory days of pixely adventure games, rather than being retro for retro's sake. Everything feels very lovingly crafted.
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12 of 12 people (100%) found this review helpful
1 person found this review funny
16.5 hrs on record
Posted: September 13, 2015
So far Master Spy has been recommended by all 18 to review before me. Why toss my hat in at this point? Because this game deserves it. The release was too recent to call it a hidden gem, but it's definitely a gem that deserves more positive reviews.

Chances are if you've navigated to this page you have some interest in this type of game. If so, I have only one thing to ask before wholeheartedly recommending this game. Are you very put off by having to die many times in the process of learning and then pulling off heavily execution-intensive plans? If not, get this game. Everything about the game works extremely well, particularly the soundtrack and controls - both important in such a rigorous platformer. It is true what others have said: Master Spy is frustrating because of how demanding it is, but almost never unfair.

It took me probably a little long to beat Novice Mode at 5.7 hours, as I kept grinding through levels even when my execution was slacking badly, but there are harder modes and a little extra content already revealed to me so far. If you're worried about playtime, I will definitely be playing more of this game, and even at this point I would definitely say it is worth $10.
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11 of 11 people (100%) found this review helpful
8.8 hrs on record
Posted: December 18, 2015
I've barely made it into the 3rd stage of Master Spy, and I think it's the best game I'll never be able to play.

Every level and movement demands pinpoint precision in such a way that you know exactly what you've done wrong. However, as I moved through the game, I could barely keep up with the variety of obstacles and challenges I had to face.

I'll never be able to beat Master Spy, but I do appreciate it for what it is--awesome.
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14 of 17 people (82%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: September 12, 2015
"Master Spy is a stealth-based precision platformer with retro cutscenes (...)"~Store Description

*Standart: left-right & jump
*Special feature : the possibility of being invisible BUT:
-you are slower
-your jump-range is shorter
-not working on animals (and some traps)

Any level is a 1- (max 2-) room puzzle.
You need a card to open the door and do not be caught

'80 feelings unique puzzle-platformer. With a SPY !
If video games are a one big family-well then meet the cool Uncle from "Wings of Vi".
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15 of 21 people (71%) found this review helpful
7 people found this review funny
2.6 hrs on record
Pre-Release Review
Posted: September 8, 2015
Master Spy is a 2D stealth platformer in the spirit of other titles Mark of the Ninja, Gunpoint and Ronin. It's a zero-tolerance exercise in perfection as you cloak and jump your way through progressively more challenging rooms. Beating your face into a brick wall has never been quite this much fun!

-Really great pixel graphics. From the sprites to the backgrounds to the cutscenes everything looks AMAZING.
-Great spy music plays while you fail repeatedly.
-Fun sound effects while you fail repeatedly.
-Super cheesy dialogue that is a huge and welocme through back to zany over-the-top arcade games of yore. It had a bit of a Far Cry: Blood Dragon vibe in how it paid homage the way it did. I loved it.
-Easy to learn but difficult to master; Master Spy is a one trick pony but using that trick in creative ways is really tricky and, in the end, satisfying when you win.
-This game does a great job of easing you into more difficult situations; adding in guards, dogs, lazers, pressure plates, ninjas, sharks and they all are horrible and I wish they didn't exist.
-This game is addictive. I keep going back after rage-quitting to give a level another go.

-I'm not used to games where you don't get extra skills to help ease the challenges as you progress. Then again, he isn't "Learning-as-he-goes Spy".
-There aren't enough opportinuties to take different approaches to a level. A lot have just one viable way to win and figuring it out can be tedious.
-A controller is manditory. Seriously. Unless you are some keyboard hot shot I'd streneously object to not having a controller.

All in all I'd be really disappointed if Master Spy didn't do well. It's exactly what the hardcore PC gaming audience seems to eat up and it's too good a time to pass up. I'd say "Master Spy" is more like a "Master BUY" oh my god ♥♥♥♥ me sideways for that.

Disclosure; I was provided press aces to Master Spy for review purposes. I was not endorsed for my thoughts or opinions in any way they are my own.
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9 of 10 people (90%) found this review helpful
4.8 hrs on record
Posted: September 9, 2015
Getting one thing out of the way: calling this a stealth game, in my opinion, is a bit of a stretch. Sure, under the hood stealth is avoidance and timing so the line is blurred. But this one definitely belongs alongside super meat boy and other high precision platformers rather than stealth titles. But don't let this turn you off on the game, it's really fun to play.

The comparison to super meat boy is a good one. It learns from it. Repetition is good when it doesn't waste our time. So you die and instantly respawn. And you will die. A lot. In one chapter I died more than 400 times. We have a wide spectrum of mechanics to keep the game fresh, the invisibility cloak makes you invisible and slower, some enemies move back and forth, some only move when you have your back to them, others instantly jump at you independent of cloak etc. You learn as you go.

My main criticism is that these levels are quite big. This kind of gameplay of high precision, difficult, repetitive, works better with short levels. There is a checkpoint system in the game but I don't find it nearly generous enough. And it is awkward to say the least. It saves when you 'pick' a file object. So naturally it disappears after you pick it up. Then you start asking yourself 'should I have picked this up after doing something else?' then you discover that there is a super hard section ahead and you picked the file (saved) before a less tough one, so every time you respawn you have to redo the less hard section first. You could reset the level and pick up the checkpoints in a better order but that requires replaying some of the level, which can be quite the pain.

I'm still playing the game, cursing and yelling as I go, but I always return to it. It's very compelling! Worth buying.
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Recently Posted
Grody Pineman
3.7 hrs
Posted: October 1
Master Spy is an extremely challenging puzzle platformer with stealth elements.
You assume the role of the titular Master Spy and must infiltrate a plethora of trap-filled compounds, evading state of the art security measures armed only with a prototype invisibility cloak and your acrobatic abilities. Any contact with the variety of environmental hazards in this game will kill you, and being seen by any security guards will fail the level, so there are a number of unique challenges revolving around fast and precise platforming and trap evasion while constantly under pressure of being detected by guards. While the game is 'fair' in the sense that you could theoretically make it through the entire thing without ever dying to something you couldn't see coming, unfortunately (or fortunately, depending on how masochistic you are) several of the levels in this game feel just barely possible to complete, requiring incredible speed and accuracy with absolutely no room for error. Some of the later levels in particular are infuriating and almost had me dropping the game entirely. If you persevere however, you'll likely experience the extreme satisfaction of overcoming all the odds stacked against you, and in between every chapter you're rewarded with some extremely stylish and well-animated cutscenes which progress the story.
The presentation of this game is absolutely top-notch, with some clean and detailed retro graphics, upbeat and catchy music, varied environments with immense background detail, and a very simple yet engaging plot portrayed through fluidly animated cutscenes. All of this comes together to create a very impressive and enjoyable game that clearly had a lot of love and dedication poured into it. In some areas it can be hard to distinguish interactable platforms from the background/foreground, but this only becomes an issue in a very small handful of levels, and is hardly a persistent problem.
Overall, Master Spy is a frustrating yet enjoyable platformer flowing with style and charm. The game cultivates the feel of being an expert espionage agent, not through indepth stealth mechanics, but through the act of fluidly breezing through deadly security setups with speed and finesse, where one misstep will spell failure and you're constantly under pressure, all set to the background of a smooth and cool spy soundtrack. It is a rather short game, but it's also pretty cheap and I feel warrants the price tag, and all the levels are replayable. If you're just looking to burn a few hours with an engaging puzzle platformer with high difficulty, you'll probably get your money's worth. Just be sure to brace yourself for some serious anger.
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Exciting Jeff
0.1 hrs
Posted: September 17
Has much more in common with Super Mario Brothers than a modern stealth/espionage platformer. I won't pretend I gave this a fair shake, because I have no interest in that sort of game. That's on me, but I still don't want to play it, and I wouldn't recommend it to someone interested in a sneaking game.
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2.0 hrs
Posted: September 16
Cool pixel retro graphics, simple mechanics and challenging level design will ensure you have 'just one more turn.'
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0.2 hrs
Posted: September 6
Had to request a refund, sadly. This looked really good!

But it runs like garbo. Major memory hog, for no discernable reason. Like, Skyrim with 250 mods type memory hog. MAJOR slowdown at random intervals.

And yes I tried all the fixes listed in the forums. They all just made it run even worse.

If there's a Windows 10 patch on the horizon I'll buy it again and update this but I don't see that in the cards.

Dev response edit: That's kind of you to offer. The game's still on my wishlist and sometime in the future if I have the time to sit down and wrestle with a game I'll do just that. I love the art style of the game and I appreciate that it seems to be a meaty challenge.
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A developer has responded on Sep 6 @ 10:29pm
(view response)
3.6 hrs
Posted: July 24
I almost want to give it a thumbs down just for including cutscenes where your character manhandles elite assassins but has no combat and features instant death upon sight. The gameplay is tight enough that I can just barely overcome the spite.
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6.5 hrs
Posted: July 21
Wow wow wow. I enjoyed this game so much more than I thought I would. I'm rarely compelled to write reviews but this game deserves a lot more love than its getting.

When I think back on it, in every way this seems like a game I wouldn't enjoy. I'm not good at precision platformers and this is an extremely difficult one. But the incredible level design and instant refresh made it not only tolerable but enjoyable. I didn't get mad when I would die, it was just a puzzle I was figuring out and getting closer and closer with each attempt. And you will die a lot. For example, in the 5th and final act, I died a total of 863 times.

Even though I got an F grade on all 5 acts, I feel like a badass for finishing it.

The aesthetic is great, the cutscenes and soundtrack are absolutely incredible. I will be purchasing the soundtrack as soon as I finish typing this review.

This game certainly isn't for everyone, but I can't speak highly enough of it. I'll certainly be watching for what Turbogun does next. Thanks for making this great game TG!
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11.3 hrs
Posted: June 30
Product received for free
This is a fantastic game with tons of mechanics that will always keep you on your toes. Definitely a difficult game, but that just makes each level more rewarding. Probably the most addicting game I currently own. I highly recommend it to everyone.
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William Shakesman
6.3 hrs
Posted: June 27
It's Meat Boy with a cloaking device. I should hate it. The cloaker, which slows you but makes you invisible to any death trap that will kill you if it sees you, more or less guarantees you will be doing awful, fiddly jump-decloak-grab-cloak-land thumb gymnastics over and over until you perfect. The level gimmicks are all hugely different but you can find all the usual sins in one or two places: Exceedingly long trap reset wait times (Most levels are timed for speed running but there is at least one I can't figure out how to do anything but wait for.), risky runs that require frame perfect entry despite the fact it's completely on rails and there's no real reason to demand that annoying level of precision. And then the game proceeds to pretend to insult you by rating you on how much you died at a trial and error frustration platformer. May as well rate me on how many bullets I fire in Gears of War, bro. Worse, there's no tutorial at all, not even a hint (The ONLY time you get one is in world 3 to show you a door unlock switch. I thought at this point the developer was making fun of me.), you don't even know about your weird flippy mid-air jump or what it could possibly be used for, and a few traps are going to just kill you over and over until you figure out that maybe they aren't detecting what you think... like maybe it's detecting movement instead of you...?

I mean, this is all awful, but it's still some of the best I've played of the subgenre. The spy theme of the game is effortlessly cool in a Golgo 13 badass style. The traps are extremely well-varied, such that each world and each room manages to have its own identity, as opposed to Meat Boy's "the one with one square wide jumps between saws vs. the one with one square wide WALL JUMPS between saws". The controls are pretty tight, no Meat Boy sliding or physics based wall jump nonsense. Most of the tougher rooms don't feel on rails. Several are, yes, but the more interesting rooms seem to be fairly open on ways to complete them, at least with regards to the order of jumps you need to make. Some of the late game traps are kinda ♥♥♥♥♥♥♥t but there's nothing here you can't do so long as you can learn some simple thumb gymnastics for jump-decloak-cloak.

The music is pretty good, the art is great, and the cutscenes are extremely cool, again, in a Golgo 13 style.

Overall, this is a very solid entry in a crowded subgenre. There is a lot of care in this to make each level unique and interesting. It's certainly a worthwhile purchase.
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1.3 hrs
Posted: June 11
The game looks cool at a glance and it's fun and fair until you reach the third stage. From there things start to feel cheap or poorly thought out. There are a lot of bugs, like where you'll trigger a collapsing platform even though your guy passed through it without getting any footing, very annoying and you'll often find yourself dying for things that aren't your fault.
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