Embark on a breathtakingly exciting expedition to a distant world and venture into uncharted territory. When on a faraway planet, total destruction threatens ALL!
User reviews:
Mixed (46 reviews) - 43% of the 46 user reviews for this game are positive.
Release Date: Jul 25, 2014

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About This Game

Some places are best left alone even if advances in space travel make visits to remote parts of the universe a possibility. See what's at the far end of the universe and plan your escape. A breathtakingly exciting expedition to a distant world ventures into uncharted territory - on a faraway planet, total destruction threatens ALL.

Join Elizabeth Campton and her close colleague Steve on a routine voyage that turns into a real adventure. As an exobiologist and space explorer, Elizabeth is no stranger to danger. Still, the threats she encounters are more than she thought could ever face all at once, especially with her dear friend Steve by her side.

From bad weather, to emergency ship repairs, to landing in jail, to healing a princess – Elizabeth has found herself in a series of binds. Then, it gets worse! A comet is on a collision course with the planet! Everyone is in grave danger. Elizabeth gains permission to visit a forbidden deserted city, where she finds a transport ship that can save everyone, but it's in disrepair.

You can save the entire world. In a new dimension where the future, past and present intertwine, only your skill and cunning can bring you back home. An exciting galactic drama will challenge your every move. Escape from the Far End of the Universe!

  • A thrilling Sci Fi adventure featuring indelible characters
  • Beautifully detailed hidden object scenes and locations to explore
  • Discover an in-game journal and find clues
  • Tricky puzzles to solve, mini-games and more

System Requirements

Mac OS X
    • OS: Windows® XP, Windows Vista®, Windows® 7, Windows® 8
    • Processor: Pentium processor (or equivalent AMD® processor) 2 GHz or faster
    • Memory: 1024 MB RAM
    • Graphics: DirectX® compatible video card
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    • OS: Macintosh® OS X 10.7 – 10.10
    • Processor: Intel® Core™ Duo processor 1.8 GHz or faster
    • Memory: 1024 MB RAM
    • Storage: 2 GB available space
    • Additional Notes: Language Support: English Only
Customer reviews
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Mixed (46 reviews)
Recently Posted
( 5.6 hrs on record )
Posted: June 25
Space Legends is not one of the greatest hidden object games I've ever played but it does have a certain appeal. The ambience is good and it has a nice soundrack, although the graphics are basic and it's well stocked with grammatical errors and mis-named items. There is no voice acting. It contains some of the hardest puzzles I've encountered in a HO game in a while and I found myself skipping a couple to avoid the time I knew it would take me to solve them. The story is, at least, different to the standard HO fare, which makes a change and adds to its appeal. It would be hard to recommend at full price but given that it can be had for a few pennies on sale it's worth grabbing at the reduced price if you need something to while away a few hours. I give it 6/10.
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( 5.1 hrs on record )
Posted: May 8
Looking for the interesting game? This is not your choice
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( 3.3 hrs on record )
Posted: April 18
The hidden objects, some are WELL hidden, some you have to GUESS where the object is, sometimes using previous object you found, sometime not. Sometimes the object that will help you find the one you are looking for is hidden, sometimes need an object you found before to get it. :/ VERY irritating.

Otherwise, artword is great. Has map to aid getting around, highlighting where you are and highlighting areas you need to go in the storyline.

Still, a negative vote for the way the hidden object peeve listed above.
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( 3.7 hrs on record )
Posted: February 13
A pitty. Most of puzzle / hidden-object games have a recurrent story based on ghosts, pirates or both.
This game has some original puzzles and an original hidden-object approach also but, space? space?. The spatial sci-fi part is just the few first scenes. Very soon, the game goes back to topics. A real pitty.
In between scenes are poor and, story isn't well stiched and, doesn't glues everything together.
I didn't enjoy it.
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( 3.5 hrs on record )
Posted: January 31
Only way I'd recommend this game would be if you got it as part of a bundle. Otherwise its a pretty lousy "game". At heart, all HOG are just for the hunt-and-peckers in us, and there's many mini-games that are fairly challenging, but to get to the actual mini-games, you gotta go through a whole bunch of pretty terrible paths. I wish the game would just give you the various games to play as some of them I had to skip due to difficulty, but wouldn't mind going back and trying my hand at them.

DO NOT PLAY FOR THE STORY. There's none. or if there's one, its pretty terrible.

All in all, skip. save your money, save your hard disk space.
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( 5.9 hrs on record )
Posted: January 22
I was excited to take a look at Space Legends - Edge of the Universe because it seemed to be that rarest gem among the HOG genre - a hidden object adventure set in an outright sci-fi millieu. With most HOGs leaning towards supernatural horror, crime-solving, or some kind of fantasy/faery nonsense, Space Legends seemed like it would be a breath of fresh air. Little did I realize how quickly things would take a turn for the bizarre and inept.

The game starts off promisingly enough, establishing the main character as part of a two-person research team investigating a far-away planet. After a storm severly damages the station, the base, it's up to the main character to stabilize her love interest's injuries, gather their data, and fly back to Earth for medical assistance. This section is fairly solid - a logical threat bearing down on the player in an interesting and novel setting. Then the player blasts off and crash lands on a medieval planet, and everything goes straight to hell.

For reasons I can't fathom, the developers take the one unique thing that the game had going for it - a non-standard setting, and then decided to throw that away. By moving the action to a standard fantasy kingdom, complete with magic swords to repair and stricken princesses to cure, they make the game far less interesting by degrees - especially since the fact that the main character is from a far more technologically advanced civilization doesn't factor into the majority of her interactions once she arrives on the planet. What's worse, the one interesting mystery that the kingdom has to offer - why does a low-tech world have robot bartenders and industrial lasers lying around - has its solution spoiled by the game's map, of all things. Just minutes after arriving on the medieval world, the player gets access to a fast-travel map that depicts not only the castle they're trapped in and the surrounding village, but a secret monorail beneath it which leads to a futuristic city destroyed by a cataclysm sometime in the past. This is not how you build a curiosity, developers.

Now, on to the HOG criteria!

Criteria 1: To what degree do the puzzle screens look like a thrift store vomited on my monitor?

This is absolutely a problem, especially since the game has such a paltry number of Hidden Object Screens, most of which need to be visited twice. Absolutely no thought was put into the logic of what might items might be found in a particular location. The main character's closet on the research base is absolutely overflowing with the kind of random tchotchkes that one would expect to find in another game's haunted mansion. This raises the question of why someone would cart all of this junk halfway across the galaxy space. Naturally, the answer is 'the developers couldn't be bothered to conceptualize the type of junk that would be in a space closet, so they just went with cliched items'. Even worse is a subsequent scene in which a jail cell has a shelf in it fulled to bursting with random junk, much of which proves useful in planning an escape.

Criteria 2: Are the searches justified by the premise/story?

Only in the most basic sense. From time to time the player will need to find an item to unlock something, and then a standard HOS will pop up, allowing them to look for it, as well as fifteen other items that they don't need. Space Legends tries to make things a little more interesting by having items which require assembly, and while that livens things up a little, it can't cover for the fact that the main character has no use for a target with a bullethole in it, so taking the time to load and fire a flintlock pistol at a piece of paper seems like something of a waste of time. Just once the game attempts to colour outside the lines and offers a multi-stage HOS, in which the player has to find items and use them right there on the screen to unlock the next set of items and task, but the objectives are so poorly explained that it proves more frustrating than innovative.

Criteria 3: How well do the various puzzles and object searches meld together to form a coherent whole?

Try as the game might, it can't make the puzzles and searches feel like a part of the story. Not that it tries especially hard. Most of the puzzles on display are of the most generic type imaginable - move blocks to slide a crate to the other end of a hall; spin knobs, but doing so causes the other knobs to spin as well. Most egregious is the cloaking device the player is asked to turn on by doing a jigsaw puzzle. It's hard to get more thematically irrelevant than that.

In addition to all of the design failures, the game's presentation is inexcusably sloppy. While I'm aware that the game wasn't developed by English-speaking people, I can't let translation that affects gameplay slide. A brush is not a 'comb'. A lightbulb is not a 'lamp'. An hourglass is not a 'clock'. There are another dozen examples I'm not going to list here. Beyond the bad translation, some of the puzzles are just poorly explained. At one point I was asked to brew a potion by following the steps in a recipe - except three of the ingredients I'd been told to gather didn't appear in said recipe. Which forced me to resort to trial and error to figure out when they were supposed to be used. That's just sloppy.

Here's a puzzle that perfectly illustrates the nonsense players are expected to put up with in Space Legends: The main character must use a crossbow grappling hook to snag a rope bridge so that she can cross it. But she's so bad at shooting that she hits the ceiling instead, knocking down some rocks, as well as the thing that was hidden behind them - the key to a cabinet in the princess' bedroom which contains insulating tape she can just to build a brace to allow her to fire the crossbow more accurately. Why was a key lodged in the ceiling of a secret cave that no one ever goes to? Why does a medieval princess have a roll of insulating tape? Did I seriously just have to go through a series of puzzle steps because the character I'm playing as doesn't know to fire a crossbow at the thing she wants to hit, rather than straight up?

With contrived nonsense, terrible presentation and generic settings ruining all of the goodwill built up in the game's full hour, Space Legends is a nearly-unplayable mess. In a sad final note, the game's end credits offer a possible explanation for its shoddiness. They start with an 'in memorium' photograph of a man who the credits quickly identify as the game's designer and scriptwriter. So it's entirely possible that all of Space Legends' problems owe to it being partially unfinished at the time of its release. That's tragic, but maybe they would have been better off simply dropping the project rather than releasing something this bad.
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( 7.8 hrs on record )
Posted: January 15
Space Legends is a decent hidden object/point & click game. You are in control of Elizabeth, who is trying to save the one she loves. You move around to several locations in a big effort to get back home.

The story is lacking in depth and background but…really isn’t that bad. I was still driven by the story to continue on and find out what happens.

The puzzles are good and varying in difficulty. Although the lack of direction and understanding some puzzles caused a little frustration.

The hidden object scenes were great and I always looked forward to them. The hidden object(s) may require several steps before you can collect them (obstructed, not complete, out of reach, etc). However, there weren’t enough of them! For the handful of scenes they had, they were used more than once in each location.

Environments were nicely detailed and the music seemed to match each environment. The only time I noticed the music is when it abruptly stopped and started over again.

This game was definitely translated over to English as the grammar and spelling is incorrect in multiple places. Although, I could tell when they were trying to go for in those situations.

One last point, the ending. It’s abrupt and I was taken by surprise. I would have been fine with a cinematic of how things turned out, etc. But it’s a 3 second ending and then the credits roll.

+Great hidden object scenes
+Detailed environments
+Puzzles were good and moderately challenging

+Not enough hidden object scenes
+Bad English translation
+Story lacking a bit
+Hint button can accidentally be pressed
+A few backtracking points
+Abrupt ending

I can ONLY recommend this if it’s on a .99 sale or you get it in a bundle. The $9.99 price is way too high for the content you get. Otherwise, it’s a decent hidden object game that will keep you engaged for a handful of hours and test you on some of its puzzles.

5/10 Average
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( 5.6 hrs on record )
Posted: December 12, 2015
Nice game - enjoyed the puzzles. The story could be a bit deeper but the very nice artwork and tricky puzzles make up for it!
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( 3.8 hrs on record )
Posted: December 5, 2015
Started great, a sci-fi theme was a nice change from all the fantasy stuff..

Then of course, it became fantasy as you crash on a feudal era planet >.<

Lots of frustrations.. Hitboxes to activate things are way too small, leading to pixel hunting and making you think that you've already tried (and failed) at what is in the end the solution.. Some puzzles and HOS are extra long for nothing, and the elixir recipe is an exercice in trying anything as the instructions are not clear at all and the steps illogical in their order.

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( 3.0 hrs on record )
Posted: September 25, 2015
Only recommend if you get it super cheap, or as part of a bundle where total cost is like...99 cents. It's not a bad HOG, but it definitely isn't a good one. Graphics are passable, puzzles are run of the mill but ok. Game is incredibly short, roughly 2 hours, and ends suddenly.
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Most Helpful Reviews  Overall
28 of 31 people (90%) found this review helpful
5.1 hrs on record
Posted: November 30, 2014
This is a really neat combination of Adventure and Hidden Object games. Most of the time you're adventuring with punctuated periods of Hidden Object finding. The Hidden Object stuff is better than pixel-hunting as things are usually out in the open. When they're not, it's because you have to perform a series of actions to create the necessary object. (e.g. load a pistol with a bullet to fire it at a target so that you can pick up a "target with a bullet hole".)

Perhaps the most interesting aspect is that some of the objects you find are important parts of the plot. This is MUCH more satisfying than your classic pixel-hunt nonsense that ultimately made adventure games so unpopular.

The story is chick-flick/romance clap-trap for teenage girls and lonely women, but if you can look past it you'll have some fun. You start in a space setting (fun!) but eventually move to a medieval setting after you "crash land". Again, just chillax, don't take it too seriously, and you'll have a good time.

I got this game on sale and thought it was a fun way to waste five hours. You will probably enjoy this game if you're a huge fan of adventure games, hidden object games, a casual player trying to relax, or if you fit within the target female demographic. Anyone looking for an epic story or hardcore action should probably pass.
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12 of 12 people (100%) found this review helpful
3.1 hrs on record
Posted: August 21, 2015
Space Legends puts you in the shoes of Elizabeth, a human sent on a mission on a planet to explore it. When something bad happened to her lover Steve, she's forced to espace into space where she crashes on another planet. And well, now, the countdown is activated because... a comet is coming straight at her.

The story is full of twists. I never expected to crash on the planet that was supposed to be destroyed soon. Also, while there are some plotholes, I can't complain. I mean, you're in an advanced base, then into a town that looks like being in a steampunk environnmenent, yet looking more like medieval and then in a destroyed city that is similar to a human city. So, I can't say that there is a problem in the graphics.

The problem lies in the fact that you don't know where to go. I mean, you know what to find but you don't know where. Despite the map, in casual, showing you where you have to go, sometimes, there is no indication. NO INDICATION! Because every scene isn't shown on the map, that's why! The kitchen or the princess's room aren't shown for example.

And while I could do the majority of the puzzles, I've to skip some. Or I didn't understood what it needed from me, or I didn't see something because it wasn't clear or it was too "huge" like the scale in the tower with all these weights. And I found a terrible problem with the mold puzzle. I mean, I tried to put the item needed on it but it didn't work. I had to zoom on the chest in reality to find some mold on the wall like on the main screen. Why zooming when you can already do the work like that? The HO scenes aren't difficult, though it would have been great to have a better idea than put the text in black with effects. I had an hard time to read.

Space Legends isn't bad. It's just suffering from the puzzles. Only recommended to the hardcore gamers. I wish you had a middle ground button, because the game is barely passing the positive review (I enjoyed it - that's why I put a thumb up).
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14 of 16 people (88%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: April 19, 2015
Steam really needs a "side-ways thumb", as this isn't really a bad game, it is overall quite alright. It has a interesting sci-fi setting, some exploration of a derelict city and the difficulty is a little higher then typical for these kinds of games, which is refreshing. So far so good, a solid hidden object game.

Where the game however fails at is at the end or the lack of it. The story jumps all over the place and then the game just rolls the credits. A 3 second outro is all you get and plenty of questions stay unanswered. The game doesn't even do a good job of explaining the problem you are trying to solve in the first place. I don't expect a great story from a hidden object game, but this one really could have used some polish.

So overall, it was ok, but it left me with far to much of a "WTF, that's it?!" at the end.
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4 of 4 people (100%) found this review helpful
3.2 hrs on record
Posted: April 25, 2015
I need a "meh" button instead of just "Yay or nay".
If it's cheap, sure, get it. It won't hurt you or anything, but you might want to prepare a walkthrough to help you when you're stumped.

The game isn't that bad, it has very positive features, but the bad parts are just too bad.
Decent voice-acting (instead of none) would improve it so much...

The ending sequence is VERY quick - I think there is a travelling scene that takes longer than the whole ending.

The story is not exactly epic either, it's nice and if you view it as a "not everyone is a hero that battles unimaginable monsters", it's OK.
It got better after the research station, IMO. At first it was too much "Oh no, I can't do that. That was Steves job." all the time. (Which I'd accept as realistic - if one is a medic/botanist, one doesn't necessarily tinker around in engine rooms. But reading it every few clicks gets annoying. Besides, in the end she is doing all that stuff anyway.)

A very positive feature of this game is the map which shows you which "rooms" you have been or can go to, and even indicates where you still have work to do. Very handy - instead of clicking half a dozen times to retract your steps, you open the map and are instantly in the other room.
Too bad it sometimes doesn't indicate rooms where you have things to find.

The biggest problem is that many of the puzzles are - at least to me - ungraspable. I have no idea how I should have come to these conclusions, or why I would do that in the first place.
At least once I ended up in a puzzle without knowing why - I wanted to click something different, suddenly I'm in a puzzle getting a quest item as reward. Where from? Why? No idea. I guess the character bet against an NPC, but we're not shown.

A few times the character knows more than it should - saying things like "This is on the list" when we don't yet have the list.
Fortunately, all the puzzles and games can be skipped.

The music is nice and the graphics are quite pretty - they're creating an interesting environment, too bad you don't know much about it.

So, as I said - when cheap, grab it. At worst you waste a few hours, but all in all I found it quite enjoyable.
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3 of 3 people (100%) found this review helpful
2.6 hrs on record
Posted: June 14, 2015
The artstyle is good, the story has its kinks.
The game isn't as space oriented as I first thought it would be; the game itself is pretty much entirely based on a planet, with more of a medeval look to it.
Still, on sale it's okay
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7 of 11 people (64%) found this review helpful
3.6 hrs on record
Posted: March 7, 2015
It is definitely not as polished feeling as some of the artifex mundi games, but I enjoyed it.
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2 of 2 people (100%) found this review helpful
4.0 hrs on record
Posted: September 15, 2015
Pleasant little point and click game.

Burned a couple hours.
Not too hard.
Not always straight forward with the problem solving.
A few oddities that leave you scratching your head.
A Few moments of hidden object.

Story line was plain.
Though its title is about space, it doesnt really give you a "space" feel if thats what your looking for.

FIrst chapter is on a space station that's stereotypical, second is in an area thats more 19th century europe that crosses over in the second half to a steampunky post-apocalyptic abandoned city scene.
Then the story abruptly ends....credits.

Would recommend if $1 or part of a bundle.
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3 of 4 people (75%) found this review helpful
4.1 hrs on record
Posted: April 18, 2015
A fairly good Hidden Object game that is sort of unusual in that it uses a science fiction theme, something you don't see too often in a genre mostly dominated by whodunnits and the supernatural. The graphics are quite pleasant and the music is good too and its a good 4 or 5 hours long. There are some translation errors which can make finding some objects a challenege but I have definitely seen worse in that regard. Worth a purchase of you are a HOG fan.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
Not Recommended
1.3 hrs on record
Posted: May 8, 2015
I must admit i was hyped by the whole space idea. The problem is it didnt really live up to my expectations. The story line changed as soon as the shipped crashed. It would have been more exciting if it was space like environment all throughout (it doesnt match the title completely). The only good thing about this game is that the puzzles are pretty good. However, since the plot and the character doesnt really connect to me, i have no incentives to continue/finish the game. It makes the game boring. Maybe some people will like it but this just doesnt cut for me.
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4 of 6 people (67%) found this review helpful
Not Recommended
4.0 hrs on record
Posted: September 24, 2015
I don't recommend because it's not worth 6.99.
It is quite ok, but story is really boring.
Puzzles are sometimes so hard, that u could spend ages (i personally skipped some).
Ending is "Meh" after all that hassle I wish I could see some good ending or something.

If it's cheap buy it. If not wait till it gets cheap.
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