Play as Franklin Fargo, a quiet physics professor who has led a bitter existence ever since his fiancée died in a holdup in which he was supposed to be the victim. One morning, he wakes up in the middle of an abandoned scientific facility. His only link with the outside world is a voice that calls him "Subject 13".
User reviews:
Overall:
Mixed (99 reviews) - 64% of the 99 user reviews for this game are positive.
Release Date: May 28, 2015

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Packages that include this game

Buy Microids 30th Anniversary Bundle

Includes 7 items: Return to Mysterious Island, Return to Mysterious Island 2, Still Life, Still Life 2, Subject 13, Syberia, Syberia II

 

About This Game

Subject 13 is the new adventure game developed by Paul Cuisset—the man behind "Flashback", "Future Wars: Adventures in Time" and "Moto Racer"—in partnership with Microïds.

This is a true adventure game. It depicts a mysterious universe filled with secret hiding places and all kinds of mechanisms that the player discovers, analyzes, and activates. There are also objects to collect and to figure out how to use in the backdrops…

Subject 13 will make you travel from a secret base that has been abandoned to a strange and mysterious island, so you can discover the real story. You'll have to muster all your insight and intelligence for this daunting challenge.

Key Features

  • Stunning 3D rendering
  • Intuitive interface
  • Progressive difficulty
  • Quality dubbing

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: Processor Intel dual core 2 duo 2.2 Ghz or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: 3D Graphic card with 256 Mo (NVIDIA GeForce 8800GT or higher)
    • DirectX: Version 9.0c
    Recommended:
    • OS: Windows 8
    • Processor: Processor Intel i7 3 Ghz
    • Memory: 4 GB RAM
    • Graphics: 3D Graphic card 2 Go like GeForce GTX 560 or higher
    • DirectX: Version 11
    Minimum:
    • OS: OS X 10.7.5 or later
    • Processor: Intel quad-core processor running at 3.1 GHz or equivalent
    • Memory: 4096 MB RAM
    • Graphics: Intel integrated or mobile graphic card, with at least 768MB of dedicated or shared VRAM / Intel HD4000
    • Additional Notes: Shader Model 5.0 support
    Recommended:
    • OS: OS X 10.7.5 or later
    • Processor: Intel Core i5 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: AMD HD6970M/NVIDIA GT650M
    • Additional Notes: Shader Model 5.0 support
Customer reviews
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Overall:
Mixed (99 reviews)
Recently Posted
AllegroMk2
4.5 hrs
Posted: August 17
a little tedious unitl you get to the minesweeper of hell. at that point after an hour of messing about on that puzzle Ive closed it, I wont be reopening it
Helpful? Yes No Funny
Saint Aaron
11.0 hrs
Posted: July 26
Product received for free
it’s difficult not to find a sort of tragedy in the end result of Subject 13. After all, here is a point and click adventure that clearly speaks to and is inspired by the design sensibilities of yesteryear, but which ultimately fails to wrap a compelling, long-lasting experience around that core. The narrative is interesting, the puzzles are fun to tackle, if a little too simple and yet, if there was just a lot more content and if everything was a little more polished, we would be looking at a great game heavy with recommendation, rather than a good one laden with caveats.

Pros
Challenging puzzle
narrative is pretty compelling.
art design
finding testimonies tells you more about the story
Music
Steam Trading cards & achievements

Cons
Game design is kinda weak
User interface needs work
Helpful? Yes No Funny
The Popest
5.6 hrs
Posted: June 27
To be honest, this game isn't bad at all.
It's just hard.
But with other famous games they have Guides and Strategies you can look up online, this game doesn't.
So it's just hard but you have to deal with it alone.
I just finished Chapter I & II in 90 mins and already found it's that hard.
If I had more time I would love to play this game more in the future.
This is a really good game I really like it.
It deserves more than this.
If you like to challange, this is the game because it's hard.
Helpful? Yes No Funny
tomtom
5.2 hrs
Posted: May 28
A decent blend of light adventure game with a light puzzler to kill an afternoon with, but certainly well below the quality we've come to expect from Paul Cuisset of Les Voyageurs du Temps and Croisière pour un cadavre fame. Worth the money when on sale.

The good:
Interesting premise with decent presentation
Interesting puzzle involving mayan algebra.

The bad:
Out of 8 major puzzles, 2 are a variation of tic-tac-toe, 3 are a variation of sliding stones, making the game feel like a freemium ios app store game at times. Final puzzle is a slightly more colorful version of microsoft minesweeper, which was fun enough to play while pretending to be working on our office Windows NT 3.5 machine in 1994, but let's face it, most of us very easily amused back than (think typing 707 on a calculator in math class and than passing it to a friend holding the thing upside down)
Helpful? Yes No Funny
Meister_Leuchte
8.0 hrs
Posted: April 4
this is not a bad game but i can just barely recommend it.

the first reason is rather simple: i completed the game 100% in 8 hours. that includes playing through the game TWICE!
so 20 bucks for 5 to 6 hours of playing is pretty poor. expecially since the replay value is pretty much zero. if you solved the puzzles once you will be able to solve the puzzles forever without even thinking. unless you get smacked in the face by something big and heavy.

the second reason is the very reason why i just don't enjoy point & click games that much in general.
you hover your mouse over everything on the screen trying to find something important so you don't get stuck forever later in the game. plus some puzzles / item combinations are horrific.
or maybe i just su#k at these games. if you manage to craft the compass without hurling, looking it up on google and hurling again you must be a point & click god.


game is ok, price is not. get it cheap!
Helpful? Yes No Funny
marnum.star
2.9 hrs
Posted: March 26
When it comes to story and riddles this game is good. It's one of those games where you/the main character is alone and not aware of why he is in this very place.

So why no recommendation? Simple: The developers messed up he interface in the worst of ways. So (as usual in point-n-click games) you move the mouse around and see some icon that signifies how there might be something interesting or necessary. To make it short: You need to be most concentrated to actually interact with items: While the mouse pointer stays where it is supposed to be the interface wobbles around. Yes, indeed: You point to the "pick up" icon and without any regularity it switches on/off and almost every time even other icons suddenly are activated (e.g. "interact" which looks like "look at") without your mouse pointer hovering above it. To get rid of this you have to move the mouse around untill by accident the desired icon is highlightened. Absolutely annoying.

I still remember "Syberia II", a really nice point-n-click game, though many disliked the not-funny not-classic-adventure style and wonder how they came up with such a buggy interface.
Helpful? Yes No Funny
Lisa
3.3 hrs
Posted: March 24
very frustrating an almost wanting to give up after completing level 2.
Helpful? Yes No Funny
Alina
14.5 hrs
Posted: February 4
For the price it's not bad if you're a fan of puzzles and mysteries as I am. The gfx are not so great, story is so and so, not very well developed, but all in all it wasn't a bad experience.
Helpful? Yes No Funny
Wmply
4.6 hrs
Posted: January 23
Looked like fun, but with 2 fps at the start of the game - increasinjg to a maximum of 8 fps, regardless of settings, I never got past the start of the game.
And yes, my compter is more than capable of running this game.
Helpful? Yes No Funny
Obsidian Age
4.7 hrs
Posted: January 22
Subject 13 is a quaint little game. I think it's a little pricey for its content, but otherwise a rare gem that is definitely worth consideration. I've broken my review for it down into positives and negatives so you can weigh if you think it is worth the money.

Positives:

- Really ingenuitive puzzles that will wrack your brain, while still having logical elements. A puzzle halfway through the game involving a compass really didn't make much sense to me, but the others were all well-designed.

- A brilliant twist on your standard point-and-click adventure game with items; you actually have to examine the items in your inventory such as containers and revolve them in a three dimensional space in order to find secret compartments and such.

- The dialogue has full voicing with believable actors.

- The art style is rather unique, and a refreshing change from many other games released recently. This certainly helps with the immersion in the game.

- There's both Steam trading cards and Steam achievements. The achievements are both reasonable and logical, and have a good balance between difficulty and obtainability.

Negatives:

- The game is too short. Puzzles are a key aspect to this game, and without using any in-game hints or resorting to any sort of walkthrough, I was able to complete the game in under 5 hours. For a game priced at NZ $24, that's not really good value for money.

- There are a few game-breaking bugs. You have to 'zoom in' to see the majority of puzzles up close. For some reason, occasionally you will be unable to zoom out afterwards. This means you will be stuck looking at the puzzle, even if you have already solved it. You will be unable to progress through the game without saving and quitting, which will sometimes set you back a fair distance. In conjunction with this, there is a secondary bug in the third chapter where the testimonials will sometimes disappear or not spawn at all after reloading a checkpoint. This would be an annoying bug in itself, but coupled with occasionally being forced to restart a chapter, it can be devastating if going for the associated achievement!

- The weak storyline. There was no general objective. Having completed the game, I still haven't discovered 'the real story', as advertised. While progressing through the puzzles, you run into distorted images of your dead wife. There's absolutely no explanation of why you keep seeing images of her or information regarding how she died. For the matter, there's not even a backstory to the protagonist or an explanation of how he ended up in the facility on the island in the first place.

- Poor graphics for the release date. I personally am a fan of the classic art style, but the game should definitely not be advertised as having "stunning 3D rendering" as a "key feature". When you're using over 10 million polygons per scene whilst running Direct X 12 (like some other games released roughly the same time), *then* you can advertise "stunning 3D rendering".

Summary:

This is a quaint game built by a small-time solo developer, rather than a large company. While the price is a bit high in relation to the length of the game, Subject 13 is definitely a game that you should give a chance if you can grab it on special. The puzzles are a step-above those in similar games that have been released by fully-fledged companies, and the high cost will hopefully go to cover the developer creating some more gems in the future.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
11.0 hrs on record
Posted: July 26
Product received for free
it’s difficult not to find a sort of tragedy in the end result of Subject 13. After all, here is a point and click adventure that clearly speaks to and is inspired by the design sensibilities of yesteryear, but which ultimately fails to wrap a compelling, long-lasting experience around that core. The narrative is interesting, the puzzles are fun to tackle, if a little too simple and yet, if there was just a lot more content and if everything was a little more polished, we would be looking at a great game heavy with recommendation, rather than a good one laden with caveats.

Pros
Challenging puzzle
narrative is pretty compelling.
art design
finding testimonies tells you more about the story
Music
Steam Trading cards & achievements

Cons
Game design is kinda weak
User interface needs work
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
36 of 39 people (92%) found this review helpful
2 people found this review funny
Recommended
52.3 hrs on record
Posted: May 29, 2015
Although this game can't quite decide what it wants to be - it's closer to modern casual room escape puzzles than it is to traditional point-and-click games, and yet there are still too many "randomly combine things until they work" moments - it has a very distinct feel; the music is especially atmospheric, the voice acting is OK and the graphics are pretty.
The pseudo-3d approach is a bit annoying at times, with some puzzles reliant entirely too much on finding the exact angle needed to locate something, and the object interaction is clunky at times, especially when you know what you need to do, but are forced to follow the game's tortuous logical processes.
The story is not wholly original (although the cake reference was amusing) and even though I'm only about half-way, I will be pleasantly surprised if it works out differently to what I am expecting.

This sounds like damning with faint praise, but Subject 13 is probably worth your time if you're looking for something to stretch the grey cells a little and you aren't tired of the genre.
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21 of 27 people (78%) found this review helpful
1 person found this review funny
Not Recommended
9.3 hrs on record
Posted: December 29, 2015
A case study in wasted potential. This could have been a good game, but instead we get:

* Weak and predictable story
* Terrible game design
* Many parts of the game feel extremely player-unfriendly - and not in the term of puzzle difficulty (which tends to be crud) but by lack of any meaningful feedback if there's something missing (the boolean key puzzle will drive you nuts, and there's a more complex version of it waiting later on)
* Item puzzles with NO indication as to the goal (good luck with the compass puzzle) or the means
* Item manipulation puzzles that might work on a mobile device, but on PC just feel clunky and out of place.
* Buggy (if you don't pick up a testimony at the start of Chapter 3, you won't find it when returning, and already-collected testimonies sometimes reappear; worse, critical items can disappear from your inventory when loading a saved game)
* The graphics are just plain ugly. Perhaps they would be passable by 2005 standards. I'd swear Secret Files: Tunguska looked better and that was nearly a decade ago.
* False advertising ("stunning" graphics, "intuitive" interface)
* Terribly short over all (can be finished in < 6h)
* Overpriced given what you actually get for your money.

If I had to describe it in one sentence, it's a shoddy, low-budget cash grab riding on the name of a once notable game designer that overpromises and fails to deliver a worthwhile experience.
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19 of 24 people (79%) found this review helpful
1 person found this review funny
Recommended
23.9 hrs on record
Posted: May 31, 2015
One thumb up. Not two. Game is not overly difficult at all. Pixel hunting and cursor control seem to be the most challenging part. Many of the puzzles are based upon ideas that have been used before. Mayan math and the dreaded minesweeper are two of the most prominent. Played most of it in previous games over the years. The graphics are just as old as most off the puzzles. Not a bad game but not a game where you say " WOW" . Probably a good challenging game for newbies to the genre. Hardcore adventure gamer's will find it to be tolerable. The minesweeper at the end is just a bad way to waste time in the game. I give it a solid 5.
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13 of 14 people (93%) found this review helpful
Recommended
8.7 hrs on record
Posted: June 2, 2015
A new adventure - Puzzle -point & click game.
It's a mix of escape Room and Point & click game. Interesting mix.

Pros:
  • Monkey Puzzle: Challenging puzzle
  • Story: You start knowing nothing about the place you are stuck. But with the testimonies, you understand more and more why you are here.
  • Music is good
  • It could be frustrating sometimes but rewarding as well

Cons:
  • a better Mouse sensibility would have been great

I would recommend this game if you like the genre.
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14 of 18 people (78%) found this review helpful
1 person found this review funny
Recommended
18.2 hrs on record
Posted: May 29, 2015
an excellent adventure game. Alot like myst. puzzles not hard nor easy - just right. story excellent told gradually and captivating . you gradually get around the island or where ever you are- not quite sure yet - dont want to say anyway for fear of spoiling. Its not one of those games that you "get lost" and dont know what to do next. You always no what to do mainly to get further. applicable music for the atmosphere. An allround excellent game if you are an adventure fan. not a game to miss. however do be warned this game is extremely short. more like a demo!
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11 of 13 people (85%) found this review helpful
1 person found this review funny
Not Recommended
4.0 hrs on record
Posted: June 27, 2015
I am a big fan of the Syberia games made by the same company, so I found Subject 13 to be somewhat disappointing. The graphics and music are okay, some of the puzzles are good but there are too many sliding tile puzzles, so it becomes a little repetitive and not very original.
The worst part of the game is the controls though. The different cursor views confused me for a while and having to hold down the mouse button and press two different things just to do one action... pretty frustrating. Also I wish I could just use a trackpad and not have to sit at a desk while playing- it would be better off with a simpler point and click interface.
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9 of 10 people (90%) found this review helpful
Recommended
13.5 hrs on record
Posted: June 10, 2015
Η τελική γεύση που αφήνει το “Subject 13” νομίζω ανταποκρίνεται στις προσδοκίες τόσο των ανθρώπων που στηρίξανε το εν λόγω εγχείρημα, όσο και σ’ οποιονδήποτε άλλο έχει έρθει σ’ επαφή με παρελθοντικές δουλειές του Cuisset. Σίγουρα δεν είναι το παιχνίδι που θα μαγέψει την πλειοψηφία του κοινού, ούτε και o τίτλος που θ’ αποσπάσει διθυραμβικές κριτικές απ’ τους mainstream reviewers, όντας επί της ουσίας κομμένος και ραμμένος στα μέτρα των παραδοσιακών θιασωτών της κατηγορίας των adventure games. Εκείνους σίγουρα δεν θα τους απογοητεύσει κι εκεί έγκειται η επιτυχία του.

The feeling "Subject 13" finally leaves is that it meets the expectations of its 647 backers, as well as those of anybody else who has previously played one of Cuisset's games. It may not be the adventure game that will charm the majority of casual gamers, nor the one that mainstream reviewers will appreciate, but it's dedicated to true fans of the genre, due to the smart and difficult enough puzzles it includes. It won't disappoint them.


http://www.ragequit.gr/reviews/item/subject-13-pc-review
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13 of 19 people (68%) found this review helpful
1 person found this review funny
Recommended
4.6 hrs on record
Posted: November 27, 2015
Buy price recommended: 5 dollars or less
+Fun
+Puzzles
+Voice cast
+Art Design
-4 chapters
-washed out background textures
-puzzles felt like they were ripped from: The Room
-vanity case puzzle *shakes fist*
-/+story is pretty weak


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13 of 19 people (68%) found this review helpful
2 people found this review funny
Not Recommended
5.8 hrs on record
Posted: July 27, 2015
Nonsensical puzzles and a lousy story make for a crappy adventure game. I mean, any time you have an adventure game that doesn't let you combine item 1 and 2, but does let you combine item 2 and 1 it is fundamentally broken. Glad I kickstarted it if only to give the Flashback dude another shot, but he really blew it in my opinion. Don't bother with it. 3/10.
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